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  • I don't understand how work call_once

    - by SABROG
    Please help me understand how work call_once Here is thread-safe code. I don't understand why this need Thread Local Storage and global_epoch variables. Variable _fast_pthread_once_per_thread_epoch can be changed to constant/enum like {FAST_PTHREAD_ONCE_INIT, BEING_INITIALIZED, FINISH_INITIALIZED}. Why needed count calls in global_epoch? I think this code can be rewriting with logc: if flag FINISH_INITIALIZED do nothing, else go to block with mutexes and this all. #ifndef FAST_PTHREAD_ONCE_H #define FAST_PTHREAD_ONCE_H #include #include typedef sig_atomic_t fast_pthread_once_t; #define FAST_PTHREAD_ONCE_INIT SIG_ATOMIC_MAX extern __thread fast_pthread_once_t _fast_pthread_once_per_thread_epoch; #ifdef __cplusplus extern "C" { #endif extern void fast_pthread_once( pthread_once_t *once, void (*func)(void) ); inline static void fast_pthread_once_inline( fast_pthread_once_t *once, void (*func)(void) ) { fast_pthread_once_t x = *once; /* unprotected access */ if ( x _fast_pthread_once_per_thread_epoch ) { fast_pthread_once( once, func ); } } #ifdef __cplusplus } #endif #endif FAST_PTHREAD_ONCE_H Source fast_pthread_once.c The source is written in C. The lines of the primary function are numbered for reference in the subsequent correctness argument. #include "fast_pthread_once.h" #include static pthread_mutex_t mu = PTHREAD_MUTEX_INITIALIZER; /* protects global_epoch and all fast_pthread_once_t writes */ static pthread_cond_t cv = PTHREAD_COND_INITIALIZER; /* signalled whenever a fast_pthread_once_t is finalized */ #define BEING_INITIALIZED (FAST_PTHREAD_ONCE_INIT - 1) static fast_pthread_once_t global_epoch = 0; /* under mu */ __thread fast_pthread_once_t _fast_pthread_once_per_thread_epoch; static void check( int x ) { if ( x == 0 ) abort(); } void fast_pthread_once( fast_pthread_once_t *once, void (*func)(void) ) { /*01*/ fast_pthread_once_t x = *once; /* unprotected access */ /*02*/ if ( x _fast_pthread_once_per_thread_epoch ) { /*03*/ check( pthread_mutex_lock(µ) == 0 ); /*04*/ if ( *once == FAST_PTHREAD_ONCE_INIT ) { /*05*/ *once = BEING_INITIALIZED; /*06*/ check( pthread_mutex_unlock(µ) == 0 ); /*07*/ (*func)(); /*08*/ check( pthread_mutex_lock(µ) == 0 ); /*09*/ global_epoch++; /*10*/ *once = global_epoch; /*11*/ check( pthread_cond_broadcast(&cv;) == 0 ); /*12*/ } else { /*13*/ while ( *once == BEING_INITIALIZED ) { /*14*/ check( pthread_cond_wait(&cv;, µ) == 0 ); /*15*/ } /*16*/ } /*17*/ _fast_pthread_once_per_thread_epoch = global_epoch; /*18*/ check (pthread_mutex_unlock(µ) == 0); } } This code from BOOST: #ifndef BOOST_THREAD_PTHREAD_ONCE_HPP #define BOOST_THREAD_PTHREAD_ONCE_HPP // once.hpp // // (C) Copyright 2007-8 Anthony Williams // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include #include #include #include "pthread_mutex_scoped_lock.hpp" #include #include #include namespace boost { struct once_flag { boost::uintmax_t epoch; }; namespace detail { BOOST_THREAD_DECL boost::uintmax_t& get_once_per_thread_epoch(); BOOST_THREAD_DECL extern boost::uintmax_t once_global_epoch; BOOST_THREAD_DECL extern pthread_mutex_t once_epoch_mutex; BOOST_THREAD_DECL extern pthread_cond_t once_epoch_cv; } #define BOOST_ONCE_INITIAL_FLAG_VALUE 0 #define BOOST_ONCE_INIT {BOOST_ONCE_INITIAL_FLAG_VALUE} // Based on Mike Burrows fast_pthread_once algorithm as described in // http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2444.html template void call_once(once_flag& flag,Function f) { static boost::uintmax_t const uninitialized_flag=BOOST_ONCE_INITIAL_FLAG_VALUE; static boost::uintmax_t const being_initialized=uninitialized_flag+1; boost::uintmax_t const epoch=flag.epoch; boost::uintmax_t& this_thread_epoch=detail::get_once_per_thread_epoch(); if(epoch #endif I right understand, boost don't use atomic operation, so code from boost not thread-safe?

