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  • Get to Know a Candidate (17 of 25): James Harris–Socialist Workers Party

    - by Brian Lanham
    DISCLAIMER: This is not a post about “Romney” or “Obama”. This is not a post for whom I am voting.  Information sourced for Wikipedia. Harris (born 1948) is an African American communist politician and member of the National Committee of the Socialist Workers Party. He was the party's candidate for President of the United States in 1996 receiving 8,463 votes and again in 2000 when his ticket received 7,378 votes. Harris also served as an alternate candidate for Róger Calero in 2004 and 2008 in states where Calero could not qualify for the ballot (due to being born in Nicaragua). In 2004 he received 7,102 votes of the parties 10,791 votes. In 2008 he received 2,424 votes. More recently Harris was the SWP candidate in the 2009 Los Angeles mayoral election receiving 2,057 votes for 0.89% of the vote. Harris served for a time as the national organization secretary of the SWP. He was a staff writer for the socialist newsweekly The Militant in New York. He wrote about the internal resistance to South African apartheid and in 1994 traveled to South Africa to attend the Congress of South African Trade Unions convention. The Socialist Workers Party is a far-left political organization in the United States. The group places a priority on "solidarity work" to aid strikes and is strongly supportive of Cuba. The SWP publishes The Militant, a weekly newspaper that dates back to 1928, and maintains Pathfinder Press. Harris has Ballot Access in: CO, IO, LA, MN, NJ, WA (write-in access: NY) Learn more about James Harris and Socialist Workers Party on Wikipedia.

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  • Harris Corporation Streamlines Manufacturing Assembly Operations with AutoVue

    - by Pam Petropoulos
    "AutoVue is a critical component to our business process; we can’t live without it.” – Charlie Davies, Principal ECAE Applications Engineer, Harris Corporation. Read how Harris Corporation, an international communications and information technology company in the high tech space, is using AutoVue to streamline their manufacturing assembly operations, enhance design reviews and improve communication of engineering changes. Click here to read the complete story.

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  • @CodeStock 2012 Review: Jay Harris ( @jayharris ) - XCopy is Dead: .Net Deployment Strategies that Work

    XCopy is Dead: .Net Deployment Strategies that WorkSpeaker: Jay HarrisTwitter: @jayharrisBlog: www.cptloadtest.com This talk focused on new technologies built in to deployment packaging through Visual Studios 2010.  Jay showed various methodologies in deploying web sites, and focused on features specifically for Visual Studios 2010. He covered transforming config files based on environmental constraints, the creation of deployment packages, and deploying packages via command line or importing into IIS 7.

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  • @CodeStock 2012 Review: Jay Harris ( @jayharris ) - XCopy is Dead: .Net Deployment Strategies that Work

    XCopy is Dead: .Net Deployment Strategies that WorkSpeaker: Jay HarrisTwitter: @jayharrisBlog: www.cptloadtest.com This talk focused on new technologies built in to deployment packaging through Visual Studios 2010.  Jay showed various methodologies in deploying web sites, and focused on features specifically for Visual Studios 2010. He covered transforming config files based on environmental constraints, the creation of deployment packages, and deploying packages via command line or importing into IIS 7.

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  • Short survey on Enterprise JavaBeans usage

    - by Thomas Harris
    Hello, I would be very appreciative if anyone who has any experience with using Enterprise JavaBeans, or who considered, but rejected the use of EJBs would respond to a short survey. The survey consists of eleven (11) questions, and should take five (5) minutes or less to complete. I am collecting this data for a class that I am taking. The URL for the survey is http://cs.createsurvey.com/c/89/9089/survey/11793-UCyRqE.html Thank you very much in advance for your participation! Regards, Tom Harris

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  • SQLite data-types

    - by Alan Harris-Reid
    Hi there, When creating a table in SQLite3, I get confused when confronted with all the possible datatypes which imply similar contents, so could anyone tell me the difference between the following data-types? INT, INTEGER, SMALLINT, TINYINT DEC, DECIMAL LONGCHAR, LONGVARCHAR DATETIME, SMALLDATETIME Is there some documentation somewhere which lists the min./max. capacities of the various data-types? For example, I guess smallint holds a larger maximum value than tinyint, but a smaller value than integer, but I have no idea of what these capacities are. Any help would be appreciated. Alan Harris-Reid

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  • Email attachment problem

    - by Alan Harris-Reid
    Hi there, I want to send an email with an attachment using the following code (Python 3.1) (greatly simplified to show the example) from email.mime.multipart import MIMEMultipart from email.mime.text import MIMEText msg = MIMEMultipart() msg['From'] = from_addr msg['To'] = to_addr msg['Subject'] = subject msg.attach(MIMEText(body)) fp = open(att_file) msg1 = MIMEText(fp.read()) attachment = msg1.add_header('Content-Disposition', 'attachment', filename=att_file) msg.attach(attachment) # set string to be sent as 3rd parameter to smptlib.SMTP.sendmail() send_string = msg.as_string() The attachment object msg1 returns 'email.mime.text.MIMEText' object at ', but when the msg1.add_header(...) line runs the result is None, hence the program falls-over in msg.as_string() because no part of the attachment can have a None value. (Traceback shows "'NoneType' object has no attribute 'get_content_maintype'" in line 118 of _dispatch in generator.py, many levels down from msg.as_string()) Has anyone any idea what the cause of the problem might be? Any help would be appreciated. Alan Harris-Reid

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  • how this scaling down for css code is worked?

