How to texture voxel terrain without triplanar texturing?
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Thelvyn
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Published on 2013-06-20T09:17:26Z
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2014/05/28
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How can a voxel terrain (marching cubes) be textured without triplanar mapping ?
The goal being to have more artistic freedom.
I think, I could unwrap the mesh while extracting the isosurface then use projective painting. But I do not know how to handle terrain modifications without breaking the texture. I also guess that virtual texturing could help here.
Links for these matters would be appreciated.
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