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  • Symantec publie son bilan 2010 et ses prévisions pour 2011, plus d'exploits de failles zero-day et d'attaques sensibles

    Symantec fait son bilan 2010 et donne ses perspectives pour 2011 : plus d'attaques contre les infrastructures vitales et d'exploits de failles zero-day Symantec publie aujourd'hui ses perspectives en termes de sécurité informatique pour 2011, grâce à l'observation des phénomènes apparus ou s'étant développés en 2010, et s'appuyant sur son réseau de plus de 240.000 capteurs dans le monde entier. Première tendance lourde : « L'hactivisme » - La fréquence des attaques contre les infrastructures vitales va augmenter et les fournisseurs de services vont réagir, mais les gouvernements risquent d'être plus lents Les pirates ont certainement été attentifs aux effets produits par la menace Stuxnet sur les secteurs d'...

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  • Simulating smooth movement along a line after calculating a collision containing a restitution of zero in 2D

    - by Casey
    [for tl;dr see after listing] //...Code to determine shapes types involved in collision here... //...Rectangle-Line collision detected. if(_rbTest->GetCollisionShape()->Intersects(*_ground->GetCollisionShape())) { //Convert incoming shape to a line. a2de::Line l(*dynamic_cast<a2de::Line*>(_ground->GetCollisionShape())); //Get line's normal. a2de::Vector2D normal_vector(l.GetSlope().GetY(), -l.GetSlope().GetX()); a2de::Vector2D::Normalize(normal_vector); //Accumulate forces involved. a2de::Vector2D intermediate_forces; a2de::Vector2D normal_force = normal_vector * _rbTest->GetMass() * _world->GetGravityHandler()->GetGravityValue(); intermediate_forces += normal_force; //Calculate final velocity: See [1] double Ma = _rbTest->GetMass(); a2de::Vector2D Ua = _rbTest->GetVelocity(); double Mb = _ground->GetMass(); a2de::Vector2D Ub = _ground->GetVelocity(); double mCr = Mb * _ground->GetRestitution(); a2de::Vector2D collision_velocity( ((Ma * Ua) + (Mb * Ub) + ((mCr * Ub) - (mCr * Ua))) / (Ma + Mb)); //Calculate reflection vector: See [2] a2de::Vector2D reflect_velocity( -collision_velocity + 2 * (a2de::Vector2D::DotProduct(collision_velocity, normal_vector)) * normal_vector ); //Affect velocity to account for restitution of colliding bodies. reflect_velocity *= (_ground->GetRestitution() * _rbTest->GetRestitution()); _rbTest->SetVelocity(reflect_velocity); //THE ULTIMATE ISSUE STEMS FROM THE FOLLOWING LINE: //Move object away from collision one pixel to prevent constant collision. _rbTest->SetPosition(_rbTest->GetPosition() + normal_vector); _rbTest->ApplyImpulse(intermediate_forces); } Sources: (1) Wikipedia: Coefficient of Restitution: Speeds after impact (2) Wikipedia: Specular Reflection: Direction of reflection First, I have a system in place to account for friction (that is, a coefficient of friction) but is not used right now (in addition, it is zero, which should not affect the math anyway). I'll deal with that after I get this working. Anyway, when the restitution of either object involved in the collision is zero the object stops as required, but if movement along the same direction (again, irrespective of the friction value that isn't used) as the line is attempted the object moves as if slogging through knee deep snow. If I remove the line of code in question and the object is not push away one pixel the object barely moves at all. All because the object collides, is stopped, is pushed up, collides, is stopped...etc. OR collides, is stopped, collides, is stopped, etc... TL;DR How do I only account for a collision ONCE for restitution purposes (BONUS: but CONTINUALLY for frictional purposes, to be implemented later)

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  • Zero-channel RAID for High Performance MySQL Server (IBM ServeRAID 8k) : Any Experience/Recommendation?

