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  • gnu screen - mouse does not work in nested screen session

    - by Matthew
    I started a screen session inside another screen session, both on my local machine. This is using cygwin, but I don't think it matters. I have tried via ssh to a real unix machine but the behaviour is the same. Mouse works great in the first screen session, I'm able to open vim with :set mouse=a and I can click to move the cursor or switch tabs, and the mouse wheel scrolls. But in the nested session it does not work, mouse is only useful for selecting terminal text that gets put in the clipboard, but is not able to interact with vim. I want this to work because I usually work with a local screen session, then ssh to a remote server and have a remote screen session running too (hence the nesting) and I like to scroll swiftly in vim by using the mouse wheel. Can anyone tell me why the mouse works in the first layer of screen but not in the second, nested screen session, and how I can make it work? Thanks in advance, Matthew

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  • Android project problem

    - by qwerty
    Hello, here I uploaded my Android project made in Eclipse. The idea is that i have a service, which computes the sum of two random numbers. But when i press the OK Button, i don't see the result in that edit box... why? What i'm doing wrong? Please help Thanks! EDIT: The code: //service class package service; import java.util.Random; import com.android.AplicatieSuma; import android.widget.EditText; import android.widget.TextView; public class ServiciuSuma { public ServiciuSuma() { } public int CalculateSum() { Random generator=new Random(); int n=generator.nextInt(); int m=generator.nextInt(); return n+m; } } The Application class: package com.android; import android.app.*; import service.*; public class ApplicationSum extends Application { public ServiciuSuma service = new ServiciuSuma(); } and the main Activity class: package com.android; import com.android.R; import android.app.Activity; import android.content.Intent; import android.graphics.Color; import android.graphics.PorterDuffColorFilter; import android.graphics.drawable.Drawable; import android.graphics.PorterDuff; import android.os.Bundle; import android.provider.Settings; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; public class Activitate extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View btn_ok = findViewById(R.id.btn_ok); btn_ok.setOnClickListener(new OnClickListener() { public void onClick(View v) { CalculeazaSuma(); } }); } private void CalculeazaSuma() { AplicatieSuma appState = ((AplicatieSuma)this.getApplication()); EditText txt_amount = (EditText)findViewById(R.id.txt_amount); txt_amount.setText(appState.service.CalculateSum()); //BindData(); } } So that edit text does not show the sum of the random generated numbers, by the service. What's wrong? Thanks EDIT: the manifest xml file: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android" android:versionCode="1" android:versionName="1.0.1"> <supports-screens android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:anyDensity="true" /> <application android:name="ApplicationSum" android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <activity android:label="@string/app_name" android:name=".Activitate"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="7" android:targetSdkVersion="7" /> </manifest>

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  • Eclipse will not show 2.3 emulator for android compatibility package code

    - by Mark Lasby
    I am trying to learn fragments to modernize an app I originally wrote for android 1.5 that uses Date Picker Dialog. I am using the android-support-v4 library. When I run the code in Eclipse Juno 20120614-1722 it only shows android 4.0 emulators and there is a red X beside my Samsung phone running 2.3.5. When I push the package to phone, the code runs. Here is the code FragTestActivity.java package xyz.marklasby.fragtest; import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.DatePickerDialog; import android.os.Bundle; import android.support.v4.app.DialogFragment; import android.support.v4.app.FragmentActivity; import android.view.View; import android.widget.Button; import android.widget.DatePicker; public class FragTestActivity extends FragmentActivity { private Button date; private Calendar now; private SimpleDateFormat sdf = new SimpleDateFormat(" EEE MMM dd/yyyy"); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); date = (Button) findViewById(R.id.setdate); now = Calendar.getInstance(); date.setText(sdf.format(now.getTime())); date.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { editDate(v); } }); } public void editDate(View v) { DialogFragment newFragment = DatePickerFragment.newInstance(new DatePickerDialog.OnDateSetListener() { @Override public void onDateSet(DatePicker view, int year, int monthOfYear, int dayOfMonth) { now.set(year, monthOfYear, dayOfMonth); date.setText(sdf.format(now.getTime())); } }); newFragment.show(getSupportFragmentManager(), "datePicker"); } } DatePickerFragment.java package xyz.marklasby.fragtest; import java.util.Calendar; import android.app.DatePickerDialog; import android.app.Dialog; import android.os.Bundle; import android.support.v4.app.DialogFragment; public class DatePickerFragment extends DialogFragment { static DatePickerDialog.OnDateSetListener mListener; public static DatePickerFragment newInstance(DatePickerDialog.OnDateSetListener listener) { mListener = listener; return new DatePickerFragment(); } @Override public Dialog onCreateDialog(Bundle savedInstanceState) { final Calendar c = Calendar.getInstance(); int year = c.get(Calendar.YEAR); int month = c.get(Calendar.MONTH); int day = c.get(Calendar.DAY_OF_MONTH); return new DatePickerDialog(getActivity(), mListener, year, month, day); } } Manifest.xml <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="xyz.marklasby.fragtest" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".FragTestActivity" android:label="@string/title_activity_frag_test" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> What am I doing wrong?

