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  • Queueing method calls - any idea how?

    - by TomTom
    I write a heavily asynchronseous application. I am looking for a way to queue method calls, similar to what BeginInvoke / EndInvoke does.... but on my OWN queue. The reaqson is that I am having my own optimized message queueing system using a threadpool but at the same time making sure every component is single threaded in the requests (i.e. one thread only handles messages for a component). I Have a lot of messages going back and forth. For limited use, I would really love to be able to just queue a message call with parameters, instead of having to define my own parameter, method wrapping / unwrapping just for the sake of doing a lot of admnistrative calls. I also do not always want to bypass the queue, and I definitely do not want the sending service to wait for the other service to respond. Anyone knows of a way to intercept a method call? Some way to utilize TransparentProxy / Virtual Proxy for this? ;) ServicedComponent? I would like this to be as little overhead as possible ;)

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  • Canvas draw calls are rendering out of sequence

    - by Tom Murray
    I have the following code for writing draw calls to a "back buffer" canvas, then placing those in a main canvas using drawImage. This is for optimization purposes and to ensure all images get placed in sequence. Before placing the buffer canvas on top of the main one, I'm using fillRect to create a dark-blue background on the main canvas. However, the blue background is rendering after the sprites. This is unexpected, as I am making its fillRect call first. Here is my code: render: function() { this.buffer.clearRect(0,0,this.w,this.h); this.context.fillStyle = "#000044"; this.context.fillRect(0,0,this.w,this.h); for (var i in this.renderQueue) { for (var ii = 0; ii < this.renderQueue[i].length; ii++) { sprite = this.renderQueue[i][ii]; // Draw it! this.buffer.fillStyle = "green"; this.buffer.fillRect(sprite.x, sprite.y, sprite.w, sprite.h); } } this.context.drawImage(this.bufferCanvas,0,0); } This also happens when I use fillRect on the buffer canvas, instead of the main one. Changing the globalCompositeOperation between 'source-over' and 'destination-over' (for both contexts) does nothing to change this. Paradoxically, if I instead place the blue fillRect inside the nested for loops with the other draw calls, it works as expected... Thanks in advance!

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  • Why do strace/truss sometimes 'fix' stuck processes?

    - by Emmel
    Sometimes you have a stuck process that's been stuck for a while, and as soon as you go to poke at it with strace/truss just to see what's going on, it gets magically unstuck and continues to run! So from merely 'observing' these programs have some impact in the running of the stuck programs .. what's happening here? Did strace (I guess via ptrace(2)?) send a signal, causing the program to cease blocking, or such? I've seen this several times -- most recently on Linux RHEL 4 (and a Perl script mucking with processes and doing some network IO in that case), but in a few other contexts as well. Unfortunately, I can't reproduce this, as it times to happen ... in times of crisis. But my curiosity remains. :-) Any elucidation appreciated.

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  • WCF multithreaded calls

    - by Guy
    Hi all, We have developed a multithreaded server that recieves data from multiple client and calls different WCF services. There are many cases that two (or more) different clients call the server at the same and the server tries to call the remote WCF from two different threads simultaneously. We have encountered some issues, especially when the remote WCF service is down. Are we doing things correctly? is there a best practice for this scenario? thanks, Guy.

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  • ajax : multiple ajax calls for included js files inside jsp fragment

    - by Nrj
    I am including a jsp fragment by making an ajax call. Now this jsp frag happened to include several js files. When the ajax request is completed, it is loading each of the included js files (on fragments) using a separate get request. (I checked this using firebug.) Now is this the correct behavior (making separate get calls) or am I missing something. Is there a way to include the js files and send the response in one go ?

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  • Calls to singleton library

    - by metdos
    I have a singleton class, and I will compile it as a library static(lib) or dynamic(dll). Is it guaranteed that calls to same file in a machine always refer to same and unique instance in both cases?

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  • Unbalanced calls to begin/end appearance transitions for <ViewController>,<Tab>

