Bloom shader makes it impossible to render black?
- by Mathias Lykkegaard Lorenzen
I am playing around with the bloom shader from the XNA sample page, to do some glow shading. I am rendering primitive vector-ish squares of linelists/linestrips, on a background. However, I am facing a few problems.
With a black background and white squares, I can actually see the squares. However, with a white background and black squares, I…