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  • Overwriting lines in file in C

    - by KáGé
    Hi, I'm doing a project on filesystems on a university operating systems course, my C program should simulate a simple filesystem in a human-readable file, so the file should be based on lines, a line will be a "sector". I've learned, that lines must be of the same length to be overwritten, so I'll pad them with ascii zeroes till the end of the line and leave a certain amount of lines of ascii zeroes that can be filled later. Now I'm making a test program to see if it works like I want it to, but it doesnt. The critical part of my code: file = fopen("irasproba_tesztfajl.txt", "r+"); //it is previously loaded with 10 copies of the line I'll print later in reverse order /* this finds the 3rd line */ int count = 0; //how much have we gone yet? char c; while(count != 2) { if((c = fgetc(file)) == '\n') count++; } fflush(file); fprintf(file, "- . , M N B V C X Y Í U Á É L K J H G F D S A Ú O P O I U Z T R E W Q Ó Ü Ö 9 8 7 6 5 4 3 2 1 0\n"); fflush(file); fclose(file); Now it does nothing, the file stays the same. What could be the problem? Thank you.

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  • DNS propogation question with name server change

    - by Brian
    The registrar I have is networksolutions.com, and for quite a while, the name servers were pointing to Site5.com, where hosting is for one of my domains. I wanted to bring DNS control back to networksolutions, so I pointed the name servers back to networksolutions and added in all my A records. However, I noticed that the site soon became unreachable. I'm curious as to why this happened? If the domain was pointing to either the old name servers or the new ones, it would still have the proper A records and whatnot. Is this because when I changed name servers, a request was made to delete them completely, and then the DNS servers worldwide have to wait for network solutions to send out the new ones or something? I was hoping this would be a switch with zero downtime, such as a normal A record change.

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  • Auto DOP and Concurrency

    - by jean-pierre.dijcks
    After spending some time in the cloud, I figured it is time to come down to earth and start discussing some of the new Auto DOP features some more. As Database Machines (the v2 machine runs Oracle Database 11.2) are effectively selling like hotcakes, it makes some sense to talk about the new parallel features in more detail. For basic understanding make sure you have read the initial post. The focus there is on Auto DOP and queuing, which is to some extend the focus here. But now I want to discuss the concurrency a little and explain some of the relevant parameters and their impact, specifically in a situation with concurrency on the system. The goal of Auto DOP The idea behind calculating the Automatic Degree of Parallelism is to find the highest possible DOP (ideal DOP) that still scales. In other words, if we were to increase the DOP even more  above a certain DOP we would see a tailing off of the performance curve and the resource cost / performance would become less optimal. Therefore the ideal DOP is the best resource/performance point for that statement. The goal of Queuing On a normal production system we should see statements running concurrently. On a Database Machine we typically see high concurrency rates, so we need to find a way to deal with both high DOP’s and high concurrency. Queuing is intended to make sure we Don’t throttle down a DOP because other statements are running on the system Stay within the physical limits of a system’s processing power Instead of making statements go at a lower DOP we queue them to make sure they will get all the resources they want to run efficiently without trashing the system. The theory – and hopefully – practice is that by giving a statement the optimal DOP the sum of all statements runs faster with queuing than without queuing. Increasing the Number of Potential Parallel Statements To determine how many statements we will consider running in parallel a single parameter should be looked at. That parameter is called PARALLEL_MIN_TIME_THRESHOLD. The default value is set to 10 seconds. So far there is nothing new here…, but do realize that anything serial (e.g. that stays under the threshold) goes straight into processing as is not considered in the rest of this post. Now, if you have a system where you have two groups of queries, serial short running and potentially parallel long running ones, you may want to worry only about the long running ones with this parallel statement threshold. As an example, lets assume the short running stuff runs on average between 1 and 15 seconds in serial (and the business is quite happy with that). The long running stuff is in the realm of 1 – 5 minutes. It might be a good choice to set the threshold to somewhere north of 30 seconds. That way the short running queries all run serial as they do today (if it ain’t broken, don’t fix it) and allows the long running ones to be evaluated for (higher degrees of) parallelism. This makes sense because the longer running ones are (at least in theory) more interesting to unleash a parallel processing model on and the benefits of running these in parallel are much more significant (again, that is mostly the case). Setting a Maximum DOP for a Statement Now that you know how to control how many of your statements are considered to run in parallel, lets talk about the specific degree of any given statement that will be evaluated. As the initial post describes this is controlled by PARALLEL_DEGREE_LIMIT. This parameter controls the degree on the entire cluster and by default it is CPU (meaning it equals Default DOP). For the sake of an example, let’s say our Default DOP is 32. Looking at our 5 minute queries from the previous paragraph, the limit to 32 means that none of the statements that are evaluated for Auto DOP ever runs at more than DOP of 32. Concurrently Running a High DOP A basic assumption about running high DOP statements at high concurrency is that you at some point in time (and this is true on any parallel processing platform!) will run into a resource limitation. And yes, you can then buy more hardware (e.g. expand the Database Machine in Oracle’s case), but that is not the point of this post… The goal is to find a balance between the highest possible DOP for each statement and the number of statements running concurrently, but with an emphasis on running each statement at that highest efficiency DOP. The PARALLEL_SERVER_TARGET parameter is the all important concurrency slider here. Setting this parameter to a higher number means more statements get to run at their maximum parallel degree before queuing kicks in.  PARALLEL_SERVER_TARGET is set per instance (so needs to be set to the same value on all 8 nodes in a full rack Database Machine). Just as a side note, this parameter is set in processes, not in DOP, which equates to 4* Default DOP (2 processes for a DOP, default value is 2 * Default DOP, hence a default of 4 * Default DOP). Let’s say we have PARALLEL_SERVER_TARGET set to 128. With our limit set to 32 (the default) we are able to run 4 statements concurrently at the highest DOP possible on this system before we start queuing. If these 4 statements are running, any next statement will be queued. To run a system at high concurrency the PARALLEL_SERVER_TARGET should be raised from its default to be much closer (start with 60% or so) to PARALLEL_MAX_SERVERS. By using both PARALLEL_SERVER_TARGET and PARALLEL_DEGREE_LIMIT you can control easily how many statements run concurrently at good DOPs without excessive queuing. Because each workload is a little different, it makes sense to plan ahead and look at these parameters and set these based on your requirements.

