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  • How to use html and JavaScript in Content Editor web part in SharePoint2010

    - by ybbest
    Here are the steps you need to take to use html and JavaScript in content editor web part. 1. Edit a site page and add a content editor web part on the page. 2. After the content editor is added to the page, it will display on the page like shown below 3. Next, upload your html and JavaScript content as a text file to a document library inside your SharePoint site. Here is the content in the document <script type="text/javascript"> alert("Hello World"); </script> 4. Edit the content editor web part and reference the file you just uploaded. 5. Save the page and you will see the hello world prompt. References: http://stackoverflow.com/questions/5020573/sharepoint-2010-content-editor-web-part-duplicating-entries http://sharepointadam.com/2010/08/31/insert-javascript-into-a-content-editor-web-part-cewp/

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  • Samsung Sells 10 Million Galaxy S Smartphones

    - by Gopinath
    Since it’s launch in June 2010, Samsung managed to sell 10 million Galaxy S smartphones around the world. Out of the 10 million units sold, US sales accounted for 4 million units and Europe 2.5 million units. JK Shin, President and Head Of Mobile communications at Samsung says: The Galaxy S is the result of our 22 year heritage in the mobile industry. It is the realization of our concept of ‘the Smart Life’ – we wanted to makes users’ lives more convenient, more exciting, and more integrated. Today’s milestone shows that we have succeeded: 10 million Galaxy S users around the world are living the Smart Life. Samsung Galaxy is one of the most popular Android phone launched in 2010. This article titled,Samsung Sells 10 Million Galaxy S Smartphones, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • What's new in ASP.Net 4.5 and VS 2012 - part 2

    - by nikolaosk
    This is the second post in a series of posts titled "What's new in ASP.Net 4.5 and VS 2012".You can have a look at the first post in this series, here. Please find all my posts regarding VS 2012, here. In this post I will be looking into the various new features available in ASP.Net 4.5 and VS 2012.I will be looking into the enhancements in the HTML Editor,CSS Editor and Javascript Editor.In order to follow along this post you must have Visual Studio 2012 and .Net Framework 4.5 installed in your machine.Download and install VS 2012 using this link.My machine runs on Windows 8 and Visual Studio 2012 works just fine.I will work fine in Windows 7 as well so do not worry if you do not have the latest Microsoft operating system.1) Launch VS 2012 and create a new Web Forms application by going to File - >New Web Site - > ASP.Net Web Forms Site.2) Choose an appropriate name for your web site.3) I would like to point out the new enhancements in the CSS editor in VS 2012. In the Solution Explorer in the Content folder and open the Site.cssThen when I try to change the background-color property of the html element, I get a brand new handy color-picker. Have a look at the picture below  Please note that the color-picker shows all the colors that have been used in this website. Then you can expand the color-picker by clicking on the arrows. Opacity is also supported. Have a look at the picture below4) There are also mobile styles in the Site.css .These are based on media queries.Please have a look at another post of mine on CSS3 media queries. Have a look at the picture below In this case when the maximum width of the screen is less than 850px there will be a new layout that will be dictated by these new rules. Also CSS snippets are supported. Have a look at the picture below I am writing a new CSS rule for an image element. I write the property transform and hit tab and then I have cross-browser CSS handling all of the major vendors.Then I simply add the value rotate and it is applied to all the cross browser options.Have a look at the picture below.  I am sure you realise how productive you can become with all these CSS snippets. 5) Now let's have a look at the new HTML editor enhancements in VS 2012You can drag and drop a GridView web server control from the Toolbox in the Site.master file.You will see a smart tag (that was only available in the Design View) that you can expand and add fields, format the web server control.Have a look at the picture below 6) We also have available code snippets. I type <video and then press tab twice.By doing that I have the rest of the HTML 5 markup completed.Have a look at the picture below 7) I have new support for the input tag including all the HTML 5 types and all the new accessibility features.Have a look at the picture below   8) Another interesting feature is the new Intellisense capabilities. When I change the DocType to 4.01 and the type <audio>,<video> HTML 5 tags, Intellisense does not recognise them and add squiggly lines.Have a look at the picture below All these features support ASP.Net Web forms, ASP.Net MVC applications and Web Pages. 9) Finally I would like to show you the enhanced support that we have for Javascript in VS 2012. I have full Intellisense support and code snippets support.I create a sample javascript file. I type If and press tab. I type while and press tab.I type for and press tab.In all three cases code snippet support kicks in and completes the code stack. Have a look at the picture below We also have full Intellisense support.Have a look at the picture below I am creating a simple function and then type some sort of XML like comments for the input parameters. Have a look at the picture below. Then when I call this function, Intellisense has picked up the XML comments and shows the variables data types.Have a look at the picture below Hope it helps!!!

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  • Looking For iPhone 4S Alternatives? Here Are 3 Smartphones You Should Consider

    - by Gopinath
    If you going to buy iPhone 4S on a two year contract in USA, Europe or Australia you may not find it expensive. But if you are planning to buy it in any other parts of the world, you will definitely feel the heat of ridiculous iPhone 4S price. In India iPhone 4S costs approximately costs $1000 which is 30% more than the price tag of an unlocked iPhone sold in USA. Personally I love iPhones as there is no match for the user experience provided by Apple as well as the wide range of really meaning applications available for iPhone. But it breaks heart to spend $1000 for a phone and I’m forced to look at alternates available in the market. Here are the four iPhone 4S alternates available in almost all the countries where we can buy iPhone 4S Google Galaxy Nexus The Galaxy Nexus is Google’s own Android smartphone manufactured by Samsung and sold under the brand name of Google Nexus. Galaxy Nexus is the pure Android phone available in the market without any bloat software or custom user interfaces like other Androids available in the market. Galaxy Nexus is also the first Android phone to be shipped with the latest version of Android OS, Ice Cream Sandwich. This phone is the benchmark for the rest of Android phones that are going to enter the market soon. In the words of Google this smartphone is called as “Galaxy Nexus: Simple. Beautiful. Beyond Smart.”.  BGR review summarizes the phone as This is almost comical at this point, but the Samsung Galaxy Nexus is my favourite Android device in the world. Easily replacing the HTC Rezound, the Motorola DROID RAZR, and Samsung Galaxy S II, the Galaxy Nexus champions in a brand new version of Android that pushes itself further than almost any other mobile OS in the industry. Samsung Galaxy S II The one single company that is able to sell more smartphones than Apple is Samsung. Samsung recently displaced Apple from the top smartphone seller spot and occupied it with loads of pride. Samsung’s Galaxy S II fits as one the best alternatives to Apple’s iPhone 4S with it’s beautiful design and remarkable performance. Engadget summarizes Samsung Galaxy S2 review as It’s the best Android smartphone yet, but more importantly, it might well be the best smartphone, period. Of course, a 4.3-inch screen size won’t suit everyone, no matter how stupendously thin the device that carries it may be, and we also can’t say for sure that the Galaxy S II would justify a long-term iOS user foresaking his investment into one ecosystem and making the leap to another. Nonetheless, if you’re asking us what smartphone to buy today, unconstrained by such externalities, the Galaxy S II would be the clear choice. Sometimes it’s just as simple as that. Nokia Lumia 800 Here comes unexpected Windows Phone in to the boxing ring. May be they are not as great as Androids available in the market today, but they are picking up very quickly. Especially the Nokia Lumia 800 seems to be first ever Windows Phone 7 aimed at competing serious with Androids and iPhones available in the market. There are reports that Nokia Lumia 800 is outselling all Androids in UK and few high profile tech blogs are calling it as the king of Windows Phone. Considering this phone while evaluating the alternative of iPhone 4S will not disappoint you. We assure. Droid RAZR Remember the Motorola Driod that swept entire Android market share couple of years ago? The first two version of Motorola Droids were the best in the market and they out performed almost every other Android phone those days. The invasion of Samsung Androids, Motorola lost it charm. With the recent release of Droid RAZR, Motorola seems to be in the right direction to reclaiming the prestige. Droid RAZR is the thinnest smartphone available in the market and it’s beauty is not just skin deep. Here is a review of the phone from Engadget blog the RAZR’s beauty is not only skin deep. The LTE radio, 1.2GHz dual-core processor and 1GB of RAM make sure this sleek number is ready to run with the big boys. It kept pace with, and in some cases clearly outclassed its high-end competition. Despite its deficiencies in the display department and underwhelming battery life, the RAZR looks to be a perfectly viable alternative when considering the similarly-pricey Rezound and Galaxy Nexus Further Reading So we have seen the four alternates of iPhone 4S available in the market and I personally love to buy a Samsung smartphone if I’m don’t have money to afford an iPhone 4S. If you are interested in deep diving into the alternates, here few links that help you do more research Apple iPhone 4S vs. Samsung Galaxy Nexus vs. Motorola Droid RAZR: How Their Specs Compare by Huffington Post Nokia Lumia 800 vs. iPhone 4S vs. Nexus Galaxy: Spec Smackdown by PC World Browser Speed Test: Nokia Lumia 800 vs. iPhone 4S vs. Samsung Galaxy S II – by Gizmodo iPhone 4S vs Samsung Galaxy S II by pocket lint Apple iPhone 4S vs. Samsung Galaxy S II by techie buzz This article titled,Looking For iPhone 4S Alternatives? Here Are 3 Smartphones You Should Consider, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • FBO rendering different result between Galaxy S2 and S3