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • Icon for shortcut

    - by Jacek
    Hi! Could you tell me what is wrong in this code?? Why it doesn't work?? <?xml version="1.0" encoding="utf-8"?> <Icon Id="ikonka" SourceFile="Files\AdministKOB.exe"/> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="DesktopFolder"/> <Directory Id="ProgramMenuFolder"> <!--<Directory Id="MenuStartProduct" Name="Administrator KOB"/>--> </Directory> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="Administ_KOB"> <!-- TODO: Remove the comments around this Component element and the ComponentRef below in order to add resources to this installer. --> <Component Id="ProductComponent" Guid="6bd37582-5219-4ae4-a56e-cd1ecd375efa"> <!-- TODO: Insert files, registry keys, and other resources here. --> <File Id="AdministKOB" Name="AdministKOB.exe" Source="Files\AdministKOB.exe" KeyPath="yes"> <Shortcut Advertise="yes" Id="DesktopShortcut" Directory="DesktopFolder" Name="AdministKOB" WorkingDirectory="INSTALLDIR" Description="Elektroniczna ksiazka budynku" Icon ="ikonka"> </Shortcut> </File> <!--<File Id="ikonka" Name="C.ico" DiskId="1" Source="City.ico" Vital="yes" />--> </Component> <Component Id="ProductComponent_cfg" Guid="6bd37582-5219-4ae4-a56e-cd1ecd375efb"> <File Id="data.cfg" Name="data.cfg" Source="Files\data.cfg" /> </Component> <Component Id="ProductComponent_dll" Guid="6bd37582-5219-4ae4-a56e-cd1ecd375efc"> <File Id="DB.dll" Name="DB.dll" Source="Files\DB.dll" /> </Component> <Directory Id="Data"> <Directory Id="Data_1" Name="Data"> <Component Id="ProductComponent_mdf" DiskId="1" Guid="45B88917-DB08-4C4A-9DE4-D41BCE449BA5"> <File Id="bazaKOB.mdf" Name="bazaKOB.mdf" Source="Files\Data\bazaKOB.mdf" /> </Component> <Component Id="ProductComponent_ldf" DiskId="1" Guid="EFEBF7C5-338C-417C-8F5B-3C3BDE46F8EB"> <File Id="bazaKOB_log.LDF" Name="bazaKOB_log.LDF" Source="Files\Data\bazaKOB_log.LDF" /> </Component> </Directory> </Directory> </Directory> </Directory> </Directory> <Feature Id="ProductFeature" Title="AdministKOB" Level="1"> <!-- TODO: Remove the comments around this ComponentRef element and the Component above in order to add resources to this installer. --> <ComponentRef Id="ProductComponent" /> <ComponentRef Id="ProductComponent_cfg" /> <ComponentRef Id="ProductComponent_dll" /> <ComponentRef Id="ProductComponent_mdf" /> <ComponentRef Id="ProductComponent_ldf" /> </Feature> <Property Id="WIXUI_INSTALLDIR" Value="INSTALLLOCATION" /> <UIRef Id="WixUI_InstallDir" /> <WixVariable Id="WixUIDialogBmp" Value="background_projectUp.bmp" /> <WixVariable Id="WixUILicenseRtf" Value="license.rtf" /> <UI /> </Product> I get this error and warnings: The extension of Icon 'ikonka' for Shortcut 'DesktopShortcut' is not "exe" or "ico". The Icon will not be displayed correctly. Why?? I give ICO file. The extension of Icon 'ikonka' for Shortcut 'DesktopShortcut' does not match the extension of the Key File for component 'ProductComponent'. Have you any idea?? Thanks for all:) Jacek

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  • Flash Media Server Streaming: Content Protection

    - by dbemerlin
    Hi, i have to implement flash streaming for the relaunch of our video-on-demand system but either because i haven't worked with flash-related systems before or because i'm too stupid i cannot get the system to work as it has to. We need: Per file & user access control with checks on a WebService every minute if the lease time ran out mid-stream: cancelling the stream rtmp streaming dynamic bandwidth checking Video Playback with Flowplayer (existing license) I've got the streaming and bandwidth check working, i just can't seem to get the access control working. I have no idea how i know which file is played back or how i can play back a file depending on a key the user has entered. Server-Side Code (main.asc): application.onAppStart = function() { trace("Starting application"); this.payload = new Array(); for (var i=0; i < 1200; i++) { this.payload[i] = Math.random(); //16K approx } } application.onConnect = function( p_client, p_autoSenseBW ) { p_client.writeAccess = ""; trace("client at : " + p_client.uri); trace("client from : " + p_client.referrer); trace("client page: " + p_client.pageUrl); // try to get something from the query string: works var i = 0; for (i = 0; i < p_client.uri.length; ++i) { if (p_client.uri[i] == '?') { ++i; break; } } var loadVars = new LoadVars(); loadVars.decode(p_client.uri.substr(i)); trace(loadVars.toString()); trace(loadVars['foo']); // And accept the connection this.acceptConnection(p_client); trace("accepted!"); //this.rejectConnection(p_client); // A connection from Flash 8 & 9 FLV Playback component based client // requires the following code. if (p_autoSenseBW) { p_client.checkBandwidth(); } else { p_client.call("onBWDone"); } trace("Done connecting"); } application.onDisconnect = function(client) { trace("client disconnecting!"); } Client.prototype.getStreamLength = function(p_streamName) { trace("getStreamLength:" + p_streamName); return Stream.length(p_streamName); } Client.prototype.checkBandwidth = function() { application.calculateClientBw(this); } application.calculateClientBw = function(p_client) { /* lots of lines copied from an adobe sample, appear to work */ } Client-Side Code: <head> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> </head> <body> <a class="rtmp" href="rtmp://xx.xx.xx.xx/vod_project/test_flv.flv" style="display: block; width: 520px; height: 330px" id="player"> </a> <script> $f( "player", "flowplayer-3.1.5.swf", { clip: { provider: 'rtmp', autoPlay: false, url: 'test_flv' }, plugins: { rtmp: { url: 'flowplayer.rtmp-3.1.3.swf', netConnectionUrl: 'rtmp://xx.xx.xx.xx/vod_project?foo=bar' } } } ); </script> </body> My first Idea was to get a key from the Query String, ask the web service about which file and user that key is for and play the file but i can't seem to find out how to play a file from server side. My second idea was to let flowplayer play a file, pass the key as query string and if the filename and key don't match then reject the connection but i can't seem to find out which file it's currently playing. The only remaining idea i have is: create a list of all files the user is allowed to open and set allowReadAccess or however it was called to allow those files, but that would be clumsy due to the current infrastructure. Any hints? Thanks.