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  • Creating a python android application

    - by Harry
    I need help creating a android app on python. I'm creating an actual android game on python to use on my phone. I need suggestions of what app people would prefer. Anything you have have always wanted on your phone but no ones made it? Please post some suggestions below. I will start writing the code soon and will keep updating this post or creating a new ones asking new questions, so please keep an eye out. I also need help and software on how to start writing the code and how to test it. Thanks in advance.

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  • Design Patterns: Should I learn them?

    - by prelic
    So it's kinda weird asking two questions back-to-back, but they aren't very related and I didn't want to combine them, but I'm not spamming questions, I promise! Anyway, I'm a recent college grad, and my education only touched on design patterns...we implemented a few simple ones, touched on the fact that there were more complicated ones, and were instructed to turn to the GoF book if we wanted to learn more. My question is, is it worth learning the patterns in the GoF book? To me, it's always seemed counter-intuitive to try and make a problem fit a classic pattern, but obviously the book, and the patterns, are famous for a reason. Do they show up enough that I should be learning them? Thanks again!

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  • Few specific questions on how games are developed

    - by russ
    When it comes to programming games from the old school sega games like sonic to indie games or angry birds or even to more advance games like Diablo, how exactly is level design done? As in, are the levels sometimes designed straight out of code in an IDE? Or do they create a visual level design editor where things can be placed at the click of a mouse button? I'm imagining old school games or very simple ones like indies are done via code, where extremely complicated ones require a visual editor. Is this correct? Also, when it comes to libraries like SDL or XNA, how often are these used rather than just utilizing OpenGL or DirectX? What about creating your own game engine vs utilizing one already made? Do most use already built engines? This question is directed toward the whole gaming spectrum of indie/big game development. Thanks.

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  • Why do business analysts and project managers get higher salaries than programmers? [closed]

    - by jpartogi
    We have to admit that programming is much more difficult than creating documentation or even creating Gantt chart and asking progress to programmers. So for us that are naives, knowing that programming is generally more difficult, why do business analysts and project managers get higher salary than programmers? What is it that makes their job a high paying job when even at most times programmers are the ones that go home late? UPDATE Excuse my ignorance, from some of the response it seems that the reason why BAs and PMs gets higher salary because they are the ones that usually responsible for the mess programmers make. But at the end of the day, it is programmers that get their hands dirty to fix the mess and work harder. So it still does not make sense.

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  • What Ranking Factors Are Used For International Search?