    - by prs563
    We are getting this IBM rack mount server and it has this IBM ServeRAID8k storage controller with Zero-Channel RAID and 256MB battery backed cache. It can support RAID 10 which we need for our high performance MySQL server which will have 4 x 15000K RPM 300GB SAS HDD. This is mission-critical and we want as much bandwidth and performance. Is this a good card or should we replace with another IBM RAID card? IBM ServeRAID 8k SAS Controller option provides 256 MB of battery backed 533 MHz DDR2 standard power memory in a fixed mounting arrangement. The device attaches directly to IBM planar which can provide full RAID capability. Manufacturer IBM Manufacturer Part # 25R8064 Cost Central Item # 10025907 Product Description IBM ServeRAID 8k SAS - Storage controller (zero-channel RAID) - RAID 0, 1, 5, 6, 10, 1E Device Type Storage controller (zero-channel RAID) - plug-in module Buffer Size 256 MB Supported Devices Disk array (RAID) Max Storage Devices Qty 8 RAID Level RAID 0, RAID 1, RAID 5, RAID 6, RAID 10, RAID 1E Manufacturer Warranty 1 year warranty

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  • Invalid algorithm specified on Windows 2003 Server only

    - by JL
    I am decoding a file using the following method: string outFileName = zfoFileName.Replace(".zfo", "_tmp.zfo"); FileStream inFile = null; FileStream outFile = null; inFile = File.Open(zfoFileName, FileMode.Open); outFile = File.Create(outFileName); LargeCMS.CMS cms = new LargeCMS.CMS(); cms.Decode(inFile, outFile); This is working fine on my Win 7 dev machine, but on a Windows 2003 server production machine it fails with the following exception: Exception: System.Exception: CryptMsgUpdate error #-2146893816 --- System.ComponentModel.Win32Exception: Invalid algorithm specified --- End of inner exception stack trace --- at LargeCMS.CMS.Decode(FileStream inFile, FileStream outFile) Here are the classes below which I call to do the decoding, if needed I can upload a sample file for decoding, its just strange it works on Win 7, and not on Win2k3 server: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Runtime.InteropServices; using System.ComponentModel; namespace LargeCMS { class CMS { // File stream to use in callback function private FileStream m_callbackFile; // Streaming callback function for encoding private Boolean StreamOutputCallback(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal) { // Write all bytes to encoded file Byte[] bytes = new Byte[cbData]; Marshal.Copy(pbData, bytes, 0, cbData); m_callbackFile.Write(bytes, 0, cbData); if (fFinal) { // This is the last piece. Close the file m_callbackFile.Flush(); m_callbackFile.Close(); m_callbackFile = null; } return true; } // Encode CMS with streaming to support large data public void Encode(X509Certificate2 cert, FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_SIGNER_ENCODE_INFO SignerInfo; Win32.CMSG_SIGNED_ENCODE_INFO SignedInfo; Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT[] CertContexts = null; Win32.BLOB[] CertBlobs; X509Chain chain = null; X509ChainElement[] chainElements = null; X509Certificate2[] certs = null; RSACryptoServiceProvider key = null; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hProv = IntPtr.Zero; IntPtr SignerInfoPtr = IntPtr.Zero; IntPtr CertBlobsPtr = IntPtr.Zero; IntPtr hMsg = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; Byte[] pbData; int dwFileSize; int dwRemaining; int dwSize; Boolean bResult = false; try { // Get data to encode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for encoded info m_callbackFile = outFile; // Get cert chain chain = new X509Chain(); chain.Build(cert); chainElements = new X509ChainElement[chain.ChainElements.Count]; chain.ChainElements.CopyTo(chainElements, 0); // Get certs in chain certs = new X509Certificate2[chainElements.Length]; for (int i = 0; i < chainElements.Length; i++) { certs[i] = chainElements[i].Certificate; } // Get context of all certs in chain CertContexts = new Win32.CERT_CONTEXT[certs.Length]; for (int i = 0; i < certs.Length; i++) { CertContexts[i] = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(certs[i].Handle, typeof(Win32.CERT_CONTEXT)); } // Get cert blob of all certs CertBlobs = new Win32.BLOB[CertContexts.Length]; for (int i = 0; i < CertContexts.Length; i++) { CertBlobs[i].cbData = CertContexts[i].cbCertEncoded; CertBlobs[i].pbData = CertContexts[i].pbCertEncoded; } // Get