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  • How do I prove or disprove "god" objects are wrong?

    - by honestduane
    Problem Summary: Long story short, I inherited a code base and an development team I am not allowed to replace and the use of God Objects is a big issue. Going forward, I want to have us re-factor things but I am getting push-back from the teams who want to do everything with God Objects "because its easier" and this means I would not be allowed to re-factor. I pushed back citing my years of dev experience, that I'm the new boss who was hired to know these things, etc, and so did the third party offshore companies account sales rep, and this is now at the executive level and my meeting is tomorrow and I want to go in with a lot of technical ammo to advocate best practices because I feel it will be cheaper in the long run (And I personally feel that is what the third party is worried about) for the company. My issue is from a technical level, I know its good long term but I'm having trouble with the ultra short term and 6 months term, and while its something I "know" I cant prove it with references and cited resources outside of one person (Robert C. Martin, aka Uncle Bob), as that is what I am being asked to do as I have been told having data from one person and only one person (Robert C Martin) is not good enough of an argument. Question: What are some resources I can cite directly (Title, year published, page number, quote) by well known experts in the field that explicitly say this use of "God" Objects/Classes/Systems is bad (or good, since we are looking for the most technically valid solution)? Research I have already done: I have a number of books here and I have searched their indexes for the use of the words "god object" and "god class". I found that oddly its almost never used and the copy of the GoF book I have for example, never uses it (At least according to the index in front of me) but I have found it in 2 books per the below, but I want more I can use. I checked the Wikipedia page for "God Object" and its currently a stub with little reference links so although I personally agree with that it says, It doesn't have much I can use in an environment where personal experience is not considered valid. The book cited is also considered too old to be valid by the people I am debating these technical points with as the argument they are making is that "it was once thought to be bad but nobody could prove it, and now modern software says "god" objects are good to use". I personally believe that this statement is incorrect, but I want to prove the truth, whatever it is. In Robert C Martin's "Agile Principles, Patterns, and Practices in C#" (ISBN: 0-13-185725-8, hardcover) where on page 266 it states "Everybody knows that god classes are a bad idea. We don't want to concentrate all the intelligence of a system into a single object or a single function. One of the goals of OOD is the partitioning and distribution of behavior into many classes and many function." -- And then goes on to say sometimes its better to use God Classes anyway sometimes (Citing micro-controllers as an example). In Robert C Martin's "Clean Code: A Handbook of Agile Software Craftsmanship" page 136 (And only this page) talks about the "God class" and calls it out as a prime example of a violation of the "classes should be small" rule he uses to promote the Single Responsibility Principle" starting on on page 138. The problem I have is all my references and citations come from the same person (Robert C. Martin), and am from the same single person/source. I am being told that because he is just one guy, my desire to not use "God Classes" is invalid and not accepted as a standard best practice in the software industry. Is this true? Am I doing things wrong from a technical perspective by trying to keep to the teaching of Uncle Bob? God Objects and Object Oriented Programming and Design: The more I think of this the more I think this is more something you learn when you study OOP and its never explicitly called out; Its implicit to good design is my thinking (Feel free to correct me, please, as I want to learn), The problem is I "know" this, but but not everybody does, so in this case its not considered a valid argument because I am effectively calling it out as universal truth when in fact most people are statistically ignorant of it since statistically most people are not programmers. Conclusion: I am at a loss on what to search for to get the best additional results to cite, since they are making a technical claim and I want to know the truth and be able to prove it with citations like a real engineer/scientist, even if I am biased against god objects due to my personal experience with code that used them. Any assistance or citations would be deeply appreciated.

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  • Architecture Best Practice (MVC): Repository Returns Object & Object Member Accessed Directly or Repository Returns Object Member

    - by coderabbi
    Architecturally speaking, which is the preferable approach (and why)? $validation_date = $users_repository->getUser($user_id)->validation_date; Seems to violate Law of Demeter by accessing member of object returned by method call Seems to violate Encapsulation by accessing object member directly $validation_date = $users_repository->getUserValidationDate($user_id); Seems to violate Single Responsibility Principle as $users_repository no longer just returns User objects

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  • Game Review: God of Light

    Luckily I came across this title at a very early stage. If I remember correctly, I took notice of God of Light on Twitter right on the weekend it has been published on the Play Store. "Sit back and become immersed into the world of God of Light, the game that rethinks the physics puzzle genre with its unique environment exploration gameplay, amazing graphics and exclusive soundtrack created by electronic music icon UNKLE. Join cute game mascot, Shiny, on his way to saving the universe from the impending darkness. Play through a variety of exciting game worlds and dozens of levels with mind-blowing puzzles. Your goal is to explore game levels, seek for game objects that reflect, split, combine, paint, bend and teleport rays of light energy to activate the Sources of Life and bring light back to the universe." Mastering the various reflection items in God of Light is very easy to learn and new elements are introduced during the game. Amazing puzzle game Here's the initial review I posted on the Play Store: "Great change in puzzles Fantastic and refreshing concept of puzzle solving. The effects and the music match very well, putting the player in the right mood to game. Get enlightened and grow your skills until you are a true God of Light." And it remains true, even after completing the first realm completely. Similar to Quell it took me only a couple of hours during the evening to complete all levels in the available three realms, unfortunately. God of Light currently consists of 75 levels, well it's 25 in each realm to be precise, and the challenges are increasing. Compared to the iOS version from the AppStore, God of Light is available for free on Android - at least the first realm (25 levels). Unlocking the other two remaining realms is done through an in-app purchase. The visual appearance, the sound effects and the background music provided by UNKLE makes God of Light a superb package for any puzzle gamer. Whether it is simply reflecting light over multiple mirrors, or later on bending the rays of light with black holes, or using prisms to either split, enforce, or colourise your beam, God of Light is great fun and offers a good amount of joy. Check out the following screenshots for some impressions. God of Light: Astonishing graphics and visual appeal throughout the game God of Light - Introduction to the game during the first levels. New light items are introduced at each stage during the game play God of Light: Increasing complexity and puzzle fun Hopefully, Playmous is going to provide more astonishing looking realms and interesting gimmicks in future versions. Play Store: God of Light Also, check out the latest game updates on the official web site of Playmous

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  • When would you want two references to the same object?

    - by HCBPshenanigans
    In Java specifically, but likely in other languages as well; When would it be useful to have two references to the same object? Example: Dog a = new Dog(); Dob b = a; Is there a situation where this would be useful? Why would this be a preferred solution to using a whenever you want to interact with the object represented by a? Edit: Can I just say that all of your dog related examples are Delightful!

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  • Designing a class in such a way that it doesn't become a "God object"

    - by devoured elysium
    I'm designing an application that will allow me to draw some functions on a graphic. Each function will be drawn from a set of points that I will pass to this graphic class. There are different kinds of points, all inheriting from a MyPoint class. For some kind of points it will be just printing them on the screen as they are, others can be ignored, others added, so there is some kind of logic associated to them that can get complex. How to actually draw the graphic is not the main issue here. What bothers me is how to make the code logic such that this GraphicMaker class doesn't become the so called God-Object. It would be easy to make something like this: class GraphicMaker { ArrayList<Point> points = new ArrayList<Point>(); public void AddPoint(Point point) { points.add(point); } public void DoDrawing() { foreach (Point point in points) { if (point is PointA) { //some logic here else if (point is PointXYZ) { //...etc } } } } How would you do something like this? I have a feeling the correct way would be to put the drawing logic on each Point object (so each child class from Point would know how to draw itself) but two problems arise: There will be kinds of points that need to know all the other points that exist in the GraphicObject class to know how to draw themselves. I can make a lot of the methods/properties from the Graphic class public, so that all the points have a reference to the Graphic class and can make all their logic as they want, but isn't that a big price to pay for not wanting to have a God class?

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  • How to safely copy an object?

    - by Prog
    This question is going to be a little long. Please bear with me. Something that happened in a project of mine made me think about how to safely copy objects. I'll present the situation I had and then ask a question. There was a class SomeClass: class SomeClass{ Thing[] things; public SomeClass(Thing[] things){ this.things = things; } // irrelevant stuff omitted public SomeClass copy(){ return new SomeClass(things); } } There was another class Processor that takes SomeClass objects, copies them (via someClassInstance.copy()), manipulates the copy's state, and returns the copy. Here it is: class Processor{ public SomeClass processObject(SomeClass object){ SomeClass copy = object.copy(); manipulateTheCopy(copy); return copy; } // irrelevant stuff omitted } I ran this, and it had bugs. I looked into these bugs, and it turned out that the manipulations Processor does on copy actually affect not only the copy, but also the original SomeClass object that was passed into processObject. I found out that it was because the original and the copy shared state - because the original passed it's field things into the copy when creating it. This made me realize that copying objects is harder than simply instantiating them with the same fields as the original. For the two objects to be completely disconnected, without any shared state, each of the fields passed to the copy also has to be copied. And if that object contains other objects - they have to be copied too. And so on. So basically, in order to be able to actually copy an object, each class in the system must have a copy() method, that also invokes copy() on all of it's fields, and so on. So for example, for copy() in SomeClass to work, it needs to look like this: public SomeClass copy(){ Thing[] copyThings = new Thing[things.length]; for(int i=0; i<things.length; i++) copyThings[i] = things[i].copy(); return new SomeClass(copyThings); } And if Thing has object fields of it's own, than it's own copy() method must be appropriate: class Thing{ Apple apple; Pencil pencil; int number; public Thing(Apple apple, Pencil pencil, int number){ this.apple = apple; this.pencil = pencil; this.number = number; } public Thing copy(){ // 'number' is a primitve. return new Thing(apple.getCopy(), pencil.getCopy(), number); } } And so on. Of course, instead of all classes having a copy() method, the copying mechanism can happen in all of the getters and the constructors of classes (unless places where it isn't suitable, for example when the field points to an external object, not to an object that 'is part' of this object). Still, that means that in order to be able to safely copy an object - most classes would have to have copying mechanisms in their getters. My question is divided into two parts: How frequently do you need to get a copy of an object? Is this a regular issue? Is the technique described common and/or reasonable? Or is there a better way to make safe copies of objects? Or is there an easier way to safely copy objects, without them sharing any state?

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  • Should an object know its own ID?

    - by xenoterracide
    obj.id seems fairly common and also seems to fall within the range of something an object could know about itself. I find myself asking why should my object know its own id? It doesn't seem to have a reason to have it? One of the main reason for it existing is retrieve it, and so my repositories need to know it, and thus use it for database interaction. I also once encountered a problem where I wanted to serialize an object to JSON for a RESTful API where the id did not seem to fit in the payload, but only the URI and including it in the object made that more difficult. Should an object know it's own id? why or why not?

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  • Object oriented design importance

    - by user5507
    I started studying Object Oriented Design and Modelling using the this book by James Rumbaugh. It uses a tool called Object Modeling Technique (OMT). I have certain newbie questions. I searched the net, but couldn't get answers The book is pretty old. Don't know why the school told me to learn this. I know OMT is a predecessor of the Unified Modeling Language (UML). So its a waste? Whether the concepts change very much when we move from OMT to UML? I know OMT has Object, Dynamic and Functional Model. Wikipedia says UML is compatible with OMT and UML is a model too. As per wikipedia the UML models are Static and Dynamic and they are represented by different diagrams like class, object, activity, sequence..... I couldn't find the equivalence of this in OMT. I read that there are many object oriented development methods like OMT, Booch,.... Which one is used by Industry ? Where could I get a comparison of different Object oriented development methods?

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  • Taking Object Oriented development to the next level

    - by Songo
    Can you mention some advanced OO topics or concepts that one should be aware of? I have been a developer for 2 years now and currently aiming for a certain company that requires a web developer with a minimum experience of 3 years. I imagine the interview will have the basic object oriented topics like (Abstraction, Polymorphism, Inheritance, Design patterns, UML, Databases and ORMs, SOLID principles, DRY principle, ...etc) I have these topics covered, but what I'm looking forward to is bringing up topics such as Efferent Coupling, Afferent Coupling, Instability, The law of Demeter, ...etc. Till few days ago I never knew such concepts existed (maybe because I'm a communication engineer basically not a CS graduate.) Can you please recommend some more advanced topics concerning object oriented programming?

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  • How to use the client object model with SharePoint2010

    - by ybbest
    In SharePoint2010, you can use client object model to communicate with SharePoint server. Today, I’d like to show you how to achieve this by using the c# console application. You can download the solution here. 1. Create a Console application in visual studio and add the following references to the project. 2. Insert your code as below ClientContext context = new ClientContext("http://demo2010a"); Web currentWeb = context.Web; context.Load(currentWeb, web =&gt; web.Title); context.ExecuteQuery(); Console.WriteLine(currentWeb.Title); Console.ReadLine(); 3. Run your code then you will get the web title displayed as shown below Note: If you got the following errors, you need to change your target framework from .Net Framework 4 client profile to .Net Framework 4 as shown below: Change from TO

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  • Object behaviour or separate class?

