Win32 strange exception
- by Christian Frantz
When creating 2500 objects, I get a strange windows exception. It says the operation copmleted successfully at my constructor line. The program doesn't run or anything. I'm assuming it has something to do with memory. Each object has 32 indices and 8 vertices, so that 640,000 bytes or whatever vertices and indices are stored as. Any idea on how to fix this? Creating 25 objects works fine\
System.ComponentModel.Win32Exception was unhandled
Message=The operation completed successfully
Source=System.Drawing
ErrorCode=-2147467259
NativeErrorCode=0
StackTrace:
at System.Drawing.Icon.Initialize(Int32 width, Int32 height)
at System.Drawing.Icon..ctor(Type type, String resource)
at Microsoft.Xna.Framework.WindowsGameWindow.GetDefaultIcon()
at Microsoft.Xna.Framework.WindowsGameWindow..ctor()
at Microsoft.Xna.Framework.WindowsGameHost..ctor(Game game)
at Microsoft.Xna.Framework.Game.EnsureHost()
at Microsoft.Xna.Framework.Game..ctor()
at Cube_Chaser.Cube..ctor(GraphicsDevice graphicsDevice, Vector3 Position, Color Color) in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Cube.cs:line 31
at Cube_Chaser.Cube.CreateMap() in C:\Users\user\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Cube.cs:line 247
at Cube_Chaser.Game1.LoadContent() in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Game1.cs:line 86
at Microsoft.Xna.Framework.Game.Initialize()
at Cube_Chaser.Game1.Initialize() in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Game1.cs:line 77
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at Cube_Chaser.Program.Main(String[] args) in C:\Users\user\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Program.cs:line 15
InnerException: