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  • Enjoy 1.3 Billion Pixels of Mars Surface Panoramic Photography from the Curiosity Rover

    - by Akemi Iwaya
    Have you been waiting for more awesome photos of Mars’ surface from the Curiosity Rover mission? Then you are definitely going to love this bit of news! NASA and GigaPan have teamed up to create a truly inspiring 1.3 billion pixel panoramic view of Mars that you can ‘zoom around’ and explore at your leisure. There are two websites that you can visit to enjoy this awesome scenery: NASA’s official website with two viewing options…     

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  • Game Boy Generates Music In An Unexpected Way [Video]

    - by Jason Fitzpatrick
    When we saw a link about a Game Boy generated melody we assumed it was a chip-tune track generated by the Game Boy’s sound processor. We were pleasantly surprised to see the Game Boy itself was the instrument. [via Geeks Are Sexy] Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header? The How-To Geek Guide to Getting Started with TrueCrypt

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  • 6 Interesting Facts About NASA’s Mars Rover ‘Curiosity’

    - by Gopinath
    Humans quest for exploring the surrounding planets to see whether we can live there or not is taking new shape today. NASA’s Mars probing robot, Curiosity, blasted off today on its 9 months journey to reach Mars and explore it for the possibilities of life there. Scientist says that Curiosity is one most advanced rover ever launched to probe life on other planets. Here is the launch video and some analysis by a news reporter Lets look at the 6 interesting facts about the mission 1. It’s as big as a car Curiosity is the biggest ever rover ever launched by NASA to probe life on outer planets. It’s as big as a car and almost double the size of its predecessor rover Spirit. The length of Curiosity is around 9 feet 10 inches(3 meters), width is 9 feet 1 inch (2.8 meters) and height is 7 feet (2.1 meters). 2. Powered by Plutonium – Lasts 24×7 for 23 months The earlier missions of NASA to explore Mars are powered by Solar power and that hindered capabilities of the rovers to move around when the Sun is hiding. Due to dependency of Sun the earlier rovers were not able to traverse the places where there is no Sun light. Curiosity on the other hand is equipped with a radioisotope power system that generates electricity from the heat emitted by plutonium’s radioactive decay. The plutonium weighs around 10 pounds and can generate power required for operating the rover close to 23 weeks. The best part of the new power system is, Curiosity can roam around in darkness, light and all year around. 3. Rocket powered backpack for a science fiction style landing The Curiosity is so heavy that NASA could not use parachute and balloons to air-drop the rover on the surface of Mars like it’s previous missions. They are trying out a new science fiction style air-dropping mechanism that is similar to sky crane heavy-lift helicopter. The landing of the rover begins first with entry into the Mars atmosphere protected by a heat shield. At about 6 miles to the surface, the heat shield is jettisoned and a parachute is deployed to glide the rover smoothly. When the rover touches 3 miles above the surface, the parachute is jettisoned and the eight motors rocket backpack is used for a smooth and impact free landing as shown in the image. Here is an animation created by NASA on the landing sequence. If you are interested in getting more detailed information about the landing process check this landing sequence picture available on NASA website 4. Equipped with Star Wars style laser gun Hollywood movie directors and novelist always imagined aliens coming to earth with spaceships full of laser guns and blasting the objects which comes on their way. With Curiosity the equations are going to change. It has a powerful laser gun equipped in one of it’s arms to beam laser on rocks to vaporize them. This is not part of any assault mission Curiosity is expected to carry out, the laser gun is will be used to carry out experiments to detect life and understand nature. 5. Most sophisticated laboratory powered by 10 instruments Around 10 state of art instruments are part of Curiosity rover and the these 10 instruments form a most advanced rover based lab ever built by NASA. There are instruments to cut through rocks to examine them and other instruments will search for organic compounds. Mounted cameras can study targets from a distance, arm mounted instruments can study the targets they touch. Microscopic lens attached to the arm can see and magnify tiny objects as tiny as 12.5 micro meters. 6. Rover Carrying 1.24 million names etched on silicon Early June 2009 NASA launched a campaign called “Send Your Name to Mars” and around 1.24 million people registered their names through NASA’s website. All those 1.24 million names are etched on Silicon chips mounted onto Curiosity’s deck. If you had registered your name in the campaign may be your name is going to reach Mars soon. Curiosity On Web If you wish to follow the mission here are few links to help you NASA’s Curiosity Web Page Follow Curiosity on Facebook Follow @MarsCuriosity on Twitter Artistic Gallery Image of Mars Rover Curiosity A printable sheet of Curiosity Mission [pdf] Images credit: NASA This article titled,6 Interesting Facts About NASA’s Mars Rover ‘Curiosity’, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Challenges of Getting to Mars: Curiosity’s Seven Minutes of Terror [Video]