    - by Andrew Stephens
    When it comes to OO database access you see two common approaches - the first is to provide a class (say "Customer") with methods such as Retrieve(), Update(), Delete(), etc. The other is to keep the Customer class fairly lightweight (essentially just properties) and perform the database access elsewhere, e.g. using a repository. This choice of approaches doesn't just apply to database access, it can crop up in many different OOD scenarios. So I was wondering if one way is preferable over the other (although I suspect the answer will be "it depends")! Another dev on our team argues that to be truly OO the class should be "self-contained", i.e. providing all the methods necessary to manipulate and interact with that object. I personally prefer the repository approach - I don't like bloating the Customer class with all that functionality, and I feel it results in cleaner code having it elsewhere, but I can't help thinking I'm seriously violating core OO concepts! And what about memory implications? If I retrieve thousands of Customer objects I'm assuming those with the data access methods will take up a lot more memory than the property-only objects?

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  • Any enlightenment for understanding Object Oriented Programming? [closed]

    - by ????
    I studied computer science near the end of 1980s, and wasn't taught OOP that formally. With Pascal or C, when I understand the top-down design of functions, and the idea of black box, then everything just seem to make sense, as if there is a "oh I get it!" -- some kind of totally getting it and enlightenment feeling. But with OOP, all I know was the mechanics: the class, instance, method, inheritance, polymorphism, encapsulation. It was like, I knew all the "this is how it is", but never had the feeling of "I totally get it", the enlightened feeling. Would somebody be able to describe it, or point to a chapter in some book or paper which talks about OOP so that the reader can feel: "I totally get it!" on OOP?

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  • Generic object to object mapping with parametrized constructor

    - by Rody van Sambeek
    I have a data access layer which returns an IDataRecord. I have a WCF service that serves DataContracts (dto's). These DataContracts are initiated by a parametrized constructor containing the IDataRecord as follows: [DataContract] public class DataContractItem { [DataMember] public int ID; [DataMember] public string Title; public DataContractItem(IDataRecord record) { this.ID = Convert.ToInt32(record["ID"]); this.Title = record["title"].ToString(); } } Unfortanately I can't change the DAL, so I'm obliged to work with the IDataRecord as input. But in generat this works very well. The mappings are pretty simple most of the time, sometimes they are a bit more complex, but no rocket science. However, now I'd like to be able to use generics to instantiate the different DataContracts to simplify the WCF service methods. I want to be able to do something like: public T DoSomething<T>(IDataRecord record) { ... return new T(record); } So I'd tried to following solutions: Use a generic typed interface with a constructor. doesn't work: ofcourse we can't define a constructor in an interface Use a static method to instantiate the DataContract and create a typed interface containing this static method. doesn't work: ofcourse we can't define a static method in an interface Use a generic typed interface containing the new() constraint doesn't work: new() constraint cannot contain a parameter (the IDataRecord) Using a factory object to perform the mapping based on the DataContract Type. does work, but: not very clean, because I now have a switch statement with all mappings in one file. I can't find a real clean solution for this. Can somebody shed a light on this for me? The project is too small for any complex mapping techniques and too large for a "switch-based" factory implementation.

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  • Can a loosely typed language be considered true object oriented?

    - by user61852
    Can a loosely typed programming language like PHP be really considered object oriented? I mean, the methods don't have returning types and method parameters has no declared type either. Doesn't class design require methods to have a return type? Don't methods signatures have specifically-typed parameters? How can OOP techniques help you code in PHP if you always have to check the types of parameters received because the language doesn't enforce types? Please, if I'm wrong, explain it to me. When you design things using UML, then code classes in PHP with no return-typed methods and no-type parameters... Is the code really compliant with the UML design? You spend time designing the architecture of your software, then the compiler doesn't force the programmer to follow your design while coding, letting he/she assign any object variable to any other variable with no "type-mismatch" warning.

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  • I don't get object-oriented programming

    - by Joel J. Adamson
    Note: this question is an edited excerpt from a blog posting I wrote a few months ago. After placing a link to the blog in a comment on Programmers.SE someone requested that I post a question here so that they could answer it. This posting is my most popular, as people seem to type "I don't get object-oriented programming" into Google a lot. Feel free to answer here, or in a comment at Wordpress. What is object-oriented programming? No one has given me a satisfactory answer. I feel like you will not get a good definition from someone who goes around saying “object” and “object-oriented” with his nose in the air. Nor will you get a good definition from someone who has done nothing but object-oriented programming. No one who understands both procedural and object-oriented programming has ever given me a consistent idea of what an object-oriented program actually does. Can someone please give me their ideas of the advantages of object-oriented programming?

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  • I don't get object-oriented programming

    - by Joel J. Adamson
    Note: this question is an edited excerpt from a blog posting I wrote a few months ago. After placing a link to the blog in a comment on Programmers.SE someone requested that I post a question here so that they could answer it. This posting is my most popular, as people seem to type "I don't get object-oriented programming" into Google a lot. Feel free to answer here, or in a comment at Wordpress. What is object-oriented programming? No one has given me a satisfactory answer. I feel like you will not get a good definition from someone who goes around saying “object” and “object-oriented” with his nose in the air. Nor will you get a good definition from someone who has done nothing but object-oriented programming. No one who understands both procedural and object-oriented programming has ever given me a consistent idea of what an object-oriented program actually does. Can someone please give me their ideas of the advantages of object-oriented programming?

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  • "[object Object]" passed instead of the actual object as parameter

    - by Andrew Latham
    I am using Heroku with a Ruby on Rails application, and running from Safari. I have the following Ajax call: $.ajax({ type : 'POST', url : '/test_page', data : {stuff: arr1}, dataType : 'script' }); arr1 is supposed to be an array of objects. There's a console.log right before that, and it is: [Object, Object, Object, Object, Object, ...] However, I got an error on the server side when I made this ajax call. The logs showed 2012-10-01T03:13:34+00:00 app[web.1]: Parameters: {"stuff"=>"[object Object]"} 2012-10-01T03:13:34+00:00 app[web.1]: WARNING: Can't verify CSRF token authenticity 2012-10-01T03:13:34+00:00 app[web.1]: NoMethodError (undefined method `to_hash' for "[object Object]":String): 2012-10-01T03:13:34+00:00 app[web.1]: Completed 500 Internal Server Error in 1ms I'm unable to replicate the error. It's really confusing to me - what would cause that string to sometimes be passed to the server instead of the object?

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  • If an entity is composed, is it still a god object?