CSP of client certificate key = (RSACryptoServiceProvider)certs[0].PrivateKey; bResult = Win32.CryptAcquireContext( ref hProv, key.CspKeyContainerInfo.KeyContainerName, key.CspKeyContainerInfo.ProviderName, key.CspKeyContainerInfo.ProviderType, 0 ); if (!bResult) { throw new Exception("CryptAcquireContext error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Populate Signer Info struct SignerInfo = new Win32.CMSG_SIGNER_ENCODE_INFO(); SignerInfo.cbSize = Marshal.SizeOf(SignerInfo); SignerInfo.pCertInfo = CertContexts[0].pCertInfo; SignerInfo.hCryptProvOrhNCryptKey = hProv; SignerInfo.dwKeySpec = (int)key.CspKeyContainerInfo.KeyNumber; SignerInfo.HashAlgorithm.pszObjId = Win32.szOID_OIWSEC_sha1; // Populate Signed Info struct SignedInfo = new Win32.CMSG_SIGNED_ENCODE_INFO(); SignedInfo.cbSize = Marshal.SizeOf(SignedInfo); SignedInfo.cSigners = 1; SignerInfoPtr = Marshal.AllocHGlobal(Marshal.SizeOf(SignerInfo)); Marshal.StructureToPtr(SignerInfo, SignerInfoPtr, false); SignedInfo.rgSigners = SignerInfoPtr; SignedInfo.cCertEncoded = CertBlobs.Length; CertBlobsPtr = Marshal.AllocHGlobal(Marshal.SizeOf(CertBlobs[0]) * CertBlobs.Length); for (int i = 0; i < CertBlobs.Length; i++) { Marshal.StructureToPtr(CertBlobs[i], new IntPtr(CertBlobsPtr.ToInt64() + (Marshal.SizeOf(CertBlobs[i]) * i)), false); } SignedInfo.rgCertEncoded = CertBlobsPtr; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // TODO: CMSG_DETACHED_FLAG // Open message to encode hMsg = Win32.CryptMsgOpenToEncode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, Win32.CMSG_SIGNED, ref SignedInfo, null, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToEncode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!CertBlobsPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(CertBlobsPtr); } if (!SignerInfoPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(SignerInfoPtr); } if (!hProv.Equals(IntPtr.Zero)) { Win32.CryptReleaseContext(hProv, 0); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } // Decode CMS with streaming to support large data public void Decode(FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT SignerCertContext; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hMsg = IntPtr.Zero; IntPtr pSignerCertInfo = IntPtr.Zero; IntPtr pSignerCertContext = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; IntPtr hStore = IntPtr.Zero; Byte[] pbData; Boolean bResult = false; int dwFileSize; int dwRemaining; int dwSize; int cbSignerCertInfo; try { // Get data to decode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for decoded info m_callbackFile = outFile; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // Open message to decode hMsg = Win32.CryptMsgOpenToDecode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, 0, IntPtr.Zero, IntPtr.Zero, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToDecode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } // Get signer certificate info cbSignerCertInfo = 0; bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, IntPtr.Zero, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } pSignerCertInfo = Marshal.AllocHGlobal(cbSignerCertInfo); bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, pSignerCertInfo, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Open a cert store in memory with the certs from the message hStore = Win32.CertOpenStore( Win32.CERT_STORE_PROV_MSG, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, IntPtr.Zero, 0, hMsg ); if (hStore.Equals(IntPtr.Zero)) { throw new Exception("CertOpenStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Find the signer's cert in the store pSignerCertContext = Win32.CertGetSubjectCertificateFromStore( hStore, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, pSignerCertInfo ); if (pSignerCertContext.Equals(IntPtr.Zero)) { throw new Exception("CertGetSubjectCertificateFromStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Set message for verifying SignerCertContext = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(pSignerCertContext, typeof(Win32.CERT_CONTEXT)); bResult = Win32.CryptMsgControl( hMsg, 0, Win32.CMSG_CTRL_VERIFY_SIGNATURE, SignerCertContext.pCertInfo ); if (!bResult) { throw new Exception("CryptMsgControl error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (!pSignerCertContext.Equals(IntPtr.Zero)) { Win32.CertFreeCertificateContext(pSignerCertContext); } if (!pSignerCertInfo.