Vertical Scrolling In Tile Based XNA Platformer
- by alec100_94
I'm making a 2D platformer in XNA 4.0. I have created a working tile engine, which works well for my purposes, and Horizontal Scrolling works flawlessly, however I am having great trouble with Vertical scrolling.
I Basically want the camera to scroll up (world to scroll down) when the player reaches a certain Y co-ordinate, and I would also like…