2D Planet Gravity
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Published on 2011-12-14T14:44:51Z
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2012/12/14
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2d
|2d-physics
I'm trying to make a simple game where a spaceship is launched and then its path is effected by the gravity of planets.
Similar to this game: http://sciencenetlinks.com/interactives/gravity.html
I wish to know how to replicate the effect the planets have on the spaceship in this game so a spaceship can 'loop' around a planet to change direction.
I have managed to achieve some bogus results where the spaceship loops in a huge ellipse around the planet or is only slightly affected by the gravity of a planet using Vectors.
Thanks in advance.
p.s I have plenty of coding experience just none to do with game dev.
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