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  • Scrum stories and behind the scenes features

    - by James P.
    As I understand things, the Scrum backlog is composed of a series of Stories that represent something for the end user and this is further decomposed into Features. If this is the case, where does all the behind the scenes features go that aren't really linked to a story but are still useful? For example, say I'm making an application that catalogs the contents of a hard drive. A story wouldn't require it but having an md5 hash on each file would be a nice feature.

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  • How to connect devices behind Comcast router/modem with devices behind wireless router

    - by deeperDATA
    I know this is going to seem like a simple solution but I have been unable to find a clear answer through Google. Simple office setup: I have a Comcast modem/router that has 4 hard wired ports. In one of those ports I have a Cisco wireless router which also has 4 of its own ports. What is the method for getting devices behind the modem/router to ping/communicate with devices behind the wireless router? They are all on the same subnet but the IP ranges differ. The router produces 192.168.1.1 by default while the Comcast modem/router produces 10.1.10.1 by default. I think what I'm attempting to do might be considered "extending" the modem/router's network but I'm not sure. Thank you in advance for your assistance.

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  • Unity DontDestroyOnLoad causing scenes to stay open

    - by jkrebsbach
    Originally posted on: http://geekswithblogs.net/jkrebsbach/archive/2014/08/11/unity-dontdestroyonload-causing-scenes-to-stay-open.aspxMy Unity project has a class (ClientSettings) where most of the game state & management properties are stored.  Among these are some utility functions that derive from MonoBehavior.  However, between every scene this object was getting recreated and I was losing all sorts of useful data.  I learned that with DontDestroyOnLoad, I can persist this entity between scenes.  Super.Persisting information between scenesThe problem with adding DontDestroyOnLoad to my "ClientSettings" was suddenly my previous scene would stay alive, and continue to execute its update routines.  An important part of the documentation helps shed light to my issues:"If the object is a component or game object then its entire transform hierarchy will not be destroyed either."My ClientSettings script was attached to the main camera on my first scene.  Because of this, the Main Camera was part of the hierarchy of the component, and therefore was also not able to destroy when switching scenes.  Now the first scene's main camera Update routine continues to execute after the second scene is running - causing me to have some very nasty bugs.Suddenly I wasn't sure how I should be creating a persistent entity - so I created a new sandbox project and tested different approaches until I found one that works:In the main scene: Create an empty Game Object:  "GameManager" - and attach the ClientSettings script to this game object.  Set any properties to the clientsettings script as appropriate.Create a prefab, using the GameManager.Remove the Game Object from the main scene.In the Main Camera, I created a script:  Main Script.  This is my primary script for the main scene.<code> public GameObject[] prefabs; private ClientSettings _clientSettings; // Use this for initialization void Start () { GameObject res = (GameObject)Instantiate(prefabs[0]); }</code>Now go back out to scene view, and add the new GameManager prefab to the prefabs collection of MainScript.When the main scene loads, the GameManager is set up, but is not part of the main scene's hierarchy, so the two are no longer tied up together.Now in our second scene, we have a script - SecondScript - and we can get a reference to the ClientSettings we created in the previous scene like so:<code>private ConnectionSettings _clientSettings; // Use this for initialization void Start () { _clientSettings = FindObjectOfType<ConnectionSettings> (); }</code>And the scenes can start and finish without creating strange long-running scene side effects.

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  • Making of Amar Chitra Katha Comics – Behind The Scenes

    - by Gopinath
    Couple of days ago there was a book fair at our work place and found very interesting comic books for children in a crowded stall. The comic are mostly based on Indian mythologies, historians and the legends who inspired the generations. By flicking couple of book pages I fell in love with them and decided that my next gifts I’m going to buy for kids is going to be one of these comic books. After speaking to the sales men, I came to know that these comic books are very popular in among the kids and elders by the name, Amar Chitra Katha. I found myself ashamed of being ignorant about these popular books and started doing a bit of research. The Amar Chitra Katha comics is started in 1967 by Anant Pai, who was recently honoured by Google India with a doodle. The comic books are published in 20 Indian languages, 440+ titles are released so far and over a million copies are sold since the inception. Here is an interesting video i found on labnol blog that takes us through the journey of behind the scenes making Amar Chitra Katha comics You can browse through the collection of comics on their website amarchitrakatha.com and place orders for free shipping around the globe. For those who care to teach children about the history and great leaders of India, I strongly recommend them to gift of Amar Chitra Katha. This article titled,Making of Amar Chitra Katha Comics – Behind The Scenes, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Reg Gets a Job at Red Gate (and what happens behind the scenes)

