Efficient existing rating system for multiplayer?

Posted by Nikolay Kuznetsov on Game Development See other posts from Game Development or by Nikolay Kuznetsov
Published on 2012-12-05T10:33:10Z Indexed on 2012/12/05 11:19 UTC
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I would like to add a rating for online version of a board game. In this game there are many game rooms each normally having 3-4 people.

So I expect that player's rating adjustments (RA) should depends on

  1. Rating of opponents in the game room
  2. Number of players in game room and final place of a player
  3. Person gets rating increase if he plays more games and more frequently
  4. If a person leaves a game room (disconnect) before the game ends he should get punished with a high rating decrease

I have found two related questions in here

Developing an ELO like point system for a multiplayer gaming site

Simplest most effective way to rank and measure player skill in a multi-player environment?

Please, let me know what would be the most appropriate existing rating model to refer.

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