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  • Android Augmented Reality

    - by Azooz Totti
    I'm working on my first Android Augmented Reality application. The application works pretty good if the ARActivity runs as the first class (android.intent.category.LAUNCHER) in the manifest file. But when I added a splash screen which means the ARActivity will be the second to run(android.intent.category.DEFAULT), the camera seems not detecting the marker. I believe the problem is all in the manifest file. Any suggestions ? Thanks This is the manifest.xml <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.ar.armarkers" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".Splash" android:screenOrientation="landscape" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="com.ar.armarkers.MainActivity" android:clearTaskOnLaunch="true" android:label="@string/title_activity_main" android:noHistory="true" android:screenOrientation="landscape" > <intent-filter> <action android:name="com.ar.armarkers.MAINACTIVITY" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> </application> </manifest> MainActivity.java import edu.dhbw.andar.ARObject; import edu.dhbw.andar.ARToolkit; import edu.dhbw.andar.AndARActivity; import edu.dhbw.andar.exceptions.AndARException; import edu.dhbw.andar.pub.CustomRenderer; import android.os.Bundle; import android.util.Log; public class MainActivity extends AndARActivity { private ARObject someObject; private ARToolkit artoolkit; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CustomRenderer renderer = new CustomRenderer(); setNonARRenderer(renderer); try { artoolkit = getArtoolkit(); someObject = new CustomObject1("test", "marker16.pat", 80.0, new double[] { 0, 0 }); artoolkit.registerARObject(someObject); someObject = new CustomObject2 ("test", "marker17.patt", 80.0, new double[]{0,0}); artoolkit.registerARObject(someObject); } catch (AndARException ex) { System.out.println(""); } startPreview(); } public void uncaughtException(Thread thread, Throwable ex) { // TODO Auto-generated method stub Log.e("AndAR EXCEPTION", ex.getMessage()); finish(); } } Splash.java import android.app.Activity; import android.app.ProgressDialog; import android.content.Intent; import android.os.Bundle; import android.view.Gravity; public class Splash extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.splash); Thread timer = new Thread() { public void run() { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } finally { Intent i = new Intent(getApplicationContext(), MainActivity.class); startActivity(i); } } }; timer.start(); } }

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  • Problem using setEmptyView on a ListActivity

    - by Pentium10
    I have the following setup, and the empty view text doesn't show up... protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getListView().setEmptyView(findViewById(R.id.empty)); getListView().setTextFilterEnabled(true); setListAdapter(null);// to have empty list } The layout file is: <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:id="@+id/myScrollLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" xmlns:android="http://schemas.android.com/apk/res/android"> <FrameLayout android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1"> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:drawSelectorOnTop="false" /> <!-- Here is the view to show if the list is emtpy --> <ScrollView android:id="@android:id/empty" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/emptyText" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/contact_empty_help" android:textSize="20sp" android:textColor="?android:attr/textColorSecondary" android:paddingLeft="10dip" android:paddingRight="10dip" android:paddingTop="10dip" android:lineSpacingMultiplier="0.92" /> </ScrollView> </FrameLayout> </LinearLayout> String is defined as: <string name="contact_empty_help">"You don't have any contacts to display.\n\nTo add contacts, you have to:\n \n<li><font fgcolor="#ffffffff">Go to <b>Contacts</b></font> application to create new contacts\n</li> \n<li><font fgcolor="#ffffffff"><b>Import from VCF file</b></font>, this is available in Contacts menu, the file most be on the root of the SD card\n</li>" </string> Since the list is empty, it should show me the text defined. I followed the example from the List8 http://developer.android.com/intl/de/resources/samples/ApiDemos/src/com/example/android/apis/view/List8.html http://developer.android.com/intl/de/resources/samples/ApiDemos/res/layout/list_8.xml

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  • How to add a Fragment inside a ViewPager using Nested Fragment (Android 4.2)

    - by sabadow
    I have a ViewPager with three Fragments, each one shows a List (or Grid). In the new Android API level 17 (Jelly Bean 4.2), one of the features is Nested Fragments. The new functionality description says: if you use ViewPager to create fragments that swipe left and right and consume a majority of the screen space, you can now insert fragments into each fragment page. So, if I understand right, now I can create a ViewPager with Fragments (with a button inside for example) inside, and when user press the button show another Fragment without loose the ViewPager using this new feature. I expend my morning trying to implement this on several ways but I can´t made it... Can somebody show a simple example of how to do this? PS: I'm only interested in doing at this way, with getChildFragmentManager to learn how works.