    - by red(at)work
    Mr Reg Gater works at one of Cambridge’s many high-tech companies. He doesn’t love his job, but he puts up with it because... well, it could be worse. Every day he drives to work around the Red Gate roundabout, wondering what his boss is going to blame him for today, and wondering if there could be a better job out there for him. By late morning he already feels like handing his notice in. He got the hacky look from his boss for being 5 minutes late, and then they ran out of tea. Again. He goes to the local sandwich shop for lunch, and picks up a Red Gate job menu and a Book of Red Gate while he’s waiting for his order. That night, he goes along to Cambridge Geek Nights and sees some very enthusiastic Red Gaters talking about the work they do; it sounds interesting and, of all things, fun. He takes a quick look at the job vacancies on the Red Gate website, and an hour later realises he’s still there – looking at videos, photos and people profiles. He especially likes the Red Gate’s Got Talent page, and is very impressed with Simon Johnson’s marathon time. He thinks that he’d quite like to work with such awesome people. It just so happens that Red Gate recently decided that they wanted to hire another hot shot team member. Behind the scenes, the wheels were set in motion: the recruitment team met with the hiring manager to understand exactly what they’re looking for, and to decide what interview tests to do, who will do the interviews, and to kick-start any interview training those people might need. Next up, a job description and job advert were written, and the job was put on the market. Reg applies, and his CV lands in the Recruitment team’s inbox and they open it up with eager anticipation that Reg could be the next awesome new starter. He looks good, and in a jiffy they’ve arranged an interview. Reg arrives for his interview, and is greeted by a smiley receptionist. She offers him a selection of drinks and he feels instantly relaxed. A couple of interviews and an assessment later, he gets a job offer. We make his day and he makes ours by accepting, and becoming one of the 60 new starters so far this year. Behind the scenes, things start moving all over again. The HR team arranges for a “Welcome” goodie box to be whisked out to him, prepares his contract, sends an email to Information Services (Or IS for short - we’ll come back to them), keeps in touch with Reg to make sure he knows what to expect on his first day, and of course asks him to fill in the all-important wiki questionnaire so his new colleagues can start to get to know him before he even joins. Meanwhile, the IS team see an email in SupportWorks from HR. They see that Reg will be starting in the sales team in a few days’ time, and they know exactly what to do. They pull out a new machine, and within minutes have used their automated deployment software to install every piece of software that a new recruit could ever need. They also check with Reg’s new manager to see if he has any special requirements that they could help with. Reg starts and is amazed to find a fully configured machine sitting on his desk, complete with stationery and all the other tools he’ll need to do his job. He feels even more cared for after he gets a workstation assessment, and realises he’d be comfier with an ergonomic keyboard and a footstool. They arrive minutes later, just like that. His manager starts him off on his induction and sales training. Along with job-specific training, he’ll also have a buddy to help him find his feet, and loads of pre-arranged demos and introductions. Reg settles in nicely, and is great at his job. He enjoys the canteen, and regularly eats one of the 40,000 meals provided each year. He gets used to the selection of teas that are available, develops a taste for champagne launch parties, and has his fair share of the 25,000 cups of coffee downed at Red Gate towers each year. He goes along to some Feel Good Fund events, and donates a little something to charity in exchange for a turn on the chocolate fountain. He’s looking a little scruffy, so he decides to get his hair cut in between meetings, just in time for the Red Gate birthday company photo. Reg starts a new project: identifying existing customers to up-sell to new bundles. He talks with the web team to generate lists of qualifying customers who haven’t recently been sent marketing emails, and sends emails out, using a new in-house developed tool to schedule follow-up calls in CRM for the same group. The customer responds, saying they’d like to upgrade but are having a licensing problem – Reg sends the issue to Support, and it gets routed to the web team. The team identifies a workaround, and the bug gets scheduled into the next maintenance release in a fortnight’s time (hey; they got lucky). With all the new stuff Reg is working on, he realises that he’d be way more efficient if he had a third monitor. He speaks to IS and they get him one - no argument. He also needs a test machine and then some extra memory. Done. He then thinks he needs an iPad, and goes to ask for one. He gets told to stop pushing his luck. Some time later, Reg’s wife has a baby, so Reg gets 2 weeks of paid paternity leave and a bunch of flowers sent to his house. He signs up to the childcare scheme so that he doesn’t have to pay National Insurance on the first £243 of his childcare. The accounts team makes it all happen seamlessly, as they did with his Give As You Earn payments, which come out of his wages and go straight to his favorite charity. Reg’s sales career is going well. He’s grateful for the help that he gets from the product support team. How do they answer all those 900-ish support calls so effortlessly each month? He’s impressed with the patches that are sent out to customers who find “interesting behavior” in their tools, and to the customers who just must have that new feature. A little later in his career at Red Gate, Reg decides that he’d like to learn about management. He goes on some management training specially customised for Red Gate, joins the Management Book Club, and gets together with other new managers to brainstorm how to get the most out of one to one meetings with his team. Reg decides to go for a game of Foosball to celebrate his good fortune with his team, and has to wait for Finance to finish. While he’s waiting, he reflects on the wonderful time he’s had at Red Gate. He can’t put his finger on what it is exactly, but he knows he’s on to a good thing. All of the stuff that happened to Reg didn’t just happen magically. We’ve got teams of people working relentlessly behind the scenes to make sure that everyone here is comfortable, safe, well fed and caffeinated to the max.

