How do I load a libGDX Skin on Android?
- by Lukas
I am pretty desperate searching for a solution to load ui skins into my android app (actually it is not my app, it is a tutorial I'm following).
The app always crashes at this part:
assets.load("ui/defaultskin/defaultskin.json", Skin.class, new SkinLoader.SkinParameter("ui/defaultskin/defaultskin.atlas"));
The files are the ones from the bitowl…