    - by harris
    this is a code for scaling down for css. i was wondering, how this worked. please someone explain to me part by part. thank you very much. /* ======================================================================== / / Copyright (C) 2000 - 2009 ND-Tech. Co., Ltd. / / All Rights Reserved. / / ======================================================================== / / Project : ScaleDown Created : 31-AUG-2009 / / File : main.c Contact : [email protected] / / ======================================================================== / / You are free to use or modify this code to the following restrictions: / / Acknowledge ND Tech. Co. Ltd. / / Or, put "Parts of code by ND Tech. Co., Ltd." / / Or, leave this header as it is. / / in somewhere in your code. / / ======================================================================== */ include "vm3224k.h" define CE0CTL *(volatile int *)(0x01800008) define CE2CTL *(volatile int *)(0x01800010) define SDCTL *(volatile int *)(0x01800018) define LED *(volatile short *)(0x90080000) // Definitions for async access(change as you wish) define WSU (2<<28) // Write Setup : 0-15 define WST (8<<22) // Write Strobe: 0-63 define WHD (2<<20) // Write Hold : 0-3 define RSU (2<<16) // Read Setup : 0-15 define TA (3<<14) // Turn Around : 0-3 define RST (8<<8) // Read Strobe : 0-63 define RHD (2<<0) // Read Hold : 0-3 define MTYPE (2<<4) /* EDMA Registers */ define PaRAM_OPT 0 // Options define PaRAM_SRC 1 // Source Address define PaRAM_CNT 2 // Frame count, Element count define PaRAM_DST 3 // Destination Address define PaRAM_IDX 4 // Frame index, Element index define PaRAM_RDL 5 // Element count reload, Link address define EDMA_CIPR *(volatile int *)0x01A0FFE4 // EDMA Channel interrupt pending low register define EDMA_CIER *(volatile int *)0x01A0FFE8 // EDMA Channel interrupt enable low register define EDMA_CCER *(volatile int *)0x01A0FFEC // EDMA Channel chain enable register define EDMA_ER *(volatile int *)0x01A0FFF0 // EDMA Event low register define EDMA_EER *(volatile int *)0x01A0FFF4 // EDMA Event enable low register define EDMA_ECR *(volatile int *)0x01A0FFF8 // EDMA Event clear low register define EDMA_ESR *(volatile int *)0x01A0FFFC // EDMA Event set low register define PRI (2<<29) // 1:High priority, 2:Low priority define ESIZE (1<<27) // 0:32bit, 1:16bit, 2:8bit, 3:reserved define DS2 (0<<26) // 1:2-Dimensional define SUM (0<<24) // 0:no update, 1:increment, 2:decrement, 3:by index define DD2 (0<<23) // 1:2-Dimensional define DUM (0<<21) // 0:no update, 1:increment, 2:decrement, 3:by index define TCINT (1<<20) // 0:disable, 1:enable define TCC (8<<16) // 4 bit code define LINK (0<<1) // 0:disable, 1:enable define FS (1<<0) // 0:element, 1:frame define OptionField_0 (PRI|ESIZE|DS2|SUM|DD2|DUM|TCINT|TCC|LINK|FS) define DD2_1 (1<<23) // 1:2-Dimensional define DUM_1 (1<<21) // 0:no update, 1:increment, 2:decrement, 3:by index define TCC_1 (9<<16) // 4 bit code define OptionField_1 (PRI|ESIZE|DS2|SUM|DD2_1|DUM_1|TCINT|TCC_1|LINK|FS) define TCC_2 (10<<16)// 4 bit code define OptionField_2 (PRI|ESIZE|DS2|SUM|DD2|DUM|TCINT|TCC_2|LINK|FS) define DS2_3 (1<<26) // 1:2-Dimensional define SUM_3 (1<<24) // 0:no update, 1:increment, 2:decrement, 3:by index define TCC_3 (11<<16)// 4 bit code define OptionField_3 (PRI|ESIZE|DS2_3|SUM_3|DD2|DUM|TCINT|TCC_3|LINK|FS) pragma DATA_SECTION ( lcd,".sdram" ) pragma DATA_SECTION ( cam,".sdram" ) pragma DATA_SECTION ( rgb,".sdram" ) pragma DATA_SECTION ( u,".sdram" ) extern cregister volatile unsigned int IER; extern cregister volatile unsigned int CSR; short camcode = 0x08000; short lcdcode = 0x00000; short lcd[2][240][320]; short cam[2][240][320]; short