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  • Why Can't I Pre-Zip Server Files?

    - by ThinkBohemian
    It's just good common sense to have your server gzip your files before they send them to users (I use Nginx) Is there anyway to save the server some overhead and pre-zip those files for the server, and if not why? For instance rather than giving the server an myscript.js and having the server zip the file and send it to the user, is there a way to create myscript.js.zip so the server doesn't have to?

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  • Extract files from zip folder and store these files in blobstore

    - by Eng_Engineer
    i want to upload zip folder from file input in form the i want to extract the contents of this uploaded zip folder,and store the contents (files)of this zip in the blobstore in order to download them after putting these files in one folder,but the problem is that i can't deal with the zip folder directly(to read it), i tried as this: form = cgi.FieldStorage() file_upload = form['file'] zip1=file_upload.filename zipstream=StringIO.StringIO(zip1.read()) But the problem still that i can't read the zip as previous,also i tried to read zip folder directly like this: z1=zipfile.ZipFile(zip1,"r") But there was an error in this way.Please can any one help me.Thanks in advance.

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  • javascript validate zip regular expression

    - by phil
    It's not working. Probably it's syntax error, but I can't figure it out. <script src="jquery-1.4.2.min.js" type="text/javascript"></script> <script> pattern=/^[0-9]{5}$/; if (!pattern.test($('#zip').val)) {$('#zip').append($('<p>',{html: zip is invalid}));} </script> zip (US only): <input type="text" name='zip' id='zip' maxlength="5">

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  • winrar command line folder stucture

    - by Lee Hull
    I am trying to zip up a folder.. Example: C:\Test*.* C:\Test\bin*.* I want to be able to zip up the Test folder with bin subfolder, however, I need the Test folder contents in the zip root. I am trying to do this using the WinRar command line (rar.exe) I've tried using rar.exe a "C:\File.zip" -ep "C:\Test" but it puts all the folder contents in root... Tried rar.exe a "C:\File.zip" -ep "C:\Test*.*" "C:\Test\bin" same thing.. any ideas?

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  • Compress a directory in linux

    - by user9589
    I'm trying to compress a directory and ftp it to a windows ftp. I have tried ever tar command i can find to compress a directory. It appears to be ok then I try and view it's contents using winrar. Winrar keeps telling me the file is corrupt. I have viewed other .gz or .bz2 files using winrar but for some odd reason I can't get it to work. Does anyone else have a suggestion as to something else to try. I would prefer just to have it zip the files so they have a .zip extension but even then when i try to browse it's contents both windows and winrar claim it's corrupt.

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  • How do I compress a directory?

    - by user9589
    I'm trying to compress a directory and ftp it to a windows ftp. I have tried every tar command I can find to compress a directory. It appears to be ok. Then I transfer it and view it's contents using Winrar. Winrar keeps telling me the file is corrupted. I have viewed other .gz or .bz2 files using winrar but for some odd reason I can't get it to work. I would prefer just to have it zip the files so they have a .zip extension but even then when i try to browse it's contents both windows and winrar claim it's corrupt. Does anyone else have a suggestion as to something else to try?

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  • Issue in creating Zip file using glob.glob

    - by infosyssec
    Hi, I am creating a Zip file from a folder (and subfolders). it works fine and creates a new .zip file also but I am having an issue while using glob.glob. It is reading all files from the desired folder (source folder) and writing to the new zip file but the problem is that it is, however, adding subdirectories, but not adding files form the subdirectories. I am giving user an option to select the filename and path as well as filetype also (Zip or Tar). I don;t get any problem while creating .tar.gz file, but when use creates .zip file, this problem comes across. Here is my code: for name in (Source_Dir): for name in glob.glob("/path/to/source/dir/*" ): myZip.write(name, os.path.basename(name), zipfile.ZIP_DEFLATED) myZip.close() Also, if I use code below: for dirpath, dirnames, filenames in os.walk(Source_Dir): myZip.write(os.path.join(dirpath, filename) os.path.basename(filename)) myZip.close() Now the 2nd code taks all files even if it inside the folder/ subfolders, creates a new .zip file and write to it without any directory strucure. It even does not take dir structure for main folder and simply write all files from main dir or subdir to that .zip file. Can anyone please help me or suggest me. I would prefer glob.glob rather than the 2nd option to use. Thanks in advance. Regards, Akash

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  • Ruby / rubyzip alternative capable of handling rar/tar/zip/7z?

    - by Nick Gorbikoff
    I was wondering if anyone knows of rubyzip alternatives for Ruby, that can handle various formats in particular zip / rar / 7z? I know of libarchive, but it's not complete for my purposes ( it's a good gem thou). (To clarify, libarchive - won't work for me - cause I need to be able to run in on Windows. ( Yeah I know sucks to be me)) Right now I end up running system commands to the os, but I'd like something OS independent, and capable of handling those formats - reading and writing. Thank you

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  • bash script code help to make zip/tar of several folders .