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  • Android camera AVD error 100

    - by Cristian Voina
    I am trying to learn how to make a simple app in android. As background information I have only programmed in C language, no OOP. Currently I am trying turn on the camera using the indications from Android Developer site but some minor changes: - no button for capturing image. - no new activity. What I am trying to do is jut preview the camera. I will post the Code that I am using, the manifest and the LogCat. Main Activity: package com.example.camera_display; import android.app.Activity; import android.hardware.Camera; import android.os.Bundle; import android.view.Menu; import android.widget.FrameLayout; import android.widget.TextView; public class MainActivity extends Activity { private Camera mcamera; private CameraPreview mCameraPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mcamera = getCameraInstance(); mCameraPreview = new CameraPreview(this, mcamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mCameraPreview); } public static Camera getCameraInstance(){ Camera c = null; try { c = Camera.open(); // attempt to get a Camera instance } catch (Exception e){ // Camera is not available (in use or does not exist) } return c; // returns null if camera is unavailable } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } } CameraPreview Class: package com.example.camera_display; import java.io.IOException; import android.content.Context; import android.hardware.Camera; import android.util.Log; import android.view.SurfaceHolder; import android.view.SurfaceView; /** A basic Camera preview class */ public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback { private static final String TAG = "MyActivity"; private SurfaceHolder mHolder; private Camera mCamera; public CameraPreview(Context context, Camera camera) { super(context); mCamera = camera; // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); // deprecated setting, but required on Android versions prior to 3.0 mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, now tell the camera where to draw the preview. try { mCamera.setPreviewDisplay(holder); mCamera.startPreview(); } catch (IOException e) { Log.d(TAG, "Error setting camera preview: " + e.getMessage()); } } public void surfaceDestroyed(SurfaceHolder holder) { // empty. Take care of releasing the Camera preview in your activity. } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // If your preview can change or rotate, take care of those events here. // Make sure to stop the preview before resizing or reformatting it. if (mHolder.getSurface() == null){ // preview surface does not exist return; } // stop preview before making changes try { mCamera.stopPreview(); } catch (Exception e){ // ignore: tried to stop a non-existent preview } // set preview size and make any resize, rotate or // reformatting changes here // start preview with new settings try { mCamera.setPreviewDisplay(mHolder); mCamera.startPreview(); } catch (Exception e){ Log.d(TAG, "Error starting camera preview: " + e.getMessage()); } } } Manifest: <uses-permission android:name="android.permission.CAMERA"/> <uses-feature android:name="android.hardware.camera"/> LOG CAT: 06-30 15:58:35.075: D/libEGL(1153): loaded /system/lib/egl/libEGL_emulation.so 06-30 15:58:35.147: D/(1153): HostConnection::get() New Host Connection established 0x2a156060, tid 1153 06-30 15:58:35.478: D/libEGL(1153): loaded /system/lib/egl/libGLESv1_CM_emulation.so 06-30 15:58:35.515: D/libEGL(1153): loaded /system/lib/egl/libGLESv2_emulation.so 06-30 15:58:36.334: W/EGL_emulation(1153): eglSurfaceAttrib not implemented 06-30 15:58:36.685: D/OpenGLRenderer(1153): Enabling debug mode 0 06-30 15:58:36.935: D/MyActivity(1153): Error starting camera preview: startPreview failed 06-30 15:58:36.965: I/Choreographer(1153): Skipped 125 frames! The application may be doing too much work on its main thread. 06-30 15:58:38.455: W/Camera(1153): Camera server died! 06-30 15:58:38.455: W/Camera(1153): ICamera died 06-30 15:58:38.476: E/Camera(1153): Error 100 So If anyone could tell me what I am doing wrong (and explain why it should be done different) that would be great :) Thanks!

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  • How to programatically set drawableLeft on Android button?