rgb[64][32][32]; short bufsel; int *Cevent,*Levent,*CLink,flag=1; unsigned char v[240][160],out_y[120][160]; unsigned char y[240][320],out_u[120][80]; unsigned char u[240][160],out_v[120][80]; void PLL6713() { int i; // CPU Clock Input : 50MHz *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) & 0xfffffffe; for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) | 0x08; *(volatile int *)(0x01b7c114) = 0x08001; // 50MHz/2 = 25MHz *(volatile int *)(0x01b7c110) = 0x0c; // 25MHz * 12 = 300MHz *(volatile int *)(0x01b7c118) = 0x08000; // SYSCLK1 = 300MHz/1 = 300MHz *(volatile int *)(0x01b7c11c) = 0x08001; // SYSCLK2 = 300MHz/2 = 150MHz // Peripheral Clock *(volatile int *)(0x01b7c120) = 0x08003; // SYSCLK3 = 300MHz/4 = 75MHz // SDRAM Clock for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) & 0xfffffff7; for(i=0;i<4;i++); *(volatile int *)(0x01b7c100) = *(volatile int *)(0x01b7c100) | 0x01; } unsigned short ybr_565(short y,short u,short v) { int r,g,b; b = y + 1772*(u-128)/1000; if (b<0) b=0; if (b>255) b=255; g = y - (344*(u-128) + 714*(v-128))/1000; if (g<0) g=0; if (g>255) g=255; r = y + 1402*(v-128)/1000; if (r<0) r=0; if (r>255) r=255; return ((r&0x0f8)<<8)|((g&0x0fc)<<3)|((b&0x0f8)>>3); } void yuyv2yuv(char *yuyv,char *y,char *u,char *v) { int i,j,dy,dy1,dy2,s; for (j=s=dy=dy1=dy2=0;j<240;j++) { for (i=0;i<320;i+=2) { u[dy1++] = yuyv[s++]; y[dy++] = yuyv[s++]; v[dy2++] = yuyv[s++]; y[dy++] = yuyv[s++]; } } } interrupt void c_int06(void) { if(EDMA_CIPR&0x800){ EDMA_CIPR = 0xffff; bufsel=(++bufsel&0x01); Cevent[PaRAM_DST] = (int)cam[(bufsel+1)&0x01]; Levent[PaRAM_SRC] = (int)lcd[(bufsel+1)&0x01]; EDMA_ESR = 0x80; flag=1; } } void main() { int i,j,k,y0,y1,v0,u0; bufsel = 0; CSR &= (~0x1); PLL6713(); // Initialize C6713 PLL CE0CTL = 0xffffbf33;// SDRAM Space CE2CTL = (WSU|WST|WHD|RSU|RST|RHD|MTYPE); SDCTL = 0x57115000; vm3224init(); // Initialize vm3224k2 vm3224rate(1); // Set frame rate vm3224bl(15); // Set backlight VM3224CNTL = VM3224CNTL&0xffff | 0x2; // vm3224 interrupt enable for (k=0;k<64;k++) // Create RGB565 lookup table for (i=0;i<32;i++) for (j=0;j<32;j++) rgb[k][i][j] = ybr_565(k<<2,i<<3,j<<3); Cevent = (int *)(0x01a00000 + 24 * 7); Cevent[PaRAM_OPT] = OptionField_0; Cevent[PaRAM_SRC] = (int)&camcode; Cevent[PaRAM_CNT] = 1; Cevent[PaRAM_DST] = (int)&VM3224ADDH; Cevent = (int *)(0x01a00000 + 24 * 8); Cevent[PaRAM_OPT] = OptionField_1; Cevent[PaRAM_SRC] = (int)&VM3224DATA; Cevent[PaRAM_CNT] = (239<<16)|320; Cevent[PaRAM_DST] = (int)cam[bufsel]; Cevent[PaRAM_IDX] = 0; Levent = (int *)(0x01a00000 + 24 * 9); Levent[PaRAM_OPT] = OptionField_2; Levent[PaRAM_SRC] = (int)&lcdcode; Levent[PaRAM_CNT] = 1; Levent[PaRAM_DST] = (int)&VM3224ADDH; Levent = (int *)(0x01a00000 + 24 * 10); Levent[PaRAM_OPT] = OptionField_3; Levent[PaRAM_SRC] = (int)lcd[bufsel]; Levent[PaRAM_CNT] = (239<<16)|320; Levent[PaRAM_DST] = (int)&VM3224DATA; Levent[PaRAM_IDX] = 0; IER = IER | (1<<6)|3; CSR = CSR | 0x1; EDMA_CCER = (1<<8)|(1<<9)|(1<<10); EDMA_CIER = (1<<11); EDMA_CIPR = 0xffff; EDMA_ESR = 0x80; while (1) { if(flag) { // LED = 0; yuyv2yuv((char *)cam[bufsel],(char *)y,(char *)u,(char *)v); for(j=0;j<240;j++) for(i=0;i<320;i++) lcd[bufsel][j][i]=0; for(j=0;j<240;j+=2) for(i=0;i<320;i+=2) out_y[j>>1][i>>1]=(y[j][i]+y[j][i+1]+y[j+1][i]+y[j+1][i+1])>>2; for(j=0;j<240;j+=2) for(i=0;i<160;i+=2) { out_u[j>>1][i>>1]=(u[j][i]+u[j][i+1]+u[j+1][i]+u[j+1][i+1])>>2; out_v[j>>1][i>>1]=(v[j][i]+v[j][i+1]+v[j+1][i]+v[j+1][i+1])>>2; } for (j=0;j<120;j++) for (i=0;i<160;i+=2) { y0 = out_y[j][i]>>2; u0 = out_u[j][i>>1]>>3; v0 = out_v[j][i>>1]>>3; y1 = out_y[j][i+1]>>2; lcd[bufsel][j+60][i+80]=rgb[y0][u0][v0]; lcd[bufsel][j+60][i+81]=rgb[y1][u0][v0]; } flag=0; // LED = 1; } } }

