How do I implement input and movement with characters that get into vehicles?
Posted
by
Xkynar
on Game Development
See other posts from Game Development
or by Xkynar
Published on 2013-10-20T03:19:31Z
Indexed on
2013/10/20
4:15 UTC
Read the original article
Hit count: 222
I'm making a game similar to GTA2. When the player enters the vehicle, what happens in terms of logic? Does the player becomes the vehicle? Does the vehicle override the player movement?
The main question is how should it look at a vehicle? I want to understand if the player becomes the car or if the player has a "motion state" like "driving, walking, flying" depending on what he is doing in a moment, I know there are tons of ways to implement vehicles in a game.
© Game Development or respective owner