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  • OS X Server App ail not accept login credentials

    - by user164113
    I cannot login to the server app and i know for sure all the login info is right. every time i enter my password the name window shakes to tell me it's invalid. I never post unless I'm out of ideas and I need it to be up so I can host my splash page tonight. i've spoken with "certified apple" specialists at some local mac stores and they are stumped too. Something is going on with the apache server, that's all i know for sure. I'll be monitoring this closely so any requests for info, etc. can be filled instantly. Thanks in advance. here's a few things i've noticed: I can ssh successfully into the server address as both root and admin. I've been fussing with the workgroup manager and could use guidance if that's where the problem lies. console shows this message repeatedly (org.apache.httpd[1890]) Exited with code: 1). Much appreciated, harry

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  • Resources for the &ldquo;What&rsquo;s New in VS 2013&rdquo; Presentation

    - by John Alexander
    Originally posted on: http://geekswithblogs.net/jalexander/archive/2013/10/24/resources-for-the-ldquowhatrsquos-new-in-vs-2013rdquo-presentation.aspxThanks for attending the “What’s New in Visual Studio 2013 (and TFS too) presentation. As promised, here are some links! Note: if you didn’t attend, its ok. This is for you, too. The bits themselves.  This article introduces new and enhanced features in Visual Studio 2013 Visual Studio Virtual Launch – Lots of Videos here and and then on November 13th, live sessions and a q and a session… What features map to what Visual Studio editions Visual Studio 2013 New Editor Features Visual Studio 2013 Application Lifecycle Management Virtual Machine and Hands-on-Labs / Demo Scripts from Brian Keller More on CodeLens from Zain Naboulsi  What are Web Essentials? You can now download Web Essentials for Visual Studio 2013 RTM. A great overview on TFS 2013 from Brian Harry The release archive lists updates made to Team Foundation Service along with which version of Team Foundation Server the updates are a part of. REST API for Team Rooms  “What's new in Visual Studio for Web Developers and Front End Devs” screencasts – quick, easy and painless from the always awesome Scott Hanselman Introducing ASP.NET Identity –-- A membership system for ASP.NET applications Visual Studio 2013 Adds New Project Templates with Improvements and Social Accounts Authentication

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  • Great Blogs About Oracle Solaris 11

    - by Markus Weber
    Now that Oracle Solaris 11 has been released, why not blog about blogs. There is of course a tremendous amount of resource and information available, but valuable insights directly from people actually building the product is priceless. Here's a list of such great blogs. NOTE: If you think we missed some good ones, please let us know in the comments section !  Topic Title Author Top 11 Things My 11 favourite Solaris 11 features Darren Moffat Top 11 Things These are 11 of my favorite things! Mike Gerdts Top 11 Things 11 reason to love Solaris 11     Jim Laurent SysAdmin Resources Solaris 11 Resources for System Administrators Rick Ramsey Overview Oracle Solaris 11: The First Cloud OS Larry Wake Overview What's a "Cloud Operating System"? Harry Foxwell Overview What's New in Oracle Solaris 11 Jeff Victor Try it ! Virtually the fastest way to try Solaris 11 (and Solaris 10 zones) Dave Miner Upgrade Upgrading Solaris 11 Express b151a with support to Solaris 11 Alan Hargreaves IPS The IPS System Repository Tim Foster IPS Building a Solaris 11 repository without network connection Jim Laurent IPS IPS Self-assembly – Part 1: overlays Tim Foster IPS Self assembly – Part 2: multiple packages delivering configuration Tim Foster Security Immutable Zones on Encrypted ZFS Darren Moffat Security User home directory encryption with ZFS Darren Moffat Security Password (PAM) caching for Solaris su - "a la sudo" Darren Moffat Security Completely disabling root logins on Solaris 11 Darren Moffat Security OpenSSL Version in Solaris Darren Moffat Security Exciting Crypto Advances with the T4 processor and Oracle Solaris 11 Valerie Fenwick Performance Critical Threads Optimization Rafael Vanoni Performance SPARC T4-2 Delivers World Record SPECjvm2008 Result with Oracle Solaris 11 BestPerf Blog Performance Recent Benchmarks Using Oracle Solaris 11 BestPerf Blog Predictive Self Healing Introducing SMF Layers Sean Wilcox Predictive Self Healing Oracle Solaris 11 - New Fault Management Features Gavin Maltby Desktop What's new on the Solaris 11 Desktop? Calum Benson Desktop S11 X11: ye olde window system in today's new operating system Alan Coopersmith Desktop Accessible Oracle Solaris 11 - released! Peter Korn

