Game Engines with real time lighting

Posted by Maik Klein on Game Development See other posts from Game Development or by Maik Klein
Published on 2012-12-09T05:46:37Z Indexed on 2012/12/09 23:45 UTC
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I am studying computer graphics since 3 semesters and we just started with OpenGL. I really enjoy it and want to create my own little engine for learning purposes.

I already read tons of different forum posts and saw the following engines. Panda3d, Ogre3d, NeoAxis, Irrlicht and Horde3d(graphics only).

Now I don't want to use something like Unity or CryEngine because I want to start more low level.

Which of those engines is suited for real-time rendering? Something that CryEngine offers -> no baked lightmaps.

Or at least gives me the option to add a real-time renderer?

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