    - by Asian Angel
    Imagine going from the top of the atmosphere to the surface of Mars in seven minutes starting at a speed of 13,000 miles per hour and decelerating to zero. That is the challenge awaiting NASA’s Curiosity Rover when it reaches the red planet in August… Challenges of Getting to Mars: Curiosity’s Seven Minutes of Terror [via Neatorama] How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • NASA Releases Highest Resolution Photo of Mars Ever Seen

    - by Jason Fitzpatrick
    Whether you’re in the mood for a high-resolution extraterrestrial wallpaper or just want to take a very close peek at the surface of Mars, this 23096 x 7681 resolution image ought to do the trick. Courtesy of NASA and Oppurtunity–the Mars Exploration Rover seen in the photo–the panoramic image was captured during the last Martian winter, between the Earth dates of December 21, 2001 and May 8, 2012. Hit up the link below to grab a full-resolution copy as well as read more about the geologic formations seen in the picture and the activities of the rover. ‘Greeley Panorama’ from Opportunity’s Fifth Martian Winter [Nasa] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • How Mars Lost Its Atmosphere [Video]

    - by Jason Fitzpatrick
    Scientists have long theorized that Mars once had an atmosphere and surface water–but where did it go? This video showcases one of their theories about Mars’ vanished water reserves. Courtesy of NASA and the NASAexplorer channel: When you take a look at Mars, you probably wouldn’t think that it looks like a nice place to live. It’s dry, it’s dusty, and there’s practically no atmosphere. But some scientists think that Mars may have once looked like a much nicer place to live, with a thicker atmosphere, cloudy skies, and possibly even liquid water flowing over the surface. So how do you go from something like this–to something like this? NASA’s MAVEN spacecraft will give us a clearer idea of how Mars lost its atmosphere, and scientists think that several processes have had an impact. For more information about MAVEN, check out the mission page here. NASA – MAVEN: Mars Atmospheric Loss How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Mars Mania and the Google Maps APIs!

    Mars Mania and the Google Maps APIs! Interested in learning how to use the Google Maps API and WebGL to create a dynamic terrain lighting map of the surface of Mars? Or how about using the Street View API and a bit of ImageMagick to view the high resolution panoramic images from the Curiosity Rover? Since Curiosity's touchdown, Brendan Kenny and Paul Saxman have been infected with a bit of Mars Mania. Stop by this week's Google Maps Developers Office Hours to see how they've been seeking therapy through productive programming. From: GoogleDevelopers Views: 1146 28 ratings Time: 34:15 More in Science & Technology

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  • Microsoft lance le jeu vidéo interactif Kodu Mars, qui initie les plus jeunes à la programmation

    Microsoft lance le jeu vidéo interactif Kodu Mars Qui initie les plus jeunes à la programmation Quel est l'âge idéal pour commencer l'apprentissage chez l'enfant ? La réponse est dès son plus jeune âge, car le cerveau d'un enfant qui apprend se comporte comme une éponge qui absorbe et stocke les informations. Sur cette base, Microsoft tente d'apprendre aux enfants la programmation en lançant son nouveau jeu Kodu Mars. Le principe est de fournir tous les outils pour contrôler un robot qui circule sur la planète Mars. C'est en effet un jeu de programmation, avec un environnement de développement éducatif qui permet de construire des programmes orientés objet. Avec Ko...