    - by Telastyn
    I am working on a system to configure hardware. Unfortunately, there is tons of variety in the hardware, which means there's a wide variety of capabilities and configurations depending on what specific hardware the software connects to. To deal with this, we're using a Component Based Entity design where the "hardware" class itself is a very thin container for components that are composed at runtime based on what capabilities/configuration are available. This works great, and the design itself has worked well elsewhere (particularly in games). The problem is that all this software does is configure the hardware. As such, almost all of the code is a component of the hardware instance. While the consumer only ever works against the strongly typed interfaces for the components, it could be argued that the class that represents an instance of the hardware is a God Object. If you want to do anything to/with the hardware, you query an interface and work with it. So, even if the components of an object are modular and decoupled well, is their container a God Object and the downsides associated with the anti-pattern?

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  • in MSSQL Server 2005 Dev Edition, I faced index corruption

    - by tranhuyhung
    Hi all, When running stored procedures in MSSQL Server, I found it failed and the DBMS (MSSQL Server 2005 Dev Edition) notified that some indexes are corrupted. Please advice me, here below is DBCC logs: DBCC results for 'itopup_dev'. Service Broker Msg 9675, State 1: Message Types analyzed: 14. Service Broker Msg 9676, State 1: Service Contracts analyzed: 6. Service Broker Msg 9667, State 1: Services analyzed: 3. Service Broker Msg 9668, State 1: Service Queues analyzed: 3. Service Broker Msg 9669, State 1: Conversation Endpoints analyzed: 0. Service Broker Msg 9674, State 1: Conversation Groups analyzed: 0. Service Broker Msg 9670, State 1: Remote Service Bindings analyzed: 0. DBCC results for 'sys.sysrowsetcolumns'. There are 1148 rows in 14 pages for object "sys.sysrowsetcolumns". DBCC results for 'sys.sysrowsets'. There are 187 rows in 2 pages for object "sys.sysrowsets". DBCC results for 'sysallocunits'. There are 209 rows in 3 pages for object "sysallocunits". DBCC results for 'sys.sysfiles1'. There are 2 rows in 1 pages for object "sys.sysfiles1". DBCC results for 'sys.syshobtcolumns'. There are 1148 rows in 14 pages for object "sys.syshobtcolumns". DBCC results for 'sys.syshobts'. There are 187 rows in 2 pages for object "sys.syshobts". DBCC results for 'sys.sysftinds'. There are 0 rows in 0 pages for object "sys.sysftinds". DBCC results for 'sys.sysserefs'. There are 209 rows in 1 pages for object "sys.sysserefs". DBCC results for 'sys.sysowners'. There are 15 rows in 1 pages for object "sys.sysowners". DBCC results for 'sys.sysprivs'. There are 135 rows in 1 pages for object "sys.sysprivs". DBCC results for 'sys.sysschobjs'. There are 817 rows in 21 pages for object "sys.sysschobjs". DBCC results for 'sys.syscolpars'. There are 2536 rows in 71 pages for object "sys.syscolpars". DBCC results for 'sys.sysnsobjs'. There are 1 rows in 1 pages for object "sys.sysnsobjs". DBCC results for 'sys.syscerts'. There are 0 rows in 0 pages for object "sys.syscerts". DBCC results for 'sys.sysxprops'. There are 12 rows in 4 pages for object "sys.sysxprops". DBCC results for 'sys.sysscalartypes'. There are 27 rows in 1 pages for object "sys.sysscalartypes". DBCC results for 'sys.systypedsubobjs'. There are 0 rows in 0 pages for object "sys.systypedsubobjs". DBCC results for 'sys.sysidxstats'. There are 466 rows in 15 pages for object "sys.sysidxstats". DBCC results for 'sys.sysiscols'. There are 616 rows in 6 pages for object "sys.sysiscols". DBCC results for 'sys.sysbinobjs'. There are 23 rows in 1 pages for object "sys.sysbinobjs". DBCC results for 'sys.sysobjvalues'. There are 1001 rows in 376 pages for object "sys.sysobjvalues". DBCC results for 'sys.sysclsobjs'. There are 14 rows in 1 pages for object "sys.sysclsobjs". DBCC results for 'sys.sysrowsetrefs'. There are 0 rows in 0 pages for object "sys.sysrowsetrefs". DBCC results for 'sys.sysremsvcbinds'. There are 0 rows in 0 pages for object "sys.sysremsvcbinds". DBCC results for 'sys.sysxmitqueue'. There are 0 rows in 0 pages for object "sys.sysxmitqueue". DBCC results for 'sys.sysrts'. There are 1 rows in 1 pages for object "sys.sysrts". DBCC results for 'sys.sysconvgroup'. There are 0 rows in 0 pages for object "sys.sysconvgroup". DBCC results for 'sys.sysdesend'. There are 0 rows in 0 pages for object "sys.sysdesend". DBCC results for 'sys.sysdercv'. There are 0 rows in 0 pages for object "sys.sysdercv". DBCC results for 'sys.syssingleobjrefs'. There are 317 rows in 2 pages for object "sys.syssingleobjrefs". DBCC results for 'sys.sysmultiobjrefs'. There are 3607 rows in 37 pages for object "sys.sysmultiobjrefs". DBCC results for 'sys.sysdbfiles'. There are 2 rows in 1 pages for object "sys.sysdbfiles". DBCC results for 'sys.sysguidrefs'. There are 0 rows in 0 pages for object "sys.sysguidrefs". DBCC results for 'sys.sysqnames'. There are 91 rows in 1 pages for object "sys.sysqnames". DBCC results for 'sys.sysxmlcomponent'. There are 93 rows in 1 pages for object "sys.sysxmlcomponent". DBCC results for 'sys.sysxmlfacet'. There are 97 rows in 1 pages for object "sys.sysxmlfacet". DBCC results for 'sys.sysxmlplacement'. There are 17 rows in 1 pages for object "sys.sysxmlplacement". DBCC results for 'sys.sysobjkeycrypts'. There are 0 rows in 0 pages for object "sys.sysobjkeycrypts". DBCC results for 'sys.sysasymkeys'. There are 0 rows in 0 pages for object "sys.sysasymkeys". DBCC results for 'sys.syssqlguides'. There are 0 rows in 0 pages for object "sys.syssqlguides". DBCC results for 'sys.sysbinsubobjs'. There are 0 rows in 0 pages for object "sys.sysbinsubobjs". DBCC results for 'TBL_BONUS_TEMPLATES'. There are 0 rows in 0 pages for object "TBL_BONUS_TEMPLATES". DBCC results for 'TBL_ROLE_PAGE_GROUP'. There are 18 rows in 1 pages for object "TBL_ROLE_PAGE_GROUP". DBCC results for 'TBL_BONUS_LEVELS'. There are 0 rows in 0 pages for object "TBL_BONUS_LEVELS". DBCC results for 'TBL_SUPERADMIN'. There are 1 rows in 1 pages for object "TBL_SUPERADMIN". DBCC results for 'TBL_ADMIN_ROLES'. There are 11 rows in 1 pages for object "TBL_ADMIN_ROLES". DBCC results for 'TBL_ADMIN_USER_ROLE'. There are 42 rows in 1 pages for object "TBL_ADMIN_USER_ROLE". DBCC results for 'TBL_BONUS_CALCULATION_HISTORIES'. There are 0 rows in 0 pages for object "TBL_BONUS_CALCULATION_HISTORIES". DBCC results for 'TBL_MERCHANT_MOBILES'. There are 0 rows in 0 pages for object "TBL_MERCHANT_MOBILES". DBCC results for 'TBL_ARCHIVE_EXPORTED_SOFTPINS'. There are 16030918 rows in 35344 pages for object "TBL_ARCHIVE_EXPORTED_SOFTPINS". DBCC results for 'TBL_ARCHIVE_LOGS'. There are 280 rows in 2 pages for object "TBL_ARCHIVE_LOGS". DBCC results for 'TBL_ADMIN_USERS'. There are 29 rows in 1 pages for object "TBL_ADMIN_USERS". DBCC results for 'TBL_SYSTEM_ALERT_GROUPS'. There are 4 rows in 1 pages for object "TBL_SYSTEM_ALERT_GROUPS". DBCC results for 'TBL_EXPORTED_TRANSACTIONS'. There are 7848 rows in 89 pages for object "TBL_EXPORTED_TRANSACTIONS". DBCC results for 'TBL_SYSTEM_ALERTS'. There are 968 rows in 9 pages for object "TBL_SYSTEM_ALERTS". DBCC results for 'TBL_SYSTEM_ALERT_GROUP_MEMBERS'. There are 1 rows in 1 pages for object "TBL_SYSTEM_ALERT_GROUP_MEMBERS". DBCC