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  • django-lfs upload Image doesn't work on some environment ?

    - by vernomcrp
    yesterday, after I complete setup django-lfs without buildout. Happlily create categories and products but while I upload image to product after I push upload button its stay always 'pendings'. I use fedora django==1.1.2,PIL==1.1.7. but its work on osx. Now I try on Ubuntu9.10 with completely PIL==1.1.7 and Django==1.1.2 and its won't work. Anyone hav some good solution for this ? (i may think of flash version because upload part looklike its come from flash)

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  • Does Django tests run slower on the mac compared to linux?

    - by Thierry Lam
    I'm currently developing my Django projects on both: Mac OS X 10.5, 32 bit Ubuntu Server 9.10 64 bits (1 CPU, 512MB RAM) Both of the above OS are using: Python 2.6.4 Django 1.1.1 MySQL 5.1 Running 12 tests for one of my application take: Mac: 57.513s Linux: 30.935s EDIT: Mac Hardware Spec: MacBook Pro 2.2 GHz Intel Core 2 Duo 3GB RAM I'm running the Ubuntu OS on the same mac above through VMware Fusion 2.0.6. You might argue that Ubuntu Server 64 bits is faster but I have observed a similar speed difference on Ubuntu 8.10 32 bits desktop edition. Even if I turn off my linux VM and other mac applications, I still experience the slowness. Has anyone else experienced this Django test speed difference across those two OS?

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  • Does Python Django support custom SQL and denormalized databases with no Foreign Key relationships?

    - by Jay
    I've just started learning Python Django and have a lot of experience building high traffic websites using PHP and MySQL. What worries me so far is Python's overly optimistic approach that you will never need to write custom SQL and that it automatically creates all these Foreign Key relationships in your database. The one thing I've learned in the last few years of building Chess.com is that its impossible to NOT write custom SQL when you're dealing with something like MySQL that frequently needs to be told what indexes it should use (or avoid), and that Foreign Keys are a death sentence. Percona's strongest recommendation was for us to remove all FKs for optimal performance. Is there a way in Django to do this in the models file? create relationships without creating actual DB FKs? Or is there a way to start at the database level, design/create my database, and then have Django reverse engineer the models file?

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  • Server-side access to Client Browser's Latitude/Longitude using Django.

    - by ZenGyro
    Hello, So i am writing a little app that compares a user's position against a database on web-based server written using Django and performs some functions with it. Accessing the browser's geolocation data (in supported browsers ) is fairly trivial using JavaScript. But what is the best way to allow the Django server to access the longitude and latitude variables? Is it best to wrap them up as a JSON object and send to the server via POST? Or is there some easier (Geo)Django-based way to access the Navigator.geolocation browser object. Please forgive a newbie a question like this, but my Google-Fuing only seems to find ways to insert variables into JavaScript via template tag, whereas I need it to work the other way! Any advice or code snippets greatly appreciated. Feel free to talk to me like I am an idiot.

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  • Python: How can I override one module in a package with a modified version that lives outside the pa

    - by zlovelady
    I would like to update one module in a python package with my own version of the module, with the following conditions: I want my updated module to live outside of the original package (either because I don't have access to the package source, or because I want to keep my local modifications in a separate repo, etc). I want import statements that refer to original package/module to resolve to my local module Here's an example of what I'd like to do using specifics from django, because that's where this problem has arisen for me: Say this is my project structure django/ ... the original, unadulterated django package ... local_django/ conf/ settings.py myproject/ __init__.py myapp/ myfile.py And then in myfile.py # These imports should fetch modules from the original django package from django import models from django.core.urlresolvers import reverse # I would like this following import statement to grab a custom version of settings # that I define in local_django/conf/settings.py from django.conf import settings def foo(): return settings.some_setting Can I do some magic with the __import__ statement in myproject/__init__.py to accomplish this? Is there a more "pythonic" way to achieve this?

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  • How to use external static files with Django (serving external files once again)?