    - by BruceJones
    I'm working on a pong game and have recently set up FBO rendering so that I can apply some post-processing shaders. This proceeds as so: Bind texture A to framebuffer Draw balls Bind texture B to framebuffer Draw texture A using fade shader on fullscreen quad Bind screen to framebuffer Draw texture B using normal textured quad shader Neither texture A or B are cleared at any point, this way the balls leave trails on screen, see below for the fade shader. Fade Shader private final String fragmentShaderCode = "precision highp float;" + "uniform sampler2D u_Texture;" + "varying vec2 v_TexCoordinate;" + "vec4 color;" + "void main(void)" + "{" + " color = texture2D(u_Texture, v_TexCoordinate);" + " color.a *= 0.8;" + " gl_FragColor = color;" + "}"; This works fine with the Samsung Galaxy S3/ Note2, but cause a strange effect doesnt work on Galaxy S2 or Note1. See pictures: Galaxy S3/Note2 Galaxy S3/Note2 Galaxy S2/Note Galaxy S2/Note Can anyone explain the difference?

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  • Ajax Control Toolkit July 2011 Release and the New HTML Editor Extender

    - by Stephen Walther
    I’m happy to announce the July 2011 release of the Ajax Control Toolkit which includes important bug fixes and a completely new HTML Editor Extender control. You can download the July 2011 Release by visiting the Ajax Control Toolkit CodePlex site at: http://AjaxControlToolkit.CodePlex.com Using the New HTML Editor Extender Control You can use the new HTML Editor Extender to extend any standard ASP.NET TextBox control so that it supports rich formatting such as bold, italics, bulleted lists, numbered lists, typefaces and different foreground and background colors. The following code illustrates how you can extend a standard ASP.NET TextBox control with the HtmlEditorExtender: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Simple.aspx.cs" Inherits="WebApplication1.Simple" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Simple</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager runat="Server" /> <asp:TextBox ID="txtComments" TextMode="MultiLine" Columns="60" Rows="8" runat="server" /> <asp:HtmlEditorExtender TargetControlID="txtComments" runat="server" /> </form> </body> </html> This page has the following three controls: ToolkitScriptManager – The ToolkitScriptManager renders all of the scripts required by the Ajax Control Toolkit. TextBox – The TextBox control is a standard ASP.NET TextBox which is set to display multiple lines (a TextArea instead of an Input element). HtmlEditorExtender – The HtmlEditorExtender is set to extend the TextBox control. You can use the standard TextBox Text property to read the rich text entered into the TextBox control on the server. Lightweight and HTML5 The HTML Editor Extender works on all modern browsers including the most recent versions of Mozilla Firefox (Firefox 5), Google Chrome (Chrome 12), and Apple Safari (Safari 5). Furthermore, the HTML Editor Extender is compatible with Microsoft Internet Explorer 6 and newer. The HTML Editor Extender is very lightweight. It takes advantage of the HTML5 ContentEditable attribute so it does not require an iframe or complex browser workarounds. If you select View Source in your browser while using the HTML Editor Extender, we hope that you will be pleasantly surprised by how little markup and script is generated by the HTML Editor Extender. Customizable Toolbar