point to rectangle distance
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john smith
on Game Development
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Published on 2012-11-26T15:32:18Z
Indexed on
2012/11/26
17:28 UTC
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geometry
I have a 2D rectangle with x, y position and it's height and width and a randomly positioned point nearby it.
Is there a way to check if this point might collide with the rectangle if closer than a certain distance? like imagine an invisible radius outside of that point colliding with said rectangle. I have problems with this simply because it is not a square, it would be so much easier this way! Any help?
Thanks in advance.
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