    - by Tomas Novotny
    Hi, even after Googling and reading all relevant posts at StackOverflow, I still can't get static files working in my Django application. Here is how my files look: settings.py MEDIA_ROOT = os.path.join(SITE_ROOT, 'static') MEDIA_URL = '/static/' urs.py from DjangoBandCreatorSite.settings import DEBUG if DEBUG: urlpatterns += patterns('', ( r'^static/(?P<path>.*)$', 'django.views.static.serve', {'document_root': 'static'} )) template: <script type="text/javascript" src="/static/jquery.js"></script> <script type="text/javascript"> I am trying to use jquery.js stored in directory "static". I am using: Windows XP Python 2.6.4 Django 1.2.3 Thank you very much for any help

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  • Django 0.0.0.0:80; can't access remotely

    - by user349555
    Hello, I'm trying to access my Django server from another computer on the same network. I've set up my server and can view everything correctly usingpython manage.py runserver and going to http://127.0.0.1:8000 but when I try to use python manage.py runserver 0.0.0.0:80, I can't view my Django page from another computer. The computer hosting the Django server has intranet IP 192.168.1.146. On my secondary computer, I fire up a browser and try to access http://192.168.1.146:80 to no avail. I've also forwarded port 80 (and I've tried 8000 as well) also to no avail :(. HELP!

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  • restoring myisam mysql db on a different machine

    - by RainDoctor
    I have copied the web db directory(/var/lib/mysql/data/web/), when mysql is not running. I transferred this directory to another machine, where mysql is running. web db's stuff is myisam based. I am thinking about how to restore this on a different server. The strategy I have on my mind is the following. copy the data directory of web db to the new server. on new server, 'create database web', which creates a directory in /var/lib/mysql/data copy all files from the step to the new directory created in 2. bounce mysql My question: how to deal with information_schema for this new db?

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  • SVN shared password db on Windows server

    - by Greg McGuffey
    I'd like to have a shared password-db file for several repositories on my home svn server (run under Windows). I've figured out that I need to set all the repositories to have the same realm, but I can't figure out how to just put in an absolute path to the shared password-db. I.e. the full path is something like: c:\svn.users\passwrd What do I set the password-db setting to in svnserve.conf so it can find this file?

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  • How to fix bluescreen in windows 7 with multi-boot?

    - by Ismail Sensei
    I have HP laptop 6730S with two Operating systems : Windows 7 Ultimate 32bit Centos 6.4 64Bit The GRUB2 is not installed in MBR, use Windows' bootloader. After I choose Windows in the start, the blue-screen appears with unmountable_boot_volume problem so I tried some help from similar questions here ( use Command Prompt and enter the following command: chkdsk /R C: ). But the problem is, I can't get repair my computer it took so long and nothing happened after I waited more than 2H and when I put my Windows 7 DVD to boot it charge the files then same thing happened nothing show up so I couldn't use command prompt. But when I use Centos everything works just fine the D partition i can mounted normally but C partition it shows me error and tell me to go to windows and repair it with Chkdsk command and here is where I am stuck.

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  • eXist-db: can't start webstart client on a closed port, reverse proxied via apache

    - by rvdb
    I am configuring an Apache HTTP server so it reverse proxies requests starting with /app/ to an eXist-db instance running in a Tomcat server, on port 8082. This port has been closed in the firewall and is inaccessible to the outer world. Following the eXist documentation, I have following rules in place in my httpd.conf file: ProxyPass /apps/ http://localhost:8082/ ProxyPassReverse /apps/ http://localhost:8082/ ProxyPassReverseCookiePath /apps/ / All goes well for requests to e.g. 'http://mydomain/apps/exist/index.xml'. Yet, the webstart client (accessible at 'http://localhost:8082/exist/webstart/exist.jnlp' on the web server) doesn't work behind the proxy. While 'http://mydomain/apps/exist/webstart/exist.jnlp' does generate a valid exist.jnlp file, that file can't be executed. The reason seems quite obvious: apparently, the eXist-db instance generating the exist.jnlp file only sees the proxied request as: 'http://localhost:8082/exist/webstart/exist.jnlp'. Yet, since the exist.jnlp file is executed on the client, that reference is meaningless (unless the client computer happens to have an eXist-db instance running on that port). Executing the exist.jnlp file hence fails with a 'connection refused' error. Yet, there's no problem at all connecting a local eXist-db Java client to the proxied eXist instance with the URL xmldb:exist://mydomain/apps/exist/xmlrpc. The problem lies in generating the webstart exist.jnlp file, which seems to need access to a publicly accessible URL. However, opening port 8082 and replacing the Proxy references to 'http://localhost:8082' with 'http://mydomain:8082' IMO rather destroys the point of reverse proxying. Do others have had success reverse proxying eXist-db on a closed port behind Apache? Are there perhaps some Proxy configuration settings I have overlooked (I'm no expert at all) that can make eXist see the original request instead of the proxied one? Kind regards, Ron