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  • How to TDD test that objects are being added to a collection if the collection is private?

    - by Joshua Harris
    Assume that I planned to write a class that worked something like this: public class GameCharacter { private Collection<CharacterEffect> _collection; public void Add(CharacterEffect e) { ... } public void Remove(CharacterEffect e) { ... } public void Contains(CharacterEffect e) { ... } } When added an effect does something to the character and is then added to the _collection. When it is removed the effect reverts the change to the character and is removed from the _collection. It's easy to test if the effect was applied to the character, but how do I test that the effect was added to _collection? What test could I write to start constructing this class. I could write a test where Contains would return true for a certain effect being in _collection, but I can't arrange a case where that function would return true because I haven't implemented the Add method that is needed to place things in _collection. Ok, so since Contains is dependent on having Add working, then why don't I try to create Add first. Well for my first test I need to try and figure out if the effect was added to the _collection. How would I do that? The only way to see if an effect is in _collection is with the Contains function. The only way that I could think to test this would be to use a FakeCollection that Mocks the Add, Remove, and Contains of a real collection, but I don't want _collection being affected by outside sources. I don't want to add a setEffects(Collection effects) function, because I do not want the class to have that functionality. The one thing that I am thinking could work is this: public class GameCharacter<C extends Collection> { private Collection<CharacterEffect> _collection; public GameCharacter() { _collection = new C<CharacterEffect>(); } } But, that is just silly making me declare what some private data structures type is on every declaration of the character. Is there a way for me to test this without breaking TDD principles while still allowing me to keep my collection private?

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  • What if I can't make my unit test fail in "Red, Green, Refactor" of TDD?

    - by Joshua Harris
    So let's say that I have a test: @Test public void MoveY_MoveZero_DoesNotMove() { Point p = new Point(50.0, 50.0); p.MoveY(0.0); Assert.assertAreEqual(50.0, p.Y); } This test then causes me to create the class Point: public class Point { double X; double Y; public void MoveY(double yDisplace) { throw new NotYetImplementedException(); } } Ok. It fails. Good. Then I remove the exception and I get green. Great, but of course I need to test if it changes value. So I write a test that calls p.MoveY(10.0) and checks if p.Y is equal to 60.0. It fails, so then I change the function to look like so: public void MoveY(double yDisplace) { Y += yDisplace; } Great, now I have green again and I can move on. I've tested not moving and moving in the positive direction, so naturally I should test a negative value. The only problem with this test is that if I wrote the test correctly, then it doesn't fail at first. That means that I didn't fit the principle of "Red, Green, Refactor." Of course, This is a first-world problem of TDD, but getting a fail at first is helpful in that it shows that your test can fail. Otherwise this seemingly innocent test that is just passing for incorrect reasons could fail later because it was written wrong. That might not be a problem if it happened 5 minutes later, but what if it happens to the poor-sap that inheirited your code two years later. What he knows is that MoveY does not work with negative values because that is what the test is telling him. But, it really could work and just be a bug in the test. I don't think that would happen in this particular case because the code sample is so simple, but if it were a large complicated system that might not be the case. It seems crazy to say that I want to fail my tests, but that is an important step in TDD, for good reasons.

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  • Should I use an interface when methods are only similar?

    - by Joshua Harris
    I was posed with the idea of creating an object that checks if a point will collide with a line: public class PointAndLineSegmentCollisionDetector { public void Collides(Point p, LineSegment s) { // ... } } This made me think that if I decided to create a Box object, then I would need a PointAndBoxCollisionDetector and a LineSegmentAndBoxCollisionDetector. I might even realize that I should have a BoxAndBoxCollisionDetector and a LineSegmentAndLineSegmentCollisionDetector. And, when I add new objects that can collide I would need to add even more of these. But, they all have a Collides method, so everything I learned about abstraction is telling me, "Make an interface." public interface CollisionDetector { public void Collides(Spatial s1, Spatial s2); } But now I have a function that only detects some abstract class or interface that is used by Point, LineSegment, Box, etc.. So if I did this then each implementation would have to to a type check to make sure that the types are the appropriate type because the collision algorithm is different for each different type match up. Another solution could be this: public class CollisionDetector { public void Collides(Point p, LineSegment s) { ... } public void Collides(LineSegment s, Box b) { ... } public void Collides(Point p, Box b) { ... } // ... } But, this could end up being a huge class that seems unwieldy, although it would have simplicity in that it is only a bunch of Collide methods. This is similar to C#'s Convert class. Which is nice because it is large, but it is simple to understand how it works. This seems to be the better solution, but I thought I should open it for discussion as a wiki to get other opinions.

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  • What to do when TDD tests reveal new functionality that is needed that also needs tests?

    - by Joshua Harris
    What do you do when you are writing a test and you get to the point where you need to make the test pass and you realize that you need an additional piece of functionality that should be separated into its own function? That new function needs to be tested as well, but the TDD cycle says to Make a test fail, make it pass then refactor. If I am on the step where I am trying to make my test pass I'm not supposed to go off and start another failing test to test the new functionality that I need to implement. For example, I am writing a point class that has a function WillCollideWith(LineSegment): public class Point { // Point data and constructor ... public bool CollidesWithLine(LineSegment lineSegment) { Vector PointEndOfMovement = new Vector(Position.X + Velocity.X, Position.Y + Velocity.Y); LineSegment pointPath = new LineSegment(Position, PointEndOfMovement); if (lineSegment.Intersects(pointPath)) return true; return false; } } I was writing a test for CollidesWithLine when I realized that I would need a LineSegment.Intersects(LineSegment) function. But, should I just stop what I am doing on my test cycle to go create this new functionality? That seems to break the "Red, Green, Refactor" principle. Should I just write the code that detects that lineSegments Intersect inside of the CollidesWithLine function and refactor it after it is working? That would work in this case since I can access the data from LineSegment, but what about in cases where that kind of data is private?