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  • links for 2010-06-03

    - by Bob Rhubart
    @rluttikhuizen: Fault handling in Oracle SOA Suite 11g "When it comes to technical faults," says  Oracle ACE Ronald van Luttikhuizen, "you probably do not want to design error handling in the process itself." (tags: soa oracleace oracle otn) Adrian Campbell: Enterprise Architecture and Zombies EA blogger Adrian Campbell invokes Harry Potter, the Lord of the Rings, Black Adder, and "Pride and Prejudice and Zombies" in this interpretation of Gartner's 10 EA pitfalls. (tags: entarch zombies gartner) Nathalie Roman: Oracle Forms -- alive and kicking Oracle ACE Director Nathalie Roman offers details on a recent Oracle Forms Modernization seminar.  (tags: oracle otn oracleace fusionmiddleware soa) Trond-Arne Undheim: Is Openness at the heart of the EU Digital Agenda? Trond-Arne Undheim shares some insight into the upcoming OpenForum Europe Summit 2010, to be held in Brussels. (tags: oracle otn entarch architect) Chris Raby: Oracle Financial Analytics Presentations and Photos Chris Raby shares details on Rittman Mead's series of seminars that combine the company's in-depth technical knowledge with a greater focus on the business perspective.  (tags: entarch bi architect oracle otn) June Oracle Technology Network NEW Member Benefits - books books and more books!!! Details on how OTN members can get discounts on books from APress, CRC, Pearson, and Packt Publishing.  (tags: oracle otn community books discounts) Manoj Neelapu: Oracle Service Bus + SOA in same server Manoj Neelapu's  tutorial covers on how to do create a domain in which SOA and Oracle Service Bus run in a single JVM . (tags: oracle otn soa architect)

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  • Today's Links (6/23/2011)

    - by Bob Rhubart
    Lydia Smyers interviews Justin "Mr. OTN" Kestelyn on the Oracle ACE Program Justin Kestelyn describes the Oracle ACE program, what it means to the developer community, and how to get involved. Incremental Essbase Metadata Imports Now Possible with OBIEE 11g | Mark Rittman "So, how does this work, and how easy is it to implement?" asks Oracle ACE Director Mark Rittman, and then he dives in to find out. ORACLENERD: The Podcast Oracle ACE Chet "ORACLENERD" Justice recounts his brush with stardom on Christian Screen's The Art of Business Intelligence podcast. Bay Area Coherence Special Interest Group Next Meeting July 21, 2011 | Cristóbal Soto Soto shares information on next month's Bay Area Coherence SIG shindig. New Cloud Security Book: Securing the Cloud by Vic Winkler | Dr Cloud's Flying Software Circus "Securing the Cloud is the most useful and informative about all aspects of cloud security," says Harry "Dr. Cloud" Foxwell. Oracle MDM Maturity Model | David Butler "The model covers maturity levels around five key areas: Profiling data sources; Defining a data strategy; Defining a data consolidation plan; Data maintenance; and Data utilization," says Butler. Integrating Strategic Planning for Cloud and SOA | David Sprott "Full blown Cloud adoption implies mature and sophisticated SOA implementation and impacts many business processes," says Sprott.