    - by Frank LoVecchio
    I'm dynamically creating buttons. I styled them using XML first, and I'm trying to take the XML below and make it programattic. <Button android:id="@+id/buttonIdDoesntMatter" android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="buttonName" android:drawableLeft="@drawable/imageWillChange" android:onClick="listener" android:layout_width="fill_parent"> </Button> This is what I have so far. I can do everything but the drawable. linear = (LinearLayout) findViewById(R.id.LinearView); Button button = new Button(this); button.setText("Button"); button.setOnClickListener(listener); button.setLayoutParams( new LayoutParams( android.view.ViewGroup.LayoutParams.FILL_PARENT, android.view.ViewGroup.LayoutParams.WRAP_CONTENT ) ); linear.addView(button);

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  • android soft keyboard covers editText in landscape

    - by gabi
    I have the following layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:layout_height="wrap_content" android:layout_width="fill_parent" android:orientation="vertical" android:layout_above="@+id/edittext"> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line1"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line2"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line3"/> </LinearLayout> <EditText android:id="@id/edittext" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_margin="5dp" android:text="test" android:layout_alignParentBottom="true" android:imeOptions="flagNoExtractUi" /> </RelativeLayout> and in landscape on a Nexus one it looks like: Is there a way to fix this, but keep flag flagNoExtractUi ?

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  • Android Emulator - Cannot get keyboard to display

    - by Ash
    Basically I cannot get the onscreen keyboard to display at all. I've tried every solution I've read to make it appear within my application, and now I've come to the conclusion that it must be the emulator as it isn't appearing when using Messages, writing e-mails etc. I've looked in Language & input within settings and checked Sample Soft Keyboard, rebooted the emulator with no change. Using Android SKD 2.3.3 3.7in WVGA (Nexus One) I'm hoping someone can maybe guess what's going on. Many thanks

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  • layout problam in android

    - by mahdi
    Hi i try show layout like image 1 (textView and editText in same line) but my out put shown like image 2 ! i try with this code : <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="5px" > <TextView android:id="@+id/label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="URL:" android:layout_alignBaseline="@+id/entry" android:layout_alignParentLeft="true"/> /> <EditText android:id="@+id/entry" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_toRightOf="@id/label" android:layout_alignParentTop="true" /> <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:paddingRight="30px" android:paddingLeft="30px" android:text="Go..." /> </LinearLayout> please help me thanks

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  • Android widget text under image

    - by Chandana
    Hi All, I have create android widget, But I need to display application name under the widget name. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/starticon" android:layout_width="wrap_content" android:visibility="visible" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:padding="5dip" android:src="@drawable/light_bulb_accept" /> <ImageView android:id="@+id/stopicon" android:layout_width="wrap_content" android:visibility="gone" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:padding="5dip" android:src="@drawable/light_bulb_delete" /> <TextView android:layout_below="@+id/starticon" android:layout_width="wrap_content" android:visibility="visible" android:layout_height="wrap_content" android:text="@string/app_name" /> </LinearLayout> I have programmatically hide the Image ICON, Bu thing is Text View didn't diaplay undet the image. Is any one know, why this Text does not display under Image? Thank You.

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  • Android SDK - Animation prevents further events on View like OnClick()

    - by Ron
    I have an ImageView which is animated via startAnimation() to slide it into the screen. It is visible and enabled in the XML. When I add a Handler for a delay or an onClick event, nothing happens. When I remove the startAnimation() everything works fine. Except the animation of course. Heres my code: balloon.setOnClickListener(new OnClickListener() { @Override public void onClick(View view) { view.setVisibility(View.GONE); } }); Animation dropDown = AnimationUtils.loadAnimation(context, R.anim.balloon_slide_down); dropDown.setStartOffset(1500); balloon.startAnimation(dropDown); Any ideas why that is? I'm quite frustrated by now... Thanks, Ron

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  • Android: HTTPClient

    - by primal
    Hi, I was trying http-cleint tutorials from svn.apache.org. While running the application I am getting the following error in console. [2010-04-30 09:26:36 - HalloAndroid] ActivityManager: java.lang.SecurityException: Permission Denial: starting Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.org.example/.HalloAndroid } from null (pid=-1, uid=-1) requires android.permission.INTERNET I have added android.permission.INTERNET in AndroidManifest.xml. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.org.example" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HalloAndroid" android:label="@string/app_name" android:permission="android.permission.INTERNET"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.INTERNET"></uses-permission> </manifest> The java code in HalloAndroid.java is as follows HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget2 = new HttpGet("http://google.com/"); HttpResponse response2 = null; try { response2 = httpclient.execute(httpget2); } catch (ClientProtocolException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } HttpEntity entity = response2.getEntity(); if (entity != null) { long len = entity.getContentLength(); if (len != -1 && len < 2048) { try { Log.d(TAG, EntityUtils.toString(entity)); } catch (ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } else { // Stream content out } Any help is much appreciated.

