Random Between: using random with the instance_create function in GML
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CLockeWork
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Published on 2013-05-25T02:22:06Z
Indexed on
2013/06/29
10:30 UTC
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random
|game-maker
Hopefully this should be a simple one; I want to restrict the points that instances enter the screen from so they don't come in at the edges.
In Game Maker I'm using the following code instance_create(random(room_width), random(-100) - 50, obj_enemy1);
to create the instance off screen (create(x, y, ...))
At the moment I'm just using the room_width to define the max width for the random on x, but ideally I want to find a way of defining a max AND min width for the random. I can't figure out how to restrict the range on the x axis to between say 100 and 350.
Any help would be appreciated.
Cheers
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