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  • Using Gridview in aspx.vb (code-behind)

    - by Tauron Xavenberg
    I need to create a gridview based on 2 different datasources: main and sub-cathegory. And I need to list them like below: Productinfo sub-product 1 sub-product 2 Productinfo sub-product 1 sub-product 2 sub-product 3 sub-product 4 Etc... the thing is that both the "productinfo" and the "sub-product" are dynamic as the number of both can vary, so I would have to create a gridview within a gridview, plus the necessary filters too. For this reason I thought it was best to do it all in code-behind, but I can't understand how to use the gridview-class in codebehind and bind it so that it actually shows something in the main aspx page. Basically what I'm asking for is a simple example of how, when you have nothing but <asp:GridView/> in the aspx -page, can you add components to it and show it, from code-behind (vb)? Thanks.

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  • LEGO Lord of the Rings Cut Scenes Spliced into a Full Length Movie [Video]

    - by Jason Fitzpatrick
    If you take all the cut scenes from the LEGO Lord of the Rings video game and splice them end-to-end, the result is an hour and a half LEGO Lord of the Rings movie. Check out the full video here. Courtesy of SpaceTopGames, this mega splice includes every cut scene from the video game, weighs in at one hour and thirty one minutes, and actually works really well as a movie when strung all together. LEGO Lord of the Rings – All Cutscenes [via Freeware Genius] HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video]

    - by Asian Angel
    Ever wondered about all the work that goes into adding awesome sound effects large and small to your favorite movies? Then here is your chance! Watch as award-winning Foley artist Gary Hecker shows how it is done using the props in his studio. SoundWorks Collection: Gary Hecker – Veteran Foley Artist [via kottke.org & Michal Csanaky] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

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  • How to work with scenes in a 2D game

    - by Anearion
    I'm a java/android programmer, but I don't have any experience in game programming, I'm already reading proper books, like "Pro Android Games", but my concerns are more about the ideas behind game programming than the techniques themselves. I'm working on a 2D game, something like Cluedo to let you understand the genre. I would like to know how should I act with the "scenes", for example, a room with a desk, TV, windows and a lamp. I need to make some items tappable and others not. Is it common to use one image (invisible to the user) with every different item a different color, then call the getColor() method on the image? Or use one image as background, and separate images for all the items? If the latter, how can I set the positioning? and should I use imageView or imageButton? I'm sorry if those are really low quality questions, but as "outsider" ( I'm 23 and still finishing my university ) it's pretty hard learn alone.

