Save programmatically created Mesh to .X Files using SlimDX throw null exception
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zionpi
on Game Development
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Published on 2014-06-05T02:11:40Z
Indexed on
2014/06/05
3:40 UTC
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Mesh has been created properly using SlimDX,but when I use the following line:
Mesh.ToXFile(barMesh, "foo.x", XFileFormat.Text,CharSet.Unicode);
It throws NullReferenceException
,through monitor window I can see barMesh
is not null,
inside the mesh structrue, SkinInfo
is null. If SkinInfo
is the problem,then how can I
initialize it properly?Internet doesn't seems have much information on this.
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