Search Results

Search found 1121 results on 45 pages for 'arrow'.

Page 1/45 | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • ^+Left Arrow and ^+Right Arrow suddenly stopped working on OS X

    - by user31122
    Hello. I'm not really sure what to make of this. The key combination of ^? and ^? have stopped working for one of the two users on my OS X installation. I use these keys all the time (switching tabs in terminal, IntelliJ primarily), and it's driving me crazy. On one user account, it works fine. On the other, it doesn't. This happened today and nothing significant comes to mind that would have caused some weird keybinding issue. If anyone has heard of or experienced anything like this, I would very much appreciate your advice! Thanks.

    Read the article

  • ^+Left Arrow and ^+Right Arrow suddenly stopped working on OS X

    - by user293261
    Hello. I'm not really sure what to make of this. The key combination of ^← and ^→ have stopped working for one of the two users on my OS X installation. I use these keys all the time (switching tabs in terminal, IntelliJ primarily), and it's driving me crazy. On one user account, it works fine. On the other, it doesn't. This happened today and nothing significant comes to mind that would have caused some weird keybinding issue. If anyone has heard of or experienced anything like this, I would very much appreciate your advice! Thanks.

    Read the article

  • Cocos2d/Cocos2d-x Attaching an arrow (sprite) to another body sprite (person)

    - by Satchmo Brown
    I am trying to set up a simple bow and arrow game. When the arrow hits the enemy body, the arrow's body is deleted and the arrow sprite continues to update, keeping the position correct in relation to the enemy it hit. Picture an arrow sticking into a body and that body still rotating and moving. My problem is that the rotation is completely wrong when the enemy rotates. I know how to do this in 3d with matrix transformation but I can't seem to figure it out in 2d with Cocos. Here is my method. I save offset at which the arrow hit the enemy. Every frame, I make the rotation of the sprite match the rotation of the enemy. Then, I apply the offset I took initially which is where the arrow hit the enemy. When they rotate, they rotate about their respective anchors and I am wondering if I need to set the anchor of the arrow to the center of the sprite. Does anyone know of an easy way to do this. If not, I will try to create an algorithm where the anchor is set to the offset divided by the width and height of the sprite image hopefully giving me the correct anchor values. Then I assume I need to reposition the sprite. Does anyone have a simpler way to do this?

    Read the article

  • disable arrow key on flowplayer scrollable

    - by loo
    i need to disable the arrow keys in a flowplayer.org scrollable i have a text input that i cant move between the letters due to the scroller moving when arrow keys pressed, i dont care to disable the scroller keys permanently. thanks link to scrollable link to forum to disable keys

    Read the article

  • jQuery - Moving background arrow in menu

    - by B M
    I would expect something like this to be pretty popular in demand but I had much trouble finding a suiting script. I've got a basic menu build like this: <div id="menu"> <ul> <li><a href="#"><img src="images/btn1.png"></a></li> <li><a href="#"><img src="images/btn2.png"></a></li> <li><a href="#"><img src="images/btn3.png"></a></li> </ul> </div> The div #menu has a background image of a small arrow. I want the arrow to move vertically in front of the corresponding menu image when you mouseover/mousemove the whole #menu div. Also when one of the menu images has been clicked the arrow should stay in it's position in front of the corresponding menu image. I started something but I notice it's going downwards, since it's only working when you're at the top of the page. What I have is this: $('#menu').css({backgroundPosition: '5px 10px'}); //Starting position $('#menu').mousemove(function(e){ $('#menu').stop().animate( {backgroundPosition: '5px ' + (e.pageY-60) + ' px'}, {duration:100} ) }).mouseout(function(){ $('#menu').stop().animate( {backgroundPosition: '5px 10px'}, {duration:100} ) }); Please help! ps. I'm using this plugin to move background images smoothly.

    Read the article

  • flex combobox hide and show down arrow

    - by crazy horse
    I am looking to implement a search text box as follows: When user starts typing in and there are non-zero results, the text box will open up and display the results below it. When the user selects a result, the text box closed, but this time with a down-arrow (like a combobox) so that the user can re-open the list. I suspect what I really need is a combobox with ability to hide/show the down arrow. How do I do this in Flex? Thanks in advance.

