Learning good OOP design & unlearning some bad habits
- by Nick
I have been mostly a C programmer so far in my career with knowledge of C++. I rely on C++ mostly for the convenience STL provides and I hardly ever focus on good design practices. As I have started to look for a new job position, this bad habit of mine has come back to haunt me. During the interviews, I have been asked to design a problem (like chess, or some other scenario) using OOP and I doing really badly at that (I came to know this through feedback from one interview).
I tried to google stuff and came up with so many opinions and related books that I don't know where to begin. I need a good through introduction to OOP design with which I can learn practical design, not just theory.
Can you point me to any book which meets my requirements ? I prefer C++, but any other language is fine as long as I can pick-up good practices.
Also, I know that books can only go so far. I would also appreciate any good practice project ideas that helped you learn and improve your OOP concepts.
Thanks.