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  • Playing video from URL -Android

    - by Rajeev
    In the following code what ami doing wrong the video dosnt seem to play here.Is that the permission issue if so what should be included in the manifest file this main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal" android:baselineAligned="true"> <LinearLayout android:layout_height="match_parent" android:layout_width="wrap_content" android:id="@+id/linearLayout2"></LinearLayout> <MediaController android:id="@+id/mediacnt" android:layout_width="wrap_content" android:layout_height="wrap_content"></MediaController> <LinearLayout android:layout_height="match_parent" android:layout_width="wrap_content" android:id="@+id/linearLayout1" android:orientation="vertical"></LinearLayout> <Gallery android:layout_height="wrap_content" android:id="@+id/gallery" android:layout_width="wrap_content" android:layout_weight="1"></Gallery> <VideoView android:layout_height="match_parent" android:id="@+id/vv" android:layout_width="wrap_content"></VideoView> </LinearLayout> this is java class package com.gallery; import java.net.URL; import android.app.Activity; import android.app.Activity; import android.net.Uri; import android.os.Bundle; import android.widget.MediaController; import android.widget.Toast; import android.widget.VideoView; public class GalleryActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Toast.makeText(GalleryActivity.this, "Hello world", Toast.LENGTH_LONG).show(); VideoView videoView = (VideoView) findViewById(R.id.vv); MediaController mediaController = new MediaController(this); mediaController.setAnchorView(videoView); // Set video link (mp4 format ) Uri video = Uri.parse("http://www.youtube.com/watch?v=lEbxLDuecHU&playnext=1&list=PL040F3034C69B1674"); videoView.setMediaController(mediaController); videoView.setVideoURI(video); videoView.start(); } }

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  • Problem with sqlite database on android platform

    - by mudit
    hi all i am developing an application which uses sqlite db for storing records. I am developing this application on SDK 1.5.. when i test the application on 1.5 device it works good but when i try to run it on a 1.6 device i get a force close message with following logcat output: 03-19 09:31:35.206: ERROR/AndroidRuntime(224): Uncaught handler: thread main exiting due to uncaught exception 03-19 09:31:35.226: ERROR/AndroidRuntime(224): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.abc.android/com.abc.android.app}: android.database.sqlite.SQLiteException: unable to open database file 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2454) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2470) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1821) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.os.Handler.dispatchMessage(Handler.java:99) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.os.Looper.loop(Looper.java:123) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread.main(ActivityThread.java:4310) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at java.lang.reflect.Method.invokeNative(Native Method) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at java.lang.reflect.Method.invoke(Method.java:521) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at dalvik.system.NativeStart.main(Native Method) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): Caused by: android.database.sqlite.SQLiteException: unable to open database file 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteDatabase.dbopen(Native Method) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteDatabase.(SQLiteDatabase.java:1697) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:738) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:760) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:753) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ApplicationContext.openOrCreateDatabase(ApplicationContext.java:473) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:193) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:98) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at com.abc.android.DbAdapter.open(DbAdapter.java:101) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at com.abc.android.class1.onCreate(class1.java:105) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2417) 03-19 09:31:35.226: ERROR/AndroidRuntime(224): ... 11 more DBAdapter.java public DbAdapter open() throws SQLException { Log.d("DbAdapter", "in DbAdapter open()"); mDbHelper = new DatabaseHelper(mCtx); mDb = mDbHelper.getWritableDatabase(); // line 101 return this; } DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DATABASE_QUERY); } class1.java mDB = new DbAdapter(Class1.this); mDB.open(); // line 105 Please help..what do i do????

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  • Bottom button bar overlaps the last element of Listview!!

