Mobile: Physics and movement actions

Posted by meganegora on Game Development See other posts from Game Development or by meganegora
Published on 2014-04-06T17:00:21Z Indexed on 2014/08/24 4:34 UTC
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I've been using spritekit for a while for a few small games. One thing I've noticed is that spritekit is the first game framework I've used that allows me to apply move actions to physics bodies. (without anything screwing up at least.)

Are there any cross platform game frameworks I can use that allow move actions on physics bodies? Not impulses. I've used cocos2d in the past and when I tried ccmoveby on physics bodies the simulation would get totally confused. I rather not use cocos2d anyway.

I'm asking because I want to make cross platform games and spritekit is iOS only.

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