    Read the article

  • Up, down, right arrow keys and delete key not working

    - by user210780
    I have already read Delete and arrow keys not working and tried what is written there. I have also tried restarting my computer. I have also searched elsewhere for answers, but I haven't found any solution. I am using Ubuntu 12.04, and there were not problems yesterday, but for the last hour, I've had the following problem. When I press the up or the right arrow, nothing happens. When I press the down arrow, it doesn't make anything go down, but something appears in the upper right corner of my screen: http://i.imgur.com/pmnFOCD.png When I press the delete key, nothing gets deleted, but something appears in the upper right corner of my screen: http://i.imgur.com/Wu9czel.png The left arrow still works. Can anybody help me get my three arrow keys and delete key back?

    Read the article

  • Arrow keys and changing control's focus hang the application

    - by sthay
    I have a usercontrol that contains a FlowLayoutPanel (topdown flow) with a bunch of radiobuttons. The control exposes a CheckedChanged event that fires whenever one of the radiobuttons's check changed. My form contains the usercontrol and a textbox. I subscribe the usercontrol's CheckedChanged event and depending on which radiobutton gets checked, I either disable the textbox or put a focus inside the textbox. All this works fine with mouseclick when changing the radiobutton's check state. However, this will hang indefinitely when using the arrow keys. I don't understand why the difference. The following are steps to reproduce the behavior I'm seeing: Create a usercontrol and drop a FlowLayoutPanel control and set its FlowDirection = TopDown. Then add two radiobuttons to the FlowLayoutPanel. Provide an event handler in the usercontrol public event EventHandler CheckedChanged { add { radioButton2.CheckedChanged += value; } remove { radioButton2.CheckedChanged -= value; } } Create a windows form and drop the above user control. Add a textbox and set Enabled to False. Subscribe to the usercontrol's CheckedChanged event as follows private void userControl11_CheckedChanged(object sender, EventArgs e) { textBox1.Select(); } Run. Notice that if you use the mouse to click between the radiobuttons, thing works fine; but it will crash if you use the up/down arrow keys.

    Read the article

  • l'e-news Arrow ECS-Oracle

    - by mseika
    Si vous ne visualisez pas cet email, cliquez ici Agenda Accompagnement Arrow ECS Cut-off Q4FY12 Oracle SoftwareEn raison du closing Oracle de mai, les commandes Oracle doivent être enregistrées chez Arrow ECS avant : - Le 27 avril 2012 pour les commandes Hardware - Le 20 mai 2012 pour les commandes Software Pour plus d'information, contactez votre commercial dédié Oracle Les WebExperts Oracle by Arrow45 minutes pour monter en compétence grâce à nos formations gratuites en ligne.Prochaines sessions :- La tarification Oracle SW : 2 avril à 11h- Le programme OMM : 4 avril à 11h- ODA : l'appliance Oracle pour les PME-PMI : 16 avril à 11h- Weblogic, les différentes éditions : 2 mai 2012 à 11h Forum Big Data le 5 avrilDécouvrez comment Oracle va accélérer et faciliter vos projets de déploiement Big Data.Pour en savoir plus et vous inscrire Workshop technique Oracle VM3Venez découvrir les nouveautés d'Oracle VM3 et de Linux 6 lors d'un workshop technique, le 26 avril prochain à Colombes.Pour en savoir plus et vous inscrire Bootcamp ODA en régions Arrow vous propose des formations sur la solution Oracle Database Appliance.Les prochaines étapes : Aix, Bordeaux et Nantes.Préinscrivez-vous dès aujourd'hui ! "Bootcamp Implementation" Oracle : obtenez la préférence de vos clients en devenant spécialiste Oracle Nous vous proposons 2 sessions de préparation à ces examens au tarif spécial de 1090€ HT : - Oracle Database 11g Certified Implementation Specialist : du 23 au 27 avril 2012 - Oracle WebLogic Server 11g : Administration avancé, du 21 au 25 mai 2012 Inscrivez-vous vite, le nombre de places est limité.Pour en savoir plus, contactez l'équipe formation L'Exalabs Solution Center d'Arrow ECS Centre de formation unique en France, l'Exalabs Solution Center dispose de l'intégralité de l'infrastructure technique intégrée d'Oracle : Exadata, Exalogic, ODA...Mobile, il permet d'organiser des démonstrations pratiques, des séminaires de formation, des POC* in situ.*Proof Of ConceptFaîtes vos demandes auprès de notre équipe dédiée Ateliers de certification OracleLe passage des tests de certification est l'étape préalable vers la Spécialisation de votre société.Nous vous proposons de vous accompagner lors d'ateliers dédiés.Vous êtes intéressés ? Faites-le nous savoir Formez-vous sur les produits OracleVous souhaitez former vos commerciaux aux nouveaux produits Oracle : ODA, Exadata...Faîtes vos demandes auprès de notre équipe dédiée Lancez votre activité Oracle avec le Starter KitVous souhaitez démarrer votre business Oracle Software ou Oracle Hardware ?Arrow ECS vous propose un programme dédié pour vous aider à développer rapidement les ventes.Demandez votre Starter Kit L'équipe Oracle chez Arrow ECS - Tél : 01 49 97 59 63 - email : [email protected] Pour passer vos commandes, un n° de fax : 01 49 97 49 49