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  • Identify "non-secure" content IE warns about [on hold]

    - by Doug Harris
    As many know, if you serve a page over https and the content loads resources (images, stylesheets, js, SWF objects, etc) over http, older versions of Internet Explorer will show the user a warning saying "This page contains both secure and non-secure items". This is discomforting to many non-technical users. Usually, I can look at the HTML source and identify which item(s) are triggering this error. Sometimes a Flash object will load something else or some embedded javascript will put a new object in the DOM and trigger this. What tools are good for quickly tracking down the source of the warning?

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  • How to apply effects that occur (or change) over time to characters in a game?

    - by Joshua Harris
    So assume that I have a system that applies Effects to Characters like so: public class Character { private Collection<Effect> _effects; public void AddEffect (Effect e) { e.ApplyTo(this); _effects.Add(e); } public void RemoveEffect (Effect e) { e.RemoveFrom(this); _effects.Remove(e); } } public interface Effect { public void ApplyTo (Character character); public void RemoveFrom (Character character); } Example Effect: Armor Buff for 5 seconds. void someFunction() { // Do Stuff ... Timer armorTimer = new Timer(5 seconds); ArmorBuff armorbuff = new ArmorBuff(); character.AddEffect(armorBuff); armorTimer.Start(); // Do more stuff ... } // Some where else in code public void ArmorTimer_Complete() { character.RemoveEffect(armorBuff); } public class ArmorBuff implements Effect { public void applyTo(Character character) { character.changeArmor(20); } public void removeFrom(Character character) { character.changeArmor(-20); } } Ok, so this example would buff the Characters armor for 5 seconds. Easy to get working. But what about effects that change over the duration of the effect being applied. Two examples come to mind: Damage Over Time: 200 damage every second for 3 seconds. I could mimic this by applying an Effect that lasts for 1 second and has a counter set to 3, then when it is removed it could deal 200 damage, clone itself, decrement the counter of the clone, and apply the clone to the character. If it repeats this until the counter is 0, then you got a damage over time ability. I'm not a huge fan of this approach, but it does describe the behavior exactly. Degenerating Speed Boost: Gain a speed boost that degrades over 3 seconds until you return to your normal speed. This is a bit harder. I can basically do the same thing as above except having timers set to some portion of a second, such that they occur fast enough to give the appearance of degenerating smoothly over time (even though they are really just stepping down incrementally). I feel like you could get away with only 12 steps over a second (maybe less, I would have to test it and see), but this doesn't seem very elegant to me. The only other way to implement this effect would be to change the system so that the Character checks the _effects collection for effects that alter any of the properties any time that they are being used. I could handle this in functions like getCurrentSpeed() and getCurrentArmor(), but you can imagine how much of a hassle it would be to have that kind of overhead every time you want to do a calculation with movement speed (which would be every time you move your character). Is there a better way to deal with these kinds of effects or events?

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  • How to boot Linux from a 16gb USB flash drive

    - by Chris Harris
    I'm trying to install Linux on a single partition of a USB flash drive that's larger than 4gb. The first place I went to is http://pendrivelinux.com. I can follow these instructions for installing Xubuntu 9.04 perfectly, which unfortunately break down when I try to scale it up beyond 4gb. There are several other tools to do this (unetbootin and usb-creator) which follow a very similar formula. I figured out that a big problem of mine was that all of these tools assume the USB drive is formatted in FAT32, which unfortunately cannot hold a single file larger than 4gb. This is unfortunate because I want to use just one partition, so that my persistance file, casper-rw, looks like one big partition to the OS once I've booted off of the USB drive. I then tried following a myriad of instructions involving formatting the drive as one large ext2 filesystem and using extlinux to create a single bootable ext2 file system. This doesn't work for me however, after about 20 attempts verifying and slightly tweaking the formula, I cannot seem to get a "good" bootable ext2 file system built. I'm not entirely sure what's going on, but it seems as though no matter how hard I try, I cannot get the ext2 file system to remain coherent after copying the Linux ISO contents over, copying the MBR, and executing extlinux to create the ext bootloader. Every time, after I follow these steps (in any order) and reboot, I get an unbootable USB drive. If I then mount the drive under Linux again, I see a mess of a file system (inodes have clearly been screwed up somewhere along the way). I suspected that the USB drive wasn't being fully flushed, so I tried using the "sync" and "unmount" commands before rebooting which didn't affect things at all. I guess I have several possible questions - but let's start with the obvious - is there something I'm missing to create a bootable ext2 USB flash drive that's large (e.g. 16gb)?

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  • Windows Server 2012 & Exchange Server 2013 CAL's

    - by Joey Harris
    Trying to build an Exchange server solution for a company and they want me to look into licensing for Windows. I'm going to be purchasing the necessary server licenses for Windows Server 2012 Standard and Microsoft Exchange 2013 Enterprise. I just have a few questions about the CAL's thing which seems like a complete ripoff to me. How are CAL's tracked for both Windows Server and Exchange? Is it tied to Active Directory profiles? What happens if I dont have the necessary CAL's for Windows Server? Will a client be denied access from Active Directory? Is there any enforcement for this? Also the same question for Exchange 2013 CAL's Thanks

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  • Cisco VPN Solution [on hold]

    - by Joey Harris
    Not sure if I can ask this type of question here so please delete if it should not be here. Im building a small server environment for a company and they are going to require a VPN gateway to connect to a main office from potentially anywhere in the world. I was hoping somebody could give me a recommendation on a Cisco product that can offer VPN connectivity for up to 100 clients and supports split tunneling. All products I've looked at are a few thousand dollars. I'm hoping someone can find me something that's only a few hundred dollars. I've seen the VPN Concentrator series but the modals that aren't thousands of dollars only support 4Mbps throughput. There will be file transfers going on so I'm hoping for something more then 500KBps.