    - by Arsheep
    I am very new in bash and never coded in before but this task is stuck so need to get rid of it . I need to make bash script to make a single compressed file with several dirs. Like - /home/code/bots/ /var/config/ . . . /var/system/ and all will be compressed to single file /var/file/bkup.[zip][tar.gz] Thanks in advance

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  • when does java.util.zip.ZipFile.close() throw IOException?

    - by sk
    Under what circumstances would java.util.zip.ZipFile.close() throw an IOException? Its method signature indicates that it can be thrown, but from the source code there doesn't seem to be any place where this could happen, unless it's in native code. What corrective action, if any, could be taken at the point where that exception is caught?

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  • Android Studio gradle-###-bin.zip vs. gradle-###-all.zip

    - by Jeff Brateman
    One developer on my team has some setting in Android Studio that replaces the distributionUrl entry in gradle/wrapper/gradle-wrapper.properties to use the gradle-###-all.zip, while my Android Studio changes it back to gradle-###-bin.zip. Basically, my diff always looks like: -distributionUrl=https\://services.gradle.org/distributions/gradle-1.12-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-1.12-bin.zip This is annoying. What setting is it, and how do I change it?

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  • how to upload zip/rar files in codeigniter

    - by hwd
    how to upload zip/rar files in codeigniter itried like this $config['allowed_types'] = 'application/x-zip|application/x-zip-compressed|application/octet-stream|application/x-compress|application/x-compressed|multipart/x-zip'; but not working . please help me.................

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  • Unzip individual files from multiple zip files and extract those individual files to home directory

    - by James P.
    I would like to unzip individual files. These files have a .txt extension. These files also live within multiple zipped files. Here is the command I'm trying to use. unzip -jn /path/to/zipped/files/zipArchiveFile2011\*.zip /path/to/specific/individual/files/myfiles2011*.txt -d /path/to/home/directory/for/extract/ From my understanding, the -j option excludes directories and will extract only the txt files The -n option will not overwrite a file if it has already been extracted. I've also learned that the forward slash in /path/to/zipped/files/zipArchiveFile2011\*.zip is necessary to escape the wildcard (*) character. Here is sample of error messages I'm coming accross: Archive: /path/to/zipped/files/zipArchiveFile20110808.zip caution: filename not matched: /path/to/specific/individual/files/myfiles20110807.txt caution: filename not matched: /path/to/specific/individual/files/myfiles20110808.txt Archive: /path/to/zipped/files/zipArchiveFile20110809.zip caution: filename not matched: /path/to/specific/individual/files/myfiles20110810.txt caution: filename not matched: /path/to/specific/individual/files/myfiles20110809.txt I feel that I'm missing something very simple. I've tried using single quotes (') and double quotes (") around directory paths. But no luck.

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  • Setup Firefox to save .pages as .zip automatically

    - by Mike Dtrick
    What do I want to do? I would like Firefox to save files with the .pages extension as .zip files automatically. Scenario You are browsing through your emails and you notice your friend just sent you an email with a file attached (a .pages in this example). Unfortunately, you have a laptop that runs Windows. Your friend continues to send tons of emails with .pages files attached and you are tired of manually saving the files as a .zip file. Ultimately, you would like Firefox to be set up so that the download/file manager recognizes the .pages extension and automatically converts it to a .zip file. What have I done? I have saved files manually by selecting save as "All Files" and setting the extension to .zip. I've gone through Firefox and their documentation and have not found anything on how to complete this task. Why am I doing this? To save time (only a few seconds, not the main reason). I would like to setup a simple solution that "converts" a file automatically without having to recall steps on how to achieve the task manually (for clients who aren't exactly tech savvy). So that clients with Windows can access the files. IMPORTANT NOTE: I am not trying to save the web page, rather an Apple document equivalent to Microsoft Word. UPDATE: The really easy method would be to save one file, right click it, choose properties and open all .pages files up with WinRAR (or any other program that extracts files from a compressed folder). For the sake of learning, I am going to "neglect" this method and continue to do some research on Firefox add-ons. I would still like to have Firefox or the download manager to do the bulk of the work for converting the file.

