Efficient existing rating system for multiplayer?
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Nikolay Kuznetsov
on Game Development
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Published on 2012-12-05T10:33:10Z
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2012/12/05
11:19 UTC
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I would like to add a rating for online version of a board game. In this game there are many game rooms each normally having 3-4 people.
So I expect that player's rating adjustments (RA) should depends on
- Rating of opponents in the game room
- Number of players in game room and final place of a player
- Person gets rating increase if he plays more games and more frequently
- If a person leaves a game room (disconnect) before the game ends he should get punished with a high rating decrease
I have found two related questions in here
Developing an ELO like point system for a multiplayer gaming site
Simplest most effective way to rank and measure player skill in a multi-player environment?
Please, let me know what would be the most appropriate existing rating model to refer.
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