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  • What is wrong with my SQL syntax here?

    - by CT
    I'm trying to create a IT asset database with a web front end. I've gathered some data from forms using POST as well as one variable that had already written to a cookie. This is the first time I have tried to enter the data into the database. Here is the code: <?php //get data $id = $_POST['id']; $company = $_POST['company']; $location = $_POST['location']; $purchase_date = $_POST['purchase_date']; $purchase_order = $_POST['purchase_order']; $value = $_POST['value']; $type = $_COOKIE["type"]; $notes = $_POST['notes']; $manufacturer = $_POST['manufacturer']; $model = $_POST['model']; $warranty = $_POST['warranty']; //set cookies setcookie('id', $id); setcookie('company', $company); setcookie('location', $location); setcookie('purchase_date', $purchase_date); setcookie('purchase_order', $purchase_order); setcookie('value', $value); setcookie('type', $type); setcookie('notes', $notes); setcookie('manufacturer', $manufacturer); setcookie('model', $model); setcookie('warranty', $warranty); //checkdata //start database interactions // connect to mysql server and database "asset_db" mysql_connect("localhost", "asset_db", "asset_db") or die(mysql_error()); mysql_select_db("asset_db") or die(mysql_error()); // Insert a row of information into the table "asset" mysql_query("INSERT INTO asset (id, company, location, purchase_date, purchase_order, value, type, notes) VALUES('$id', '$company', '$location', '$purchase_date', $purchase_order', '$value', '$type', '$notes') ") or die(mysql_error()); echo "Asset Added"; // Insert a row of information into the table "server" mysql_query("INSERT INTO server (id, manufacturer, model, warranty) VALUES('$id', '$manufacturer', '$model', '$warranty') ") or die(mysql_error()); echo "Server Added"; //destination url //header("Location: verify_submit_server.php"); ?> The error I get is: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '', '678 ', 'Server', '789')' at line 2 That data is just test data I was trying to throw in there, but it looks to be the at the $value, $type, $notes. Here are the table create statements if they help: <?php // connect to mysql server and database "asset_db" mysql_connect("localhost", "asset_db", "asset_db") or die(mysql_error()); mysql_select_db("asset_db") or die(mysql_error()); // create asset table mysql_query("CREATE TABLE asset( id VARCHAR(50) PRIMARY KEY, company VARCHAR(50), location VARCHAR(50), purchase_date VARCHAR(50), purchase_order VARCHAR(50), value VARCHAR(50), type VARCHAR(50), notes VARCHAR(200))") or die(mysql_error()); echo "Asset Table Created.</br />"; // create software table mysql_query("CREATE TABLE software( id VARCHAR(50) PRIMARY KEY, software VARCHAR(50), license VARCHAR(50))") or die(mysql_error()); echo "Software Table Created.</br />"; // create laptop table mysql_query("CREATE TABLE laptop( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), serial_number VARCHAR(50), esc VARCHAR(50), user VARCHAR(50), prev_user VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Laptop Table Created.</br />"; // create desktop table mysql_query("CREATE TABLE desktop( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), serial_number VARCHAR(50), esc VARCHAR(50), user VARCHAR(50), prev_user VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Desktop Table Created.</br />"; // create server table mysql_query("CREATE TABLE server( id VARCHAR(50) PRIMARY KEY, manufacturer VARCHAR(50), model VARCHAR(50), warranty VARCHAR(50))") or die(mysql_error()); echo "Server Table Created.</br />"; ?> Running a standard LAMP stack on Ubuntu 10.04. Thank you.

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  • Wordpress blog with Joomla?