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  • Nginx .zip files return 404

    - by Kenley Tomlin
    I have set up Nginx as a reverse proxy for Node and to serve my static files and user uploaded images. Everything is working beautifully except that I can't understand why Nginx can't find my .zip files. Here is my nginx.conf. user nginx; worker_processes 1; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include mime.types; proxy_cache_path /var/www/web_cache levels=1:2 keys_zone=ooparoopaweb_cache:8m max_size=1000m inactive=600m; sendfile on; upstream *******_node { server 172.27.198.66:8888 max_fails=3 fail_timeout=20s; #fair weight_mode=idle no_rr } upstream ******_json_node { server 172.27.176.57:3300 max_fails=3 fail_timeout=20s; } server { #REDIRECT ALL HTTP REQUESTS FOR FRONT-END SITE TO HTTPS listen 80; server_name *******.com www.******.com; return 301 https://$host$request_uri; } server { #MOBILE APPLICATION PROXY TO NODE JSON listen 3300 ssl; ssl_certificate /*****/*******/json_ssl/server.crt; ssl_certificate_key /*****/******/json_ssl/server.key; server_name json.*******.com; location / { proxy_pass http://******_json_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; proxy_set_header X-Forwarded-Proto https; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { #******.COM FRONT-END SITE PROXY TO NODE WEB SERVER listen 443 ssl; ssl_certificate /***/***/web_ssl/********.crt; ssl_certificate_key /****/*****/web_ssl/myserver.key; server_name mydomain.com www.mydomain.com; add_header Strict-Transport-Security max-age=500; location / { gzip on; gzip_types text/html text/css application/json application/x-javascript; proxy_pass http://mydomain_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; proxy_set_header X-Forwarded-Proto https; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { #ADMIN SITE PROXY TO NODE BACK-END listen 80; server_name admin.mydomain.com; location / { proxy_pass http://mydomain_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { # SERVES STATIC FILES listen 80; listen 443 ssl; ssl_certificate /**/*****/server.crt; ssl_certificate_key /****/******/server.key; server_name static.domain.com; access_log static.domain.access.log; root /var/www/mystatic/; location ~*\.(jpeg|jpg|png|ico)$ { gzip on; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/rss+xml text/javascript image/svg+xml application/vnd.ms-fontobject application/x-font-ttf font/opentype image/png image/jpeg application/zip; expires 10d; add_header Cache-Control public; } location ~*\.zip { #internal; add_header Content-Type "application/zip"; add_header Content-Disposition "attachment; filename=gamezip.zip"; } } } include tcp.conf; Tcp.conf contains settings that allow Nginx to proxy websockets. I don't believe anything contained within it is relevant to this question. I also want to add that I want the zip files to be a forced download.

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  • How to identify doc, ppt, xls files

    - by Shelby. S
    So I was wondering how would you differentiate ppt, xls and doc files from each other in linux regardless of extensions. I tried 'file' but from the looks of it, all of MSOffice files are categorized under the same file type. Similarly I'm having trouble with docx, xlsx and pptx files, since they're essentially all zip files containing a bunch of xml. Thank you for your help! P.S. I also tried a python script importing the magic module, but no go.

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  • Writing a JavaScript zip code validation function

    - by mkoryak
    I would like to write a JavaScript function that validates a zip code, by checking if the zip code actually exists. Here is a list of all zip codes: http://www.census.gov/tiger/tms/gazetteer/zips.txt (I only care about the 2nd column) This is really a compression problem. I would like to do this for fun. OK, now that's out of the way, here is a list of optimizations over a straight hashtable that I can think of, feel free to add anything I have not thought of: Break zipcode into 2 parts, first 2 digits and last 3 digits. Make a giant if-else statement first checking the first 2 digits, then checking ranges within the last 3 digits. Or, covert the zips into hex, and see if I can do the same thing using smaller groups. Find out if within the range of all valid zip codes there are more valid zip codes vs invalid zip codes. Write the above code targeting the smaller group. Break up the hash into separate files, and load them via Ajax as user types in the zipcode. So perhaps break into 2 parts, first for first 2 digits, second for last 3. Lastly, I plan to generate the JavaScript files using another program, not by hand. Edit: performance matters here. I do want to use this, if it doesn't suck. Performance of the JavaScript code execution + download time. Edit 2: JavaScript only solutions please. I don't have access to the application server, plus, that would make this into a whole other problem =)

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  • Use Zip to Pre-Populate City/State Form with jQuery AJAX

    - by Paul
    I'm running into a problem that I can solve fine by just submitting a form and calling a db to retrieve/echo the information, but AJAX seems to be a bit different for doing this (and is what I need). Earlier in a form process I ask for the zip code like so: <input type="text" maxlength="5" size="5" id="zip" /> Then I have a button to continue, but this button just runs a javascript function that shows the rest of the form. When the rest of the form shows, I want to pre-populate the City input with their city, and pre-populate the State dropdown with their state. I figured I would have to find a way to set city/state to variables, and echo the variables into the form. But I can't figure out how to get/set those variables with AJAX as opposed to a form submit. Here's how I did it without ajax: $zip = mysql_real_escape_string($_POST['zip']); $q = " SELECT city FROM citystatezip WHERE zip = $zip"; $r = mysql_query($q); $row = mysql_fetch_assoc($r); $city = $row['city']; Can anybody help me out with using AJAX to set these variables? Thanks!

