Multithreading for a mixed-genre game in Python?
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arrogantc
on Game Development
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Published on 2012-12-09T21:33:39Z
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2012/12/09
23:45 UTC
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So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?
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