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  • 14.04 LTS Unity no longer boots after last 94 MB update

    - by Harryg123
    I am running 14.04 LTS, Unity, on an HP Pavillion 15, 4GBRAM, 750 GB hdd, I-5 machine, with AMD 8600M graphics card built in. I have disabled the dash and all Ubuntu spyware. I have been faithfully loading all updates as they appear. This morning it asked for a 94 MB update (bringing kernel to .27, I think. Now, I can boot, get to login screen, but it freezes after that. Keyboard doesn't work at that point, but mouse does. I booted into recovery mode, tried to run in generic graphics mode, -- system again froze. I also pressed [esc] during boot, but saw nothing strange; then text disappeared and was replaced by login screen. I am not a hobbyist; this is a production machine and I have a lot of work to do today. Having a standard software update render my machine completely useless... sigh. Perhaps the simplest thing to do would be to revert to the previous configuration. How do I do that? I can boot into recovery mode. But I have no idea how to proceed. TIA for all help. -Harry

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  • Sneak Preview - New CodePlex UI

    We have been busy the last several months working to improve the overall experience for the CodePlex community. We have been working through some of the top requested items, such as our big announcement last week enabling Git. Something that is not explicitly on the feature request list are requests to update the web site look and user experience.  As Brian Harry mentioned, the Future of CodePlex is Bright, so it is time to start brightening up the place. Goals As with any sizeable change you need to decide the scope of changes you want to tackle. We decided that we would optimize on incremental improvements verses taking months to get a completely new experience released. Our goals with this user experience work is to refresh the look and feel of the site, introduce new visual elements and set up the site for future structural changes. So this is not the end, just the beginning. Early Views I want to set a few expectations first, these screen shots are not final, and we are still working through the content and final element placement. Feedback is always welcome, just take that in mind as you review the images. New CodePlex Home The navigation changed a good bit on the home page and we have moved the search to a more consistent location across the site.   User Profile Users Home Page The goal was to make it easier to find and take action on common tasks such as creating projects. Project Home Issue Tracker   This should give you a taste of where we are going with the new user experience.     As always we love the feedback, either comment below, find us on Twitter @codeplex or @mgroves84, or create or vote up suggestions.

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  • Blog Rebranding

    I have been spending more and more time on learning as much as I can on Agile Development and also have been fairly immersed in rolling out TFS 2010 in our environment.  I feel like it is time to talk about some of my experiences.  With that, I am rebranding my blog to focus on these topics.  I am going to start with a bunch of blogs on the process I have gone through getting TFS 2010 configured for our development teams. Last week, Brian Harry was in our office and gave a great talk on the improved tools in TFS 2010 and how Microsoft uses the tools internally.  I followed that up with a high-level overview of the improved out of the box process templates and the process to customize them.  I am definitely very excited about the new features in 2010 and hopefully will keep up my motivation to blog about it.  I am writing my first post right now about the process I went through to build a task progress report based on the user story progress report in the MSF for Agile Development template.  Stay tunedDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using Git with TFS projects

    If you having been following the updates to CodePlex over the last several months you will have noticed that we added support for Git source control. It is important to the CodePlex team to enable developers to use the source control system that supports their development style whether it is distributed version control or centralized version control. There are many projects on CodePlex that are using TFS centralized version control. But we continue to see more and more developers interested in using Git. Last week Brian Harry announced a new open source project called Git-TF. Git-TF is a client side bridge that enabled developer to use Git locally and push to a remote backed by Team Foundation version control. Git-TF also works great for TFS based projects on CodePlex. You may already be familiar with git-tfs. Git-TFS is a similar client side bridge between Git and TFS. Git-TFS works great if you are on Windows since it depends on the TFS .Net client object model. Git-TF adds the ability to use a Git to TFS bridge on multiple platforms since it is written in Java. You can use it on Mac OS X, Linux, and Windows, etc. Since you are connecting to a TFS Server when using Git-TF make sure you use your CodePlex TFS account name: snd\YOUR_USERNAME_cp along with your password. At this point, you will need to be a member of the project to connect using Git-TF. Resources Git-TF Getting Started Guide Download: Git-TF Git-TF Source on CodePlex

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  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

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  • Miracle Growth Of Organs From Our Own Cells