    - by elto
    I have a listview which is part of an Activity. I want user to have a choice for batch deleting the items in the listview, so when he chooses the corresponding option from the menu, every list item gets a checkbox next to it. When user clicks any checkbox, a button bar is to slide up from bottom (as in gmail app) and clicking delete button deletes the selected items, however clicking cancel button on the bar would uncheck all the checked items. This is my page layout.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@android:color/transparent" > <FrameLayout android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:id="@+id/list_area" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1" > <ListView android:id="@+id/mylist" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@android:color/transparent" android:drawSelectorOnTop="false" android:layout_weight="1" /> <TextView android:id="@+id/empty_list_message" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#FFFFFF" android:layout_gravity="center_vertical|center_horizontal" android:text="@string/msg_for_emptyschd" android:layout_margin="14dip" android:layout_weight="1" /> </LinearLayout> <RelativeLayout android:id="@+id/bottom_action_bar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/schedule_bottom_actionbar_border" android:layout_marginBottom="2dip" android:layout_gravity="bottom" android:visibility="gone" > <Button android:id="@+id/delete_selecteditems_button" android:text="Deleted Selected" android:layout_width="140dip" android:layout_height="40dip" android:layout_alignParentLeft="true" android:layout_marginLeft="3dip" android:layout_marginTop="3dip" /> <Button android:id="@+id/cancel_button" android:text="Cancel" android:layout_width="140dip" android:layout_height="40dip" android:layout_alignParentRight="true" android:layout_marginRight="3dip" android:layout_marginTop="3dip" /> </RelativeLayout> </FrameLayout> </LinearLayout> so far, I have got everything working except that when the bottom bar becomes visible upon checkbox selection, it overlaps the last element of the list. All other list items can be scrolled up, but you cant scroll up the very last item of the list, therefore user can not select that item if he intends to. Here is the screenshot of the overlap. I have tried using the listview footer option, but that appends the bar to the end of the list instead of keeping it fixed at the bottom of the screen. Is there a way I could "raise" the listview enough so that the overlap wont happen?? BTW, I have already tried adding the bottom-margin to the listview itself, or the LinearLayout wrapping the listview right before making the button-bar visible, but it introduces other bugs like clicking one checkbox checks some another checkbox in listview.

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  • How to build Open JavaFX for Android.

    - by PictureCo
    Here's a short recipe for baking JavaFX for Android dalvik. We will need just a few ingredients but each one requires special care. So let's get down to the business.  SourcesThe first ingredient is an open JavaFX repository. This should be piece of cake. As always there's a catch. You probably know that dalvik is jdk6 compatible  and also that certain APIs are missing comparing to good old java vm from Oracle.  Fortunately there is a repository which is a backport of regular OpenJFX to jdk7 and going from jdk7 to jdk6 is possible. The first thing to do is to clone or download the repository from https://bitbucket.org/narya/jfx78. Main page of the project says "It works in some cases" so we will presume that it will work in most cases As I've said dalvik vm misses some APIs which would lead to a build failures. To get them use another compatibility repository which is available on GitHub https://github.com/robovm/robovm-jfx78-compat. Download the zip and unzip sources into jfx78/modules/base.We need also a javafx binary stubs. Use jfxrt.jar from jdk8.The last thing to download are freetype sources from http://freetype.org. These will be necessary for native font rendering. Toolchain setup I have to point out that these instructions were tested only on linux. I suppose they will work with minimal changes also on Mac OS. I also presume that you were able to build open JavaFX. That means all tools like ant, gradle, gcc and jdk8 have been installed and are working all right. In addition to this you will need to download and install jdk7, Android SDK and Android NDK for native code compilation.  Installing all of them will take some time. Don't forget to put them in your path. export ANDROID_SDK=/opt/android-sdk-linux export ANDROID_NDK=/opt/android-ndk-r9b export JAVA_HOME=/opt/jdk1.7.0 export PATH=$JAVA_HOME/bin:$ANDROID_SDK/tools:$ANDROID_SDK/platform-tools:$ANDROID_NDK FreetypeUnzip freetype release sources first. We will have to cross compile them for arm. Firstly we will create a standalone toolchain for cross compiling installed in ~/work/ndk-standalone-19. $ANDROID_NDK/build/tools/make-standalone-toolchain.sh  --platform=android-19 --install-dir=~/work/ndk-standalone-19 After the standalone toolchain has been created cross compile freetype with following script: export TOOLCHAIN=~/work/freetype/ndk-standalone-19 export PATH=$TOOLCHAIN/bin:$PATH export FREETYPE=`pwd` ./configure --host=arm-linux-androideabi --prefix=$FREETYPE/install --without-png --without-zlib --enable-shared sed -i 's/\-version\-info \$(version_info)/-avoid-version/' builds/unix/unix-cc.mk make make install It will compile and install freetype library into $FREETYPE/install. We will link to this install dir later on. It would be possible also to link openjfx font support dynamically against skia library available on Android which already contains freetype. It creates smaller result but can have compatibility problems. Patching Download patches javafx-android-compat.patch + android-tools.patch and patch jfx78 repository. I recommend to have look at patches. First one android-compat.patch updates openjfx build script, removes dependency on SharedSecret classes and updates LensLogger to remove dependency on jdk specific PlatformLogger. Second one android-tools.patch creates helper script in android-tools. The script helps to setup javaFX Android projects. Building Now is time to try the build. Run following script: JAVA_HOME=/opt/jdk1.7.0 JDK_HOME=/opt/jdk1.7.0 ANDROID_SDK=/opt/android-sdk-linux ANDROID_NDK=/opt/android-ndk-r9b PATH=$JAVA_HOME/bin:$ANDROID_SDK/tools:$ANDROID_SDK/platform-tools:$ANDROID_NDK:$PATH gradle -PDEBUG -PDALVIK_VM=true -PBINARY_STUB=~/work/binary_stub/linux/rt/lib/ext/jfxrt.jar \ -PFREETYPE_DIR=~/work/freetype/install -PCOMPILE_TARGETS=android If everything went all right the output is in build/android-sdk Create first JavaFX Android project Use gradle script int android-tools. The script sets the project structure for you.   Following command creates Android HelloWorld project which links to a freshly built javafx runtime and to a HelloWorld application. NAME is a name of Android project. DIR where to create our first project. PACKAGE is package name required by Android. It has nothing to do with a packaging of javafx application. JFX_SDK points to our recently built runtime. JFX_APP points to dist directory of javafx application. (where all application jars sit) JFX_MAIN is fully qualified name of a main class. gradle -PDEBUG -PDIR=/home/user/work -PNAME=HelloWorld -PPACKAGE=com.helloworld \ -PJFX_SDK=/home/user/work/jfx78/build/android-sdk -PJFX_APP=/home/user/NetBeansProjects/HelloWorld/dist \ -PJFX_MAIN=com.helloworld.HelloWorld createProject Now cd to the created project and use it like any other android project. ant clean, debug, uninstall, installd will work. I haven't tried it from any IDE Eclipse nor Netbeans. Special thanks to Stefan Fuchs and Daniel Zwolenski for the repositories used in this blog post.