results for 'TBL_ESTIMATED_TIME'. There are 11 rows in 1 pages for object "TBL_ESTIMATED_TIME". DBCC results for 'TBL_SYSTEM_ALERT_MEMBERS'. There are 0 rows in 1 pages for object "TBL_SYSTEM_ALERT_MEMBERS". DBCC results for 'TBL_COMMISSIONS'. There are 10031 rows in 106 pages for object "TBL_COMMISSIONS". DBCC results for 'TBL_CATEGORIES'. There are 3 rows in 1 pages for object "TBL_CATEGORIES". DBCC results for 'TBL_SERVICE_PROVIDERS'. There are 11 rows in 1 pages for object "TBL_SERVICE_PROVIDERS". DBCC results for 'TBL_CATEGORY_SERVICE_PROVIDER'. There are 11 rows in 1 pages for object "TBL_CATEGORY_SERVICE_PROVIDER". DBCC results for 'TBL_PRODUCTS'. There are 73 rows in 6 pages for object "TBL_PRODUCTS". DBCC results for 'TBL_MERCHANT_KEYS'. There are 291 rows in 30 pages for object "TBL_MERCHANT_KEYS". DBCC results for 'TBL_POS_UNLOCK_KEYS'. There are 0 rows in 0 pages for object "TBL_POS_UNLOCK_KEYS". DBCC results for 'TBL_POS'. There are 0 rows in 0 pages for object "TBL_POS". DBCC results for 'TBL_IMPORT_BATCHES'. There are 3285 rows in 84 pages for object "TBL_IMPORT_BATCHES". DBCC results for 'TBL_IMPORT_KEYS'. There are 2 rows in 1 pages for object "TBL_IMPORT_KEYS". DBCC results for 'TBL_PRODUCT_COMMISSION_TEMPLATES'. There are 634 rows in 4 pages for object "TBL_PRODUCT_COMMISSION_TEMPLATES". DBCC results for 'TBL_POS_SETTLE_TRANSACTIONS'. There are 0 rows in 0 pages for object "TBL_POS_SETTLE_TRANSACTIONS". DBCC results for 'TBL_CHANGE_KEY_SOFTPINS'. There are 0 rows in 1 pages for object "TBL_CHANGE_KEY_SOFTPINS". DBCC results for 'TBL_POS_RETURN_TRANSACTIONS'. There are 0 rows in 0 pages for object "TBL_POS_RETURN_TRANSACTIONS". DBCC results for 'TBL_POS_SOFTPINS'. There are 0 rows in 0 pages for object "TBL_POS_SOFTPINS". DBCC results for 'TBL_POS_MENUS'. There are 0 rows in 0 pages for object "TBL_POS_MENUS". DBCC results for 'TBL_COMMISSION_TEMPLATES'. There are 23 rows in 1 pages for object "TBL_COMMISSION_TEMPLATES". DBCC results for 'TBL_DOWNLOAD_TRANSACTIONS'. There are 170820 rows in 1789 pages for object "TBL_DOWNLOAD_TRANSACTIONS". DBCC results for 'TBL_IMPORT_TEMP_SOFTPINS'. There are 0 rows in 1 pages for object "TBL_IMPORT_TEMP_SOFTPINS". DBCC results for 'TBL_REGIONS'. There are 2 rows in 1 pages for object "TBL_REGIONS". DBCC results for 'TBL_SOFTPINS'. There are 9723677 rows in 126611 pages for object "TBL_SOFTPINS". DBCC results for 'sysdiagrams'. There are 0 rows in 0 pages for object "sysdiagrams". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTIONS'. There are 9302 rows in 53 pages for object "TBL_SYNCHRONIZE_TRANSACTIONS". DBCC results for 'TBL_SALEMEN'. There are 32 rows in 1 pages for object "TBL_SALEMEN". DBCC results for 'TBL_RESERVATION_SOFTPINS'. There are 131431 rows in 1629 pages for object "TBL_RESERVATION_SOFTPINS". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTION_ITEMS'. There are 5345 rows in 16 pages for object "TBL_SYNCHRONIZE_TRANSACTION_ITEMS". DBCC results for 'TBL_ACCOUNTS'. There are 1 rows in 1 pages for object "TBL_ACCOUNTS". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTION_SOFTPIN'. There are 821988 rows in 2744 pages for object "TBL_SYNCHRONIZE_TRANSACTION_SOFTPIN". *DBCC results for 'TBL_EXPORTED_SOFTPINS'. Msg 8928, Level 16, State 1, Line 1 Object ID 1716917188, index ID 1, partition ID 72057594046119936, alloc unit ID 72057594050838528 (type In-row data): Page (1:677314) could not be processed. See other errors for details. Msg 8939, Level 16, State 7, Line 1 Table error: Object ID 1716917188, index ID 1, partition ID 72057594046119936, alloc unit ID 72057594050838528 (type In-row data), page (1:677314). Test (m_freeData = PAGEHEADSIZE && m_freeData <= (UINT)PAGESIZE - m_slotCnt * sizeof (Slot)) failed. Values are 15428 and 7240. There are 2267937 rows in 6133 pages for object "TBL_EXPORTED_SOFTPINS". CHECKDB found 0 allocation errors and 2 consistency errors in table 'TBL_EXPORTED_SOFTPINS' (object ID 1716917188).* DBCC results for 'TBL_DOWNLOAD_SOFTPINS'. There are 7029404 rows in 17999 pages for object "TBL_DOWNLOAD_SOFTPINS". DBCC results for 'TBL_MERCHANT_BALANCE_CREDIT_PAID'. There are 0 rows in 0 pages for object "TBL_MERCHANT_BALANCE_CREDIT_PAID". DBCC results for 'TBL_ARCHIVE_SOFTPINS'. There are 44015040 rows in 683692 pages for object "TBL_ARCHIVE_SOFTPINS". DBCC results for 'TBL_ACCOUNT_BALANCE_LOGS'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_BALANCE_LOGS". DBCC results for 'TBL_BLOCK_BATCHES'. There are 23 rows in 1 pages for object "TBL_BLOCK_BATCHES". DBCC results for 'TBL_BLOCK_BATCH_SOFTPIN'. There are 396 rows in 1 pages for object "TBL_BLOCK_BATCH_SOFTPIN". DBCC results for 'TBL_MERCHANTS'. There are 290 rows in 22 pages for object "TBL_MERCHANTS". DBCC results for 'TBL_DOWNLOAD_TRANSACTION_ITEMS'. There are 189296 rows in 1241 pages for object "TBL_DOWNLOAD_TRANSACTION_ITEMS". DBCC results for 'TBL_BLOCK_BATCH_CONDITIONS'. There are 23 rows in 1 pages for object "TBL_BLOCK_BATCH_CONDITIONS". DBCC results for 'TBL_SP_ADVERTISEMENTS'. There are 6 rows in 1 pages for object "TBL_SP_ADVERTISEMENTS". DBCC results for 'TBL_SERVER_KEYS'. There are 1 rows in 1 pages for object "TBL_SERVER_KEYS". DBCC results for 'TBL_ARCHIVE_DOWNLOAD_SOFTPINS'. There are 27984122 rows in 60773 pages for object "TBL_ARCHIVE_DOWNLOAD_SOFTPINS". DBCC results for 'TBL_ACCOUNT_BALANCE_REQUESTS'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_BALANCE_REQUESTS". DBCC results for 'TBL_MERCHANT_TERMINALS'. There are 633 rows in 4 pages for object "TBL_MERCHANT_TERMINALS". DBCC results for 'TBL_SP_PREFIXES'. There are 6 rows in 1 pages for object "TBL_SP_PREFIXES". DBCC results for 'TBL_DIRECT_TOPUP_TRANSACTIONS'. There are 43 rows in 1 pages for object "TBL_DIRECT_TOPUP_TRANSACTIONS". DBCC results for 'TBL_MERCHANT_BALANCE_REQUESTS'. There are 19367 rows in 171 pages for object "TBL_MERCHANT_BALANCE_REQUESTS". DBCC results for 'TBL_ACTION_LOGS'. There are 133714 rows in 1569 pages for object "TBL_ACTION_LOGS". DBCC results for 'sys.queue_messages_1977058079'. There are 0 rows in 0 pages for object "sys.queue_messages_1977058079". DBCC results for 'sys.queue_messages_2009058193'. There are 0 rows in 0 pages for object "sys.queue_messages_2009058193". DBCC results for 'TBL_CODES'. There are 98 rows in 1 pages for object "TBL_CODES". DBCC results for 'TBL_MERCHANT_BALANCE_LOGS'. There are 183498 rows in 3178 pages for object "TBL_MERCHANT_BALANCE_LOGS". DBCC results for 'TBL_MERCHANT_CHANNEL_TEMPLATE'. There are 397 rows in 2 pages for object "TBL_MERCHANT_CHANNEL_TEMPLATE". DBCC results for 'sys.queue_messages_2041058307'. There are 0 rows in 0 pages for object "sys.queue_messages_2041058307". DBCC results for 'TBL_VNPTEPAY'. There are 0 rows in 0 pages for object "TBL_VNPTEPAY". DBCC results for 'TBL_PAGE_GROUPS'. There are 10 rows in 1 pages for object "TBL_PAGE_GROUPS". DBCC results for 'TBL_PAGE_GROUP_PAGE'. There are 513 rows in 2 pages for object "TBL_PAGE_GROUP_PAGE". DBCC results for 'TBL_ACCOUNT_CHANNEL_TEMPLATE'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_CHANNEL_TEMPLATE". DBCC results for 'TBL_PAGES'. There are 148 rows in 3 pages for object "TBL_PAGES". CHECKDB found 0 allocation errors and 2 consistency errors in database 'itopup_dev'. repair_allow_data_loss is the minimum repair level for the errors found by DBCC CHECKDB (itopup_dev). DBCC execution completed. If DBCC printed error messages, contact your system administrator.