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  • Setting an asptextbox to read only from the code behind

    - by Anthony
    I need to change the readonly property of a asptextbox from the code behind based on certain conditions. I know how to run a function when the page loads, but I don't know how to reference the form fields to change the readonly property. Can anyone point me in the right direction? Thanks in advance, Anthony

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  • Desktop Fun: Rural Scenes Wallpapers

    - by Asian Angel
    Are you longing for the fresh air and open vista of rural areas? Now you can add some refreshing views to your desktop with our Rural Scenes Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution.                   For more fun wallpapers be certain to visit our new Desktop Fun section. Similar Articles Productive Geek Tips Windows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa !

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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  • ASP.NET Error when referencing a code-behind variable

    - by mattgcon
    I have an aspx page that is supposed to reference a code-behind variable but I am receiving an error of "The name [variable] does not exist in the current context" Here is the aspx code <%@ Control Language="C#" AutoEventWireup="true" Inherits="IPAM.Website.Controls.controls_event_header" Codebehind="event_header.ascx.cs" %> <%# strEventLink %> <h3><%# strEventDate %></h3> <%# strLinks %> Here is part of the aspx.cs code declaring those variables: public string strEventLink = ""; public string strEventDate; public string strLinks = ""; Here is the part of the aspx.cs code where it sets those variables: strEventLink = "<h2>" + parent.Name + "</h2>"; strLinks += "<p><font size=\"+1\"><a href=\"" + Page.ResolveUrl("~" + strScheduleLink) + "\"><b>" + strScheduleLinkText + "</b></a></font></p>\n"; strEventDate = ei.DateSpan; Please help me with this problem

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  • Take Snapshots of Your Favorite Movie Scenes in VLC

    - by DigitalGeekery
    Have you ever wanted to grab a screenshot of your favorite TV or movie scene? Today we’ll show you how to do so with VLC Media Player. If you don’t have it already, download and install the latest version of VLC (link below). Start playing your movie, and to grab a snapshot, select Video from the menu and click Snapshot.   When you take a snapshot, by default a preview is displayed at the top left and the folder where the file is saved is briefly displayed on the screen. If you enable the Advanced Controls, you can take a snapshot with a click of a button, and advance the video frame by frame to get a more accurate shot. To enable the Advanced Controls, select View and Advanced Controls.   You’ll see the Advanced Controls buttons appear below the slider. Now just click on the Snapshot button to grab an image.   You can more easily control the frame you wish to grab by pressing the Frame by Frame button. You can pause the movie when it is near the perfect spot for your snapshot, and then press the Frame by Frame button to advance a single frame at a time. By default, the snapshots are saved as PNG files in your My Pictures folder in Windows. You can change those setting in the Preferences. First, you’ll need to select All under Show settings at the bottom. Then click on Video on the left. Scroll down a bit and you’ll see the Snapshot section. Here you can change the format from PNG to JPG, change the directory to which the snapshots are stored, turn on and off the preview, and change the filename prefix. Click Save when finished.   Now you have nice screenshots of your favorite movie to display as you wish…such as a Desktop Background!   VLC is an excellent media player that runs on Windows, Mac, and Linux. In addition to playing almost any media file, it also makes grabbing screenshots of your videos a breeze. Want to know more about VLC? Check out some of our previous articles like how to rip DVDs and how to set a video as your desktop wallpaper. Download the Latest version of VLC Similar Articles Productive Geek Tips Desktop Fun: Rural Scenes WallpapersAutomatically Mount and View ISO files in Windows 7 Media CenterHow to Make/Edit a movie with Windows Movie Maker in Windows VistaAdd Images and Metadata to Windows 7 Media Center Movie LibraryQuickly Find Movies to Watch at Hello Movies TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 tinysong gives a shortened URL for you to post on Twitter (or anywhere) 10 Superb Firefox Wallpapers OpenDNS Guide Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes

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  • WPF change ItemsPanel and ItemTemplate in code behind

    - by Tijs Hendriks
    Hi, I have the following list in XAML: <ListView Name="ListViewBack" Margin="3" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ItemsPanel="{StaticResource IconListPanelTemplate}" ItemTemplate="{StaticResource IconListDataTemplate}"> </ListView> Now I would like to be able to change the ItemsPanel and ItemTemplate from the List to the Grid version. I've tried this using the following code: ListViewBack.ItemsPanel = Resources["IconGridPanelTemplate"] as ItemsPanelTemplate; ListViewBack.ItemTemplate = Resources["IconGridDataTemplate"] as DataTemplate; But nothing happens when excecuted. Any idea's? Thanks!