    - by onkar
    I am trying to implement Tabs into my secondView.On button touch(from ViewController.m) I am navigating to secondView(Tabs). In my Tabs.xib file I have added a TabBar at bottom and it is custom class of UITabBar. ViewController.m - (IBAction)touchedInside:(id)sender { NSLog(@"touhced up inside"); Tabs *temp = [[Tabs alloc]initWithNibName:@"Tabs" bundle:nil]; [self.navigationController pushViewController:temp animated:YES]; [self presentViewController:temp animated:YES completion:nil]; } Tabs.m - (void)viewDidLoad { [super viewDidLoad]; AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; UITabBarController *tabBarController = [[UITabBarController alloc]init]; /* Tab_1 *firstView = [[Tab_1 alloc] init]; UITabBarItem *item1 = [[UITabBarItem alloc]initWithTitle:@"First" image:nil tag:1]; [firstView setTabBarItem:item1]; NSLog(@"after first tab is added"); Tab_2 *secondView = [[Tab_2 alloc] init]; UITabBarItem *item2 = [[UITabBarItem alloc]initWithTitle:@"Sec" image:nil tag:1] ; [secondView setTabBarItem:item2]; NSLog(@"after second tab is added"); [tabBarController setViewControllers:[NSArray arrayWithObjects:firstView,secondView,nil] animated:NO]; NSLog(@"after tab is added"); [appDelegate.window addSubview:tabBarController.view]; NSLog(@"after view is added"); */ appDelegate.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Override point for customization after application launch. UIViewController *viewController1 = [[Tab_1 alloc] initWithNibName:@"Tab 1" bundle:nil]; UIViewController *viewController2 = [[Tab_2 alloc] initWithNibName:@"Tab 2" bundle:nil]; UIViewController *viewController3 = [[Tab_2 alloc] initWithNibName:@"Tab 1" bundle:nil]; tabBarController.viewControllers = [NSArray arrayWithObjects:viewController1, viewController2, viewController3, nil]; appDelegate.window.rootViewController = self.tabBarController; [appDelegate.window makeKeyAndVisible]; Tabs *temp = [[Tabs alloc]initWithNibName:@"Tabs" bundle:nil]; [self.navigationController presentModalViewController:temp animated:NO]; } Errors Unbalanced calls to begin/end appearance transitions for <ViewController: 0x6833c80>. 2012-12-06 09:57:48.963 demoTabs[667:f803] Unbalanced calls to begin/end appearance transitions for <Tabs: 0x6a3fc90>.

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  • Multiple Active Calls in Blackberry

    - by Umar Siddique
    i need help in finding any software for blackberry device which can do multiple active calls like if i hold my first call and make my second call then also put this call on hold without disconnecting the first call and recieve or make third call is there any solution for this ?

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  • Using v-table thunks to chain procedure calls

    - by Alien01
    I was reading some articles on net regarding Vtable thunks and I read somewhere that thunks can be used to hook /chain procedures calls. Is it achievable? Does anyone know how that works , also I am not able to find good resource explaining thunks. Any suggestions for that?

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  • How to explain method calls?

    - by forki23
    Hi, let's consider a small method: int MyFunction(string foo, int bar) { ... } and some calls: MyFunction("",0) int x = MyFunction(foo1,bar1) How would you explain this to a non-technical persons? Has anybody a nice metaphor? I tried to explain method calling (or function application) several times, but I failed. Seems I can't find the right words here. Regards, forki

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  • Intercept method calls in Python

    - by eaigner
    Hi. I'm implementing a RESTful web service in python and would like to add some QOS logging functionality by intercepting function calls and logging their execution time and so on. Basically i thought of a class from which all other services can inherit, that automatically overrides the default method implementations and wraps them in a logger function. What's the best way to achieve this?

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  • Why do calls to waveOutGetPosition hang?

    - by MusiGenesis
    I'm using the winmm.dll API method waveOutGetPosition to get the current position of the playback of a WAV file. Sometimes this works as expected for me, but eventually one of the calls never returns and my application locks up. I found this thread with a few users who have experienced the same problem: http://social.msdn.microsoft.com/Forums/en-US/windowsgeneraldevelopmentissues/thread/c6a1e80e-4a18-47e7-af11-56a89f638ad7 but no solution. Has anyone run into this problem before?

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  • Does the dealloc in Appdelegate calls or not?

    - by monish
    Hi guys, I the allocated arrays in the didFinishLaunching of my appdelegate.And I released those arrays in the dealloc of the appdelegate. My doubt here is does the dealloc of appdelegate calls?and does the arrays in the appdelegate releases or not? Anyone's help will be much appreciated. Thank you, Monish Kumar.

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  • How to block calls in android

    - by Anurag Uniyal
    I want to block calls from few numbers, for that I want to write a app of my own. So what are the APIs which I should be using? Basically I want to get notified when a call comes, i want to compare numbers if it is what i want to block, i want to cut the call or mute it or if possible mute it and record it.

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  • Live javascript debugging by recording function calls and parameters

    - by Jenko
    Is there a debugging system that allows me to record javascript function calls and their parameters as they occur? this would allow me to trace and debug applications in live/client situations without the performance hit due to manual logging. Edit: I'm not talking about manually calling functions using a 'console' window and viewing the results, or manually adding 'trace' or 'log' commands into my javascript. I need it to work with any running javascript.

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