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  • SQL Server 2005: Rename DB Server Instance Name?

    - by Code Sherpa
    Hi, Can somebody tell me how to rename the DB server instance name and a DB name in SQL Server 2005? Right Now I Have SERVER/OLDNAME -- oldnameDB I want to change the server instance and also change the db name. I have tried: EXEC sp_renamedb 'oldName', 'newName' and that has changed the dbname as it appers in the tree directory. But, when I do "select @@servername" it is the old name. Also, the MDF and LDF files are still the old name. How do change instance and db names as a clean sweep across the server? Thanks.

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  • Exchange 2007 | Mailbox DB Size 180GB

    - by rihatum
    Hi All, I have a Exchange 2007 SP1 server running on Windows 2008 6 HD Drives in a RAID-1 OS, DB, Logs on separate RAID-1 Disks Size of the Mailbox Database is 183GB and increasing We only have First Storage Group and Second Storage Group There is no more space on the server to install new Physical Disks and create a Storage Group Q - Can I resize the RAID-1 Partition where the DB is ? Q - Any other suggestions as to how I can decrease the Mailbox DB Size ? Will be grateful for your suggestions on this. Kind Regards

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  • Will Windows repair my multi-boot when I format the 1st physical partition with boot sector?

    - by user2353806
    Due to historical reasons I got a laptop with Vista, Windows 7 and Windows Server 2008R2 partitions. (boot from external wasn´t that viable) Nothing (Windows Repair, bootrec /whateveroption) worked when I restored only the Windows 7 and WS2k8 with Acronis TrueImage. Don´t ask me through what idiotic error messages I went during repair tries. (Wrong Windows version,...) So I grudgingly restored all three - with the little additional excursion that I thought changing the active partition to the Windows 7 partition would move the boot sector and let me format the Vista part... Oh no. Seems too logical for MS. (Dunno what I changed, but today it will let me format!) So the real question is: Will formatting the Vista part trash things again beyond comprehension or will Windows Repair bring back the boot rec and remove Vista from the boot options? Or should I just erase all the files to avoid trashing the boot? Where will the boot rec be (after repair) when I format the Vista? On 1st or 2nd partition? And if I get drunk and install Windows 8.1 on the 1st, will anything work? ;-) Thanks

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  • How to chain GRUB2 for Ubuntu 10.04 from Truecrypt & its bootloader (multi boot alongside Windows XP partition)?