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  • Le 25 mars 2010 journée Lotusphere à Bois-Colombes, venez explorer avec des spécialistes les archite

    Le 25 mars 2010 journée Lotusphere à Bois-Colombes Réservez votre journée du 25 mars pour le prochain Lotusphere à Bois-Colombes. Profitez de ce grand rendez-vous annuel pour découvrir les annonces dévoilées lors de Lotusphere Orlando et explorez avec nos spécialistes les architectures de nos solutions technologiques. Lors de cette journée, partagez les témoignages de nos clients, rencontrez nos partenaires, participez à des ateliers et faites un point complet avec nos experts sur: - Les nouvelles architectures techniques, - les possibilités offertes par XPages, - les possibilités web 2.0 des solutions Lotus, - la mise en oeuvre des Rich Internet Application (RIA) dans l'enviro...

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  • Reconciling the Boy Scout Rule and Opportunistic Refactoring with code reviews

    - by t0x1n
    I am a great believer in the Boy Scout Rule: Always check a module in cleaner than when you checked it out." No matter who the original author was, what if we always made some effort, no matter how small, to improve the module. What would be the result? I think if we all followed that simple rule, we'd see the end of the relentless deterioration of our software systems. Instead, our systems would gradually get better and better as they evolved. We'd also see teams caring for the system as a whole, rather than just individuals caring for their own small little part. I am also a great believer in the related idea of Opportunistic Refactoring: Although there are places for some scheduled refactoring efforts, I prefer to encourage refactoring as an opportunistic activity, done whenever and wherever code needs to cleaned up - by whoever. What this means is that at any time someone sees some code that isn't as clear as it should be, they should take the opportunity to fix it right there and then - or at least within a few minutes Particularly note the following excerpt from the refactoring article: I'm wary of any development practices that cause friction for opportunistic refactoring ... My sense is that most teams don't do enough refactoring, so it's important to pay attention to anything that is discouraging people from doing it. To help flush this out be aware of any time you feel discouraged from doing a small refactoring, one that you're sure will only take a minute or two. Any such barrier is a smell that should prompt a conversation. So make a note of the discouragement and bring it up with the team. At the very least it should be discussed during your next retrospective. Where I work, there is one development practice that causes heavy friction - Code Review (CR). Whenever I change anything that's not in the scope of my "assignment" I'm being rebuked by my reviewers that I'm making the change harder to review. This is especially true when refactoring is involved, since it makes "line by line" diff comparison difficult. This approach is the standard here, which means opportunistic refactoring is seldom done, and only "planned" refactoring (which is usually too little, too late) takes place, if at all. I claim that the benefits are worth it, and that 3 reviewers will work a little harder (to actually understand the code before and after, rather than look at the narrow scope of which lines changed - the review itself would be better due to that alone) so that the next 100 developers reading and maintaining the code will benefit. When I present this argument my reviewers, they say they have no problem with my refactoring, as long as it's not in the same CR. However I claim this is a myth: (1) Most of the times you only realize what and how you want to refactor when you're in the midst of your assignment. As Martin Fowler puts it: As you add the functionality, you realize that some code you're adding contains some duplication with some existing code, so you need to refactor the existing code to clean things up... You may get something working, but realize that it would be better if the interaction with existing classes was changed. Take that opportunity to do that before you consider yourself done. (2) Nobody is going to look favorably at you releasing "refactoring" CRs you were not supposed to do. A CR has a certain overhead and your manager doesn't want you to "waste your time" on refactoring. When it's bundled with the change you're supposed to do, this issue is minimized. The issue is exacerbated by Resharper, as each new file I add to the change (and I can't know in advance exactly which files would end up changed) is usually littered with errors and suggestions - most of which are spot on and totally deserve fixing. The end result is that I see horrible code, and I just leave it there. Ironically, I feel that fixing such code not only will not improve my standings, but actually lower them and paint me as the "unfocused" guy who wastes time fixing things nobody cares about instead of doing his job. I feel bad about it because I truly despise bad code and can't stand watching it, let alone call it from my methods! Any thoughts on how I can remedy this situation ?