Buttons Depending on the web application that you are building, you will want to display different toolbar buttons with the HTML Editor Extender. One of the design goals of the HTML Editor Extender was to make it very easy for you to customize the toolbar buttons. Imagine, for example, that you want to use the HTML Editor Extender when accepting comments on blog posts. In that case, you might want to restrict the type of formatting that a user can display. You might want to enable a user to format text as bold or italic but you do not want the user to make any other formatting changes. The following page illustrates how you can customize the HTML Editor Extender toolbar: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="CustomToolbar.aspx.cs" Inherits="WebApplication1.CustomToolbar" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html> <head runat="server"> <title>Custom Toolbar</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager Runat="server" /> <asp:TextBox ID="txtComments" TextMode="MultiLine" Columns="50" Rows="10" Text="Hello <b>world!</b>" Runat="server" /> <asp:HtmlEditorExtender TargetControlID="txtComments" runat="server"> <Toolbar> <asp:Bold /> <asp:Italic /> </Toolbar> </asp:HtmlEditorExtender> </form> </body> </html> Notice that the HTML Editor Extender in the page above has a Toolbar subtag. You can list the toolbar buttons which you want to appear within the subtag. In the case above, only Bold and Italic buttons are displayed. Here is a complete list of the Toolbar buttons currently supported by the HTML Editor Extender: Undo Redo Bold Italic Underline StrikeThrough Subscript Superscript JustifyLeft JustifyCenter JustifyRight JustifyFull InsertOrderedList InsertUnorderedList CreateLink UnLink RemoveFormat SelectAll UnSelect Delete Cut Copy Paste BackgroundColorSelector ForeColorSelector FontNameSelector FontSizeSelector Indent Outdent InsertHorizontalRule HorizontalSeparator Of course the HTML Editor Extender was designed to be extensible. You can create your own buttons and add them to the control. Compatible with the AntiXSS Library When using the HTML Editor Extender on a public facing website, we strongly recommend that you use the HTML Editor Extender with the AntiXSS Library. If you allow users to submit arbitrary HTML, and you don’t take any action to strip out malicious markup, then you are opening your website to Cross-Site Scripting Attacks (XSS attacks). The HTML Editor Extender uses the Provider Model to support different Sanitizer Providers. The July 2011 release of the Ajax Control Toolkit ships with a single Sanitizer Provider which uses the AntiXSS library (see http://AntiXss.CodePlex.com ). A Sanitizer Provider is responsible for sanitizing HTML markup by removing any malicious elements, attributes, and attribute values. For example, the AntiXss Sanitizer Provider will take the following block of HTML: <b><a href=""javascript:doEvil()"">Visit Grandma</a></b> <script>doEvil()</script> And return the following sanitized block of HTML: <b><a href="">Visit Grandma</a></b> Notice that the JavaScript href and <SCRIPT> tag are both stripped out. Be aware that there are a depressingly large number of ways to sneak evil markup into your HTML. You definitely want a Sanitizer as a safety net. Before you can use the AntiXSS Sanitizer Provider, you must add three assemblies to your web application: AntiXSSLibrary.dll, HtmlSanitizationLibrary.dll, and