    - by Itai
    Google.com vs Google.ca vs Google.co.uk (etc) all rank their results differently. The intention is to return more locally-relevant content. What factors, other than the ones below, are used to determine local relevancy? I already know the TLD (.com, .ca, etc) and likely the server IP address is used but there has to be more as this would not explain some search results I noticed this week. Particularly, I see a US-based site ranking #3 for some keywords on Google.com, ranking #5 on Google.ca and not ranking within the first pages on Google.co.uk. On Google.com it outranks a Australian site which outranks it on Google.ca. The site itself is relevant for all English-speaking locations and it being outranked by sites from different regions on different Google TLDs (but not ones from the same region as the TLD).

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  • Should data structures be integrated into the language (as in Python) or be provided in the standard library (as in Java)?

    - by Anto
    In Python, and most likely many other programming languages, common data structures can be found as an integrated part of the core language with their own dedicated syntax. If we put LISP's integrated list syntax aside, I can't think of any other languages that I know which provides some kind of data structure above the array as an integrated part of their syntax, though all of them (but C, I guess) seem to provide them in the standard library. From a language design perspective, what are your opinions on having a specific syntax for data structures in the core language? Is it a good idea, and does the purpose of the language (etc.) change how good this could be of a choice? Edit: I'm sorry for (apparently) causing some confusion about which data structures I mean. I talk about the basic and commonly used ones, but still not the most basic ones. This excludes trees (too complex, uncommon), stacks (too seldom used), arrays (too simple) but includes e.g. sets, lists and hashmaps.

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  • How to find corrupted files?

    - by rafalcieslak
    Some files on my hard drive are corrupted (no worries, nothing system-related, just a junk of data files, mp3 etc.). I found that out when I tried to burn them all to a DVD, the burning application show a message that it cannot read the files as they are corrupted. [This is probably a drive issue, it had happened me once or twice already]. I don't care about recovering them, but I have to determine which ones are corrupted. I cannot check by manually opening them all, as there are thousands of them. Is there any tricky way to check all the files and list the ones that may cause problems when tried to open?

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  • Randomly generate directed graph on a grid

    - by Talon876
    I am trying to randomly generate a directed graph for the purpose of making a puzzle game similar to the ice sliding puzzles from Pokemon. This is essentially what I want to be able to randomly generate: http://bulbanews.bulbagarden.net/wiki/Crunching_the_numbers:_Graph_theory. I need to be able to limit the size of the graph in an x and y dimension. In the example given in the link, it would be restricted to an 8x4 grid. The problem I am running into is not randomly generating the graph, but randomly generating a graph, which I can properly map out in a 2d space, since I need something (like a rock) on the opposite side of a node, to make it visually make sense when you stop sliding. The problem with this is that sometimes the rock ends up in the path between two other nodes or possibly on another node itself, which causes the entire graph to become broken. After discussing the problem with a few people I know, we came to a couple of conclusions that may lead to a solution. Including the obstacles in the grid as part of the graph when constructing it. Start out with a fully filled grid and just draw a random path and delete out blocks that will make that path work. The problem then becomes figuring out which ones to delete to avoid introducing an additional, shorter path. We were also thinking a dynamic programming algorithm may be beneficial, though none of us are too skilled with creating dynamic programming algorithms from nothing. Any ideas or references about what this problem is officially called (if it's an official graph problem) would be most helpful. Here are some examples of what I have accomplished so far by just randomly placing blocks and generating the navigation graph from the chosen start/finish. The idea (as described in the previous link) is you start at the green S and want to get to the green F. You do this by moving up/down/left/right and you continue moving in the direction chosen until you hit a wall. In these pictures, grey is a wall, white is the floor, and the purple line is the minimum length from start to finish, and the black lines and grey dots represented possible paths. Here are some bad examples of randomly generated graphs: http://i.stack.imgur.com/9uaM6.png Here are some good examples of randomly generated (or hand tweaked) graphs: i.stack.imgur.com/uUGeL.png (can't post another link, sorry) I've also seemed to notice the more challenging ones when actually playing this as a puzzle are ones which have lots of high degree nodes along the minimum path.

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  • Programming methodologies at stackoverflow

    - by Prototype Stark
    I am in the middle of starting up a software company where we would use ASP.NET MVC and ASP.NET WebAPI extensively at shop. We will be a group of 4 and no more than 10 will work on any particular project at any point in time(these are ground rules). I would like to know, what programming methodologies best suit a small(guerilla) team. Specifically, I would also like to know which ones are being used at famous ASP.NET MVC shops like Stackoverflow. The ones I know are: Scrum and Waterfall(I know its bad). But what's the recommended way of development for smaller, group of 9-10 team. Also, will Test Driven Development help such a team in producing quality software? Are there any other techniques the team will have to know to be good at producing quality software?