    Read the article

  • How to change Arrow Keys Behavior?

    - by SO give me back my rep
    Hi, I am doing a cool menu (sorta XMB) to give a fresh touch to my app... I add all of the elements on the menu programatically via DB. the menu is designed for easy use with arrows keys but I have encountered a major problem!!! by default when I press the arrow keys they only change the focus based on the tabindex and what I need is to change focus based on position of the controls not on their tabindex hope it is clear... see pic!!! so, Is there any way to do this?

    Read the article

  • Arrow operator (->) usage in C

    - by Mohit Deshpande
    I am currently learning C by reading a good beginner's book called "Teach Yourself C in 21 Days" (I have already learned Java and C# so I am moving at a much faster pace). I was reading the chapter on pointers and the - (arrow) operator came up without explanation. I think that it is used to call members and functions (like the equivalent of the . (dot) operator, but for pointers instead of members). But I am not entirely sure. Could I please get an explanation and a code sample?

    Read the article

  • send arrow keys using ganymed ssh java

    - by José Ramón Pérez Rubio
    I am using Ganymed ssh to connect to a remote machine and apart from sending commands I need to send the arrows keys (left and right keys). I can send commands but when I send the arrows keys nothing happends. This is what I have: public boolean createShell() throws Exception { try { // ... m_session= connection.openSession(); m_commandWriter = new OutputStreamWriter(m_session.getStdin()); String encoding=m_commandWriter.getEncoding(); //encoding is UFT8 m_errorPipe=new SSHSyncPipe(m_session.getStderr()); m_outputPipe=new SSHSyncPipe(m_session.getStdout()); m_outputPipe.start(); m_errorPipe.start(); // m_session.requestPTY("bash"); m_session.requestDumbPTY(); m_session.startShell(); m_shellCreated=true; return true; } } So if I use m_commandWriter.write(ls"\r\n"); m_commandWriter.flush(); It works, but m_commandWriter.write(37);//37 is the code for left arrow m_commandWriter.flush(); Doesn't work. Does anyone know what I am doing wrong? Thank you

    Read the article

  • ^+Left Arrow and ^+Right Arrow suddenly stopped working on OS X

    - by user293261
    Hello. I'm not really sure what to make of this. The key combination of ^← and ^→ have stopped working for one of the two users on my OS X installation. I use these keys all the time (switching tabs in terminal, IntelliJ primarily), and it's driving me crazy. On one user account, it works fine. On the other, it doesn't. This happened today and nothing significant comes to mind that would have caused some weird keybinding issue. If anyone has heard of or experienced anything like this, I would very much appreciate your advice! Thanks.