    - by user427902
    Hi, I had this Wordpress installation which was installed in a subfolder (not root). Like http: //server/blog/. Now, I installed Joomla on the root (http: //server/). Everything seems to be working fine with the Joomla part. However, the blog part is messed up. If I try to browse the homepage of my blog which is http: //server/blog/ it works like a charm. But while trying to view individual blog pages like say, http: //server/blog/some_category/some_post I get a Joomla 404 page. So, I was wondering if it was possible to use both Wordpress and Joomla in the same server in the setup I am trying to. Let me clarify that I am NOT looking to integrate user login and other such things. I just want the blog to be functional under a subfolder while I run the Joomla site in the root. So, what is the correct way to go about it. Can this be solved by any .config edits or something else? Edit: Here's the .htaccess for Joomla ... (I can't find any .htaccess for Wp though, still looking for it.) ## # @version $Id: htaccess.txt 14401 2010-01-26 14:10:00Z louis $ # @package Joomla # @copyright Copyright (C) 2005 - 2010 Open Source Matters. All rights reserved. # @license http://www.gnu.org/copyleft/gpl.html GNU/GPL # Joomla! is Free Software ## ##################################################### # READ THIS COMPLETELY IF YOU CHOOSE TO USE THIS FILE # # The line just below this section: 'Options +FollowSymLinks' may cause problems # with some server configurations. It is required for use of mod_rewrite, but may already # be set by your server administrator in a way that dissallows changing it in # your .htaccess file. If using it causes your server to error out, comment it out (add # to # beginning of line), reload your site in your browser and test your sef url's. If they work, # it has been set by your server administrator and you do not need it set here. # ##################################################### ## Can be commented out if causes errors, see notes above. Options +FollowSymLinks # # mod_rewrite in use RewriteEngine On ########## Begin - Rewrite rules to block out some common exploits ## If you experience problems on your site block out the operations listed below ## This attempts to block the most common type of exploit `attempts` to Joomla! # ## Deny access to extension xml files (uncomment out to activate) #<Files ~ "\.xml$"> #Order allow,deny #Deny from all #Satisfy all #</Files> ## End of deny access to extension xml files RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] # ########## End - Rewrite rules to block out some common exploits # Uncomment following line if your webserver's URL # is not directly related to physical file paths. # Update Your Joomla! Directory (just / for root) # RewriteBase / ########## Begin - Joomla! core SEF Section # RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] # ########## End - Joomla! core SEF Section

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  • show hidden div tag from another page

    - by neueweblernen
    I'm trying to link to an all-inclusive FAQ page from various pages. The answers are contained in tags, nested within a line item of an unordered list housed by categories. The FAQ page has the following categories: Practical Nurse Exam Online Renewal Practice Hours etc. Under Practical Nurse Exam, there are sub categories, subjects, with questions below in tags that expand onClick. (e.g. Examination Day, Exam Results, etc.) Let's say I'm on a different page called Registration and there's a link to the FAQs for Exam Results. I'm able to link to the page and included the hashtag on the anchor or Exam Results, but it does not expand the subcategory. I've read this thread but it didn't work for me. Please help! The code is below: <script type="text/javascript"> function toggle(Info,pic) { var CState = document.getElementById(Info); CState.style.display = (CState.style.display != 'block') ? 'block' : 'none'; } window.onload = function() { var hash = window.location.hash; // would be "#div1" or something if(hash != "") { var id = hash.substr(1); // get rid of # document.getElementById(id).style.display = 'block'; } } </script> <style type="text/css"> .FAQ { cursor:hand; cursor:pointer; } .FAA { display:none; padding-left:20px; text-indent:-20px; } #FAQlist li { list-style-type: none; } #FAQlist ul { margin-left:0px; } headingOne{ font-family:Arial, Helvetica, sans-serif; color:#66BBFF; font-size:20px; font-weight:bold;} </style> Here's the body (part of it anyway) <headingOne class="FAQ" onClick="toggle('CPNRE', this)">PRACTICAL NURSE EXAM</headingOne> <div class="FAA" id="CPNRE"> <h3><a name="applying">Applying to write the CPNRE</a></h3> <ul id="FAQlist" style="width:450px;"> <li class="FAQ"> <p onclick="toggle('faq1',this)"> <strong>Q: How much does it cost to write the exam?</strong></p> <div class="FAA" id="faq1"> <b>A.</b> In 2013, the cost for the first exam writing is $600.00 which includes the interim license fee. See <a href="https://www.clpnbc.org/What-is-an-LPN/Becoming-an-LPN/Canadian-Practical-Nurse-Registration-Examination/Fees-and-Deadlines.aspx"> fee schedule</a>.</div> <hr /> </li> and here's the body of the other page that contains the link and the same script syntax as the all-inclusive FAQ page. This is just a test, that's not exactly what it will say: <a onclick="toggle('CPNRE', this)" href="file:///S|/Designs/Web stuff/FAQ all inclusive.html#applying"> click here</a>

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  • How To Run XP Mode in VirtualBox on Windows 7 (sort of)