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  • FoxTales: Behind the Scenes at Fox Software by Kerry Nietz

    Flash backs from the past! It's truly amazing to discover that software development from freshman to senior level as well as project management hasn't changed that much. Kerry Nietz describes his memoir from his final year at college to his first job at Fox Software to 'an early retirement' at Microsoft. This title also brought his other fictional novels to my attention. Once again here is the review I published on Amazon: Built to last! I have been around in software development for more than a decade now but honestly I have to admit it is only now that I took the opportunity to read about the history of my used to be primary programming language. In fact, I started with Visual FoxPro 6 back in 1999 and went only down to FoxPro for Windows 2.6 during migration projects - long after the stories described in this title. It is really interesting to see how they actually managed to create a great product with such a small team of developers. "Create the best Report Writer in the world, out of only sawdust, bubblegum, and dreams." - That's the best sentence I'm going to quote from this title in the future. An inspiration to achieve the impossible, only by taking small steps. Just begin the journey - one step after the next one. If you fall, stand up and continue to walk. Kerry takes the reader on an amazing trip through almost 4 years working at a small software company in Perrysburg, Ohio. That went from a another 'look-alike' of the mighty Ashton-Tate dBase to the leading force in database development, long before Microsoft Access (project name: Cirrus) was even finished. It survived Borland Paradox and even nowadays Visual FoxPro is still in daily use in thousands of companies world-wide. Actually, I'm glad that I had the chance to foster my programming knowledge with Visual FoxPro. After his excellent work in software development, Kerry went for a second career as a writer. I'm looking forward to read his other titles soon:

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  • Scenes from OpenWorld Day One

    - by Larry Wake
    Sunday's the day that everything comes together, but there's always that last minute scramble. Here are a few peeks at what everyone's doing, and may still be doing far into the night. This is the team putting the final touches on the Hands-On Lab room for  HOL10201, "Reduce Risk with Oracle Solaris Access Control to Restrain Users and Isolate Applications". This should be a great learning experience--plus it's a chance to meet up with some of the top Solaris security people, including Glenn Faden and Darren Moffat. And here's the OTN Garage's own Rick Ramsey, working feverishly to help set up the Oracle Solaris Systems Pavilion. (Moscone South, Booth 733). Several of our featured partners will be demonstrating solutions running on Oracle Solaris systems -- plus, we'll be serving espresso, to help you power through the week. Another panorama shot, courtesy of iOS 6 -- come for the maps, stay for the photos.... Moscone South is also home once again this year to the systems and storage DEMOgrounds. Plenty to learn and see; you might even catch a glimpse of me there on Tuesday afternoon.

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  • BEHIND THE SCENES AT A FLASH-MOB...

    - by OliviaOC
    Today, we interviewed Aarti, who recently organised a flash-mob for Oracle Campus, which you can see on our facebook page Hi Aarti, perhaps you could give us a quick introduction of yourself, and what you do at Oracle? I’ve been with Campus Recruitment for just over a year. I’ve been with Oracle for three years. I was keen to get into the campus role after having watched other colleagues working in campus and when the opportunity arrived I jumped at it. The journey has been fantastic thus far. I’m responsible for the GBU hiring at Oracle. Why did you record the flash-mob video - what were your goals? Flash-mobs were one thing that took off really big in India after the first one in Mumbai. It’s the hot thing in the student community at the moment. A better way to reach out and connect with students. I think that it is also a good way to demonstrate our openness and culture at Oracle – demonstrate that we are very flexible and that we have a cool culture. I knew the video could be shared on our social media pages and reach out to a wider student community What was the preparation and rehearsal for the video like? When I decided to do the video, I had to decide who I would like to do the flash-mob. The new campus hires to Oracle would be ideal for this. We were 2 teams at 2 different locations and Each team took 2-3 songs and choreographed it themselves. Every day at 5pm, each team would meet up and every other weekend the whole group met. Practicing went on for about a month like this. How was the video received by participants and by students on the University campus? The event was well received. We did it during the lunch break at the University so that there was a large presence of students around while the flash mob took place. We set up about an hour beforehand to get everything ready. The break-bell sounded and the students came out, that’s when the flash-mob started. The students were pleasantly surprised that a company was doing this. They also recognised some of the participants involved as former graduates. Since the flash-mob and the video of it that you recorded, have you had much response due to it? We have, especially in the past two weeks. We went back to the college to make some hires. The flash-mob was still fresh in their minds and they knew well who Oracle was as a result. Would you like to repeat this kind of creative initiative again with the recruitment team? Yes, absolutely! I’m over the moon with the flash-mob. My mind is working overtime now with ideas about the next things to do!