    Read the article

  • Arrow ECS: VAD mit Weitblick

    - by A&C Redaktion
    Die Arrow ECS unterstützt Oracle Partner dabei, sich dauerhaft erfolgreich zu etablieren. Als Value Added Distributor, kurz VAD, für das Oracle Soft- und Hardware Portfolio bietet Arrow wertvolle Mehrwertdienstleistungen für Partner an, etwa in den Bereichen Consulting, Vertrieb und Produktmarketing. Der Vorteil: Die Partner können sich voll auf ihr Kerngeschäft konzentrieren. Wie die Zusammenarbeit genau funktioniert, erklären Martin Wilhelm, Manager Business Unit Enterprise Solutions, Herbert Varga vom Product Management und die Sales-Expertin für Oracle Produkte, Maria Keller, im Video. Arrow ECS steht für kompetente und zuverlässige Zusammenarbeit mit dem Partner und wurde bereits mehrfach zum Oracle Global Value Added Distributor des Jahres gekürt

    Read the article

  • Arrow ECS: VAD mit Weitblick

    - by A&C Redaktion
    Die Arrow ECS unterstützt Oracle Partner dabei, sich dauerhaft erfolgreich zu etablieren. Als Value Added Distributor, kurz VAD, für das Oracle Soft- und Hardware Portfolio bietet Arrow wertvolle Mehrwertdienstleistungen für Partner an, etwa in den Bereichen Consulting, Vertrieb und Produktmarketing. Der Vorteil: Die Partner können sich voll auf ihr Kerngeschäft konzentrieren. Wie die Zusammenarbeit genau funktioniert, erklären Martin Wilhelm, Manager Business Unit Enterprise Solutions, Herbert Varga vom Product Management und die Sales-Expertin für Oracle Produkte, Maria Keller, im Video. Arrow ECS steht für kompetente und zuverlässige Zusammenarbeit mit dem Partner und wurde bereits mehrfach zum Oracle Global Value Added Distributor des Jahres gekürt

    Read the article

  • Drawing an arrow cursor on user dragging in XNA/MonoGame

    - by adrin
    I am writing a touch enabled game in MonoGame (XNA-like API) and would like to display a an arrow 'cursor' as user is making a drag gesture from point A to point B. I am not sure on how to correctly approach this problem. It seems that its best to just draw a sprite from A to B and scale it as required. This would however mean it gets stretched as user continues dragging gesture in one direction. Or maybe its better to dynamically render the arrow so it looks better?

    Read the article

  • Ubuntu 14.04 key arrow up is being pressed by itself

    - by Margo Nikolopoulou
    Keyboard's up arrow key is keep pressing itself every few seconds. I tried to install Ubuntu 14.04 via boot cd, even before installation the arrow key was being pressed by itself. I tried to use Ubuntu first without installing it and then tried to install it from there, the issue seemed to be fixed. I was using the PC for months until out of the blue the issue came back. IT IS NOT A HARDWARE ISSUE! Thank you in advance.

    Read the article

  • Arrow ECS Oracle OpenWorld update

    - by mseika
    A date to mark in your diaries now! On Tuesday 23rd October will be holding our post Oracle OpenWorld Oracle. Covering all the important announcements from Oracle OpenWorld, this must attend event will be held in the Royal Exchange, London. The full agenda and speaker line up is being finalised but we will cover all the major strategy and product announcements from Oracle OpenWorld, FY 13 Channel Strategy and Partnering with Arrow ECS. Oracle OpenWorld a Channel Perspective, David Tweddle - Head of UK Alliance and Channel Hardware Announcements, Christopher Lindsay - Oracle Hardware EMEA Software Announcements, speaker to be confirmed Arrow ECS Focus and Strategy, Simon Rushbrook - Business Development Manager, Arrow ECS Summary and close, Nick Tinsley - Sales Director Who should attend? The event is subject Oracle NDA and is aimed at sales and pre-sales personal within your organisation. This event will commence at 12.30 with lunch, presentations will start at 1.30 and will close at 4.30 followed by drinks and networking. Full details to follow shortly but save the date and register now. Date & Time Tuesday 23rd October 201212.30pm - 4.30pm Post event drinks will be servedfrom 4.30pm Location London OfficeEntrance 2, Fourth Floor,The Royal Exchange,London, EC3V 3LN Click here for directions >