    - by Rekha
    At the current situation, there is a shortage of healthy organs. The donor and patient also have to be closely matched and there are chances for the patient’s immune system may reject the transplant. Right now, researchers are seriously involved in a new kind of solution: "bioartifical" organs are being grown from the patient’s own cells. There are a few people who have already received lab-grown bladders. Bladder technique was developed by Anthony Atala of the Wake Forest Institute for Regenerative Medicine in Winston-Salem, North Carolina. The healthy cells from the patient’s diseased bladder is taken and cause them to multiply profusely in petri dishes. The muscle cells go on the outside, urothelial cells on the inside by layering the cells one layer at a time. The bladder-to-be is then incubated at body temperature until the cells form functioning tissue. This process could take six to eight months. Organs with lots of blood vessels, such as kidneys or livers, are harder to grow than hollow ones like bladders. Atala’s group works on 22 organs and tissues including ears, recently made a functioning piece of human liver. Others in the list includes:  Columbia University – Jawbone, Yale University – Lung, University of Minnesota – Rat heart, University of Michigan – Artificial Kidney There are possibilities that growing a copy of patient’s organ is not always possible – for instance, when the original is completely damaged by cancer. By using stem cell bank collected without harming human embryos from amniotic fluid in the womb, those cells are coaxed into becoming heart, liver and other organ cells. A bank of 1,00,000 stem cell samples would have enough genetic variety to match nearly any patient. Surgeons can order organs grown as needed instead of waiting for the perfect donor. "There are few things as devastating for a surgeon as knowing you have to replace the tissue and you’re doing something that’s not ideal," says Atala, a urologic surgeon himself. "Wouldn’t it be great if they had their own organ?" Great for the patient especially, he means. Via National Geographic  and cc image credit This article titled,Miracle Growth Of Organs From Our Own Cells, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Changing order of Thunderbird email address autocomplete?

    - by Brooks Moses
    I recently did a system wipe and installed Thunderbird 3.0, and imported all of my email setup from a previous Thunderbird 2.0 installation. Almost everything is working fine, but I'm having a problem with the autocomplete in email addresses when writing messages. The relevant behavior is this: In the old 2.0 installation, the autocomplete appeared to know which email addresses I used most frequently, and so when I typed "m" in the address line, it would pick as the default selection the "m"-person who I frequently write email to. (It's possible this is an illusion and it simply picked people in the order I added them to my address book.) Thus, I have become used to typing "m"-"enter" in the address field, and getting this person. In the current 3.0 installation, however, the autocomplete order has changed. It's not the same as it was, and it's not alphabetical. The result is that I'm spending extra time looking at the email address bar, and more annoyingly, half the time the old muscle-memory kicks in and I find myself with an email that's addressed to a couple of customers rather than to my boss and coworker. Thus, two questions: How does Thunderbird determine this autocomplete order, among a set of addresses all of which are in the same address book? How can I change this ordering to be what I want? (I have tried Google-searching, and found a number of incomplete answers, nearly all of which were for version 1.0 or thereabouts, and reference settings dialog boxes that no longer exist.)

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  • XML Document Depth?

    - by CrazyNick
    How to find the depth of the xml file using powershell/xpath? consider the below xml: <?xml version="1.0" encoding="ISO-8859-1"?> <bookstore> <book> <title>Harry Potter</title> <price>25.99</price> </book> <book> <title>Learning XML</title> <price>49.95</price> </book> </bookstore> depth of the above xml document is 3 (bookstore - book - title/price).

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  • D3.js binding an object to data and appending for each key

    - by frshca
    I'm a D3.js newbie and I'm learning how to play around with data. Let's say I have an object with names as keys, and each key has an array of numbers like this: var userdata = { 'John' : [0, 1, 3, 9, 8, 7], 'Harry': [0, 10, 7, 1, 1, 11], 'Steve': [3, 1, 4, 4, 4, 17], 'Adam' : [4, 77, 2, 13, 11, 13] }; For each user, I would like to append an SVG object and then plot the line with the array of values for that user. So here is my assumption of how that would look based on tutorials, but I know it is incorrect. This is to show my limited knowledge and give better understanding of what I'm doing: First I should create the line var line = d3.svg.line().interpolate('basis'); Then I want to bind the data to my body and append an svg element for each key: d3.select('body') .selectAll('svg') .data(userdata) .enter() .append('svg') .append(line) .x(function(d, i) { return i; }) .y(function(d) { return d[i]; }); So am I close??