SanitizerProviders.dll. All three assemblies are included with the CodePlex download of the Ajax Control Toolkit in the SanitizerProviders folder. Here’s how you modify your web.config file to use the AntiXSS Sanitizer Provider: <configuration> <configSections> <sectionGroup name="system.web"> <section name="sanitizer" requirePermission="false" type="AjaxControlToolkit.Sanitizer.ProviderSanitizerSection, AjaxControlToolkit"/> </sectionGroup> </configSections> <system.web> <compilation targetFramework="4.0" debug="true"/> <sanitizer defaultProvider="AntiXssSanitizerProvider"> <providers> <add name="AntiXssSanitizerProvider" type="AjaxControlToolkit.Sanitizer.AntiXssSanitizerProvider"></add> </providers> </sanitizer> </system.web> </configuration> You can detect whether the HTML Editor Extender is using the AntiXSS Sanitizer Provider by checking the HtmlEditorExtender SanitizerProvider property like this: if (MyHtmlEditorExtender.SanitizerProvider == null) { throw new Exception("Please enable the AntiXss Sanitizer!"); } When the SanitizerProvider property has the value null, you know that a Sanitizer Provider has not been configured in the web.config file. Because the AntiXSS library requires Full Trust, you cannot use the AntiXSS Sanitizer Provider with most shared website hosting providers. Because most shared hosting providers only support Medium Trust and not Full Trust, we do not recommend using the HTML Editor Extender with a public website hosted with a shared hosting provider. Why a New HTML Editor Control? The Ajax Control Toolkit now includes two HTML Editor controls. Why did we introduce a new HTML Editor control when there was already an existing HTML Editor? We think you will like the new HTML Editor much more than the previous one. We had several goals with the new HTML Editor Extender: Lightweight – We wanted to leverage HTML5 to create a lightweight HTML Editor. The new HTML Editor generates much less markup and script than the previous HTML Editor. Secure – We wanted to make it easy to integrate the AntiXSS library with the HTML Editor. If you are creating a public facing website, we strongly recommend that you use the AntiXSS Provider. Customizable – We wanted to make it easy for users to customize the toolbar buttons displayed by the HTML Editor. Compatibility – We wanted to ensure that the HTML Editor will work with the latest versions of the most popular browsers (including Internet Explorer 6 and higher). The old HTML Editor control is still included in the Ajax Control Toolkit and continues to live in the AjaxControlToolkit.HTMLEditor namespace. We have not modified the control and you can continue to use the control in the same way as you have used it in the past. However, we hope that you will consider migrating to the new HTML Editor Extender for the reasons listed above. Summary We’ve introduced a new Ajax Control Toolkit control with this release. I want to thank the developers and testers on the Superexpert team for the huge amount of work which they put into this control. It was a non-trivial task to build an entirely new control which has the complexity of the HTML Editor in less than 6 weeks. Please let us know what you think! We want to hear your feedback. If you discover issues with the new HTML Editor Extender control, or you have questions about the control, or you have ideas for how it can be improved, then please post them to this blog. Tomorrow starts a new sprint

