Multithreading for a mixed-genre game in Python?

Posted by arrogantc on Game Development See other posts from Game Development or by arrogantc
Published on 2012-12-09T21:33:39Z Indexed on 2012/12/09 23:45 UTC
Read the original article Hit count: 288

So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?

© Game Development or respective owner

Related posts about python

Related posts about optimization