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  • Aligning data in a table

    - by Hulk
    In the following table, how do I align the data in td cells such that we do not get a horizontal scroll bar, using CSS? <table> <tr><th>name</th> <th>info</th></tr> <tr><td>Harry</td> <td>suminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfosuminfo<td></tr> <tr><td>test</td><td>test data</td></tr> </table>

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  • Flex: Get an item from a AdvancedDataGrid given an index

    - by David Wolever
    I've got a subclass of AdvancedDataGrid showing a tree-like data structure. How can I, given the index returned by calculateDropIndex, get the item at that index? After reading through reams of code, it seems like the least terrible way is: var oldSelectedIndex:int = this.selectedIndex; var mouseOverIndex:int = this.calculateDropIndex(event); this.selectedItem = mouseOverIndex; var item:* = this.selectedItem; this.selectedIndex = oldSelectedIndex; The other option seems to be tinkering around with the iterator property... But, judging by the way I've seen it used, that will get pretty harry pretty quickly too. So, how can I get the item at a particular index in an advanced datagrid without going insane?

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  • Batch file search and replace using wildcards?

    - by user329358
    Batch file search and replace using wildcards I have a html (txt) file I am using as a template or sourcefile to create further html files.  Filename = pg_0001.htm and it contains a line of code thus: pg_0001.jpg I want to parse the pg_0001.htm sourcefile, increment and replace the jpeg string, like this:  "pg_0002.jpg", and then output the edited htm file to a new filename pg_0002.htm I then take each newly created file (pg_0002.htm, pg_0003.htm etc) as the sourcefile and repeat the processing until I have reached my target goal (let's say 100 newly created htm files containing code to display the corresponding jpeg. It must be done this way (fileX.htm containing fileX.jpg) because there is other javascript that uses these incremented filenames as function input. I used to know how to write incrementing batch files many years ago but I'm old & very rusty now.  Can anyone please help me do this?  Many thanks in advance. regards Harry

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  • To remove garbage characters from a string using regex...

    - by Harjit Singh
    Hi I want to remove characters from a string other then a-z, and A-Z. Created following function for the same and it works fine. public String stripGarbage(String s) { String good = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789abcdefghijklmnopqrstuvwxyz"; String result = ""; for (int i = 0; i < s.length(); i++) { if (good.indexOf(s.charAt(i)) >= 0) { result += s.charAt(i); } } return result; } Can anyone tell me a better way to achieve the same. Probably regex may be better option. Regards Harry

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  • How to make a NON-LINE based diff between two strings in Java

    - by Mycol
    I have to compare the text content of two xml elements, eg. <p>During lunch he hears strangers whispering, catching the name "Potter" and "Harry", and someone saying You-Know-Who has gone at last. </p> and <p>During dinner he hears strangers whispering, catching the name "Rossi" and "Mario", and someone saying You-Know-Who has gone at first. </p> What I'm looking for is some java libraries to make a diff between the content of paragraphs. All the tools I found makes a line diff. But they're not what I want, simply because i have no lines, but "strings" to compare. What I need is to have a char-based diff: eg. a diff that tells me something like " from the first file, remove char from 8 to 12, add the string "dinner" from char 8."

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  • How to fetch, display Amazon Marketplace listings by item?

    - by Matt G.
    Hi all, My question pretty much says it all: I'm looking for a way to display Amazon Marketplace listings based on an item lookup. Example: If I do a call to ItemLookup with an ASIN of 0590353403 (Harry Potter and the Sorcerer's Stone), I'm looking for a result set of perhaps the top ten new or used Marketplace listings, preferably with seller information attached. I apologize if this is clearly documented somewhere, but I have been looking all through the Amazon API docs and on Google to no avail. StackOverflow doesn't seem to have any Related Questions that match what I'm asking, either. Thanks in advance!

