Set a drawing viewport while using camera
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Mariano
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Published on 2013-11-09T06:48:02Z
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2013/11/09
10:17 UTC
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XNA
I'm working with XNA. I already have a basic world made of tiles and a camera using a transform matrix. I have a character moving around and the camera follows. What I want to do now is draw the map only on a certain part of the screen as shown on the figure below. This way I can move the map to the left of the screen and have the other fixed parts shift to the right.
Do I need to modify the camera matrix? Make a new viewport?
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