    Read the article

  • Creating shooting arrow class [on hold]

    - by I.Hristov
    OK I am trying to write an XNA game with one controllable by the player entity, while the rest are bots (enemy and friendly) wondering around and... shooting each other from range. Now the shooting I suppose should be done with a separate class Arrow (for example). The resulting object would be the arrow appearing on screen moving from shooting entity to target entity. When target is reached arrow is no longer active, probably removed from the list. I plan to make a class with fields: Vector2 shootingEntity; Vector2 targetEntity; float arrowSpeed; float arrowAttackSpeed; int damageDone; bool isActive; Then when enemy entities get closer than a int rangeToShoot (which each entity will have as a field/prop) I plan to make a list of arrows emerging from each entity and going to the closest opposite one. I wonder if that logic will enable me later to make possible many entities to be able to shoot independently at different enemy entities at the same time. I know the question is broad but it would be wise to ask if the foundations of the idea are correct.

    Read the article

  • Fix Firefox Not Scrolling with Up/Down Arrow Keys or Home/End Keys

    - by The Geek
    If you’ve encountered a problem where your Firefox installation no longer scrolls when you use the up or down arrow keys, and even the Home or End keys don’t work anymore, there’s an easy fix. When this problem happens, you’ll notice that moving the arrow keys around just moves the cursor around the page. Annoying! The problem is because you tripped the Caret Browsing feature at some point, and accidentally hit Yes. To fix this, you can just hit the F7 key again. Or, if you want to do it the about:config way, filter by accessibility.browsewithcaret and make sure it’s set to false. Remember, you can double-click on any boolean value to toggle between true and false. Similar Articles Productive Geek Tips Keyboard Ninja: Scrolling the Windows Command Prompt With Only the KeyboardShow Shortcut Keys in ScreenTips in Visual Studio 2003Show Shortcut Keys in ScreenTips in Visual Studio 2005Future Date a Post in Windows Live WriterDisable the Irritating Sticky / Filter Keys Popup Dialogs TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Need Help with Your Home Network? Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images

    Read the article

  • Box2d - Attaching a fired arrow to a moving enemy

    - by Satchmo Brown
    I am firing an arrow from the player to moving enemies. When the arrow hits the enemy, I want it to attach exactly where it hit and cause the enemy (a square) to tumble to the ground. Excluding the logistics of the movement and the spin (it already works), I am stuck on the attaching of the two bodies. I tried to weld them together initially but when they fell, they rotated in opposite directions. I have figured that a revolute joint is probably what I am after. The problem is that I can't figure out a way to attach them right where they collide. Using code from iforce2d: b2RevoluteJointDef revoluteJointDef; revoluteJointDef.bodyA = m_body; revoluteJointDef.bodyB = m_e->m_body; revoluteJointDef.collideConnected = true; revoluteJointDef.localAnchorA.Set(0,0);//the top right corner of the box revoluteJointDef.localAnchorB.Set(0,0);//center of the circle b2RevoluteJoint m_joint = *(b2RevoluteJoint*)m_game->m_world->CreateJoint( &revoluteJointDef ); m_body->SetLinearVelocity(m_e->m_body->GetLinearVelocity()); This attaches them but in the center of both of their points. Does anyone know how I would go about getting the exact point of collision so I can link these? Is this even the right method of doing this? Update: I have the exact point of collision. But I still am not sure this is even the method I want to go about this. Really, I just want to attach body A to B and have body B unaffected in any way.

    Read the article

  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

    Read the article

  • Arrow Presente : Oracle Solution Tour 2012

    - by swalker
    Tournée dans 6 villes à partir du 1er Décembre 1er décembre Strasbourg 6 décembre Lyon 7 décembre Aix en Provence 10 janvier Toulouse 12 janvier Nantes Contenu : Présentation de la Roadmap et de la stratégie Oracle L’accompagnement d’Arrow pour developper le Business Oracle Ateliers de certifications Oracle Sales,Presales et Support >> Pour en savoir plus

    Read the article

1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >