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  • What is constructor injection?

    - by TheSilverBullet
    I have been looking at the terms constructor injection and dependency injection while going through articles on (Service locator) design patterns. When I googled about constructor injection, I got unclear results, which prompted me to check in here. What is constructor injection? Is this a specific type of dependency injection? A canonical example would be a great help! Edit Revisiting this questions after a gap of a week, I can see how lost I was... Just in case anyone else pops in here, I will update the question body with a little learning of mine. Please do feel free to comment/correct. Constructor injection and property injection are two types of Dependency Injection.

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  • How does dependecy injection increase coupling?

    - by B?????
    On the Wikipedia page on dependency injection, the disadvantages section tells us this: Dependency injection increases coupling by requiring the user of a subsystem to provide for the needs of that subsystem. with a link to an article against dependency injection. Dependency injection makes a class use the interface instead of the concrete implementation. That should result in decreased coupling, no? What am I missing? How is dependency injection increasing coupling between classes?

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  • SubCut Scala Dependency Injection Framework

    - by kerry
    It’s no secret I am a fan of dependency injection.  So I was happy to hear that Dick Wall of the Java Posse recently released a dependency injection framework for scala.  Called SubCut, or Scala Uniquely Bound Classes Under Traits, the project is a ‘mix of service locator and dependency injection patterns designed to provide an idiomatic way of providing configured dependencies to scala applications’. It’s hosted on github, so ‘git’ (rimshot) over there and try it out: Dependency injection framework for Scala

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  • dependency injection example project suggestion

    - by TokenMacGuy
    I'm exploring dependency injection and trying to make the exercise as pythonic as possible; existing dependency injection frameworks seem very java-like. I've made some pretty good progress building my own framework, but I could really use a model project to validate the framework against. An ideal suggestion would be something that is hard without dependency injection, but is otherwise conceptually trivial.

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  • Difference between spring setter and interface injection?

    - by Satish Pandey
    I know how constructor and setter injection works in spring. Normally I use interfaces instead of classes to inject beans using setter and I consider it as interface injection, but in case of constructor we also use interfaces (I am confused). In following example I use JobProcessor interface instead of JobProcessorImpl class. public class JobScheduler { // JobProcessor interface private JobProcessor jobProcessor; // Dependecy injection public void setJobProcessor(JobProcessor jobProcessor){ this.jobProcessor = jobProcessor; } } I tried to find a solution by googling but there are different opinions by writers. Even some people says that spring doesn't support interface injection in their blogs/statements. Can someone help me by example?

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  • How dependecy injection increases coupling?

    - by B?????
    Reading wiki page on Dependency injection, the disadvantages section tells this : Dependency injection increases coupling by requiring the user of a subsystem to provide for the needs of that subsystem. with a link to an article against DI. What DI does is that it makes a class use the interface instead of the concrete implementation. That should be decreased coupling, no? So, what am I missing? How is dependency injection increasing coupling between classes?

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  • Constructor Overloading

    - by Mark Baker
    Normally when I want to create a class constructor that accepts different types of parameters, I'll use a kludgy overloading principle of not defining any args in the constructor definition: e.g. for an ECEF coordinate class constructor, I want it to accept either $x, $y and $z arguments, or to accept a single array argument containg x, y and z values, or to accept a single LatLong object I'd create a constructor looking something like: function __construct() { // Identify if any arguments have been passed to the constructor if (func_num_args() > 0) { $args = func_get_args(); // Identify the overload constructor required, based on the datatype of the first argument $argType = gettype($args[0]); switch($argType) { case 'array' : // Array of Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromArray'; break; case 'object' : // A LatLong object that needs converting to Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromLatLong'; break; default : // Individual Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromXYZ'; break; } // Call the appropriate overload constructor call_user_func_array(array($this,$overloadConstructor),$args); } } // function __construct() I'm looking at an alternative: to provide a straight constructor with $x, $y and $z as defined arguments, and to provide static methods of createECEFfromArray() and createECEFfromLatLong() that handle all the necessary extraction of x, y and z; then create a new ECEF object using the standard constructor, and return that Which option is cleaner from an OO purists perspective?

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  • What are the downsides to using dependency injection?

    - by kerry
    I recently came across an interesting question on stack overflow with some interesting reponses.  I like this post for three reasons. First, I am a big fan of dependency injection, it forces you to decouple your code, create cohesive interfaces, and should result in testable classes. Second, the author took the approach I usually do when trying to evaluate a technique or technology; suspend personal feelings and try to find some compelling arguments against it. Third, it proved that it is very difficult to come up with a compelling argument against dependency injection. What are the downsides to using dependency injection?

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  • Dependency injection and IOC containers in a closed project

    - by Puckl
    Does it make sense to assemble my project with dependency injection containers if I am the only one who will use the code of that project? The question came up when I read this IOC Article http://martinfowler.com/articles/injection.html The justification for using dependency injection in this article is that friends can reuse a class, and replace depending classes with their own classes because they get injected and not instantiated in the class. I would only use it to inject objects where they are needed instead of passing them through layers to their target. (Which is not so bad I learned here: Is it bad practice to pass instances through several layers?) (Maybe I will reuse parts of the project, who knows, but I don´t know if that is a good justification)

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  • How do I get a PHP class constructor to call its parent's parent's constructor

    - by Paulo
    I need to have a class constructor in PHP call its parent's parent's (grandparent?) constructor without calling the parent constructor. // main class that everything inherits class Grandpa { public function __construct() { } } class Papa extends Grandpa { public function __construct() { // call Grandpa's constructor parent::__construct(); } } class Kiddo extends Papa { public function __construct() { // THIS IS WHERE I NEED TO CALL GRANDPA'S // CONSTRUCTOR AND NOT PAPA'S } } I know this is a bizarre thing to do and I'm attempting to find a means that doesn't smell bad but nonetheless, I'm curious if it's possible. EDIT I thought I should post the rationale for the chosen answer. The reason being; it most elegant solutionto the problem of wanting to call the "grandparent's" constructor while retaining all the values. It's certainly not the best approach nor is it OOP friendly, but that's not what the question was asking. For anyone coming across this question at a later date - Please find another solution. I was able to find a much better approach that didn't wreak havoc on the class structure. So should you.

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  • Dependency injection with web services?

    - by John K.
    I've recently discovered a possible candidate for dependency injection in a .Net application I've designed. Due to a recent organizational policy, it is no longer possible to call smtp mail services from client machines on our network. So I'm going to have to refactor all the code in my application where it was previously calling the smtp object to send out mail. I created a new WCF web service on an authorized web server that does allow for smtp mail messaging. This seems to be a great candidate for dependency injection. I will create a new INotification interface that will have a method like 'void SendNotification(MailMessage msg)' and create a new property in my application where you can set this property to any class that implements this interface. My question tho, is whether it's possible, through dependency injection, to encapsulate the instantiation of a .NET WCF web service? I am fairly new at IoC and Dependency injection frameworks, so I am not quite sure if it can handle web service dependencies? I'm hoping someone else out there has come across this situation or has knowledge regarding this subject? cheers, John

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  • Constructor with less arguments from a constructor

    - by mike_hornbeck
    I have Constructor Tree(int a, int b, int c) and second Constructor Tree(int a, int b, int c, String s). How to load second constructor from first just to save writing all the logics ? I thought about something like this but it gives me 'null' object. public Tree(int a, int b, int c){ Tree t1 = new Tree(a, b, c, "randomString"); }

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  • Constructor within a constructor

    - by Chiramisu
    Is this a bad idea? Does calling a generic private constructor within a public constructor create multiple instances, or is this a valid way of initializing class variables? Private Class MyClass Dim _msg As String Sub New(ByVal name As String) Me.New() 'Do stuff End Sub Sub New(ByVal name As String, ByVal age As Integer) Me.New() 'Do stuff End Sub Private Sub New() 'Initializer constructor Me._msg = "Hello StackOverflow" 'Initialize other variables End Sub End Class

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  • Constructor overloading in Java - best practice

    - by errr
    There are a few topics similar to this, but I couldn't find one with a sufficient answer. I would like to know what is the best practice for constructor overloading in Java. I already have my own thoughts on the subject, but I'd like to hear more advice. I'm referring to both constructor overloading in a simple class and constructor overloading while inheriting an already overloaded class (meaning the base class has overloaded constructors). Thanks :)

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  • Organising data access for dependency injection

    - by IanAWP
    In our company we have a relatively long history of database backed applications, but have only just begun experimenting with dependency injection. I am looking for advice about how to convert our existing data access pattern into one more suited for dependency injection. Some specific questions: Do you create one access object per table (Given that a table represents an entity collection)? One interface per table? All of these would need the low level Data Access object to be injected, right? What about if there are dozens of tables, wouldn't that make the composition root into a nightmare? Would you instead have a single interface that defines things like GetCustomer(), GetOrder(), etc? If I took the example of EntityFramework, then I would have one Container that exposes an object for each table, but that container doesn't conform to any interface itself, so doesn't seem like it's compatible with DI. What we do now, in case it helps: The way we normally manage data access is through a generic data layer which exposes CRUD/Transaction capabilities and has provider specific subclasses which handle the creation of IDbConnection, IDbCommand, etc. Actual table access uses Table classes that perform the CRUD operations associated with a particular table and accept/return domain objects that the rest of the system deals with. These table classes expose only static methods, and utilise a static DataAccess singleton instantiated from a config file.

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  • Super constructor must be a first statement in Java constructor [closed]

    - by Val
    I know the answer: "we need rules to prevent shooting into your own foot". Ok, I make millions of programming mistakes every day. To be prevented, we need one simple rule: prohibit all JLS and do not use Java. If we explain everything by "not shooting your foot", this is reasonable. But there is not much reason is such reason. When I programmed in Delphy, I always wanted the compiler to check me if I read uninitializable. I have discovered myself that is is stupid to read uncertain variable because it leads unpredictable result and is errorenous obviously. By just looking at the code I could see if there is an error. I wished if compiler could do this job. It is also a reliable signal of programming error if function does not return any value. But I never wanted it do enforce me the super constructor first. Why? You say that constructors just initialize fields. Super fields are derived; extra fields are introduced. From the goal point of view, it does not matter in which order you initialize the variables. I have studied parallel architectures and can say that all the fields can even be assigned in parallel... What? Do you want to use the unitialized fields? Stupid people always want to take away our freedoms and break the JLS rules the God gives to us! Please, policeman, take away that person! Where do I say so? I'm just saying only about initializing/assigning, not using the fields. Java compiler already defends me from the mistake of accessing notinitialized. Some cases sneak but this example shows how this stupid rule does not save us from the read-accessing incompletely initialized in construction: public class BadSuper { String field; public String toString() { return "field = " + field; } public BadSuper(String val) { field = val; // yea, superfirst does not protect from accessing // inconstructed subclass fields. Subclass constr // must be called before super()! System.err.println(this); } } public class BadPost extends BadSuper { Object o; public BadPost(Object o) { super("str"); this. o = o; } public String toString() { // superconstructor will boom here, because o is not initialized! return super.toString() + ", obj = " + o.toString(); } public static void main(String[] args) { new BadSuper("test 1"); new BadPost(new Object()); } } It shows that actually, subfields have to be inilialized before the supreclass! Meantime, java requirement "saves" us from writing specializing the class by specializing what the super constructor argument is, public class MyKryo extends Kryo { class MyClassResolver extends DefaultClassResolver { public Registration register(Registration registration) { System.out.println(MyKryo.this.getDepth()); return super.register(registration); } } MyKryo() { // cannot instantiate MyClassResolver in super super(new MyClassResolver(), new MapReferenceResolver()); } } Try to make it compilable. It is always pain. Especially, when you cannot assign the argument later. Initialization order is not important for initialization in general. I could understand that you should not use super methods before initializing super. But, the requirement for super to be the first statement is different. It only saves you from the code that does useful things simply. I do not see how this adds safety. Actually, safety is degraded because we need to use ugly workarounds. Doing post-initialization, outside the constructors also degrades safety (otherwise, why do we need constructors?) and defeats the java final safety reenforcer. To conclude Reading not initialized is a bug. Initialization order is not important from the computer science point of view. Doing initalization or computations in different order is not a bug. Reenforcing read-access to not initialized is good but compilers fail to detect all such bugs Making super the first does not solve the problem as it "Prevents" shooting into right things but not into the foot It requires to invent workarounds, where, because of complexity of analysis, it is easier to shoot into the foot doing post-initialization outside the constructors degrades safety (otherwise, why do we need constructors?) and that degrade safety by defeating final access modifier When there was java forum alive, java bigots attecked me for these thoughts. Particularly, they dislaked that fields can be initialized in parallel, saying that natural development ensures correctness. When I replied that you could use an advanced engineering to create a human right away, without "developing" any ape first, and it still be an ape, they stopped to listen me. Cos modern technology cannot afford it. Ok, Take something simpler. How do you produce a Renault? Should you construct an Automobile first? No, you start by producing a Renault and, once completed, you'll see that this is an automobile. So, the requirement to produce fields in "natural order" is unnatural. In case of alarmclock or armchair, which are still chair and clock, you may need first develop the base (clock and chair) and then add extra. So, I can have examples where superfields must be initialized first and, oppositely, when they need to be initialized later. The order does not exist in advance. So, the compiler cannot be aware of the proper order. Only programmer/constructor knows is. Compiler should not take more responsibility and enforce the wrong order onto programmer. Saying that I cannot initialize some fields because I did not ininialized the others is like "you cannot initialize the thing because it is not initialized". This is a kind of argument we have. So, to conclude once more, the feature that "protects" me from doing things in simple and right way in order to enforce something that does not add noticeably to the bug elimination at that is a strongly negative thing and it pisses me off, altogether with the all the arguments to support it I've seen so far. It is "a conceptual question about software development" Should there be the requirement to call super() first or not. I do not know. If you do or have an idea, you have place to answer. I think that I have provided enough arguments against this feature. Lets appreciate the ones who benefit form it. Let it just be something more than simple abstract and stupid "write your own language" or "protection" kind of argument. Why do we need it in the language that I am going to develop?

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  • Gradual approaches to dependency injection

    - by JW01
    I'm working on making my classes unit-testable, using dependency injection. But some of these classes have a lot of clients, and I'm not ready to refactor all of them to start passing in the dependencies yet. So I'm trying to do it gradually; keeping the default dependencies for now, but allowing them to be overridden for testing. One approach I'm conisdering is just moving all the "new" calls into their own methods, e.g.: public MyObject createMyObject(args) { return new MyObject(args); } Then in my unit tests, I can just subclass this class, and override the create functions, so they create fake objects instead. Is this a good approach? Are there any disadvantages? More generally, is it okay to have hard-coded dependencies, as long as you can replace them for testing? I know the preferred approach is to explicitly require them in the constructor, and I'd like to get there eventually. But I'm wondering if this is a good first step.

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  • Dependency Injection Confusion

    - by James
    I think I have a decent grasp of what Dependency Inversion principle (DIP) is, my confusion is more around dependency injection. My understanding is the whole point of DI is to decouple parts of an application, to allow changes in one part without effecting another, assuming the interface does not change. For examples sake, we have this public class MyClass(IMyInterface interface) { public MyClass { interface.DoSomething(); } } public interface IMyInterface { void DoSomething(); } How is this var iocContainer = new UnityContainer(); iocContainer.Resolve<MyClass>(); better practice than doing this //if multiple implementations are possible, could use a factory here. IMyInterface interface = new InterfaceImplementation(); var myClass = new MyClass(interface); It may be I am missing a very important point, but I am failing to see what is gained. I am aware that using an IOC container I can easily handle an objects life cycle, which is a +1 but I don't think that is core to what IOC is about.

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  • Constructor Injection and when to use a Service Locator

    - by Simon
    I'm struggling to understand parts of StructureMap's usage. In particular, in the documentation a statement is made regarding a common anti-pattern, the use of StructureMap as a Service Locator only instead of constructor injection (code samples straight from Structuremap documentation): public ShippingScreenPresenter() { _service = ObjectFactory.GetInstance<IShippingService>(); _repository = ObjectFactory.GetInstance<IRepository>(); } instead of: public ShippingScreenPresenter(IShippingService service, IRepository repository) { _service = service; _repository = repository; } This is fine for a very short object graph, but when dealing with objects many levels deep, does this imply that you should pass down all the dependencies required by the deeper objects right from the top? Surely this breaks encapsulation and exposes too much information about the implementation of deeper objects. Let's say I'm using the Active Record pattern, so my record needs access to a data repository to be able to save and load itself. If this record is loaded inside an object, does that object call ObjectFactory.CreateInstance() and pass it into the active record's constructor? What if that object is inside another object. Does it take the IRepository in as its own parameter from further up? That would expose to the parent object the fact that we're access the data repository at this point, something the outer object probably shouldn't know. public class OuterClass { public OuterClass(IRepository repository) { // Why should I know that ThingThatNeedsRecord needs a repository? // that smells like exposed implementation to me, especially since // ThingThatNeedsRecord doesn't use the repo itself, but passes it // to the record. // Also where do I create repository? Have to instantiate it somewhere // up the chain of objects ThingThatNeedsRecord thing = new ThingThatNeedsRecord(repository); thing.GetAnswer("question"); } } public class ThingThatNeedsRecord { public ThingThatNeedsRecord(IRepository repository) { this.repository = repository; } public string GetAnswer(string someParam) { // create activeRecord(s) and process, returning some result // part of which contains: ActiveRecord record = new ActiveRecord(repository, key); } private IRepository repository; } public class ActiveRecord { public ActiveRecord(IRepository repository) { this.repository = repository; } public ActiveRecord(IRepository repository, int primaryKey); { this.repositry = repository; Load(primaryKey); } public void Save(); private void Load(int primaryKey) { this.primaryKey = primaryKey; // access the database via the repository and set someData } private IRepository repository; private int primaryKey; private string someData; } Any thoughts would be appreciated. Simon

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  • Where should I put bindings for dependency injection?

    - by Mike G
    I'm new to dependency injection and though I've really liked it so far, I'm not sure where bindings should go. I'm using Guice in Java, so some of what I say might be specific to just Guice. As I see it, there's two options: Accompanying the class(s) its needed for. Then, just write install(OtherClassModule.class) in whatever other modules want to be able to use said class. As I see it, the advantage of this is that classes that want to use it (or manage classes that want to use it) don't need to know any of the implementation detail. The issue I see is that what if two classes want to use two different versions of the same class? There's a lot of customization possible because of DI and this seems to restrict it a lot. Implemented in the module of the class(s) its needed for. It's the flip of what I said above. Now you have customization, but not encapsulation. Is there a third option? Am I misunderstanding something obvious? What's the best practice?

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  • Acceptable placement of the composition root using dependency injection and inversion of control containers

    - by Lumirris
    I've read in several sources including Mark Seemann's 'Ploeh' blog about how the appropriate placement of the composition root of an IoC container is as close as possible to the entry point of an application. In the .NET world, these applications seem to be commonly thought of as Web projects, WPF projects, console applications, things with a typical UI (read: not library projects). Is it really going against this sage advice to place the composition root at the entry point of a library project, when it represents the logical entry point of a group of library projects, and the client of a project group such as this is someone else's work, whose author can't or won't add the composition root to their project (a UI project or yet another library project, even)? I'm familiar with Ninject as an IoC container implementation, but I imagine many others work the same way in that they can scan for a module containing all the necessary binding configurations. This means I could put a binding module in its own library project to compile with my main library project's output, and if the client wanted to change the configuration (an unlikely scenario in my case), they could drop in a replacement dll to replace the library with the binding module. This seems to avoid the most common clients having to deal with dependency injection and composition roots at all, and would make for the cleanest API for the library project group. Yet this seems to fly in the face of conventional wisdom on the issue. Is it just that most of the advice out there makes the assumption that the developer has some coordination with the development of the UI project(s) as well, rather than my case, in which I'm just developing libraries for others to use?

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  • Desktop application, dependency injection

    - by liori
    I am thinking of applying a real dependency injection library to my toy C#/GTK# desktop application. I chose NInject, but I think this is irrelevant to my question. There is a database object, a main window and several utility window classes. It's clear that I can inject the database into every window object, so here DI is useful. But does it make sense to inject utility window classes into other window classes? Example: I have classes such as: class MainWindow {…} class AddItemWindow {…} class AddAttachmentWindow {…} class BrowseItemsWindow {…} class QueryBuilderWindow {…} class QueryBrowserWindow {…} class PreferencesWindow {…} … Each of the utility classes can be opened from MainWindow. Some utility windows can also be opened from other utility windows. Generally, there might be a really complex graph of who can open whom. So each of those classes might need quite a lot of other window classes injected. I'm worried that such usage will go against the suggestion not to inject too many classes at once and become a code smell. Should I use some kind of a service locator object here?

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  • Dependency Injection and method signatures

    - by sunwukung
    I've been using YADIF (yet another dependency injection framework) in a PHP/Zend app I'm working on to handle dependencies. This has achieved some notable benefits in terms of testing and decoupling classes. However,one thing that strikes me is that despite the sleight of hand performed when using this technique, the method names impart a degree of coupling. Probably not the best example -but these methods are distinct from ... say the PEAR Mailer. The method names themselves are a (subtle) form of coupling //example public function __construct($dic){ $this->dic = $dic; } public function example(){ //this line in itself indicates the YADIF origin of the DIC $Mail= $dic->getComponent('mail'); $Mail->setBodyText($body); $Mail->setFrom($from); $Mail->setSubject($subject); } I could write a series of proxies/wrappers to hide these methods and thus promote decoupling from , but this seems a bit excessive. You have to balance purity with pragmatism... How far would you go to hide the dependencies in your classes?

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