XNA - Am I screwing up the LoadContent for Texture2D?
- by Bombcode
I've read forum threads and questions and I done just about everything. I need to know what am I screwing up here.
Here's the code in the constructor.
Content.RootDirectory = "GameStateContent";
//Content.RootDirectory = "Content";
And this is in the LoadContent method
menu = this.Content.Load<Texture2D>("mainmenu");
And here's the image screen shot of the folder structure.
http://i.imgur.com/HnndE.png
Any helps on this?
Thanks.