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  • How to practice object oriented programming?

    - by user1620696
    I've always programmed in procedural languages and currently I'm moving towards object orientation. The main problem I've faced is that I can't see a way to practice object orientation in an effective way. I'll explain my point. When I've learned PHP and C it was pretty easy to practice: it was just matter of choosing something and thinking about an algorithm for that thing. In PHP for example, it was matter os sitting down and thinking: "well, just to practice, let me build one application with an administration area where people can add products". This was pretty easy, it was matter of thinking of an algorithm to register some user, to login the user, and to add the products. Combining these with PHP features, it was a good way to practice. Now, in object orientation we have lots of additional things. It's not just a matter of thinking about an algorithm, but analysing requirements deeper, writing use cases, figuring out class diagrams, properties and methods, setting up dependency injection and lots of things. The main point is that in the way I've been learning object orientation it seems that a good design is crucial, while in procedural languages one vague idea was enough. I'm not saying that in procedural languages we can write good software without design, just that for sake of practicing it is feasible, while in object orientation it seems not feasible to go without a good design, even for practicing. This seems to be a problem, because if each time I'm going to practice I need to figure out tons of requirements, use cases and so on, it seems to become not a good way to become better at object orientation, because this requires me to have one whole idea for an app everytime I'm going to practice. Because of that, what's a good way to practice object orientation?