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  • Pigs in Socks?

    - by MightyZot
    My wonderful wife Annie surprised me with a cruise to Cozumel for my fortieth birthday. I love to travel. Every trip is ripe with adventure, crazy things to see and experience. For example, on the way to Mobile Alabama to catch our boat, some dude hauling a mobile home lost a window and we drove through a cloud of busting glass going 80 miles per hour! The night before the cruise, we stayed in the Malaga Inn and I crawled UNDER the hotel to look at an old civil war bunker. WOAH! Then, on the way to and from Cozumel, the boat plowed through two beautiful and slightly violent storms. But, the adventures you have while travelling often pale in comparison to the cult of personalities you meet along the way.  :) We met many cool people during our travels and we made some new friends. Todd and Andrea are in the publishing business (www.myneworleans.com) and teaching, respectively. Erika is a teacher too and Matt has a pig on his foot. This story is about the pig. Without that pig on Matt’s foot, we probably would have hit a buoy and drowned. Alright, so…this pig on Matt’s foot…this is no henna tatt, this is a man’s tattoo. Apparently, getting tattoos on your feet is very painful because there is very little muscle and fat and lots of nifty nerves to tell you that you might be doing something stupid. Pig and rooster tattoos carry special meaning for sailors of old. According to some sources, having a tattoo of a pig or rooster on one foot or the other will keep you from drowning. There are many great musings as to why a pig and a rooster might save your life. The most plausible in my opinion is that pigs and roosters were common livestock tagging along with the crew. Since they were shipped in wooden crates, pigs and roosters were often counted amongst the survivors when ships succumbed to Davy Jones’ Locker. I didn’t spend a whole lot of time researching the pig and the rooster, so consider these musings as you would a grain of salt. And, I was not able to find a lot of what you might consider credible history regarding the tradition. What I did find was a comfort, or solace, in the maritime tradition. Seems like raw traditions like the pig and the rooster are in danger of getting lost in a sea of non-permanence. I mean, what traditions are us old programmers and techies leaving behind for future generations? Makes me wonder what Ward Christensen has tattooed on his left foot.  I guess my choice would have to be a Commodore 64.   (I met Ward, by the way, in an elevator after he received his Dvorak awards in 1992. He was a very non-assuming individual sporting business casual and was very much a “sailor” of an old-school programmer. I can’t remember his exact words, but I think they were essentially that he felt it odd that he was getting an award for just doing his work. I’m sure that Ward doesn’t know this…he couldn’t have set a more positive example for a young 22 year old programmer. Thanks Ward!)

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  • Creating a branch for every Sprint