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  • Installing Lubuntu on to Android tablet and switching os in between

    - by user1702061
    I would like to install Lubuntu onto my tablet, as it seems more lightweight than ubuntu. However, it seems there are only images for Windows/ Mac? For Android devices, what image shall I download? I've also found an article about installing Ubuntu on Android phone. And by installing VNC, it seems that one could "switch" from OS to OS on the phone, i.e. I could be viewing the Ubuntu OS on the phone via a VNC viewer, and closing the viewer gives me back the Android OS. My questions are: 1) What ubuntu/lubuntu image (windows?mac?) shall I download in order to get this done? 2) My ultimate goal is to run some windows programs on a Android tablet. I am planning install a lubuntu os and then wine... what will be the minimum hardware requirement in order to do this? Thank you very much!

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  • Android - passing data between Activities

    - by Bill Osuch
    (To follow along with this, you should understand the basics of starting new activities: Link ) The easiest way to pass data from one activity to another is to create your own custom bundle and pass it to your new class. First, create two new activities called Search and SearchResults (make sure you add the second one you create to the AndroidManifest.xml file!), and create xml layout files for each. Search's file should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:layout_width="fill_parent"      android:layout_height="wrap_content"      android:text="Name:"/>     <EditText                android:id="@+id/edittext"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="ID Number:"/>     <EditText                android:id="@+id/edittext2"                android:layout_width="fill_parent"                android:layout_height="wrap_content"/>     <Button           android:id="@+id/btnSearch"          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="Search" /> </LinearLayout> and SearchResult's should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:id="@+id/txtName"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:id="@+id/txtState"         android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="No data"/> </LinearLayout> Next, we'll override the OnCreate method of Search: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search);     Button search = (Button) findViewById(R.id.btnSearch);     search.setOnClickListener(new View.OnClickListener() {         public void onClick(View view) {                           Intent intent = new Intent(Search.this, SearchResults.class);              Bundle b = new Bundle();                           EditText txt1 = (EditText) findViewById(R.id.edittext);             EditText txt2 = (EditText) findViewById(R.id.edittext2);                                      b.putString("name", txt1.getText().toString());             b.putInt("state", Integer.parseInt(txt2.getText().toString()));                              //Add the set of extended data to the intent and start it             intent.putExtras(b);             startActivity(intent);          }     }); } This is very similar to the previous example, except here we're creating our own bundle, adding some key/value pairs to it, and adding it to the intent. Now, to retrieve the data, we just need to grab the Bundle that was passed to the new Activity and extract our values from it: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search_results);     Bundle b = getIntent().getExtras();     int value = b.getInt("state", 0);     String name = b.getString("name");             TextView vw1 = (TextView) findViewById(R.id.txtName);     TextView vw2 = (TextView) findViewById(R.id.txtState);             vw1.setText("Name: " + name);     vw2.setText("State: " + String.valueOf(value)); }

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  • Android SDK vs NDK in oppurtunities and career scope

    - by Gopal S Akshintala
    Hi I am very much interested in Android Mobile Developement and I am equally comfortable with Java and C/C++. I would like to build my career in Android. So I am confused on to which way to go, wheather as Android SDK developer or NDK developer. Please advice me pros n cons of both and also the career scope and oppurtunities in both(With factors like excitement in Job, Payroll, competetion, Openings in Job Market, career growth etc).Thanks...:)

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  • How do people deal with Android fragmentation?