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  • Curiosity’s Descent to Mars in HD [Video]

    - by Jason Fitzpatrick
    Thanks to the Mars Descent Imager (MARDI) mounted on the fore-port side of Curiosity we’re treated to a high-resolution video of Curiosity’s descent to Mars. The video from MARDI, combined with the video editing of YouTube user DLFitch, yields the above video. He writes: This is a full-resolution version of the NASA Curiosity rover descent to Mars, taken by the MARDI descent imager. As of August 20, all but a dozen 1600×1200 frames have been uploaded from the rover, and those missing were interpolated using thumbnail data. The result was applied a heavy noise reduction, color balance, and sharpening for best visibility. The video plays at 15fps, or 3x realtime. The heat shield impacts in the lower left frame at 0:21, and is shown enlarged at the end of the video. Image source. Complete MSL Curiosity Descent – Full Quality Enhanced 1080p + Heat Shield impact [YouTube] HTG Explains: Is UPnP a Security Risk? How to Monitor and Control Your Children’s Computer Usage on Windows 8 What Happened to Solitaire and Minesweeper in Windows 8?

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  • Firefox 4 : sortie officielle prévue pour le 22 mars, mais Mozilla se montre prudent

    Firefox 4 : sortie officielle prévue pour le 22 mars Mais Mozilla se veut prudent Mise à jour du 16/03/11 « Il n'y a plus de problèmes majeurs connus qui peuvent nous empêcher de passer de la RC1 à la version finale ». Damon Sicore, un des responsables les plus importants du développement chez Mozilla, vient d'annoncer la bonne nouvelle sur un file de discussion dédié au planning du prochain, et très attendu, Firefox 4. Après plusieurs retards successifs (le navigateur était initialement prévu fin 2010, puis au plus tard pour la fin du mois dernier), Firefox 4 sera officiellement disponible le 22 mars. En théorie.

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  • [News] L'?dition de Mars de l'Architecture Journal

    L'?dition Mars 2010 de l'Architecture Journal se d?marque des ?ditions pr?c?dentes en affichant des articles de plus en plus proches des sujets en vogue dans la communaut? Alt.NET. Dans le sommaire de cette ?dition, un article sur le DDD (Domain Driven Design) mais aussi "UML ou DSL?" suivi d'un long papier sur la mod?lisation dans un contexte agile. A lire.

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  • This Week in Geek History: Morse Code, Mars Rovers, J.R.R. Tolkien’s Birthday

    - by Jason Fitzpatrick
    Every week we bring you interesting facts from the history of Geekdom. This week in Geek History witnessed the first successful demonstration of the electric telegraph, the safe landing of the Spirit rover on the surface of Mars, and the birth of famed fantasy author J.R.R. Tolkien. Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video] Convert or View Documents Online Easily with Zoho, No Account Required Build a Floor Scrubbing Robot out of Computer Fans and a Frisbee Serene Blue Windows Wallpaper for Your Desktop 2011 International Space Station Calendar Available for Download (Free) Ultimate Elimination – Lego Black Ops [Video]

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  • Change resolution in Waking Mars

    - by Wes
    I purchased and installed the humble bundle game "Waking Mars" via the Ubuntu Software Center and it works really well except for some issues with changing settings, namely with the resolution. The in-game settings for changing resolution and entering/exiting fullscreen were easy enough to find and toggle, and when you do it asks to restart the application. When you restart it, all other settings you updated are reflected except for the changes to the resolution. (I'm trying to get it to play in windowed mode that fits onto one monitor, but it will only default to windowed mode with the full dual monitor resolution). I noticed that it writes these values to ~/.local/share/WakingMars/UserSettings.ini. When I change the resolution, it is properly written to in this settings file...but it never is reflected when you restart the application. Any ideas what's wrong?

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  • Club developpez.com : participation record avec 220 000 visites le 9 mars 2011

    Cher membres du club J'ai le plaisir de vous annoncer que nous avons eu le Mercredi 9 mars 2011 une participation avec un record de plus de 220 000 visites dans la journée. Je rappelle que le club developpez.com est un média qui existe depuis plus de 10 ans, et est devenu avec le temps le plus important média pour les informaticiens professionnels, avec plus de 2,2 millions de lecteurs dans le monde. Developpez propose un très grand nombre de services : actualité, cours, tutoriels, articles, faqs, forum, chat, hébergement, blogs, projets, code sources, reportages, interviews, newsletter, magazine,... Toutes ces ressources et services sont gratuits. Merci à...