    - by Matthew Guay
    A few weeks ago we showed you how to run XP Mode on a Windows 7 computer without Hardware Virtualization using VMware. Some of you have been asking if it can be done in Virtual Box as well. The answer is “Yes!” and here we’ll show you how. Editor Update: Apparently there isn’t a way to activate XP Mode through VirtualBox using this method. You will however, be able to run it for 30 days. We have a new updated article on how to Install XP Mode with VirtualBox Using the VMLite Plugin.   Earlier we showed you how to run XP mode on windows 7 machines without hardware virtualization capability. Since then, a lot of you have been asking to a write up a tutorial about doing the same thing using VirtualBox.  This makes it another great way to run XP Mode if your computer does not have hardware virtualization.  Here we’ll see how to import the XP Mode from Windows 7 Professional, Enterprise, or Ultimate into VirtualBox so you can run XP in it for free. Note: You need to have Windows 7 Professional or above to use XP Mode in this manner. In our tests we were able to get it to run on Home Premium as well, but you’ll be breaking Windows 7 licensing agreements. Getting Started First, download and install XP Mode (link below).  There is no need to download Virtual PC if your computer cannot run it, so just download the XP Mode from the link on the left. Install XP mode; just follow the default prompts as usual. Now, download and install VirtualBox 3.1.2 or higher(link below).  Install as normal, and simply follow the default prompts. VirtualBox may notify you that your network connection will be reset during the installation.  Press Yes to continue. During the install, you may see several popups asking you if you wish to install device drivers for USB and Network interfaces.  Simply click install, as these are needed for VirtualBox to run correctly. Setup only took a couple minutes, and doesn’t require a reboot. Setup XP Mode in VirtualBox: First we need to copy the default XP Mode so VirtualBox will not affect the original copy.  Browse to C:\Program Files\Windows XP Mode, and copy the file “Windows XP Mode base.vhd”.  Paste it in another folder of your choice, such as your Documents folder. Once you’ve copied the file, right-click on it and click Properties. Uncheck the “Read-only” box in this dialog, and then click Ok. Now, in VirtualBox, click New to create a new virtual machine. Enter the name of your virtual machine, and make sure the operating system selected is Windows XP. Choose how much memory you want to allow the virtual machine to use.  VirtualBox’ default is 192 Mb ram, but for better performance you can select 256 or 512Mb. Now, select the hard drive for the virtual machine.  Select “Use existing hard disk”, then click the folder button to choose the XP Mode virtual drive. In this window, click Add, and then browse to find the copy of XP Mode you previously made. Make sure the correct virtual drive is selected, then press Select. After selecting the VHD your screen should look like the following then click Next. Verify the settings you made are correct. If not, you can go back and make any changes. When everything looks correct click Finish. Setup XP Mode Now, in VirtualBox, click start to run XP Mode. The Windows XP in this virtual drive is not fully setup yet, so you will have to go through the setup process.   If you didn’t uncheck the “Read-only” box in the VHD properties before, you may see the following error.  If you see it, go back and check the file to makes sure it is not read-only. When you click in the virtual machine, it will capture your mouse by default.  Simply press the right Ctrl key to release your mouse so you can go back to using Windows 7.  This will only be the case during the setup process; after the Guest Additions are installed, the mouse will seamlessly move between operating systems. Now, accept the license agreement in XP.   Choose your correct locale and keyboard settings. Enter a name for your virtual XP, and an administrative password. Check the date, time, and time zone settings, and adjust them if they are incorrect.  The time and date are usually correct, but the time zone often has to be corrected. XP will now automatically finish setting up your virtual machine, and then will automatically reboot. After rebooting, select your automatic update settings. You may see a prompt to check for drivers; simply press cancel, as all the drivers we need will be installed later with the Guest Additions. Your last settings will be finalized, and finally you will see your XP desktop in VirtualBox. Please note that XP Mode may not remain activated after importing it into VirtualBox. When you activate it, use the key that is located at C:\Program Files\Windows XP Mode\key.txt.  Note: During our tests we weren’t able to get the activation to go through. We are looking into the issue and will have a revised article showing the correct way to get XP Mode in VirutalBox working correctly soon.    Now we have one final thing to install – the VirtualBox Guest Additions.  In the VirtualBox window, click “Devices” and then select “Install Guest Additions”. This should automatically launch in XP; if it doesn’t, click Start, then My Computer, and finally double-click on the CD drive which should say VirtualBox Guest Additions. Simply install with the normal presets. You can select to install an experimental 3D graphics driver if you wish to try to run games in XP in VirtualBox; however, do note that this is not fully supported and is currently a test feature. You may see a prompt informing you that the drivers have not passed Logo testing; simply press “Continue Anyway” to proceed with the installation.   When installation has completed, you will be required to reboot your virtual machine. Now, you can move your mouse directly from Windows XP to Windows 7 without pressing Ctrl. Integrating with Windows 7 Once your virtual machine is rebooted, you can integrate it with your Windows 7 desktop.  In the VirtualBox window, click Machine and then select “Seamless Mode”.   In Seamless mode you’ll have the XP Start menu and taskbar sit on top of your Windows 7 Start and Taskbar. Here we see XP running on Virtual Box in Seamless Mode. We have the old XP WordPad sitting next to the new Windows 7 version of WordPad. Another view of everything running seamlessly together on the same Windows 7 desktop. Hover the pointer over the XP taskbar to pull up the Virtual Box menu items. You can exit out of Seamless Mode from the VirtualBox menu or using “Ctrl+L”. Then you go back to having it run separately on your desktop again. Conclusion Running XP Mode in a Virtual Machine is a great way to experience the feature on computers without Hardware Virtualization capabilities. If you prefer VMware Player, then you’ll want to check out our articles on how to run XP Mode on Windows 7 machines without Hardware Virtualization, and how to create an XP Mode for Windows 7 Home Premium and Vista. Download VirtualBox Download XP Mode Similar Articles Productive Geek Tips Install XP Mode with VirtualBox Using the VMLite PluginUsing Windows 7 or Vista Compatibility ModeMake Safari Stop Crashing Every 20 Seconds on Windows VistaForce Windows 7 / Vista to Boot Into Safe Mode Without Using the F8 KeyHow To Run Chrome OS in VirtualBox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • How To Run XP Mode in VirtualBox on Windows 7 (sort of)