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  • How can I send SMS from my PC using my Android Phone (Galaxy S3)

    - by Dean Rather
    I've been a long-time Nokia fan, but finally succumbed to the Samsung Galaxy S3's amazing screen, & Android's Open community. One feature I use a lot (about a hundred times a day...) is Nokia PC Suite's ability to send SMS via the phone. It: Uses my phone's contact list. Notifies me when I get an sms. Allows me to send SMS using my PC's keyboard. Essentially turning SMS into just another IM medium I use on the PC. How will I do this with the Samsung Galaxy S3 + Windows 7?

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  • What can i use as a 3d Tile map editor?

    - by alfa64
    I need to make grid based levels with 3d models for a dungeon crawler ( as a recent example Legend of Grimrock), but i need to have several layers and place entities with properties and position, angle, etc. I was considering Tiled, using layers as height for each level, but it's very hard to work with and visualize. What can i use for this pourpose? The output format needs to be json, xml, or something i can use on my engine. Ideally i'd want something like Tiled with a 3d visualization/edit mode and support for loading models or at least some visual representation of them.

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  • Perforce: Best diff editor on Linux ?

    - by shan23
    I'm looking for a Linux based diff viewer/editor for Perforce, which would allow me to retain my VIM editing shortcuts, at the same time having the navigational advantages of a diff editor (goto next/previous edit, view old and new side by side). I have a very good Windows diff viewer(BC3), so please don't suggest anything for Windows. If that editor doesn't require X server (i.e it can be used from cmd line in a putty session), that would be ideal !!

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  • Problem with Ogmo Editor (is Tiled Editor a solution?)

    - by Mentoliptus
    I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is running, and it goes from 20% to 30% (which is also high for an application alike Ogmo). He has a Windows 7 VM running on his Mac and I have a normal Windows PC, can this be a problem? I found a thread on FlashFunk forum that confirms that Ogmo has CPU usage issues. Has anybody maybe solved this issue? The solution seems to use Tiled Editor, but I never used it before. Is it difficult to change a level editor from Ogmo to Tiled? Can they export in the same format (XML with CSV elements for my puzzle game)?

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  • Samsung Galaxy Tab 1 layout problems

    - by William Rae
    I'm having trouble running my app on the Galaxy tab original 7". It appears to make everything 1.5 times bigger, i.e. if I specify 40dip for a textSize in my layout, it will display as 60 dip when I run it on the tablet. I tried messing around with the display metrics and changing the density and densityDpi to 1. (When I run a toString of the display metrics in the Galaxy tab 2, they are both 1, whereas the Galaxy tab 1 has values of 1.5) The app runs very well on every phone I've tested it on, and on the Galaxy tab 2, so I can't figure out what the problem is. I even tried creating a dummy app with just a textView with a size of 40dip, and it still converted it to 60. Any ideas? Thanks.

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  • 'Photo editor' and 'RAW editor' in Shotwell

    - by Chris Wilson
    The preference menu in Shotwell allows the user to specify both an 'External photo editor' and an 'External RAW editor', but I'm confused as to why two external editors would be required. I'm not a photographer, so this confusion may simply be a result of my ignorance, but I thought RAW images were unprocessed photographs, in which case two editors would be kinda redundant. Am I simply missing one of the finer details of photograph processing?

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  • Reinstall default apps on Galaxy S3 before updating to Jelly Bean [migrated]

    - by Bruno-P
    I want to update my Galaxy S3 to Jelly Bean but after downloading the firmware using Kies, it starts updating, but then it stops with a "dead" Android with a red triangle icon. I think it's because I have removed some default apps like ChatOn and Yahoo widgets. Is there any way to get them back or to install the official Jelly Bean update without a factory reset? I don't want to reinstall my apps again and lose my settings each time I need to update the OS (I also don't want bloatware apps that are pre-installed). Any ideas?

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  • Game editor integration with the engine?

    - by Daniel
    What I am trying to figure out is what is the best way to integrate the editor(level, effects, model, etc...) in the most effective way? Now the first thing I thought would be to create the game engine(*) extremely modular. For example I took the example of game states. You could have multiple game states that all have their own update() and draw() methods among others. Each game state class would inherit from a base GameState class. This allows for a more modular approach and a useful one at that. Now would the most efficient approach be to implement the editor along with the modular engine, or create two different designs for both the game, and editor? I thought to take the game state example and extend it to window states, and well could be used for a lot more systems. Is there a better implementation of this design(game state) for use in other systems used in the engine? *: Now I know the term game engine is sorta irrelevant, and misused in many situations. What I am referring to as the "game engine" is the combination of the systems that the game must interact with for short. Also this is more of a theory / design question than an implementation. Even though both mix, i'd rather like to have a more general idea on how the editor is built in an efficient way and still using the same engine code as what the game uses. Thanks, Daniel P.S If you need more clarification or extra bits just leave a comment.

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  • Level Editor + Game -> Duplicating rendering/game specific code?