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(pSignerCertInfo); } if (!hStore.Equals(IntPtr.Zero)) { Win32.CertCloseStore(hStore, Win32.CERT_CLOSE_STORE_FORCE_FLAG); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } } } and using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Security.Cryptography.X509Certificates; using System.ComponentModel; using System.Security.Cryptography; namespace LargeCMS { class Win32 { #region "CONSTS" public const int X509_ASN_ENCODING = 0x00000001; public const int PKCS_7_ASN_ENCODING = 0x00010000; public const int CMSG_SIGNED = 2; public const int CMSG_DETACHED_FLAG = 0x00000004; public const int AT_KEYEXCHANGE = 1; public const int AT_SIGNATURE = 2; public const String szOID_OIWSEC_sha1 = "1.3.14.3.2.26"; public const int CMSG_CTRL_VERIFY_SIGNATURE = 1; public const int CMSG_CERT_PARAM = 12; public const int CMSG_SIGNER_CERT_INFO_PARAM = 7; public const int CERT_STORE_PROV_MSG = 1; public const int CERT_CLOSE_STORE_FORCE_FLAG = 1; #endregion #region "STRUCTS" [StructLayout(LayoutKind.Sequential)] public struct CRYPT_ALGORITHM_IDENTIFIER { public String pszObjId; BLOB Parameters; } [StructLayout(LayoutKind.Sequential)] public struct CERT_ID { public int dwIdChoice; public BLOB IssuerSerialNumberOrKeyIdOrHashId; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNER_ENCODE_INFO { public int cbSize; public IntPtr pCertInfo; public IntPtr hCryptProvOrhNCryptKey; public int dwKeySpec; public CRYPT_ALGORITHM_IDENTIFIER HashAlgorithm; public IntPtr pvHashAuxInfo; public int cAuthAttr; public IntPtr rgAuthAttr; public int cUnauthAttr; public IntPtr rgUnauthAttr; public CERT_ID SignerId; public CRYPT_ALGORITHM_IDENTIFIER HashEncryptionAlgorithm; public IntPtr pvHashEncryptionAuxInfo; } [StructLayout(LayoutKind.Sequential)] public struct CERT_CONTEXT { public int dwCertEncodingType; public IntPtr pbCertEncoded; public int cbCertEncoded; public IntPtr pCertInfo; public IntPtr hCertStore; } [StructLayout(LayoutKind.Sequential)] public struct BLOB { public int cbData; public IntPtr pbData; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNED_ENCODE_INFO { public int cbSize; public int cSigners; public IntPtr rgSigners; public int cCertEncoded; public IntPtr rgCertEncoded; public int cCrlEncoded; public IntPtr rgCrlEncoded; public int cAttrCertEncoded; public IntPtr rgAttrCertEncoded; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_STREAM_INFO { public int cbContent; public StreamOutputCallbackDelegate pfnStreamOutput; public IntPtr pvArg; } #endregion #region "DELEGATES" public delegate Boolean StreamOutputCallbackDelegate(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal); #endregion #region "API" [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern Boolean CryptAcquireContext( ref IntPtr hProv, String pszContainer, String pszProvider, int dwProvType, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToEncode( int dwMsgEncodingType, int dwFlags, int dwMsgType, ref CMSG_SIGNED_ENCODE_INFO pvMsgEncodeInfo, String pszInnerContentObjID, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToDecode( int dwMsgEncodingType, int dwFlags, int dwMsgType, IntPtr hCryptProv, IntPtr pRecipientInfo, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgClose( IntPtr hCryptMsg ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, Byte[] pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, IntPtr pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgGetParam( IntPtr hCryptMsg, int dwParamType, int dwIndex, IntPtr pvData, ref int pcbData ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgControl( IntPtr hCryptMsg, int dwFlags, int dwCtrlType, IntPtr pvCtrlPara ); [DllImport("advapi32.dll", SetLastError = true)] public static extern Boolean CryptReleaseContext( IntPtr hProv, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCreateCertificateContext( int dwCertEncodingType, IntPtr pbCertEncoded, int cbCertEncoded ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CertFreeCertificateContext( IntPtr pCertContext ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertOpenStore( int lpszStoreProvider, int dwMsgAndCertEncodingType, IntPtr hCryptProv, int dwFlags, IntPtr pvPara ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertGetSubjectCertificateFromStore( IntPtr hCertStore, int dwCertEncodingType, IntPtr pCertId ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCloseStore( IntPtr hCertStore, int dwFlags ); #endregion } }