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  • Using paypal to process credit cards in Sweden through an API [on hold]

    - by Mastikator
    I'm looking for a Paypal API that lets me process credit cards to make payments without being redirected to a paypal site and without enforcing consumers to use their paypal account. And it needs to work in Sweden. The ones I've looked at (dodirectpayment, expresscheckout, paypalpro gateway) and none of them have let me process credit cards in Sweden via an API that doesn't force the user to visit the paypal login site. I have a form on my webpage that the user types their credit card number, ccv2, expiration, name, address, etc. I need an API that works in Sweden that simply processes the request, and it has to be without the step of being redirected into a paypal website. The ones that I have found only worked in a select few countries, is there an international solution? I've already spent over 12 work hours just looking for an API that meets my requirements.

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  • How many tiers should my models have in a DB driven web app?

    - by Hanno Fietz
    In my experience, the "Model" in MVC is often not really a single layer. I would regularly have "backend" models and "frontend" models, where the backend ones would have properties that I want to hide from the UI code, and the frontend ones have derived or composite properties which are more meaningful in the context of the UI. Recently, I have started to introduce a third layer in between when database normalization created tables that did not really match the conceptual domain objects anymore. In those projects I have model classes that are equivalent with the DB structure, these become components of objects that represent the domain model, and finally these are filtered and amended for displaying information to the user. Are there patterns or guidelines for how, when and why to organize the data model across application layers?

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  • Lubuntu notifications extend off screen

    - by cbojar
    I just installed a fresh Lubuntu 12.04. When notifications pop up in the corner, longer ones seem to extend off-screen and get cut off. Shorter ones do not have this problem (I'm assuming they draw from a fixed corner at top left and dynamically extend). My screen resolution is correct and no other applications seem to have this problem. I've even changed the resolution and the problem persists (at both resolutions). Is there any way to fix this? Is there a max-width setting or something that might need adjusting?

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  • Where is the best place to find stock website templates?

    - by Billy ONeal
    I think I'm in the majority of programmers in saying I can't do visual design for s***. But I do write programs occasionally, and I'd like to have a nice website to tell people about said programs. I used to use a site called "OSWD" to find templates, but it's been forever since it's been looked at, and most of the designs seem overly specifically tailored to a single kind of site -- for example, a site featuring a large picture of an ice cube wouldn't make much sense for a site displaying software for people to use. I know there are plenty of template sites out there which have freely available designs, but I'm not sure which ones are good, and which ones are garbage. Where is the best place to find website templates?

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  • Languages with C/C++ output [closed]

    - by Vag
    Which languages have compilers able to emit plain standard C/C++ code? For a start: Haxe // uses Boehm GC Haskell (JHC) Haskell (old GHC) // -fvia-c, removed recently (emitted code is super ugly) Clay ATS Cython RPython (Shed Skin) // experimental RPython (PyPy) Python (Nuitka) // although author claims there are no speedups Common Lisp (ECL) COBOL (OpenCobol) Scheme (Chicken) APL // So far I've not found working implementation available for free download Ur/Web // GCC-specific output, and intended to be used only for web developments (included for completeness only) I'd like to build comprehensive up-to-date list but found only these ones so far. I've tested only Haxe and it works pretty well and quite fast. What about other ones? What is your expirience? How much ugly is generated code? Update. Any language chains (e.g. X - Scheme - C) will be perfectly OK as answer if its use is practical enough and suited for production use.

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  • What was the first programming language written for computers?

    - by ThePlan
    Looking at so many programming languages we have today, each one being unique in it's own way, I've tried to figure out what the first programming language written for computers is. Looking at the release date for the popular ones I got somewhat close but I didn't look at less obvious ones, programming languages which are either dead or very little use nowadays. Fortran is the closest thing I got but I don't know if it's real. In a nutshell: What was the first programming language written for computers? Are there any languages that derived from that language?

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  • What languages do you support when localizing?

    - by Javoid
    I recently converted an iphone app to support different languages, and was wondering which ones I should include, and which ones aren't worth the trouble. What I mean by that is best illustrated by an example. In Ireland, the Irish language is spoken by very few of the people there. It could be considered a dying language. Almost everybody speaks English (if not everybody). So in this example, I don't think it's worth the trouble to support. In addition, the number of people using modern technology may be limited as well. For example, most people in Cambodia would not be likely to purchase software, and therefore the benefits of localization are reduced. What languages do you support when localizing?

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  • Is avoiding the private access specifier in PHP justified?

