Why do my LWJGL fonts have dots and lines around them?

Posted by Jordan on Game Development See other posts from Game Development or by Jordan
Published on 2013-07-02T18:01:21Z Indexed on 2013/07/02 23:19 UTC
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When we render fonts there are weird dots and lines around the text. I have no idea why this would happen. Here is an image of what it looks like:

enter image description here

Our font class looks like this:

package me.NJ.ComputerTycoon.Font;

import me.NJ.ComputerTycoon.BaseObjects.UDim2;

import org.lwjgl.opengl.Display;
import org.newdawn.slick.Color;
import org.newdawn.slick.TrueTypeFont;

public class Font {

    public TrueTypeFont font;
    private int fontSize = 18;
    private String fontName = "Calibri";
    private int fontStyle = java.awt.Font.BOLD;

    public Font(String fontName, int fontStyle, int fontSize) {
        font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true);
        //font.
    }

    public Font(int fontStyle, int fontSize) {
        font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true);
    }

    public Font(int fontSize) {
        font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true);
    }

    public Font() {
        font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true);
    }

    public void drawString(int x, int y, String s, Color color){
        this.font.drawString(x, y, s, color);
    }

    public void drawString(int x, int y, String s){
        this.font.drawString(x, y, s);
    }

    public void drawString(float x, float y, String s,  Color color){
        this.font.drawString(x, y, s, color);
    }

    public void drawString(float x, float y, String s){
        this.font.drawString(x, y, s);
    }

    public void drawString(UDim2 udim, String s){
        this.font.drawString((Display.getWidth() * udim.getX().getScale()) + udim.getX().getOffset(), (Display.getHeight() * udim.getY().getScale()) + udim.getY().getOffset(), s);
    }

    public String getFontName(){
        return this.fontName;
    }

    public int getFontSize(){
        return this.fontSize;
    }

    public TrueTypeFont getFont(){
        return this.font;
    }
}

What could be causing this?

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