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  • ASMX Web Service online works when all of the code is in one file without code-behind

    - by Ben McCormack
    I have an ASMX Web Service that has its code entirely in a code-behind file, so that the entire contents of the .asmx file is: <%@ WebService Language="C#" CodeBehind="~/App_Code/AddressValidation.cs" Class="AddressValidation" %> On my test machine (Windows XP with IIS 5), I set up a virtual directory just for this ASP.NET 2.0 solution and everything works great. All my code is separated nicely and it just works. However, when we deployed this solution to our Windows Server 2003 development environment, we noticed that the code only compiled when all of the code was dropped directly into the .asmx file, meaning that the solution didn't work with code-behind. We can't figure out why this is happening. One thing that's different about our setup in our development environment is that instead of creating a separate virual directory just for this solution, we dropped it into an existing directory that runs a classic ASP application. So here we have a folder with an ASP.NET 2.0 application within a directory that contains a classic ASP application. Granted, everything in the ASP.NET 2.0 application works if all of the code is within the .asmx file and not in code-behind, but we'd really like to know why it's not recognizing the code-behind files and compiling it correctly.

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  • Camera wont stay behind model after pitch, then rotation

    - by ChocoMan
    I have a camera position behind a model. Currently, if I push the left thumbstick making my model move forward, backward, or strafe, the camera stays with the model. If I push the right thumbstick left or right, the model rotates in those directions fine along with the camera rotating while maintaining its position relatively behind the model. But when I pitch the model up or down, then rotate the model afterwards, the camera moves slightly rotates in a clock-like fashion behind the model. If I do a few rotations of the model and try to pitch the camera, the camera will eventually be looking at the side, then eventually the front of the model while also rotating in a clock-like fashion. My question is, how do I keep the camera to pitch up and down behind the model no matter how much the model has rotated? Here is what I got: // Rotates model and pitches camera on its own axis public void modelRotMovement(GamePadState pController) { // Rotates Camera with model Yaw = pController.ThumbSticks.Right.X * MathHelper.ToRadians(angularSpeed); // Pitches Camera around model Pitch = pController.ThumbSticks.Right.Y * MathHelper.ToRadians(angularSpeed); AddRotation = Quaternion.CreateFromYawPitchRoll(Yaw, 0, 0); ModelLoad.MRotation *= AddRotation; MOrientation = Matrix.CreateFromQuaternion(ModelLoad.MRotation); } // Orbit (yaw) Camera around with model (only seeing back of model) public void cameraYaw(Vector3 axisYaw, float yaw) { ModelLoad.CameraPos = Vector3.Transform(ModelLoad.CameraPos - ModelLoad.camTarget, Matrix.CreateFromAxisAngle(axisYaw, yaw)) + ModelLoad.camTarget; } // Raise camera above or below model's shoulders public void cameraPitch(Vector3 axisPitch, float pitch) { ModelLoad.CameraPos = Vector3.Transform(ModelLoad.CameraPos - ModelLoad.camTarget, Matrix.CreateFromAxisAngle(axisPitch, pitch)) + ModelLoad.camTarget; } // Call in update method public void updateCamera() { cameraYaw(Vector3.Up, Yaw); cameraPitch(Vector3.Right, Pitch); } NOTE: I tried to use addPitch just like addRotation but it didn't work...

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