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  • My first Windows Phone 7 application is live &ndash; from zero to submitted in 5 hours

    - by Eric Nelson
    Tuesday evening I found myself minus family. I decided to use the time to “have a crack at this Silverlight Phone 7 stuff”. From zero (no experience, no tools installed, no membership on the AppHub) to submitted for approval took me from 8pm to 1am – with the last hour messing around with png files in Paint to complete the submission process! Two days later on Thursday it was approved and is now in the marketplace for you to install - or not :-) The application is very simple but it works and looks “finished” – and importantly I learnt a lot about what is involved and the power of our tooling to make this pretty easy to get going. Go on, give it a go by popping over to the App Hub. You do need to pay $99 to join the App Hub to publish but you can start by downloading the free tools and just work with the included emulator. Related Links https://create.msdn.com/ App Hub http://msdn.microsoft.com/library/ff402535.aspx MSDN Documentation for Phone 7 Development

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  • returning null vs returning zero, which would be better?

    - by Dark Star1
    I inherited a project that I am managing and having to maintain pending the redevelopment of the code base. At the moment I am being tasked with adding little feature all over the place and have gotten into the habit of returning null instead of zero in parts of the code where I am working on. The problem is we have a client that is using this code and parts of code that require data from my implemented features recieve a null and dump the stack trace in UI. I would like to avoid this entirely from my input but without the nullPointer exceptions there's the potential that errors would be introduced into the client's data which may go un-noticed. Usually I would have come up with my own error notification system but I have never inherited a project before. so I am unsure whether to continue down this path. I still believe that the stack dump is preferable to un-noticed data corruption/inaccuracies.

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  • Faille zero-day découverte dans Internet Explorer, permettant de prendre à distance le contrôle d'un PC, Microsoft recommande EMET

    Faille zero-day découverte dans Internet Explorer permettant de prendre à distance le contrôle d'un ordinateur, Microsoft recommande EMET Une faille de sécurité critique dans Internet Explorer 6, 7, 8 et 9 vient d'être découverte par des experts en sécurité. Dans un billet de blog sur ZATAZ.com, Eric Romang, un conseiller en sécurité luxembourgeois, déclare avoir découvert la vulnérabilité lorsque son PC a été infecté par le cheval de troie Poison Ivy, qui est utilisé pour voler des données ou prendre le contrôle à distance d'un ordinateur. La faille pourrait être exploitée par des pirates distants qui peuvent obtenir les mêmes privilèges que l'utilisateur local, pour installer de...

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  • Can I ignore a SIGFPE resulting from division by zero?

    - by Mikeage
    I have a program which deliberately performs a divide by zero (and stores the result in a volatile variable) in order to halt in certain circumstances. However, I'd like to be able to disable this halting, without changing the macro that performs the division by zero. Is there any way to ignore it? I've tried using #include <signal.h> ... int main(void) { signal(SIGFPE, SIG_IGN); ... } but it still dies with the message "Floating point exception (core dumped)". I don't actually use the value, so I don't really care what's assigned to the variable; 0, random, undefined... EDIT: I know this is not the most portable, but it's intended for an embedded device which runs on many different OSes. The default halt action is to divide by zero; other platforms require different tricks to force a watchdog induced reboot (such as an infinite loop with interrupts disabled). For a PC (linux) test environment, I wanted to disable the halt on division by zero without relying on things like assert.

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  • Division by zero: Undefined Behavior or Implementation Defined in C and/or C++ ?

    - by SiegeX
    Regarding division by zero, the standards say: C99 6.5.5p5 - The result of the / operator is the quotient from the division of the first operand by the second; the result of the % operator is the remainder. In both operations, if the value of the second operand is zero, the behavior is undefined. C++03 5.6.4 - The binary / operator yields the quotient, and the binary % operator yields the remainder from the division of the first expression by the second. If the second operand of / or % is zero the behavior is undefined. If we were to take the above paragraphs at face value, the answer is clearly Undefined Behavior for both languages. However, if we look further down in the C99 standard we see the following paragraph which appears to be contradictory(1): C99 7.12p4 - The macro INFINITY expands to a constant expression of type float representing positive or unsigned infinity, if available; Do the standards have some sort of golden rule where Undefined Behavior cannot be superseded by a (potentially) contradictory statement? Barring that, I don't think it's unreasonable to conclude that if your implementation defines the INFINITY macro, division by zero is defined to be such. However, if your implementation does not define such a macro, the behavior is Undefined. I'm curious what the consensus on this matter for each of the two languages. Would the answer change if we are talking about integer division int i = 1 / 0 versus floating point division float i = 1.0 / 0.0 ? Note (1) The C++03 standard talks about the library which includes the INFINITY macro.

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  • What are these stray zero-byte files extracted from tarball? (OSX)

    - by Scott M
    I'm extracting a folder from a tarball, and I see these zero-byte files showing up in the result (where they are not in the source.) Setup (all on OS X): On machine one, I have a directory /My/Stuff/Goes/Here/ containing several hundred files. I build it like this tar -cZf mystuff.tgz /My/Stuff/Goes/Here/ On machine two, I scp the tgz file to my local directory, then unpack it. tar -xZf mystuff.tgz It creates ~scott/My/Stuff/Goes/, but then under Goes, I see two files: Here/ - a directory, Here.bGd - a zero byte file. The "Here.bGd" zero-byte file has a random 3-character suffix, mixed upper and lower-case characters. It has the same name as the lowest-level directory mentioned in the tar-creation command. It only appears at the lowest level directory named. Anybody know where these come from, and how I can adjust my tar creation to get rid of them? Update: I checked the table of contents on the files using tar tZvf: toc does not list the zero-byte files, so I'm leaning toward the suggestion that the uncompress machine is at fault. OS X is version 10.5.5 on the unzip machine (not sure how to check the filesystem type). Tar is GNU tar 1.15.1, and it came with the machine.

