Sound not playing on Windows XP - SoundEffect or Song: Monogame
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ashes999
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Published on 2012-12-01T12:15:55Z
Indexed on
2012/12/01
17:18 UTC
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I'm trying to integrate sound into my Monogame game. I don't have the content pipeline hack -- just straight Monogame (Beta 3) at this point.
(I tried adding the content pipeline, but ran into some issues.)
I added a .wav file to my /Content
directory, and I can create and instantiate both SoundEffect
and Song
classes. However, both show durations of 00:00:00
(on a ten-second long file), and neither plays.
I can call LoadContent
without any issue. But when I call Play
, nothing plays.
I've tried a couple of different sounds, and different formats (MP3 and WAV) to rule that out. Only WAV seems to even load without crashing out, but it doesn't play.
There seems to be a GitHub issue that fixes this problem in 2.5.1. Downgrading to 2.5.1 doesn't fix this problem; it seems like it's fixed in 3.0 (_data
is set in the SoundEffect
instance).
This issue only occurs on Windows XP. I tested it on a Windows 7 laptop, and the sound plays fine.
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