    - by Matthew Guay
    A few weeks ago we showed you how to run XP Mode on a Windows 7 computer without Hardware Virtualization using VMware. Some of you have been asking if it can be done in Virtual Box as well. The answer is “Yes!” and here we’ll show you how. Editor Update: Apparently there isn’t a way to activate XP Mode through VirtualBox using this method. You will however, be able to run it for 30 days. We have a new updated article on how to Install XP Mode with VirtualBox Using the VMLite Plugin.   Earlier we showed you how to run XP mode on windows 7 machines without hardware virtualization capability. Since then, a lot of you have been asking to a write up a tutorial about doing the same thing using VirtualBox.  This makes it another great way to run XP Mode if your computer does not have hardware virtualization.  Here we’ll see how to import the XP Mode from Windows 7 Professional, Enterprise, or Ultimate into VirtualBox so you can run XP in it for free. Note: You need to have Windows 7 Professional or above to use XP Mode in this manner. In our tests we were able to get it to run on Home Premium as well, but you’ll be breaking Windows 7 licensing agreements. Getting Started First, download and install XP Mode (link below).  There is no need to download Virtual PC if your computer cannot run it, so just download the XP Mode from the link on the left. Install XP mode; just follow the default prompts as usual. Now, download and install VirtualBox 3.1.2 or higher(link below).  Install as normal, and simply follow the default prompts. VirtualBox may notify you that your network connection will be reset during the installation.  Press Yes to continue. During the install, you may see several popups asking you if you wish to install device drivers for USB and Network interfaces.  Simply click install, as these are needed for VirtualBox to run correctly. Setup only took a couple minutes, and doesn’t require a reboot. Setup XP Mode in VirtualBox: First we need to copy the default XP Mode so VirtualBox will not affect the original copy.  Browse to C:\Program Files\Windows XP Mode, and copy the file “Windows XP Mode base.vhd”.  Paste it in another folder of your choice, such as your Documents folder. Once you’ve copied the file, right-click on it and click Properties. Uncheck the “Read-only” box in this dialog, and then click Ok. Now, in VirtualBox, click New to create a new virtual machine. Enter the name of your virtual machine, and make sure the operating system selected is Windows XP. Choose how much memory you want to allow the virtual machine to use.  VirtualBox’ default is 192 Mb ram, but for better performance you can select 256 or 512Mb. Now, select the hard drive for the virtual machine.  Select “Use existing hard disk”, then click the folder button to choose the XP Mode virtual drive. In this window, click Add, and then browse to find the copy of XP Mode you previously made. Make sure the correct virtual drive is selected, then press Select. After selecting the VHD your screen should look like the following then click Next. Verify the settings you made are correct. If not, you can go back and make any changes. When everything looks correct click Finish. Setup XP Mode Now, in VirtualBox, click start to run XP Mode. The Windows XP in this virtual drive is not fully setup yet, so you will have to go through the setup process.   If you didn’t uncheck the “Read-only” box in the VHD properties before, you may see the following error.  If you see it, go back and check the file to makes sure it is not read-only. When you click in the virtual machine, it will capture your mouse by default.  Simply press the right Ctrl key to release your mouse so you can go back to using Windows 7.  This will only be the case during the setup process; after the Guest Additions are installed, the mouse will seamlessly move between operating systems. Now, accept the license agreement in XP.   Choose your correct locale and keyboard settings. Enter a name for your virtual XP, and an administrative password. Check the date, time, and time zone settings, and adjust them if they are incorrect.  The time and date are usually correct, but the time zone often has to be corrected. XP will now automatically finish setting up your virtual machine, and then will automatically reboot. After rebooting, select your automatic update settings. You may see a prompt to check for drivers; simply press cancel, as all the drivers we need will be installed later with the Guest Additions. Your last settings will be finalized, and finally you will see your XP desktop in VirtualBox. Please note that XP Mode may not remain activated after importing it into VirtualBox. When you activate it, use the key that is located at C:\Program Files\Windows XP Mode\key.txt.  Note: During our tests we weren’t able to get the activation to go through. We are looking into the issue and will have a revised article showing the correct way to get XP Mode in VirutalBox working correctly soon.    Now we have one final thing to install – the VirtualBox Guest Additions.  In the VirtualBox window, click “Devices” and then select “Install Guest Additions”. This should automatically launch in XP; if it doesn’t, click Start, then My Computer, and finally double-click on the CD drive which should say VirtualBox Guest Additions. Simply install with the normal presets. You can select to install an experimental 3D graphics driver if you wish to try to run games in XP in VirtualBox; however, do note that this is not fully supported and is currently a test feature. You may see a prompt informing you that the drivers have not passed Logo testing; simply press “Continue Anyway” to proceed with the installation.   When installation has completed, you will be required to reboot your virtual machine. Now, you can move your mouse directly from Windows XP to Windows 7 without pressing Ctrl. Integrating with Windows 7 Once your virtual machine is rebooted, you can integrate it with your Windows 7 desktop.  In the VirtualBox window, click Machine and then select “Seamless Mode”.   In Seamless mode you’ll have the XP Start menu and taskbar sit on top of your Windows 7 Start and Taskbar. Here we see XP running on Virtual Box in Seamless Mode. We have the old XP WordPad sitting next to the new Windows 7 version of WordPad. Another view of everything running seamlessly together on the same Windows 7 desktop. Hover the pointer over the XP taskbar to pull up the Virtual Box menu items. You can exit out of Seamless Mode from the VirtualBox menu or using “Ctrl+L”. Then you go back to having it run separately on your desktop again. Conclusion Running XP Mode in a Virtual Machine is a great way to experience the feature on computers without Hardware Virtualization capabilities. If you prefer VMware Player, then you’ll want to check out our articles on how to run XP Mode on Windows 7 machines without Hardware Virtualization, and how to create an XP Mode for Windows 7 Home Premium and Vista. Download VirtualBox Download XP Mode Similar Articles Productive Geek Tips Install XP Mode with VirtualBox Using the VMLite PluginUsing Windows 7 or Vista Compatibility ModeMake Safari Stop Crashing Every 20 Seconds on Windows VistaForce Windows 7 / Vista to Boot Into Safe Mode Without Using the F8 KeyHow To Run Chrome OS in VirtualBox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • How to Upgrade Your Netbook to Windows 7 Home Premium