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  • How should I deal with floating numbers that numbers that can get so small that the become zero

    - by Tristan Havelick
    So I just fixed an interesting bug in the following code, but I'm not sure the approach I took it the best: p = 1 probabilities = [ ... ] # a (possibly) long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): p *= wp # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) Because the result doesn't need to be exact, I solved this by simply keeping the smallest non-zero value, and using that if p ever becomes 0. p = 1 probabilities = [ ... ] # a long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): old_p = p p *= wp if p == 0: # we've gotten so small, its just 0, so go back to the smallest # non-zero we had p = old_p break # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) This works, but it seems a bit kludgy to me. I don't do a ton of this kind of numerical programming, and I'm not sure if this is the kind of fix people use, or if there is something better I can go for.

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  • Why some recovery tools are still able to find deleted files after I purge Recycle Bin, defrag the disk and zero-fill free space?

    - by Ivan
    As far as I understand, when I delete (without using Recycle Bin) a file, its record is removed from the file system table of contents (FAT/MFT/etc...) but the values of the disk sectors which were occupied by the file remain intact until these sectors are reused to write something else. When I use some sort of erased files recovery tool, it reads those sectors directly and tries to build up the original file. In this case, what I can't understand is why recovery tools are still able to find deleted files (with reduced chance of rebuilding them though) after I defragment the drive and overwrite all the free space with zeros. Can you explain this? I thought zero-overwritten deleted files can be only found by means of some special forensic lab magnetic scan hardware and those complex wiping algorithms (overwriting free space multiple times with random and non-random patterns) only make sense to prevent such a physical scan to succeed, but practically it seems that plain zero-fill is not enough to wipe all the tracks of deleted files. How can this be?

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  • How to get cells to default to zero or calculate additonal fees, based on selection from a drop-down list

    - by User300479
    I am building a Pay Rate Calculator worksheet with a Flat/Base pay rate & numerous Overtime pay rates. I would like to be able to have the "Overtime" pay rate cells to change depending on my selection from my drop-down list. My list selections are "Flat Rate" and "Compounding". 1) If I select "Flat Rate" how can I make all the "Overtime" cell rates and totals default to zero or calculate to zero, to show the user there is no overtime rates to be applied to this job and to use the one rate to pay? 2)And if I select "Compounding" the Overtime rate cells are updated to add/include additional fees, to show the user Overtime rates apply to the job and penalties have automatically been calculated on top for them. Please explain like I'm a 2 year old - learning as I go. Many thanks :)

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  • Ruby Gem LoadError mysql2/mysql2 required