    - by Martin Hinshelwood
    There are a lot of developers using version control these days, but a feature of version control called branching is very poorly understood and remains unused by most developers in favour of Labels. Most developers think that branching is hard and complicated. Its not! What is hard and complicated is a bad branching strategy. Just like a bad software architecture a bad branch architecture, or one that is not adhered to can prove fatal to a project. We I was at Aggreko we had a fairly successful Feature branching strategy (although the developers hated it) that meant that we could have multiple feature teams working at the same time without impacting each other. Now, this had to be carefully orchestrated as it was a Business Intelligence team and many of the BI artefacts do not lend themselves to merging. Today at SSW I am working on a Scrum team delivering a product that will be used by many hundreds of developers. SSW SQL Deploy takes much of the pain out of upgrading production databases when you are not using the Database projects in Visual Studio. With Scrum each Scrum Team works for a fixed period of time on a single sprint. You can have one or more Scrum Teams involved in delivering a product, but all the work must be merged and tested, ready to be shown to the Product Owner at the the Sprint Review meeting at the end of the current Sprint. So, what does this mean for a branching strategy? We have been using a “Main” (sometimes called “Trunk”) line and doing a branch for each sprint. It’s like Feature Branching, but with only ONE feature in operation at any one time, so no conflicts Figure: DEV folder containing the Development branches.   I know that some folks advocate applying a Label at the start of each Sprint and then rolling back if you need to, but I have always preferred the security of a branch. Like: being able to create a release from Main that has Sprint3 code even while Sprint4 is being worked on. being sure I can always create a stable build on request. Being able to guarantee a version (labels are not auditable) Be able to abandon the sprint without having to delete the code (rare I know, but would be a mess if it happened) Being able to see the flow of change sets through to a safe release It helps you find invalid dependencies when merging to Main as there may be some file that is in everyone’s Sprint branch, but never got checked in. (We had this at the merge of Sprint2) If you are always operating in this way as a standard it makes it easier to then add more scrum teams in the future. Muscle memory of this way of working. Don’t Like: Additional DB space for the branches Baseless merging between sprint branches when changes are directly ported Note: I do not think we will ever attempt this! Maybe a bit tougher to see the history between sprint branches since the changes go up through Main and down to another sprint branch Note: What you would have to do is see which Sprint the changes were made in and then check the history he same file in that Sprint. A little bit of added complexity that you would have to do anyway with multiple teams. Over time, you can end up with a lot of old unused sprint branches. Perhaps destroy with /keephistory can help in this case. Note: We ALWAYS delete the Sprint branch after it has been merged into Main. That is the theory anyway, and as you can see from the images Sprint2 has already been deleted. Why take the chance of having a problem rolling back or wanting to keep some of the code, when you can just abandon a branch and start a new one? It just seems easier and less painful to use a branch to me! What do you think?   Technorati Tags: TFS,TFS2010,Software Development,ALM,Branching

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  • Sitting Pretty

    - by Phil Factor
    Guest Editorial for Simple-Talk IT Pro newsletter'DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed' I dislike the term 'avatar', when used to describe a portrait photograph. An avatar, in the sense of a picture, is merely the depiction of one's role-play alter-ego, often a ridiculous bronze-age deity. However, professional image is important. The choice and creation of online photos has an effect on the way your message is received and it is important to get that right. It is fine to use that photo of you after ten lagers on holiday in an Ibiza nightclub, but what works on Facebook looks hilarious on LinkedIn. My splendid photograph that I use online was done by a professional photographer at great expense and I've never had the slightest twinge of regret when I remember how much I paid for it. It is me, but a more pensive and dignified edition, oozing trust and wisdom. One gasps at the magical skill that a professional photographer can conjure up, without digital manipulation, to make the best of a derisory noggin (ed: slang for a head). Even if he had offered to depict me as a semi-naked, muscle-bound, sword-wielding hero, I'd have demurred. No, any professional person needs a carefully cultivated image that looks right. I'd never thought of using that profile shot, though I couldn't help noticing the photographer flinch slightly when he first caught sight of my face. There is a problem with using an avatar. The use of a single image doesn't express the appropriate emotion. At the moment, it is weird to see someone with a laughing portrait writing something solemn. A neutral cast to the face, somewhat like a passport photo, is probably the best compromise. Actually, the same is true of a working life in IT. One of the first skills I learned was not to laugh at managers, but, instead, to develop a facial expression that promoted a sense of keenness, energy and respect. Every profession has its own preferred facial cast. A neighbour of mine has the natural gift of a face that displays barely repressed grief. Though he is characteristically cheerful, he earns a remarkable income as a pallbearer. DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed. With an appropriate avatar, you could do away with a lot of the need for 'smilies' to give clues as to the meaning of what you've written on forums and blogs. If you had a set of avatars, showing the full gamut of human emotions expressible in writing: Rage, fear, reproach, joy, ebullience, apprehension, exasperation, dissembly, irony, pathos, euphoria, remorse and so on. It would be quite a drop-down list on forums, but given the vast prairies of space on the average hard drive, who cares? It would cut down on the number of spats in Forums just as long as one picks the right avatar. As an unreconstructed geek, I find it hard to admit to the value of image in the workplace, but it is true. Just as we use professionals to tidy up and order our CVs and job applications, we should employ experts to enhance our professional image. After all you don't perform surgery or dentistry on yourself do you?

