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  • How to prepare a game for localization?

    - by kevin42
    Many projects don't think about localization until the game is done. Then localization is done as a hack, and it's obvious that it was added on later. Some specific areas of concern: Text strings (obviously) Audio clips such as music and/or narratives Text rendered on textures (e.g. a label on a crate) Text rendered in frames in pre-rendered

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  • ubuntu 9.04 pptp broken after a power failure

    - by kevin42
    I have a small Ubuntu 9.04 router setup as a NAT box and a PPTP server. After a power failure everything except the PPTP server still works. A windows client gets to "registering your computer on the network" but then says Error 742: The remote computer does not support the required data encryption type. I did some research and I think the

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  • ubuntu 9.04 pptp broken after a power failure

    - by kevin42
    I have a small Ubuntu 9.04 router setup as a NAT box and a PPTP server. After a power failure everything except the PPTP server still works. A windows client gets to "registering your computer on the network" but then says Error 742: The remote computer does not support the required data encryption type. I did some research and I think the

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  • How to perform spatial partitioning in n-dimensions?

    - by kevin42
    I'm trying to design an implementation of Vector Quantization as a c++ template class that can handle different types and dimensions of vectors (e.g. 16 dimension vectors of bytes, or 4d vectors of doubles, etc). I've been reading up on the algorithms, and I understand most of it: here and here I want to implement the Linde-Buzo-Gray (LBG)

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