XNA - Am I screwing up the LoadContent for Texture2D?

Posted by Bombcode on Game Development See other posts from Game Development or by Bombcode
Published on 2011-03-14T03:16:35Z Indexed on 2011/03/14 8:19 UTC
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I've read forum threads and questions and I done just about everything. I need to know what am I screwing up here.

Here's the code in the constructor.

Content.RootDirectory = "GameStateContent";
//Content.RootDirectory = "Content";

And this is in the LoadContent method

 menu = this.Content.Load<Texture2D>("mainmenu");

And here's the image screen shot of the folder structure. http://i.imgur.com/HnndE.png

Any helps on this?

Thanks.

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