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  • Gaming on Cloud

    - by technomad
    Sometimes I wonder the pundits of cloud computing are way to consumed with the enterprise applications. With all the CAPEX / OPEX, ROI-talk taking the center stage, an opportunity to affect masses directly is getting overlooked. I am a self proclaimed die hard gamer. I come from the generation of gamers who started their journey in DOS games like Wolfenstein 3D and Allan Border Cricket (the latter is still a favorite pastime). In the late 90s, a revolution called accelerated graphics started in DirectX and OpenGL. Games got more advanced. Likes of Quake III and Unreal Tournament became the crown jewels of the industry. But with all these advancements, there started a race. A race of GFX giants ATI and NVIDIA to beat each other for better frame and image quality. Revisions to the graphics chipsets became frequent. Games became eye candies but at the cost of more GPU power / memory. Every eagerly awaited title started demanding more muscle power in graphics and PC hardware. Latest games and all the liquid smooth frame rates became the territory of the once with deep pockets who could spend lavishly on latest hardware. Enthusiasts like yours truly, who couldn’t afford this route, started exploring over-clocking, optimized hardware cooling... etc. to pursue the passion. Ever rising cost of hardware requirements lead to rampant piracy of PC games. Gamers were willing to spend on the latest titles, but the ones with tight budget prefer hardware upgrades against a legal copy of the game. It was also fueled by emergence of the P2P file sharing networks. Then came the era of Xbox and PS3s. It solved the major issue of hardware standardization and provided an alternative to ever increasing hardware costs. I have always admired these consoles, but being born and brought up in a keyboard/mouse environment, I still find it difficult to play first person shooters with a gamepad. I leave the topic of PC v/s Consol gaming for another day, but the bottom line is… PC gamers deserve an equally democratized solution. This is where I think Cloud Computing can come to rescue. It can minimize hardware requirements. Virtually end the software piracy and rationalize costs for gamers. Subscription based models like pay-as-you-play. In game rewards, like extended subscription credits for exceptional gamers (oh yes, I have beaten Xaero on nightmare in Quake III, time and again!) Easy deployment for patches and fixes. Better game AI. The list goes on and on… Fortunately, companies like OnLive are thinking in the same direction. Their gaming service is all set to launch on 17th June 2010 in E3 2010 expo in L.A. I wish them all the luck. I hope they will start a trend which will bring the smiles back on the face of budget gamers with the help of cloud computing.

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  • NES Programming - Nametables?

    - by Jeffrey Kern
    Hello everyone, I'm wondering about how the NES displays its graphical muscle. I've researched stuff online and read through it, but I'm wondering about one last thing: Nametables. Basically, from what I've read, each 8x8 block in a NES nametable points to a location in the pattern table, which holds graphic memory. In addition, the nametable also has an attribute table which sets a certain color palette for each 16x16 block. They're linked up together like this: (assuming 16 8x8 blocks) Nametable, with A B C D = pointers to sprite data: ABBB CDCC DDDD DDDD Attribute table, with 1 2 3 = pointers to color palette data, with < referencing value to the left, ^ above, and ' to the left and above: 1<2< ^'^' 3<3< ^'^' So, in the example above, the blocks would be colored as so 1A 1B 2B 2B 1C 1D 2C 2C 3D 3D 3D 3D 3D 3D 3D 3D Now, if I have this on a fixed screen - it works great! Because the NES resolution is 256x240 pixels. Now, how do these tables get adjusted for scrolling? Because Nametable 0 can scroll into Nametable 1, and if you keep scrolling Nametable 0 will wrap around again. That I get. But what I don't get is how to scroll the attribute table wraps around as well. From what I've read online, the 16x16 blocks it assigns attributes for will cause color distortions on the edge tiles of the screen (as seen when you scroll left to right and vice-versa in SMB3). The concern I have is that I understand how to scroll the nametables, but how do you scroll the attribute table? For intsance, if I have a green block on the left side of the screen, moving the screen to right should in theory cause the tiles to the right to be green as well until they move more into frame, to which they'll revert to their normal colors.

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