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  • Netissime offre 12 mois d'hébergement Web gratuits jusqu'à fin mars, l'hébergeur français fête son onzième anniversaire

    Netissime offre 12 mois d'hébergement Web gratuits Jusqu'à fin mars, l'hébergeur français fête son onzième anniversaire À l'occasion de son onzième anniversaire, l'hébergeur Web français Netissime, réputé pour le sérieux et la fiabilité de ses services, propose des promotions sur toute sa gamme. Ainsi les noms de domaines en .com sont proposés à 2.99 € à l'année, un prix on ne peut plus attractif. Quant à l'hébergement Web mutualisé, Netissime offre une année gratuite sur ses quatre plans Smart, Discount, Professionnel et Sécurisé. Douze mois sont aussi offerts aux entreprises et aux professionnels désireux d'héberger leurs messageries ou leurs s...

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  • What's up with LDoms: Part 2 - Creating a first, simple guest

    - by Stefan Hinker
    Welcome back! In the first part, we discussed the basic concepts of LDoms and how to configure a simple control domain.  We saw how resources were put aside for guest systems and what infrastructure we need for them.  With that, we are now ready to create a first, very simple guest domain.  In this first example, we'll keep things very simple.  Later on, we'll have a detailed look at things like sizing, IO redundancy, other types of IO as well as security. For now,let's start with this very simple guest.  It'll have one core's worth of CPU, one crypto unit, 8GB of RAM, a single boot disk and one network port.  CPU and RAM are easy.  The network port we'll create by attaching a virtual network port to the vswitch we created in the primary domain.  This is very much like plugging a cable into a computer system on one end and a network switch on the other.  For the boot disk, we'll need two things: A physical piece of storage to hold the data - this is called the backend device in LDoms speak.  And then a mapping between that storage and the guest domain, giving it access to that virtual disk.  For this example, we'll use a ZFS volume for the backend.  We'll discuss what other options there are for this and how to chose the right one in a later article.  Here we go: root@sun # ldm create mars root@sun # ldm set-vcpu 8 mars root@sun # ldm set-mau 1 mars root@sun # ldm set-memory 8g mars root@sun # zfs create rpool/guests root@sun # zfs create -V 32g rpool/guests/mars.bootdisk root@sun # ldm add-vdsdev /dev/zvol/dsk/rpool/guests/mars.bootdisk \ mars.root@primary-vds root@sun # ldm add-vdisk root mars.root@primary-vds mars root@sun # ldm add-vnet net0 switch-primary mars That's all, mars is now ready to power on.  There are just three commands between us and the OK prompt of mars:  We have to "bind" the domain, start it and connect to its console.  Binding is the process where the hypervisor actually puts all the pieces that we've configured together.  If we made a mistake, binding is where we'll be told (starting in version 2.1, a lot of sanity checking has been put into the config commands themselves, but binding will catch everything else).  Once bound, we can start (and of course later stop) the domain, which will trigger the boot process of OBP.  By default, the domain will then try to boot right away.  If we don't want that, we can set "auto-boot?" to false.  Finally, we'll use telnet to connect to the console of our newly created guest.  The output of "ldm list" shows us what port has been assigned to mars.  By default, the console service only listens on the loopback interface, so using telnet is not a large security concern here. root@sun # ldm set-variable auto-boot\?=false mars root@sun # ldm bind mars root@sun # ldm start mars root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 8 7680M 0.5% 1d 4h 30m mars active -t---- 5000 8 8G 12% 1s root@sun # telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. ~Connecting to console "mars" in group "mars" .... Press ~? for control options .. {0} ok banner SPARC T3-4, No Keyboard Copyright (c) 1998, 2011, Oracle and/or its affiliates. All rights reserved. OpenBoot 4.33.1, 8192 MB memory available, Serial # 87203131. Ethernet address 0:21:28:24:1b:50, Host ID: 85241b50. {0} ok We're done, mars is ready to install Solaris, preferably using AI, of course ;-)  But before we do that, let's have a little look at the OBP environment to see how our virtual devices show up here: {0} ok printenv auto-boot? auto-boot? = false {0} ok printenv boot-device boot-device = disk net {0} ok devalias root /virtual-devices@100/channel-devices@200/disk@0 net0 /virtual-devices@100/channel-devices@200/network@0 net /virtual-devices@100/channel-devices@200/network@0 disk /virtual-devices@100/channel-devices@200/disk@0 virtual-console /virtual-devices/console@1 name aliases We can see that setting the OBP variable "auto-boot?" to false with the ldm command worked.  Of course, we'd normally set this to "true" to allow Solaris to boot right away once the LDom guest is started.  The setting for "boot-device" is the default "disk net", which means OBP would try to boot off the devices pointed to by the aliases "disk" and "net" in that order, which usually means "disk" once Solaris is installed on the disk image.  The actual devices these aliases point to are shown with the command "devalias".  Here, we have one line for both "disk" and "net".  The device paths speak for themselves.  Note that each of these devices has a second alias: "net0" for the network device and "root" for the disk device.  These are the very same names we've given these devices in the control domain with the commands "ldm add-vnet" and "ldm add-vdisk".  Remember this, as it is very useful once you have several dozen disk devices... To wrap this up, in this part we've created a simple guest domain, complete with CPU, memory, boot disk and network connectivity.  This should be enough to get you going.  I will cover all the more advanced features and a little more theoretical background in several follow-on articles.  For some background reading, I'd recommend the following links: LDoms 2.2 Admin Guide: Setting up Guest Domains Virtual Console Server: vntsd manpage - This includes the control sequences and commands available to control the console session. OpenBoot 4.x command reference - All the things you can do at the ok prompt