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  • USB microphone very quiet in Windows 7 64bit [migrated]

    - by Brian Harris
    My microphone input is very quiet. I record my voice and the recording comes out very faint. I can barely see the level indicator move when I'm 4 inches away, only when I'm 0.5 inches away does it pick up well enough. Motherboard: P8Z68-V Windows 7 64bit Mic: http://www.amazon.com/Logitech-Desktop-Microphone-Black-Silver/dp/B00009EHJV/ I've been searching the net and lots of people have this problem but I don't see any solutions that work. Maybe this isn't the best forum for a question like this, if not then let me know.

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  • Log of cron actions on OS X

    - by Doug Harris
    Does the cron which comes with OS X log its actions anywhere? I'm not looking for output of any particular cron job, but rather log of what cron is doing. On a couple linux machines I've checked, there's /var/log/cron which has contents like: Apr 26 11:00:01 localhost crond[27755]: (root) CMD (/root/bin/mysql-backup) Apr 26 11:01:01 localhost crond[27892]: (root) CMD (run-parts /etc/cron.hourly) Apr 26 11:07:01 localhost crond[28138]: (root) CMD (/usr/local/bin/python /home/ user1/scripts/pythonscript.py) Apr 26 11:18:18 localhost crontab[28921]: (user2) LIST (user2) Apr 26 11:18:22 localhost crontab[28929]: (user2) BEGIN EDIT (user2) Apr 26 11:18:59 localhost crontab[28929]: (user2) REPLACE (user2) This shows when jobs ran, when users viewed or edited crontabs, etc. This stuff is nowhere that I've found on my Snow Leopard machine.

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  • Easy Deployment Split Tunnel VPN Connection

    - by Joey Harris
    I was wondering if anybody could offer some insight as to how I can mass deploy VPN connection settings that support split tunneling. It has to work on both Mac and Windows systems though if a script is used, it obviously can be 2 separate scripts for both platforms. I will be setting up a Windows server with a file server and Exchange server and to access the file server I will have the clients go through VPN because we will have sensitive data. I don't want the servers network to be bogged down with the clients normal internet traffic so I will be needing some way to setup split tunneling on the clients without them having to put in a few commands every time to setup the static routes. Ive looked at Cisco VPN client but I want to try and stick with windows RRAS and avoid buying a Cisco VPN endpoint. Im basically looking for a good VPN client that can support split tunneling and mass deployment.

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  • Matte or non-widescreen laptop? Do they exist?

    - by Alan Harris-Reid
    Does anyone know of any matte-screen laptops being sold now (15.6 or 17") in the UK? All I can find is the Dell Vostro 3500/3700 range, but there is a premium of around £200 over the price of their Inspiron range (for the 17" model), and I find it hard justifying the extra cost just to have a matte screen. I do not like glossy screens, but it seems the laptop industry has gone the way of "glossy is better - let's get rid of matte". I have read and heard from other developers that as long as there are no strong light sources to reflect off the screen, one can soon get used to a glossy screen, but I am yet to be convinced. I would also be interested if anyone knows of any non 16:9 screen laptops. I find this ratio too wide and not high-enough for the work I do. 16:10 or lower would be better. Any opinions would be appreciated. Alan

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  • Training Exchange junk filter via OS X Mail.app

    - by Doug Harris
    My company uses Exchange 2007 for our mail server (via 3rd party hosted service), I use OS X Mail.app on my MacBook Pro. When viewing my junk folder in the webmail interface, there's a "Not Junk" button which will move the email out of the Junk folder. I can mimic the basic functionality in Mail.app by dragging the message from the junk folder to another folder. But... does this train the server? Specific questions: Does pressing the "Not Junk" button in the webmail interface (or Outlook) do anything more on the server side? Does Exchange used any sort of statistical spam filtering (e.g. bayesian filtering) based on this action? If the answer to #1 is yes, does moving the folder out of the junk folder in Mail.app trigger the statistical learning? If the answer to #2 is no, is there a different way to trigger the learning?

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  • Text editor on Windows for editing remote files

    - by Doug Harris
    I've got a team of web programmers that need to edit HTML and CSS that is stored on a linux server. They're all using Windows on their desktops. Rather than either teaching them to use vi/vim in a shell window or editing locally and copying using an SFTP client, I think it'd be easier to install a text editor which can transparently do the network negotiation. To reiterate, here are the requirements: Runs on Windows Can open file over sftp/ssh syntax highlighting for css/html

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  • Paste textbox from Powerpoint to Word as an editable control

    - by George Harris
    I have a Powerpoint 2007 file that contains a number of textboxes and shapes with text on them. I can edit, resize, change the text, etc. in these boxes in Powerpoint. However, if I select an item, copy it, and paste it into a Word 2007 document, I can't edit it. I can resize the entire thing, but it acts more like an image than a text box. I've tried the paste special options and keep source formatting options, but still can't edit it. Is there a way to be able to paste the editable content from Powerpoint and still have it editable in Word? Update I found this question that appears to get to the root of the problem: The MS Office Art graphics engine (aka Escher 2) is new to MS Office 2007 and while fully implemented in Excel and Powerpoint is only partially implemented in Word 2007 for backwards compatibility with the MS Office Drawing/Graphics engine (aka Escher) still available in Word It should work in earlier versions of Word and Word 2010, but not Word 2007. This is quite frustrating as I have to edit the slide in Powerpoint before copying it into Word. While doable, it adds another step, but the problem is that everyone who wants to update the Word document will have to do the same thing, adding complexity and steps for everyone. If I embed the Powerpoint slide in the document, I can edit the controls, but they don't scale the same way and takes a lot of work.