    - by Rob
    I want Truecrypt to ask for password for Windows XP as usual but with the standard [ESC] option, on selecting that, i.e via Escape key, I want it to find the grub for the (unencrypted) Ubuntu install. I've installed Windows XP on the 120Gb hard drive of a Toshiba NB100 netbook then partitioned to make room for Ubuntu 10.04 and installed that after the Windows XP install. When I encrypt Windows XP, Truecrypt will overwrite the grub entry in the master boot record (MBR), I believe (?) and I won't be able to choose between XP and Ubuntu anymore. So I need to restore it back. I've searched fairly extensively for answers on Ubuntu forums and elsewhere but have not yet found a complete answer that covers all eventualities, scenarios and error messages, or otherwise they talk of legacy GRUB and not GRUB2. Ubuntu 10.04 uses GRUB2. My setup: Partitions: Windows XP, NTFS (to be encrypted with Truecrypt), 40Gb /boot (Ext4, 1Gb) Ubuntu swap, 4Gb Ubuntu / (root) - main filesystem (20gb) NTFS share, 55Gb I know that the Truecrypt boot loader replaces the GRUB when boot up because I've already tried it on another laptop. I want boot loader screen to look something like the usual: Truecrypt Enter password: (or [ESC] to skip) password is for WindowsXP and on pressing [ESC] for it to find the Ubuntu grub to boot from Thanks in advance for your help. The key area of the problem is how to instruct Truecrypt when escape key is pressed, and how the Grub/Ubuntu can be made visible to the truecrypt bootloader to find it, when the esc key is pressed. Also knowing as chaining.

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  • Progress 4GL and DB to Oracle and cloud

    - by llaszews
    Getting from client/server based 4GLs and databases where the 4GL is tightly linked to the database to Oracle and the cloud is not easy. The least risky and expensive option (in the short term) is to use the Progress OpenEdge DataServer for Oracle: Progress OpenEdge DataServer This eliminates the need to have to migrate the Progress 4GL to Java/J2EE. The database can be migrated using SQLWays Ispirer: Ispirer SQLWays ProgressDB migrations tool The Progress 4GL can remain as is. In order to get the application on the cloud there are a few approaches: 1. VDI - Virtual Desktop is a way to put all of the users desktop in a centralized environment off the desktop. This is great in cases where it is just not one client/server application that the user needs access too. In many cases, users will utilize MS Access, MS Excel, Crystal Reports and other tools to get at the Progress DB and other centralized databases. Vmware's acquistion of Wanova shows how VDI is growing in usage. Citrix is the 800 pound gorilla in the VDI space with Citrix WinFrame (now called XenDesktop). Oracle offers a VDI solution that Oracle picked up when it acquired Sun. 2. Hypervisor Server Virtualization - Of course you can place applications written in client/server languages like Progress 4GL buy using server virtualization from Oracle, VMWare, Microsoft, Citrix and others. 3. Microsoft Remote Desktop Services (aka: Terminal Services Client) The entire idea is to eliminate all the client/server desktop devices and connections which require desktop software and database drivers. A solution to removing database drivers from the desktop is to use DataDirect SQLLink

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  • DB API for shell scripting (any shell)

    - by foampile
    I am faced with some legacy shell scripts that run batch data processing jobs in Oracle using SQL+. For the most part, the data tier does not have to communicate back to the script with retrieved data to be passed for shell-level processing but in a few cases it does. The problem is, SQL+ is really meant to be an end user app and not an API that can communicate with other clients programmaticaly. That is why people have invented APIs such as DBD::DBI for Perl, JDBC for Java, ODBC etc. The way it is done is they invoke SQL+ and then parse the output, which is clearly designed for human eye consumption, using tools like sed and awk. The whole thing is at best a hack and very prone to bugs. Since this client is rather conservative with their technology, they don't want to scale their scripts up to Perl or Python where there are data access APIs. So I am wondering whether there are similar APIs for shell, e.g. K or bash. What I would like is if an API would return data in a 2-dimensional array or strings (for the lack of type setting) so that I can just read DB data like that. The way they do it now is akin to parsing regular web page HTML to get a single stock quote rather than cleanly calling a web service and be done with it. Anybody know of a product I can use? Thanks

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  • Middle tier language for interfacing C/C++ with db and web app

    - by ggkmath
    I have a web application requiring a middle-tier language to communicate between an oracle database and math routines on a Linux server and a flex-based application on a client. I'm not a software expert, and need recommendations for which language to use for the middle-tier. The math routines are currently in Matlab but will be ported to C (or C++) as shared libraries. Thus, by default there's some C or C++ communication necessary. These routines rely on FFTW (www.fftw.org), which is called directly from C or C++ (thus, I don't see re-writing these routines in another language). The middle tier must manage traffic between the client, the math routines, and the Oracle database. The client will trigger the math routines aynchronously, and the results saved in the db and transferred back to the client, etc. The middle-tier will also need to authenticate user accounts/passwords, and send out various administrative emails. Originally I thought PhP the obvious choice, but interfacing asychronously multiple clients with the C or C++ routines doesn't seem straightforward. Then I thought, why not just keep the whole middle tier in C or C++, but I'm not sure if this is done in the industry (C or C++ doesn't seem as web-friendly as other languages). There's always Jave + JNI, but maybe that introduces other complications (not sure). Any feedback appreciated.

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  • ???????!DB??/SSD???~2010?12??????????(???)

    - by Yusuke.Yamamoto
    2010?12???????????(???)?????????????????? ??????????????????????????????????? ???????????????????? SQL?????????? Part1~5????????????????Part4?Part5?????????? ???????????????????????????????????????????????????SSD??????? ?????????????? ????????Oracle GoldenGate:?????!! DB??/Upgrade????????? ??????????????????????????SSD???????????? - Oracle Real Application Clusters 11g Release 2 on Oracle VM with Database Smart Flash Cache ?? ???? ???? ??? ?????? ??????????????!? Oracle Database 11g Release2 - Windows? ??????????? ??? ??????(RAC) ?????????Oracle Database 11gR2 RAC ?????????·??? ASM ? Microsoft Windows x86-64 ??? ?????? ??????Oracle Database 11gR2 Oracle Grid Infrastructure ?????? ??? ???? ???????????????!? ?????????? ??? ??????? ??????Oracle Database 11gR2 ???????????????? ??? ?????? ???????/?????!! ??????·???? ~?????RMAN????~?Oracle???????? ??? ??????? ???????/??????????!? ???????·?????????Oracle???????·??????(????)?? ??? ??????? ???????/????????????????? SQL????????? ??? Part1&2 New!???????????????SQL?????? ??? ??? ???????/??????!Oracle Database????!? ??? Oracle Enterprise Manager ?????????Oracle Enterprise Manager 11g Release 1 Grid Control(11.1.0.1.0) for Linux x86-64 ?????????

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  • Multi Pass Blend

    - by Kirk Patrick
    I am seeking the simplest working example of a two pass HLSL pixel shader. It can do anything really, but the main idea is to perform "ping ponging" to take the output of the first pass and then send it for the second pass. In my example I want to draw to the R channel and then draw to the G channel and produce a simple Venn Diagram in the shader, but need to detect overlap. I can currently detect one or the other but not overlap. There are a red and green circle overlapping, and I want to put a dynamic texture map in the overlap region. I can currently put it in either or. Below is how it looks in the shader. -------------------------------- Texture2D shaderTexture; SamplerState SampleType; ////////////// // TYPEDEFS // ////////////// struct PixelInputType { float4 position : SV_POSITION; float2 tex0 : TEXCOORD0; float2 tex1 : TEXCOORD1; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 main(PixelInputType input) : SV_TARGET { float4 textureColor0; float4 textureColor1; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor0 = shaderTexture.Sample(SampleType, input.tex0); textureColor1 = shaderTexture.Sample(SampleType, input.tex1); if (input.color[0]==1.0f && input.color[1]==1.0f) // Requires multi-pass textureColor0 = textureColor1; return textureColor0; } Here is the calling code (that needs to be modified) m_d3dContext->IASetVertexBuffers(0, 2, vbs, strides, offsets); m_d3dContext->IASetIndexBuffer(m_indexBuffer.Get(), DXGI_FORMAT_R32_UINT,0); m_d3dContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); m_d3dContext->IASetInputLayout(m_inputLayout.Get()); m_d3dContext->VSSetShader(m_vertexShader.Get(), nullptr, 0); m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf()); m_d3dContext->PSSetShader(m_pixelShader.Get(), nullptr, 0); m_d3dContext->PSSetShaderResources(0, 1, m_SRV.GetAddressOf()); m_d3dContext->PSSetSamplers(0, 1, m_QuadsTexSamplerState.GetAddressOf());