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  • A Nondeterministic Engine written in VB.NET 2010

    - by neil chen
    When I'm reading SICP (Structure and Interpretation of Computer Programs) recently, I'm very interested in the concept of an "Nondeterministic Algorithm". According to wikipedia:  In computer science, a nondeterministic algorithm is an algorithm with one or more choice points where multiple different continuations are possible, without any specification of which one will be taken. For example, here is an puzzle came from the SICP: Baker, Cooper, Fletcher, Miller, and Smith live on different floors of an apartment housethat contains only five floors. Baker does not live on the top floor. Cooper does not live onthe bottom floor. Fletcher does not live on either the top or the bottom floor. Miller lives ona higher floor than does Cooper. Smith does not live on a floor adjacent to Fletcher's.Fletcher does not live on a floor adjacent to Cooper's. Where does everyone live? After reading this I decided to build a simple nondeterministic calculation engine with .NET. The rough idea is that we can use an iterator to track each set of possible values of the parameters, and then we implement some logic inside the engine to automate the statemachine, so that we can try one combination of the values, then test it, and then move to the next. We also used a backtracking algorithm to go back when we are running out of choices at some point. Following is the core code of the engine itself: Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Public Class NonDeterministicEngine Private _paramDict As New List(Of Tuple(Of String, IEnumerator)) 'Private _predicateDict As New List(Of Tuple(Of Func(Of Object, Boolean), IEnumerable(Of String))) Private _predicateDict As New List(Of Tuple(Of Object, IList(Of String))) Public Sub AddParam(ByVal name As String, ByVal values As IEnumerable) _paramDict.Add(New Tuple(Of String, IEnumerator)(name, values.GetEnumerator())) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(1, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(2, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(3, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(4, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(5, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(6, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(7, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(8, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Sub CheckParamCount(ByVal count As Integer, ByVal paramNames As IList(Of String)) If paramNames.Count <> count Then Throw New Exception("Parameter count does not match.") End If End Sub Public Property IterationOver As Boolean Private _firstTime As Boolean = True Public ReadOnly Property Current As Dictionary(Of String, Object) Get If IterationOver Then Return Nothing Else Dim _nextResult = New Dictionary(Of String, Object) For Each item In _paramDict Dim iter = item.Item2 _nextResult.Add(item.Item1, iter.Current) Next Return _nextResult End If End Get End Property Function MoveNext() As Boolean If IterationOver Then Return False End If If _firstTime Then For Each item In _paramDict Dim iter = item.Item2 iter.MoveNext() Next _firstTime = False Return True Else Dim canMoveNext = False Dim iterIndex = _paramDict.Count - 1 canMoveNext = _paramDict(iterIndex).Item2.MoveNext If canMoveNext Then Return True End If Do While Not canMoveNext iterIndex = iterIndex - 1 If iterIndex = -1 Then Return False IterationOver = True End If canMoveNext = _paramDict(iterIndex).Item2.MoveNext If canMoveNext Then For i = iterIndex + 1 To _paramDict.Count - 1 Dim iter = _paramDict(i).Item2 iter.Reset() iter.MoveNext() Next Return True End If Loop End If End Function Function GetNextResult() As Dictionary(Of String, Object) While MoveNext() Dim result = Current If Satisfy(result) Then Return result End If End While Return Nothing End Function Function Satisfy(ByVal result As Dictionary(Of String, Object)) As Boolean For Each item In _predicateDict Dim pred = item.Item1 Select Case item.Item2.Count Case 1 Dim p1 = DirectCast(pred, Func(Of Object, Boolean)) Dim v1 = result(item.Item2(0)) If Not p1(v1) Then Return False End If Case 2 Dim p2 = DirectCast(pred, Func(Of Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) If Not p2(v1, v2) Then Return False End If Case 3 Dim p3 = DirectCast(pred, Func(Of Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) If Not p3(v1, v2, v3) Then Return False End If Case 4 Dim p4 = DirectCast(pred, Func(Of Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) If Not p4(v1, v2, v3, v4) Then Return False End If Case 5 Dim p5 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) If Not p5(v1, v2, v3, v4, v5) Then Return False End If Case 6 Dim p6 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) If Not p6(v1, v2, v3, v4, v5, v6) Then Return False End If Case 7 Dim p7 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) Dim v7 = result(item.Item2(6)) If Not p7(v1, v2, v3, v4, v5, v6, v7) Then Return False End If Case 8 Dim p8 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) Dim v7 = result(item.Item2(6)) Dim v8 = result(item.Item2(7)) If Not p8(v1, v2, v3, v4, v5, v6, v7, v8) Then Return False End If Case Else Throw New NotSupportedException End Select Next Return True End FunctionEnd Class    And now we can use the engine to solve the problem we mentioned above:   Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Sub Test2() Dim engine = New NonDeterministicEngine() engine.AddParam("baker", {1, 2, 3, 4, 5}) engine.AddParam("cooper", {1, 2, 3, 4, 5}) engine.AddParam("fletcher", {1, 2, 3, 4, 5}) engine.AddParam("miller", {1, 2, 3, 4, 5}) engine.AddParam("smith", {1, 2, 3, 4, 5}) engine.AddRequire(Function(baker) As Boolean Return baker <> 5 End Function, {"baker"}) engine.AddRequire(Function(cooper) As Boolean Return cooper <> 1 End Function, {"cooper"}) engine.AddRequire(Function(fletcher) As Boolean Return fletcher <> 1 And fletcher <> 5 End Function, {"fletcher"}) engine.AddRequire(Function(miller, cooper) As Boolean 'Return miller = cooper + 1 Return miller > cooper End Function, {"miller", "cooper"}) engine.AddRequire(Function(smith, fletcher) As Boolean Return smith <> fletcher + 1 And smith <> fletcher - 1 End Function, {"smith", "fletcher"}) engine.AddRequire(Function(fletcher, cooper) As Boolean Return fletcher <> cooper + 1 And fletcher <> cooper - 1 End Function, {"fletcher", "cooper"}) engine.AddRequire(Function(a, b, c, d, e) As Boolean Return a <> b And a <> c And a <> d And a <> e And b <> c And b <> d And b <> e And c <> d And c <> e And d <> e End Function, {"baker", "cooper", "fletcher", "miller", "smith"}) Dim result = engine.GetNextResult() While Not result Is Nothing Console.WriteLine(String.Format("baker: {0}, cooper: {1}, fletcher: {2}, miller: {3}, smith: {4}", result("baker"), result("cooper"), result("fletcher"), result("miller"), result("smith"))) result = engine.GetNextResult() End While Console.WriteLine("Calculation ended.")End Sub   Also, this engine can solve the classic 8 queens puzzle and find out all 92 results for me.   Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Sub Test3() ' The 8-Queens problem. Dim engine = New NonDeterministicEngine() ' Let's assume that a - h represents the queens in row 1 to 8, then we just need to find out the column number for each of them. engine.AddParam("a", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("b", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("c", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("d", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("e", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("f", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("g", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("h", {1, 2, 3, 4, 5, 6, 7, 8}) Dim NotInTheSameDiagonalLine = Function(cols As IList) As Boolean For i = 0 To cols.Count - 2 For j = i + 1 To cols.Count - 1 If j - i = Math.Abs(cols(j) - cols(i)) Then Return False End If Next Next Return True End Function engine.AddRequire(Function(a, b, c, d, e, f, g, h) As Boolean Return a <> b AndAlso a <> c AndAlso a <> d AndAlso a <> e AndAlso a <> f AndAlso a <> g AndAlso a <> h AndAlso b <> c AndAlso b <> d AndAlso b <> e AndAlso b <> f AndAlso b <> g AndAlso b <> h AndAlso c <> d AndAlso c <> e AndAlso c <> f AndAlso c <> g AndAlso c <> h AndAlso d <> e AndAlso d <> f AndAlso d <> g AndAlso d <> h AndAlso e <> f AndAlso e <> g AndAlso e <> h AndAlso f <> g AndAlso f <> h AndAlso g <> h AndAlso NotInTheSameDiagonalLine({a, b, c, d, e, f, g, h}) End Function, {"a", "b", "c", "d", "e", "f", "g", "h"}) Dim result = engine.GetNextResult() While Not result Is Nothing Console.WriteLine("(1,{0}), (2,{1}), (3,{2}), (4,{3}), (5,{4}), (6,{5}), (7,{6}), (8,{7})", result("a"), result("b"), result("c"), result("d"), result("e"), result("f"), result("g"), result("h")) result = engine.GetNextResult() End While Console.WriteLine("Calculation ended.")End Sub (Chinese version of the post: http://www.cnblogs.com/RChen/archive/2010/05/17/1737587.html) Cheers,  

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  • How to avoid the GameManager god object?

    - by lorancou
    I just read an answer to a question about structuring game code. It made me wonder about the ubiquitous GameManager class, and how it often becomes an issue in a production environment. Let me describe this. First, there's prototyping. Nobody cares about writing great code, we just try to get something running to see if the gameplay adds up. Then there's a greenlight, and in an effort to clean things up, somebody writes a GameManager. Probably to hold a bunch of GameStates, maybe to store a few GameObjects, nothing big, really. A cute, little, manager. In the peaceful realm of pre-production, the game is shaping up nicely. Coders have proper nights of sleep and plenty of ideas to architecture the thing with Great Design Patterns. Then production starts and soon, of course, there is crunch time. Balanced diet is long gone, the bug tracker is cracking with issues, people are stressed and the game has to be released yesterday. At that point, usually, the GameManager is a real big mess (to stay polite). The reason for that is simple. After all, when writing a game, well... all the source code is actually here to manage the game. It's easy to just add this little extra feature or bugfix in the GameManager, where everything else is already stored anyway. When time becomes an issue, no way to write a separate class, or to split this giant manager into sub-managers. Of course this is a classical anti-pattern: the god object. It's a bad thing, a pain to merge, a pain to maintain, a pain to understand, a pain to transform. What would you suggest to prevent this from happening?

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  • Should these concerns be separated into separate objects?

    - by Lewis Bassett
    I have objects which implement the interface BroadcastInterface, which represents a message that is to be broadcast to all users of a particular group. It has a setter and getter method for the Subject and Body properties, and an addRecipientRole() method, which takes a given role and finds the contact token (e.g., an email address) for each user in the role and stores it. It then has a getContactTokens() method. BroadcastInterface objects are passed to an object that implements BroadcasterInterface. These objects are responsible for broadcasting a passed BroadcastInterface object. For example, an EmailBroadcaster implementation of the BroadcasterInterface will take EmailBroadcast objects and use the mailer services to email them out. Now, depending on what BroadcasterInterface implementation is used to broadcast, a different implementation of BroadcastInterface is used by client code. The Single Responsibility Principle seems to suggest that I should have a separate BroadcastFactory object, for creating BroadcastInterface objects, depending on what BroadcasterInterface implementation is used, as creating the BroadcastInterface object is a different responsibility to broadcasting them. But the class used for creating BroadcastInterface objects depends on what implementation of BroadcasterInterface is used to broadcast them. I think, because the knowledge of what method is used to send the broadcasts should only be configured once, the BroadcasterInterface object should be responsible for providing new BroadcastInterface objects. Does the responsibility of “creating and broadcasting objects that implement the BroadcastInterface interface” violate the Single Responsibility Principle? (Because the contact token for sending the broadcast out to the users will differ depending on the way it is broadcasted, I need different broadcast classes—though client code will not be able to tell the difference.)

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  • When is an object oriented program truly object oriented?

    - by Syed Aslam
    Let me try to explain what I mean: Say, I present a list of objects and I need to get back a selected object by a user. The following are the classes I can think of right now: ListViewer Item App [Calling class] In case of a GUI application, usually click on a particular item is selection of the item and in case of a command line, some input, say an integer representing that item. Let us go with command line application here. A function lists all the items and waits for the choice of object, an integer. So here, I get the choice, is choice going to conceived as an object? And based on the choice, return back the object in the list. Does writing this program like the way explained above make it truly object oriented? If yes, how? If not, why? Or is the question itself wrong and I shouldn't be thinking along those lines?

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  • How do I handle priority and propagation in an event system?

    - by Peeter
    Lets say I have a simple event system with the following syntax: object = new Object(); object.bind("my_trigger", function() { print "hello"; }); object.bind("my_trigger", function() { print "hello2"; }); object.trigger("my_trigger"); How could I make sure hello2 is printed out first (I do not want my code to depend on which order the events are binded). Ontop of that, how would I prevent my events from propagating (e.g. I want to stop every other event from being executed)

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