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  • Windows Phone 7 : la mise à jour de mars pourrait être retardée, et n'arriver que le lundi 21

    Windows Phone 7 : la mise à jour de mars pourrait être retardée, et n'arriver que le lundi 21 Mise à jour du 10.03.2011 par Katleen La mise à jour de Windows Phone 7 prévue pour début mars, comme l'avait annoncé Steve Ballmer en février, pourrait être légèrement repoussée. En effet, elle "sera disponible pour la deuxième quinzaine de Mars". Cette arrivée pendant la seconde moitié du mois, voir même sa fin, est un retard comparé à ce qui était attendu. Un site américain avance même une date de sortie au 21 mars, ce qui éloigne des prédictions faites par le CEO de Microsoft. Quoiqu'il en soit, la firme ne compte pas s'arrêter là et proposera de nouvelles updates ...

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  • Is Hacom Mars II Dual Blade good ?

    - by Joachim H. Skeie
    I am considering getting a Hacom Mars II Dual Blade for use as a firewall in a data-center for one of my colocated solutions. As the 1U enclosure have two identical firewalls, I am intending to use one of the firewalls as the external firewall using packet-filtering and load balancer (balancing load for my front-end nodes), while using the second as the internal firewall (as an application gateway). But I have no experience with Hacom, or pfSense firewalls. They do look really good on paper, but how are they in practice ?

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  • A Tribute to Curiosity [Video]

    - by Jason Fitzpatrick
    This beautifully put together video tribute to the Mars Curiosity Rover includes touching interviews with many of the men and women who dedicated themselves to building and deploying it. [via Geeks Are Sexy] HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • Curiosity’s Self Portrait

    - by Jason Fitzpatrick
    One space enthusiast couldn’t wait for NASA to release an official on-Mars portrait of the rover Curiosity, so he took 55 partial self-portraits sent back by the rover and stitched them all together into the first complete on-planet photo we’ve seen of Curiosity. Courtesy of Stuart Atkinson, the photos are stitched together from images collected over the initial portion of Curiosity’s mission. Hit up the link below to check out the full size image. Curiosity [via Wired] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Good Tutorial To Learn C++ Development For Game Boy

    - by Nathan Campos
    I'm learning C++ with this book of Deitel: C++ How to Program, 5/e and some tutorials and resources of the internet, but i want to learn how i can develop Nintendo GameBoy Advance games using C++, but only in resources over the internet, because i don't want to spent money now with a thing that i only want to try.

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