    - by Utkarsh Sinha
    I've been reading about how to design code for a game. One thing I haven't been able to figure out is - how do you manage writing an outside-game level editor (not an 'in-game level editor') without 'copying' code from the game? For example, you might have to copy all code about the different types of entities you can have. You'll have to add the game rendering code. My guess is this can be done by making a DLL out of the 'engine' part of the game. Then, share it between the actual game and the level editor. Or is there a better/easier way to do this?

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  • Open source level editor for HTML5 platform game?

    - by Lai Yu-Hsuan
    A natty GUI editor is very helpful to create level map. I want to use some open-source choices rather than build my own from scratch. I found Tiled Map Editor but it doesn't work for what I want. Though I'm building HTML5 game, I don't have to use a HTML5 level editor as long as it can output well-formatted map files which my javascript can read. Edit: Sorry for the confusion. Tiled does not work for me because to make the player perform a 'tricky' jump, sometimes I want to set the distance between two platforms to, say, 7/3 or 8/3 tiles. But in Tiled I get only 2 or 3. If Tiled can do this, please teach me.

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  • Galaxy Nexus (Specificaly) camera startPreview failed

    - by Roman
    I'm having a strange issue on a galaxy nexus when trying to have a live camera view in my app. I get this error in the log cat: 06-29 16:31:26.681 I/CameraClient(133): Opening camera 0 06-29 16:31:26.681 I/CameraHAL(133): camera_device open 06-29 16:31:26.970 D/DOMX (133): ERROR: failed check:(eError == OMX_ErrorNone) || (eError == OMX_ErrorNoMore) - returning error: 0x80001005 - Error returned from OMX API in ducati 06-29 16:31:26.970 E/CameraHAL(133): Error while configuring rotation 0x80001005 06-29 16:31:27.088 I/am_on_resume_called(21274): [0,digifynotes.Activity_Camera] 06-29 16:31:27.111 V/PhoneStatusBar(693): setLightsOn(true) 06-29 16:31:27.205 E/CameraHAL(133): OMX component is not in loaded state 06-29 16:31:27.205 E/CameraHAL(133): setNSF() failed -22 06-29 16:31:27.205 E/CameraHAL(133): Error: CAMERA_QUERY_RESOLUTION_PREVIEW -22 06-29 16:31:27.252 I/MonoDroid(21274): UNHANDLED EXCEPTION: Java.Lang.Exception: Exception of type 'Java.Lang.Exception' was thrown. 06-29 16:31:27.252 I/MonoDroid(21274): at Android.Runtime.JNIEnv.CallVoidMethod (intptr,intptr) <0x00068> 06-29 16:31:27.252 I/MonoDroid(21274): at Android.Hardware.Camera.StartPreview () <0x0007f> 06-29 16:31:27.252 I/MonoDroid(21274): at DigifyNotes.CameraPreviewView.SurfaceChanged (Android.Views.ISurfaceHolder,Android.Graphics.Format,int,int) <0x000d7> 06-29 16:31:27.252 I/MonoDroid(21274): at Android.Views.ISurfaceHolderCallbackInvoker.n_SurfaceChanged_Landroid_view_SurfaceHolder_III (intptr,intptr,intptr,int,int,int) <0x0008b> 06-29 16:31:27.252 I/MonoDroid(21274): at (wrapper dynamic-method) object.4c65d912-497c-4a67-9046-4b33a55403df (intptr,intptr,intptr,int,int,int) <0x0006b> That very same source code works flawlessly on a Samsung Galaxy Ace 2X (4.0.4) and an LG G2X (2.3.7). I will later test on a galaxy s4 if my friend lends it to me. Galaxy Nexus runs Android 4.2.2 I believe. Any one have any ideas? EDIT: Here are my camera classes: [Please note I am using mono] [The formatting is more readable if you view it as raw] Camera Activity: http://pastebin.com/YPcGXJRB Camera Preview View: http://pastebin.com/zNf8AWDf

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  • netbeans editor loses focus on editor and gives it to the menubar

    - by aboutblank
    Hi all, I am newbie of using Netbeans and i have Netbeans 6.5 on XP. So, here is my problem: when i am working on Netbeans and switch to an another task and then come back later, editor of the Netbeans losts the focus and the menubar gains it. I don't want to press ALT key again to re-focus on the editor. I made some search on help contents of the Netbeans and google and i couldn't find any solution. Have any of you got an idea to solve this problem? By the way, i am sorry about my unfluent English. Have a nice day!