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  • Class instance clustering in object reference graph for multi-entries serialization

    - by Juh_
    My question is on the best way to cluster a graph of class instances (i.e. objects, the graph nodes) linked by object references (the -directed- edges of the graph) around specifically marked objects. To explain better my question, let me explain my motivation: I currently use a moderately complex system to serialize the data used in my projects: "marked" objects have a specific attributes which stores a "saving entry": the path to an associated file on disc (but it could be done for any storage type providing the suitable interface) Those object can then be serialized automatically (eg: obj.save()) The serialization of a marked object 'a' contains implicitly all objects 'b' for which 'a' has a reference to, directly s.t: a.b = b, or indirectly s.t.: a.c.b = b for some object 'c' This is very simple and basically define specific storage entries to specific objects. I have then "container" type objects that: can be serialized similarly (in fact their are or can-be "marked") they don't serialize in their storage entries the "marked" objects (with direct reference): if a and a.b are both marked, a.save() calls b.save() and stores a.b = storage_entry(b) So, if I serialize 'a', it will serialize automatically all objects that can be reached from 'a' through the object reference graph, possibly in multiples entries. That is what I want, and is usually provides the functionalities I need. However, it is very ad-hoc and there are some structural limitations to this approach: the multi-entry saving can only works through direct connections in "container" objects, and there are situations with undefined behavior such as if two "marked" objects 'a'and 'b' both have a reference to an unmarked object 'c'. In this case my system will stores 'c' in both 'a' and 'b' making an implicit copy which not only double the storage size, but also change the object reference graph after re-loading. I am thinking of generalizing the process. Apart for the practical questions on implementation (I am coding in python, and use Pickle to serialize my objects), there is a general question on the way to attach (cluster) unmarked objects to marked ones. So, my questions are: What are the important issues that should be considered? Basically why not just use any graph parsing algorithm with the "attach to last marked node" behavior. Is there any work done on this problem, practical or theoretical, that I should be aware of? Note: I added the tag graph-database because I think the answer might come from that fields, even if the question is not.

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  • Real-Time Multi-User Gaming Platform

    - by Victor Engel
    I asked this question at Stack Overflow but was told it's more appropriate here, so I'm posting it again here. I'm considering developing a real-time multi-user game, and I want to gather some information about possibilities before I do some real development. I've thought about how best to ask the question, and for simplicity, the best way that occurred to me was to make an analogy to the field (or playground) game darebase. In the field game of darebase, there are two or more bases. To start, there is one team on each base. The game is a fancy game of tag. When two people meet out in the field, the person who left his base most recently timewise captures the other person. They then return to that person's base. Play continues until everyone is part of the same team. So, analogizing this to an online computer game, let's suppose there are an indefinite number of bases. When a person starts up the game, he has a team that is located at, for example, his current GPS coordinates. It could be a virtual world, but for sake of argument, let's suppose the virtual world corresponds to the player's actual GPS coordinates. The game software then consults the database to see where the closest other base is that is online, and the two teams play their game of virtual tag. Note that the user of the other base could have a different base than the one run by the current user as the closest base to him, in which case, he would be in two simultaneous battles, one with each base. When they go offline, the state of their players is saved on a server somewhere. Game logic calls for the players to have some automaton-logic of some sort, so they can fend for themselves in a limited way using basic rules, until their user goes online again. The user doesn't control the players' movements directly, but issues general directives that influence the players' movement logic. I think this analogy is good enough to frame my question. What sort of platforms are available to develop this sort of game? I've been looking at smartfoxserver, but I'm not convinced yet that it is the best option or even that it will work at all. One possibility, of course, would be to roll out my own web server, but I'd rather not do that if there is an existing service out there already that I could tap into. I will be developing for iOS devices at first. So any suggestions would be greatly appreciated. I think I need to establish the architecture first before proceeding with this project. Note that darbase is not the game I intend to implement, but, upon reflection, that might not be a bad idea either.

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  • Data structures for a 2D multi-layered and multi-region map?

