get stick analogue XY position using Jinput in lwjgl
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oIrC
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Published on 2014-05-28T14:43:46Z
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2014/05/28
16:01 UTC
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i want to capture the movement of the analogue stick of the gamePad.
is there any equivalent function to this
public void mouseMoved(MouseEvent mouseEvent) {
mouseEvent.getX(); //return the X coordinate of the cursor inside a component
mouseEvent.getY();//return the Y coordinate of the cursor inside a component
}
into lwjgl.input.Controllers
, i found controller.getAxisValue()
but this one doesn't work as the function above.
any help?
thanks.
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