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  • How can I avoid mutable variables in Scala when using ZipInputStreams and ZipOutpuStreams?

    - by pr1001
    I'm trying to read a zip file, check that it has some required files, and then write all valid files out to another zip file. The basic introduction to java.util.zip has a lot of Java-isms and I'd love to make my code more Scala-native. Specifically, I'd like to avoid the use of vars. Here's what I have: val fos = new FileOutputStream("new.zip"); val zipOut = new ZipOutputStream(new BufferedOutputStream(fos)); while (zipIn.available == 1) { val entry = zipIn.getNextEntry if (entryIsValid(entry)) { val fos = new FileOutputStream("subdir/" + entry.getName()); val dest = new BufferedOutputStream(fos); // read data into the data Array var data: Array[Byte] = null var count = zip.read(data) while (count != -1) { dest.write(data, 0, count) count = zip.read(data) } dest.flush dest.close } }

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  • My grid based collision detection is slow

    - by Fibericon
    Something about my implementation of a basic 2x4 grid for collision detection is slow - so slow in fact, that it's actually faster to simply check every bullet from every enemy to see if the BoundingSphere intersects with that of my ship. It becomes noticeably slow when I have approximately 1000 bullets on the screen (36 enemies shooting 3 bullets every .5 seconds). By commenting it out bit by bit, I've determined that the code used to add them to the grid is what's slowest. Here's how I add them to the grid: for (int i = 0; i < enemy[x].gun.NumBullets; i++) { if (enemy[x].gun.bulletList[i].isActive) { enemy[x].gun.bulletList[i].Update(timeDelta); int bulletPosition = 0; if (enemy[x].gun.bulletList[i].position.Y < 0) { bulletPosition = (int)Math.Floor((enemy[x].gun.bulletList[i].position.X + 900) / 450); } else { bulletPosition = (int)Math.Floor((enemy[x].gun.bulletList[i].position.X + 900) / 450) + 4; } GridItem bulletItem = new GridItem(); bulletItem.index = i; bulletItem.type = 5; bulletItem.parentIndex = x; if (bulletPosition > -1 && bulletPosition < 8) { if (!grid[bulletPosition].Contains(bulletItem)) { for (int j = 0; j < grid.Length; j++) { grid[j].Remove(bulletItem); } grid[bulletPosition].Add(bulletItem); } } } } And here's how I check if it collides with the ship: if (ship.isActive && !ship.invincible) { BoundingSphere shipSphere = new BoundingSphere( ship.Position, ship.Model.Meshes[0].BoundingSphere.Radius * 9.0f); for (int i = 0; i < grid.Length; i++) { if (grid[i].Contains(shipItem)) { for (int j = 0; j < grid[i].Count; j++) { //Other collision types omitted else if (grid[i][j].type == 5) { if (enemy[grid[i][j].parentIndex].gun.bulletList[grid[i][j].index].isActive) { BoundingSphere bulletSphere = new BoundingSphere(enemy[grid[i][j].parentIndex].gun.bulletList[grid[i][j].index].position, enemy[grid[i][j].parentIndex].gun.bulletModel.Meshes[0].BoundingSphere.Radius); if (shipSphere.Intersects(bulletSphere)) { ship.health -= enemy[grid[i][j].parentIndex].gun.damage; enemy[grid[i][j].parentIndex].gun.bulletList[grid[i][j].index].isActive = false; grid[i].RemoveAt(j); break; //no need to check other bullets } } else { grid[i].RemoveAt(j); } } What am I doing wrong here? I thought a grid implementation would be faster than checking each one.

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  • OpenGL: Want to keep gun on top of car and be able to control angle. Having difficulties.

    - by Blair
    So I am making a simple game. I want to put a gun on top of a car so basically like a long rod in the middle of a black is how I am modelling it right now. I want to be able to control the angle of the gun. Basically it can go forward all the way so that it is parallel to the ground facing the direction the car is moving or it can point behind the car and any of the angles in between these positions. I have something like the following right now but its not really working. Is there an better way to do this that I am not seeing? #This will place the car glPushMatrix() glTranslatef(self.position.x,1.5,self.position.z) glRotated(self.rotation, 0.0, 1.0, 0.0) glScaled(0.5, 0.5, 0.5) glCallList(self.model.gl_list) glPopMatrix() #This will place the gun on top glPushMatrix() glTranslatef(self.position.x,2.5,self.position.z) glRotated(self.tube_angle, self.direction.z, 0.0, self.direction.x) print self.direction.z glRotated(45, self.position.z, 0.0, self.position.x) glScaled(1.0, 0.5, 1.0) glCallList(self.tube.gl_list) glPopMatrix() This almost works. It moves the gun up and down. But when the car moves around the angle of the gun changes. Not what I want.

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