    - by Kalli Dalli
    Im trying to setup my rails server on OSX 10.8 but I can't get my rails server to run. - Currently Im using a Zend Server with mysql 5.1. - I also have istalled brew and brew mysql. - And I used: gem install mysql2 -- --srcdir=/usr/local/mysql/include --with-opt-include=/usr/local/mysql/include the server worked already but now, I always get this loadError below. This is what my Gemfile says: ralphs-macbook-pro:admin-mockup zero$ bundle install Using rake (10.0.2) Using i18n (0.6.1) Using multi_json (1.3.7) Using activesupport (3.2.7) Using builder (3.0.4) Using activemodel (3.2.7) Using erubis (2.7.0) Using journey (1.0.4) Using rack (1.4.1) Using rack-cache (1.2) Using rack-test (0.6.2) Using hike (1.2.1) Using tilt (1.3.3) Using sprockets (2.1.3) Using actionpack (3.2.7) Using mime-types (1.19) Using polyglot (0.3.3) Using treetop (1.4.12) Using mail (2.4.4) Using actionmailer (3.2.7) Using arel (3.0.2) Using tzinfo (0.3.35) Using activerecord (3.2.7) Using activeresource (3.2.7) Using annotate (2.5.0) Using coffee-script-source (1.4.0) Using execjs (1.4.0) Using coffee-script (2.2.0) Using rack-ssl (1.3.2) Using json (1.7.5) Using rdoc (3.12) Using thor (0.16.0) Using railties (3.2.7) Using coffee-rails (3.2.2) Using columnize (0.3.6) Using debugger-ruby_core_source (1.1.5) Using debugger-linecache (1.1.2) Using debugger (1.2.2) Using formtastic (2.2.1) Using haml (3.1.7) Using haml-rails (0.3.5) Using hirb (0.7.0) Using hpricot (0.8.6) Using jquery-rails (2.1.4) Using kgio (2.7.4) Using mysql2 (0.3.11) Using php_serialize (1.2) Using polyamorous (0.5.0) Using rabl (0.7.8) Using railroady (1.1.0) Using bundler (1.2.3) Using rails (3.2.7) Using raindrops (0.10.0) Using randumb (0.3.0) Using sass (3.2.3) Using sass-rails (3.2.5) Using squeel (1.0.13) Using uglifier (1.3.0) Using unicorn (4.4.0) Your bundle is complete! Use `bundle show [gemname]` to see where a bundled gem is installed. And after starting rails s /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/mysql2-0.3.11/lib/mysql2.rb:9:in `require': cannot load such file -- mysql2/mysql2 (LoadError) from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/mysql2-0.3.11/lib/mysql2.rb:9:in `<top (required)>' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:68:in `require' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:68:in `block (2 levels) in require' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:66:in `each' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:66:in `block in require' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:55:in `each' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler/runtime.rb:55:in `require' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/bundler-1.2.3/lib/bundler.rb:128:in `require' from /Users/zero/GitHub/admin-mockup/config/application.rb:7:in `<top (required)>' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/railties-3.2.7/lib/rails/commands.rb:53:in `require' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/railties-3.2.7/lib/rails/commands.rb:53:in `block in <top (required)>' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/railties-3.2.7/lib/rails/commands.rb:50:in `tap' from /Users/zero/.rvm/gems/ruby-1.9.3-p327/gems/railties-3.2.7/lib/rails/commands.rb:50:in `<top (required)>' from script/rails:6:in `require' from script/rails:6:in `<main>' Thx for any help!

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  • How to avoid the "divide by zero" error in SQL?

    - by Henrik Staun Poulsen
    I hate this error message: Msg 8134, Level 16, State 1, Line 1 Divide by zero error encountered. What is the best way to write SQL code, so that I will never see this error message again? I mean, I could add a where clause so that my divisor is never zero. Or I could add a case statement, so that there is a special treatment for zero. Is the best way to use a NullIf clause? Is there better way, or how can this be enforced?

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  • Will an optimizing compiler remove calls to a method whose result will be multiplied by zero?

    - by Tim R.
    Suppose you have a computationally expensive method, Compute(p), which returns some float, and another method, Falloff(p), which returns another float from zero to one. If you compute Falloff(p) * Compute(p), will Compute(p) still run when Falloff(p) returns zero? Or would you need to write a special case to prevent Compute(p) from running unnecessarily? Theoretically, an optimizing compiler could determine that omitting Compute when Falloff returns zero would have no effect on the program. However, this is kind of hard to test, since if you have Compute output some debug data to determine whether it is running, the compiler would know not to omit it because of that debug info, resulting in sort of a Schrodinger's cat situation. I know the safe solution to this problem is just to add the special case, but I'm just curious.

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  • Linq 2 SQL One to Zero or One relationship possible?

    - by Mr. Flibble
    Is it possible to create a one to zero or one relationship in Linq2SQL? My understanding is that to create a one to one relationship you create a FK relationship on the PK of each table. But you cannot make the PK nullable, so I don't see how to make a one to zero or one relationship work? I'm using the designer to automatically create the model - so I would like to know how to set up the SQL tables to induce the relationship - not some custom ORM code.

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  • Is there a Python module for handling Python object addresses?

    - by cool-RR
    (When I say "object address", I mean the string that you type in Python to access an object. For example 'life.State.step'. Most of the time, all the objects before the last dot will be packages/modules, but in some cases they can be classes or other objects.) In my Python project I often have the need to play around with object addresses. Some tasks that I have to do: Given an object, get its address. Given an address, get the object, importing any needed modules on the way. Shorten an object's address by getting rid of redundant intermediate modules. (For example, 'life.life.State.step' may be the official address of an object, but if 'life.State.step' points at the same object, I'd want to use it instead because it's shorter.) Shorten an object's address by "rooting" a specified module. (For example, 'garlicsim_lib.simpacks.prisoner.prisoner.State.step' may be the official address of an object, but I assume that the user knows where the prisoner package is, so I'd want to use 'prisoner.prisoner.State.step' as the address.) Is there a module/framework that handles things like that? I wrote a few utility modules to do these things, but if someone has already written a more mature module that does this, I'd prefer to use that. One note: Please, don't try to show me a quick implementation of these things. It's more complicated than it seems, there are plenty of gotchas, and any quick-n-dirty code will probably fail for many important cases. These kind of tasks call for battle-tested code. UPDATE: When I say "object", I mostly mean classes, modules, functions, methods, stuff like these. Sorry for not making this clear before.