    - by Matthew Guay
    Would you like more features and flash in Windows on your netbook?  Here’s how you can easily upgrade your netbook to Windows 7 Home Premium the easy way. Most new netbooks today ship with Windows 7 Starter, which is the cheapest edition of Windows 7.  It is fine for many computing tasks, and will run all your favorite programs great, but it lacks many customization, multimedia, and business features found in higher editions.  Here we’ll show you how you can quickly upgrade your netbook to more full-featured edition of Windows 7 using Windows Anytime Upgrade.  Also, if you want to upgrade your laptop or desktop to another edition of Windows 7, say Professional, you can follow these same steps to upgrade it, too. Please note: This is only for computers already running Windows 7.  If your netbook is running XP or Vista, you will have to run a traditional upgrade to install Windows 7. Upgrade Advisor First, let’s make sure your netbook can support the extra features, such as Aero Glass, in Windows 7 Home Premium.  Most modern netbooks that ship with Windows 7 Starter can run the advanced features in Windows 7 Home Premium, but let’s check just in case.  Download the Windows 7 Upgrade Advisor (link below), and install as normal. Once it’s installed, run it and click Start Check.   Make sure you’re connected to the internet before you run the check, or otherwise you may see this error message.  If you see it, click Ok and then connect to the internet and start the check again. It will now scan all of your programs and hardware to make sure they’re compatible with Windows 7.  Since you’re already running Windows 7 Starter, it will also tell you if your computer will support the features in other editions of Windows 7. After a few moments, the Upgrade Advisor will show you want it found.  Here we see that our netbook, a Samsung N150, can be upgraded to Windows 7 Home Premium, Professional, or Ultimate. We also see that we had one issue, but this was because a driver we had installed was not recognized.  Click “See all system requirements” to see what your netbook can do with the new edition. This shows you which of the requirements, including support for Windows Aero, your netbook meets.  Here our netbook supports Aero, so we’re ready to go upgrade. For more, check out our article on how to make sure your computer can run Windows 7 with Upgrade Advisor. Upgrade with Anytime Upgrade Now, we’re ready to upgrade our netbook to Windows 7 Home Premium.  Enter “Anytime Upgrade” in the Start menu search,and select Windows Anytime Upgrade. Windows Anytime Upgrade lets you upgrade using product key you already have or one you purchase during the upgrade process.  And, it installs without any downloads or Windows disks, so it works great even for netbooks without DVD drives. Anytime Upgrades are cheaper than a standard upgrade, and for a limited time, select retailers in the US are offering Anytime Upgrades to Windows 7 Home Premium for only $49.99 if purchased with a new netbook.  If you already have a netbook running Windows 7 Starter, you can either purchase an Anytime Upgrade package at a retail store or purchase a key online during the upgrade process for $79.95.  Or, if you have a standard Windows 7 product key (full or upgrade), you can use it in Anytime upgrade.  This is especially nice if you can purchase Windows 7 cheaper through your school, university, or office. Purchase an upgrade online To purchase an upgrade online, click “Go online to choose the edition of Windows 7 that’s best for you”.   Here you can see a comparison of the features of each edition of Windows 7.  Note that you can upgrade to either Home Premium, Professional, or Ultimate.  We chose home Premium because it has most of the features that home users want, including Media Center and Aero Glass effects.  Also note that the price of each upgrade is cheaper than the respective upgrade from Windows XP or Vista.  Click buy under the edition you want.   Enter your billing information, then your payment information.  Once you confirm your purchase, you will directly be taken to the Upgrade screen.  