    - by Bill
    I've spent the past few years working on iOS apps, and I'm now giving some serious consideration to creating an Android port of one of my apps. I'm sure that complaints about fragmentation are a frustrating cliche to experienced Android programmers, but as an iOS programmer, I'm quite honestly overwhelmed by the number of configurations and devices that my app might end up running on. There are literally thousands of Android devices in the wild, but I know there are successful Android developers in the world and I know they're not testing or developing for thousands of different devices. So how can a relatively small company deal with fragmentation? Is it possible to pick the five or six most popular devices, focus on those and prevent the app from being installed on any other devices? Are there any other strategies for practically dealing with the number of different configurations an app will face?

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  • Odd Android touch event problem

    - by user22241
    Overview When testing my game I came across a bizarre problem with my touch controls. Note this isn't related to multi-touch as I completely removed my ACTION_POINTER_UP and ACTION_POINTER_DOWN along with my ACTION_MOVE code. So I'm simply working with ACTION_UP and ACTION_DOWN now and still get the problem. The problem I have a left and right button on the left of the screen and a jump button on the right. Everything works as it should but if I touch a large area of my hand (the fleshy part at the base of the thumb for instance) onto the screen, then release it and then press one of my arrows, the sprite moves in that direction for a few seconds, and then ACTION_UP is mysteriously triggered. The sprite stops and then if I release my finger and re-apply it to an arrow, the same thing happens. This goes on and on and eventually (randomly??) stops and everything work OK again. Test device & OS Google Nexus 10 Tablet running Jellybean 4.2.2 Code //Action upon which to switch actionMask = event.getActionMasked(); //Pointer Index of the currently touching pointer pointerIndex = event.getActionIndex(); //Number of pointers (for multi-touch) pointerCount = event.getPointerCount(); //ID of the pointer currently being processed (Multitouch) pointerID = event.getPointerId(pointerIndex); switch (actionMask){ //Primary pointer down case MotionEvent.ACTION_DOWN: { //if pressing left button then set moving left if (isLeftPressed(event.getX(), event.getY())){ renderer.setSpriteLeft(); } //if pressing right button then set moving right else if (isRightPressed(event.getX(), event.getY())){ renderer.setSpriteRight(); } //if pressing jump button then set sprite jumping else if (isJumpPressed(event.getX(),event.getY())){ renderer.setSpriteState('j', true); } break; }//End of case //Primary pointer up case MotionEvent.ACTION_UP:{ //When finger leaves the screen, stop sprite's horizontal movement renderer.setSpriteStopped(); break; }

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  • Move a screen session back to its original PID

    - by cron410
    Installed McMyAdmin (minecraft manager) on Ubuntu 12.04 32 bit. Wrote my own service to start McMyAdmin (.net app running in Mono) in its own screen session, and be able to inject proper McMyAdmin commands into that session with the init.d script. Its been running great! Today, I decided to start installing a Source dedicated server (counterstrike pro mod) I determine its going to be a long download process so I quit the process and fire up a fresh screen session called "source". I paste the command in, but it has a space at the begining and bash complains of ignoring semaphores or some such. I detach and reattach the session. Its sliding like butter. I ctrl+a-d out of the session and start exploring the new folder structure and figure out where I need to place a symbolic link. I go to resume that screen and this is what I see: $screen -r source There are several suitable screens on 20091.source (12/02/12 22:59:53) (Detached) 19972.source (12/02/12 22:57:31) (Detached) 917.minecraft (11/30/12 15:30:37) (Attached) It appears I am connected to the minecraft screen?!?!?! So I attach to the other screens one at a time. minecraft is running in 19972.source and sourceds is running in 20091.source So how the hell did I move the minecraft process to another session called source and my main terminal is now "attached" to the minecraft screen? more: I just used exit to quit the putty session, then logged back in, its still the same. did that 3 more times and now the minecraft screen is gone and everything is acting as it should except, of course, for the session name and start time of the "new" minecraft screen. Should I just submit this as a bug for GNU screen?

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