    - by Tifa
    I come from a Java background and I have been working with PHP for almost a year now. I have worked with WordPress, Zend and currently I'm using CakePHP. I was going through Cake's lib and I couldn't help notice that Cake goes a long way avoiding the "private" access specifier. Cake says Try to avoid private methods or variables, though, in favor of protected ones. The latter can be accessed or modified by subclasses, whereas private ones prevent extension or re-use. in this tutorial. Why does Cake overly shun the "private" access specifier while good OO design encourages its use i.e to apply the most restrictive visibility for a class member that is not intended to be part of its exported API? I'm willing to believe that "private" functions are difficult test, but is rest of the convention justified outside Cake? or perhaps it's just a Cake convention of OO design geared towards extensibility at the expense of being a stickler for stringent (or traditional?) OO design?

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  • Ubuntu 14.04 compiz thumbnails preview flicker

    - by HockeyBum
    Ubuntu 14.04.1 x64 (upgraded from 12.04) with Unity desktop Dell Latitude with NVIDIA GF119M (NVS 4200M) - Optimus is DISABLED Using NVIDIA legacy binary driver 304.117 When I set the CCSM option to allow thumbnail previews, the thumbnail 'flickers' for about 1 second before the actual thumbnail image is displayed. I don't think I had this enabled under 12.04 so not sure if it's version-specific. Should I be using a different driver (there are newer ones - Ubu shows NVIDIA binary driver 331.38 and the non-proprietary nouveau, plus NVIDIA has newer ones at the site)? TIA!

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  • Settings messed up after crash

    - by ChocoDeveloper
    After an abrupt shutdown many settings were messed up: #1 Firefox was a mess. Bookmarks were gone, and I couldn't even add new ones. I had to reset firefox from safe mode and install all my addons and configure everything. This was a pain but is now solved. #2 The background in the login screen shows the one I chose with Ubuntu Tweak for a second, and then it puts back the default one. I tried changing it again with Ubuntu Tweak but it's still happening. #3 All my shortcuts in the sidebar were replaced by the default ones. I re-added them manually, also a pain. So how can I solve 2? And in case this happens again, is there a way to fix everything easy and fast?

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  • Sprite.js surface background

    - by user1086671
    I'm making a tile-based game using Sprite.js. It is not easy to redraw every tile each frame, so I tried to make a scrolling surface background. There is an example here http://batiste.dosimple.ch/sprite.js/tests/test_scrolling.html The example works, but it seems like ScrollingSurface.update is buggy or there is something I'm missing. What I tried to do is to draw 5x5 tiles and after 5 seconds draw another 5x5 tiles near the first ones. But it draws only the first ones. And surface.update() only updates the position of surface. Here is my code https://github.com/Sektoid/sprite.js/blob/master/tests/test_scrolling.html (You need also to set this.divider = 1.0 in scrolling.js to avoid drawing the same tiles 4 times.) There aren't any sprite.js-forums like with the other sprite- and game-engines have, so I'm asking here.

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  • Multi-select menu in bash script

    - by am2605
    I'm a bash newbie but I would like to create a script in which I'd like to allow the user to select multiple options from a list of options. Essentially what I would like is something similar to the example below: #!/bin/bash OPTIONS="Hello Quit" select opt in $OPTIONS; do if [ "$opt" = "Quit" ]; then echo done exit elif [ "$opt" = "Hello" ]; then echo Hello World else clear echo bad option fi done (sourced from http://www.faqs.org/docs/Linux-HOWTO/Bash-Prog-Intro-HOWTO.html#ss9.1) However my script would have more options, and I'd like to allow multiples to be selected. So somethig like this: 1) Option 1 2) Option 2 3) Option 3 4) Option 4 5) Done Having feedback on the ones they have selected would also be great, eg plus signs next to ones they ahve already selected. Eg if you select "1" I'd like to page to clear and reprint: 1) Option 1 + 2) Option 2 3) Option 3 4) Option 4 5) Done Then if you select "3": 1) Option 1 + 2) Option 2 3) Option 3 + 4) Option 4 5) Done Also, if they again selected (1) I'd like it to "deselect" the option: 1) Option 1 2) Option 2 3) Option 3 + 4) Option 4 5) Done And finally when Done is pressed I'd like a list of the ones that were selected to be displayed before the program exits, eg if the current state is: 1) Option 1 2) Option 2 + 3) Option 3 + 4) Option 4 + 5) Done Pressing 5 should print: Option 2, Option 3, Option 4 and the script terminate. So my question - is this possible in bash, and if so is anyone able to provide a code sample? Any advice would be much appreciated.

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