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  • good c++ editor [closed]

    - by romani
    I'm going to teach teenagers some C++ code. I need an editor which is simple and has built in compiler. We tried CodeBlocks but when we installed it in the machines, the text got reversed, I'm not sure what the reaoson is. I would be great if the file size of the editor will not be large. We need just simple features: -Text highlight. -Compile and run. -easy to use -Should run on Windows XP.

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  • Free lightweight XML text editor to include with an application

    - by Heinzi
    Our application uses a XML configuation file. I thought that it would be nice to distribute some small, lightweight XML editor with our application that the user can use to edit the config file. Features should be: Small and lightweight (ideally, a small .exe that does not require installation), free, with license terms that permit distributing it with a commercial application, understands XML schemas (auto-completion, show validation errors). Does anyone know of such an editor?

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  • Level editor event system, how to translate event to game action

    - by Martino Wullems
    Hello, I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say the player steps on a particulair tile that had the action "teleport" assigned to it in the editor. The teleport string is saved in the tile object as a variable. When creating the tilegrid an actionmanager class scans the action variable and assigns actions to the variable. public static class ActionManager { public static function ParseTileAction(tile:Tile) { switch(tile.action) { case "TELEPORT": //assign action here break; } } } Now this is an collision event, so I guess I should also provide an object to colide with the tile. But what if it would have to count for collision with all objects in the world? Also, checking for collisions in the actionmanager class doesn't seem very efficient. Am I even on the right track here? I'm new to game design so I could be completly off track. Any tips on how handeling and creating events using an editor is usually done would be great. The main problem i'm having is the Thanks in advance.

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  • Latex editor for windows that works with unicode

    - by Anna
    Hello, I need to write Hebrew text in Latex. I am currently working on Windows with TeXnicCenter. I was pretty happy with this tool, up until the time when I needed to write Hebrew text. My regular alt-shift just won't change the language (I even downloaded the last alpha version, which was supposed to solve the problem, but it didn't). So I'm looking for another latex editor for windows that will let me write Hebrew. Please advice. Note: I know that it is possible with Lyx, but I prefer a real Latex editor.

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  • Good php editor

    - by Web Developer
    i have seen through other questions on the topic but most are a bit old. I looking for a good editor for developing on PHP in Linux(ubuntu). Here is my requirements Basic editor features Free Light-Weight Syntax highlighting Code Folding (class,function,if/else/while/foreach block) Code completion Invalid Syntax/Error highlighting as you type Auto code intending Snippet support(pieces of custom or language specific codes that i can insert) Extendable support It would be great if it had the following Debugging support WYSIWYG Code formatting Framework support(cakephp/yii/zend/smarty) Testing support Todo Native look and feel(Gnome) Flex/ROR support is welcome but not a requirement Mysql support I have tried the following editors Netbeans - it bloated, resource hogging and doesnt not have a native look and feel. Eclipse is okay but i cant fold if/while blocks and slow. Gedit can be extended and i have tried it but still i could not fold code or show error. I currently use Geany but it doesn't inform me of syntax errors as i type. If you have ways to solve the problems with above editors they too are also welcome

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  • Using model tools as map editor

    - by cooky451
    I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, and to give game specific objects specified names. This way I'd just need to write an COLLADA - native map format converter. But I'm not sure if this is possible the way I imagine it, that's why I'd like to hear your thoughts on the matter. Are modeling tools suitable to create big open world maps? Can this "naming convention"-idea for game specific objects work? Are the modeling tools able to export a scene in chunks / in a way that occlusion culling and collision detection can be properly done? If not: Is there a way to build a suitable data structure from the exported data?

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