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  • Severe mysqldump performance degradation using Centos Linux, 8GB PAE and MySQL 5.0.77

    - by Duncan Harris
    We use MySQL 5.0.77 on CentOS 5.5 on VMWare: Linux dev.ic.soschildrensvillages.org.uk 2.6.18-194.11.4.el5PAE #1 SMP Tue Sep 21 05:48:23 EDT 2010 i686 i686 i386 GNU/Linux We have recently upgraded from 4GB RAM to 8GB. When we did this the time of our mysqldump overnight backup jumped from under 10 minutes to over 2 hours. It also caused unresponsiveness on our plone based web site due to database load. The dump is using the optimized mysqldump format and is spooled directly through a socket to another server. Any ideas on what we could do to fix gratefully appreciated. Would a MySQL upgrade help? Anything we can do to MySQL config? Anything we can do to Linux config? Or do we have to add another server or go to 64-bit? We ran a previous (non-virtual) server on 6GB PAE and didn't notice a similar issue. This was on same MySQL version, but Centos 4.4. Server config file: [mysqld] port=3307 socket=/tmp/mysql_live.sock wait_timeout=31536000 interactive_timeout=31536000 datadir=/var/mysql/live/data user=mysql max_connections = 200 max_allowed_packet = 64M table_cache = 2048 binlog_cache_size = 128K max_heap_table_size = 32M sort_buffer_size = 2M join_buffer_size = 2M lower_case_table_names = 1 innodb_data_file_path = ibdata1:10M:autoextend innodb_buffer_pool_size=1G innodb_log_file_size=300M innodb_log_buffer_size=8M innodb_flush_log_at_trx_commit=1 innodb_file_per_table [mysqldump] # Do not buffer the whole result set in memory before writing it to # file. Required for dumping very large tables quick max_allowed_packet = 64M [mysqld_safe] # Increase the amount of open files allowed per process. Warning: Make # sure you have set the global system limit high enough! The high value # is required for a large number of opened tables open-files-limit = 8192 Server variables: mysql> show variables; +---------------------------------+------------------------------------------------------------------+ | Variable_name | Value | +---------------------------------+------------------------------------------------------------------+ | auto_increment_increment | 1 | | auto_increment_offset | 1 | | automatic_sp_privileges | ON | | back_log | 50 | | basedir | /usr/local/mysql-5.0.77-linux-i686-glibc23/ | | binlog_cache_size | 131072 | | bulk_insert_buffer_size | 8388608 | | character_set_client | latin1 | | character_set_connection | latin1 | | character_set_database | latin1 | | character_set_filesystem | binary | | character_set_results | latin1 | | character_set_server | latin1 | | character_set_system | utf8 | | character_sets_dir | /usr/local/mysql-5.0.77-linux-i686-glibc23/share/mysql/charsets/ | | collation_connection | latin1_swedish_ci | | collation_database | latin1_swedish_ci | | collation_server | latin1_swedish_ci | | completion_type | 0 | | concurrent_insert | 1 | | connect_timeout | 10 | | datadir | /var/mysql/live/data/ | | date_format | %Y-%m-%d | | datetime_format | %Y-%m-%d %H:%i:%s | | default_week_format | 0 | | delay_key_write | ON | | delayed_insert_limit | 100 | | delayed_insert_timeout | 300 | | delayed_queue_size | 1000 | | div_precision_increment | 4 | | keep_files_on_create | OFF | | engine_condition_pushdown | OFF | | expire_logs_days | 0 | | flush | OFF | | flush_time | 0 | | ft_boolean_syntax | + -><()~*:""&| | | ft_max_word_len | 84 | | ft_min_word_len | 4 | | ft_query_expansion_limit | 20 | | ft_stopword_file | (built-in) | | group_concat_max_len | 1024 | | have_archive | YES | | have_bdb | NO | | have_blackhole_engine | YES | | have_compress | YES | | have_crypt | YES | | have_csv | YES | | have_dynamic_loading | YES | | have_example_engine | NO | | have_federated_engine | YES | | have_geometry | YES | | have_innodb | YES | | have_isam | NO | | have_merge_engine | YES | | have_ndbcluster | DISABLED | | have_openssl | DISABLED | | have_ssl | DISABLED | | have_query_cache | YES | | have_raid | NO | | have_rtree_keys | YES | | have_symlink | YES | | hostname | app.ic.soschildrensvillages.org.uk | | init_connect | | | init_file | | | init_slave | | | innodb_additional_mem_pool_size | 1048576 | | innodb_autoextend_increment | 8 | | innodb_buffer_pool_awe_mem_mb | 0 | | innodb_buffer_pool_size | 1073741824 | | innodb_checksums | ON | | innodb_commit_concurrency | 0 | | innodb_concurrency_tickets | 500 | | innodb_data_file_path | ibdata1:10M:autoextend | | innodb_data_home_dir | | | innodb_adaptive_hash_index | ON | | innodb_doublewrite | ON | | innodb_fast_shutdown | 1 | | innodb_file_io_threads | 4 | | innodb_file_per_table | ON | | innodb_flush_log_at_trx_commit | 1 | | innodb_flush_method | | | innodb_force_recovery | 0 | | innodb_lock_wait_timeout | 50 | | innodb_locks_unsafe_for_binlog | OFF | | innodb_log_arch_dir | | | innodb_log_archive | OFF | | innodb_log_buffer_size | 8388608 | | innodb_log_file_size | 314572800 | | innodb_log_files_in_group | 2 | | innodb_log_group_home_dir | ./ | | innodb_max_dirty_pages_pct | 90 | | innodb_max_purge_lag | 0 | | innodb_mirrored_log_groups | 1 | | innodb_open_files | 300 | | innodb_rollback_on_timeout | OFF | | innodb_support_xa | ON | | innodb_sync_spin_loops | 20 | | innodb_table_locks | ON | | innodb_thread_concurrency | 8 | | innodb_thread_sleep_delay | 10000 | | interactive_timeout | 31536000 | | join_buffer_size | 2097152 | | key_buffer_size | 8384512 | | key_cache_age_threshold | 300 | | key_cache_block_size | 1024 | | key_cache_division_limit | 100 | | language | /usr/local/mysql-5.0.77-linux-i686-glibc23/share/mysql/english/ | | large_files_support | ON | | large_page_size | 0 | | large_pages | OFF | | lc_time_names | en_US | | license | GPL | | local_infile | ON | | locked_in_memory | OFF | | log | OFF | | log_bin | OFF | | log_bin_trust_function_creators | OFF | | log_error | | | log_queries_not_using_indexes | OFF | | log_slave_updates | OFF | | log_slow_queries | OFF | | log_warnings | 1 | | long_query_time | 10 | | low_priority_updates | OFF | | lower_case_file_system | OFF | | lower_case_table_names | 1 | | max_allowed_packet | 67108864 | | max_binlog_cache_size | 4294963200 | | max_binlog_size | 1073741824 | | max_connect_errors | 10 | | max_connections | 200 | | max_delayed_threads | 20 | | max_error_count | 64 | | max_heap_table_size | 33554432 | | max_insert_delayed_threads | 20 | | max_join_size | 18446744073709551615 | | max_length_for_sort_data | 1024 | | max_prepared_stmt_count | 16382 | | max_relay_log_size | 0 | | max_seeks_for_key | 4294967295 | | max_sort_length | 1024 | | max_sp_recursion_depth | 0 | | max_tmp_tables | 32 | | max_user_connections | 0 | | max_write_lock_count | 4294967295 | | multi_range_count | 256 | | myisam_data_pointer_size | 6 | | myisam_max_sort_file_size | 2146435072 | | myisam_recover_options | OFF | | myisam_repair_threads | 1 | | myisam_sort_buffer_size | 8388608 | | myisam_stats_method | nulls_unequal | | ndb_autoincrement_prefetch_sz | 1 | | ndb_force_send | ON | | ndb_use_exact_count | ON | | ndb_use_transactions | ON | | ndb_cache_check_time | 0 | | ndb_connectstring | | | net_buffer_length | 16384 | | net_read_timeout | 30 | | net_retry_count | 10 | | net_write_timeout | 60 | | new | OFF | | old_passwords | OFF | | open_files_limit | 8192 | | optimizer_prune_level | 1 | | optimizer_search_depth | 62 | | pid_file | /var/mysql/live/mysqld.pid | | plugin_dir | | | port | 3307 | | preload_buffer_size | 32768 | | profiling | OFF | | profiling_history_size | 15 | | protocol_version | 10 | | query_alloc_block_size | 8192 | | query_cache_limit | 1048576 | | query_cache_min_res_unit | 4096 | | query_cache_size | 0 | | query_cache_type | ON | | query_cache_wlock_invalidate | OFF | | query_prealloc_size | 8192 | | range_alloc_block_size | 4096 | | read_buffer_size | 131072 | | read_only | OFF | | read_rnd_buffer_size | 262144 | | relay_log | | | relay_log_index | | | relay_log_info_file | relay-log.info | | relay_log_purge | ON | | relay_log_space_limit | 0 | | rpl_recovery_rank | 0 | | secure_auth | OFF | | secure_file_priv | | | server_id | 0 | | skip_external_locking | ON | | skip_networking | OFF | | skip_show_database | OFF | | slave_compressed_protocol | OFF | | slave_load_tmpdir | /tmp/ | | slave_net_timeout | 3600 | | slave_skip_errors | OFF | | slave_transaction_retries | 10 | | slow_launch_time | 2 | | socket | /tmp/mysql_live.sock | | sort_buffer_size | 2097152 | | sql_big_selects | ON | | sql_mode | | | sql_notes | ON | | sql_warnings | OFF | | ssl_ca | | | ssl_capath | | | ssl_cert | | | ssl_cipher | | | ssl_key | | | storage_engine | MyISAM | | sync_binlog | 0 | | sync_frm | ON | | system_time_zone | GMT | | table_cache | 2048 | | table_lock_wait_timeout | 50 | | table_type | MyISAM | | thread_cache_size | 0 | | thread_stack | 196608 | | time_format | %H:%i:%s | | time_zone | SYSTEM | | timed_mutexes | OFF | | tmp_table_size | 33554432 | | tmpdir | /tmp/ | | transaction_alloc_block_size | 8192 | | transaction_prealloc_size | 4096 | | tx_isolation | REPEATABLE-READ | | updatable_views_with_limit | YES | | version | 5.0.77 | | version_comment | MySQL Community Server (GPL) | | version_compile_machine | i686 | | version_compile_os | pc-linux-gnu | | wait_timeout | 31536000 | +---------------------------------+------------------------------------------------------------------+ 237 rows in set (0.00 sec)

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