    - by DevilWithin
    I am working on a 2D world editor and a world format subsequently. If I were to handle the game "world" being created just as a layered set of structures, either in top or side views, it would be considerably simple to do most things. But, since this editor is meant for 3rd parties, I have no clue how big worlds one will want to make and I need to keep in mind that eventually it will become simply too much to check, handling and comparing stuff that are happening completely away from the player position. I know the solution for this is to subdivide my world into sub regions and stream them on the fly, loading and unloading resources and other data. This way I know a virtually infinite game area is achievable. But, while I know theoretically what to do, I really have a few questions I'd hoped to get answered for some hints about the topic. The logic way to handle the regions is some kind of grid, would you pick evenly distributed blocks with equal sizes or would you let the user subdivide areas by taste with irregular sized rectangles? In case of even grids, would you use some kind of block/chunk neighbouring system to check when the player transposes the limit or just put all those in a simple array? Being a region a different data structure than its owner "game world", when streaming a region, would you deliver the objects to the parent structures and track them for unloading later, or retain the objects in each region for a more "hard-limit" approach? Introducing the subdivision approach to the project, and already having a multi layered scene graph structure on place, how would i make it support the new concept? Would you have the parent node have the layers as children, and replicate in each layer node, a node per region? Or the opposite, parent node owns all the regions possible, and each region has multiple layers as children? Or would you just put the region logic outside the graph completely(compatible with the first suggestion in Q.3) When I say virtually infinite worlds, I mean it of course under the contraints of the variable sizes and so on. Using float positions, a HUGE world can already be made. Do you think its sane to think beyond that? Because I think its ok to stick to this limit since it will never be reached so easily.. As for when to stream a region, I'm implementing it as a collection of watcher cameras, which the streaming system works with to know what to load/unload. The problem here is, i will be needing some kind of warps/teleports built in for my game, and there is a chance i will be teleporting a player to a unloaded region far away. How would you approach something like this? Is it sane to load any region to memory which can be teleported to by a warp within a radius from the player? Sorry for the huge question, any answers are helpful!

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  • Multi-threaded JOGL Problem

    - by moeabdol
    I'm writing a simple OpenGL application in Java that implements the Monte Carlo method for estimating the value of PI. The method is pretty easy. Simply, you draw a circle inside a unit square and then plot random points over the scene. Now, for each point that is inside the circle you increment the counter for in points. After determining for all the random points wither they are inside the circle or not you divide the number of in points over the total number of points you have plotted all multiplied by 4 to get an estimation of PI. It goes something like this PI = (inPoints / totalPoints) * 4. This is because mathematically the ratio of a circle's area to a square's area is PI/4, so when we multiply it by 4 we get PI. My problem doesn't lie in the algorithm itself; however, I'm having problems trying to plot the points as they are being generated instead of just plotting everything at once when the program finishes executing. I want to give the application a sense of real-time display where the user would see the points as they are being plotted. I'm a beginner at OpenGL and I'm pretty sure there is a multi-threading feature built into it. Non the less, I tried to manually create my own thread. Each worker thread plots one point at a time. Following is the psudo-code: /* this part of the code exists in display() method in MyCanvas.java which extends GLCanvas and implements GLEventListener */ // main loop for(int i = 0; i < number_of_points; i++){ RandomGenerator random = new RandomGenerator(); float x = random.nextFloat(); float y = random.nextFloat(); Thread pointThread = new Thread(new PointThread(x, y)); } gl.glFlush(); /* this part of the code exists in run() method in PointThread.java which implements Runnable */ void run(){ try{ gl.glPushMatrix(); gl.glBegin(GL2.GL_POINTS); if(pointIsIn) gl.glColor3f(1.0f, 0.0f, 0.0f); // red point else gl.glColor3f(0.0f, 0.0f, 1.0f); // blue point gl.glVertex3f(x, y, 0.0f); // coordinates gl.glEnd(); gl.glPopMatrix(); }catch(Exception e){ } } I'm not sure if my approach to solving this issue is correct. I hope you guys can help me out. Thanks.

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