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  • Unity: parallel vectors and cross product, how to compare vectors

    - by Heisenbug
    I read this post explaining a method to understand if the angle between 2 given vectors and the normal to the plane described by them, is clockwise or anticlockwise: public static AngleDir GetAngleDirection(Vector3 beginDir, Vector3 endDir, Vector3 upDir) { Vector3 cross = Vector3.Cross(beginDir, endDir); float dot = Vector3.Dot(cross, upDir); if (dot > 0.0f) return AngleDir.CLOCK; else if (dot < 0.0f) return AngleDir.ANTICLOCK; return AngleDir.PARALLEL; } After having used it a little bit, I think it's wrong. If I supply the same vector as input (beginDir equal to endDir), the cross product is zero, but the dot product is a little bit more than zero. I think that to fix that I can simply check if the cross product is zero, means that the 2 vectors are parallel, but my code doesn't work. I tried the following solution: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross == Vector.zero) return AngleDir.PARALLEL; And it doesn't work because comparison between Vector.zero and cross is always different from zero (even if cross is actually [0.0f, 0.0f, 0.0f]). I tried also this: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross.magnitude == 0.0f) return AngleDir.PARALLEL; it also fails because magnitude is slightly more than zero. So my question is: given 2 Vector3 in Unity, how to compare them? I need the elegant equivalent version of this: if (beginDir.x == endDir.x && beginDir.y == endDir.y && beginDir.z == endDir.z) return true;

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  • Does the tempdb Log file get Zero Initialized at Startup?

    - by Jonathan Kehayias
    While working on a problem today I happened to think about what the impact to startup might be for a really large tempdb transaction log file.  Its fairly common knowledge that data files in SQL Server 2005+ on Windows Server 2003+ can be instant initialized, but the transaction log files can not.  If this is news to you see the following blog posts: Kimberly L. Tripp | Instant Initialization - What, Why and How? In Recovery... | Misconceptions around instant file initialization In Recovery…...(read more)

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  • How do I learn Python from zero to web development? [closed]

    - by Terence Ponce
    I am looking into learning Python for web development. Assuming I already have some basic web development experience with Java (JSP/Servlets), I'm already familiar with web design (HTML, CSS, JS), basic programming concepts and that I am completely new to Python, how do I go about learning Python in a structured manner that will eventually lead me to web development with Python and Django? I'm not in a hurry to make web applications in Python so I really want to learn it thoroughly so as not to leave any gaps in my knowledge of the technologies involving web development in Python. Are there any books, resource or techniques to help me in my endeavor? In what order should I do/read them? UPDATE: When I say learning in a structured manner, I mean starting out from the basics then learning the advanced stuff without leaving some of the important details/features that Python has to offer. I want to know how to apply the things that I already know in programming to Python.

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  • Why do I get the result zero when I try to get the width of a DropDownList control in asp.net?

    - by Paul Jack
    After I click button1, it display 0, why? How can get correct width of a DropDownList control? Thanks! <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default2.aspx.cs" Inherits="Default2" % Item 1 Item 2 </div> </form> using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Default2 : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button1_Click(object sender, EventArgs e) { Button1.Text = DropDownList1.Width.Value.ToString(); } }

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  • Why am I getting a return value of zero from my position computation function?

    - by Hussain Murtaza
    Ok I have a Function int x(), which is used in new Rectangle(x(),a,a,a); in DrawMethod in XNA but when I use it I get x() = 0 as as the answer.Here is my CODE: int x() { int px = (128 * 5); int xx = 0; for (int i = 0; i < 6; i++) { if (Mouse.GetState().X > px) { //xx = Mouse.GetState().X; xx = px; break; } else { px -= 128; } } return xx; } Here is the DrawMethod Code: if (set) { spriteBatch.Draw(texture, new Rectangle(x(), y(), texture.Width, texture.Height), Color.White); textpositionX = x(); textpositionY = y(); set = false; select = false; place = true; } else if(select) { spriteBatch.Draw(texture, new Rectangle(Mouse.GetState().X - texture.Width / 2, Mouse.GetState().Y-texture.Height / 2, texture.Width, texture.Height), Color.White); } else if (place) { spriteBatch.Draw(texture, new Rectangle(textpositionX, textpositionY, texture.Width, texture.Height), Color.White); select = false; set = false; }

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