Make sure to save your receipt, as you will need the product key if you ever need to reinstall Windows on your computer. Upgrade with an existing product key If you purchased an Anytime Upgrade kit from a retailer, or already have a Full or Upgrade key for another edition of Windows 7, choose “Enter an upgrade key”. Enter your product key, and click Next.  If you purchased an Anytime Upgrade kit, the product key will be located on the inside of the case on a yellow sticker. The key will be verified as a valid key, and Anytime Upgrade will automatically choose the correct edition of Windows 7 based on your product key.  Click Next when this is finished. Continuing the Upgrade process Whether you entered a key or purchased a key online, the process is the same from here on.  Click “I accept” to accept the license agreement. Now, you’re ready to install your upgrade.  Make sure to save all open files and close any programs, and then click Upgrade. The upgrade only takes about 10 minutes in our experience but your mileage may vary.  Any available Microsoft updates, including ones for Office, Security Essentials, and other products, will be installed before the upgrade takes place. After a couple minutes, your computer will automatically reboot and finish the installation.  It will then reboot once more, and your computer will be ready to use!  Welcome to your new edition of Windows 7! Here’s a before and after shot of our desktop.  When you do an Anytime Upgrade, all of your programs, files, and settings will be just as they were before you upgraded.  The only change we noticed was that our pinned taskbar icons were slightly rearranged to the default order of Internet Explorer, Explorer, and Media Player.  Here’s a shot of our desktop before the upgrade.  Notice that all of our pinned programs and desktop icons are still there, as well as our taskbar customization (we are using small icons on the taskbar instead of the default large icons). Before, with the Windows 7 Starter background and the Aero Basic theme: And after, with Aero Glass and the more colorful default Windows 7 background.   All of the features of Windows 7 Home Premium are now ready to use.  The Aero theme was activate by default, but you can now customize your netbook theme, background, and more with the Personalization pane.  To open it, right-click on your desktop and select Personalize. You can also now use Windows Media Center, and can play-back DVD movies using an external drive. One of our favorite tools, the Snipping Tool, is also now available for easy screenshots and clips. Activating you new edition of Windows 7 You will still need to activate your new edition of Windows 7.  To do this right away, open the start menu, right-click on Computer, and select Properties.   Scroll to the bottom, and click “Activate Windows Now”. Make sure you’re connected to the internet, and then select “Activate Windows online now”. Activation may take a few minutes, depending on your internet connection speed. When it is done, the Activation wizard will let you know that Windows is activated and genuine.  Your upgrade is all finished! Conclusion Windows Anytime Upgrade makes it easy, and somewhat cheaper, to upgrade to another edition of Windows 7.  It’s useful for desktop and laptop owners who want to upgrade to Professional or Ultimate, but many more netbook owners will want to upgrade from Starter to Home Premium or another edition.  Links Download the Windows 7 Upgrade Advisor Windows Team Blog: Anytime Upgrade Special with new PC purchase Similar Articles Productive Geek Tips How To Upgrade from Vista to Windows 7 Home Premium EditionAnother Blog You Should Subscribe ToMysticgeek Blog: Turn Vista Home Premium Into Ultimate (Part 3) – Shadow CopyUpgrade Ubuntu from Breezy to DapperHow to Upgrade the Windows 7 RC to RTM (Final Release) TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Get Your Delicious Bookmarks In Firefox’s Awesome Bar Manage Photos Across Different Social Sites With Dropico Test Drive Windows 7 Online Download Wallpapers From National Geographic Site Spyware Blaster v4.3 Yes, it’s Patch Tuesday

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  • Run Windows in Ubuntu with VMware Player

    - by Matthew Guay
    Are you an enthusiast who loves their Ubuntu Linux experience but still needs to use Windows programs?  Here’s how you can get the full Windows experience on Ubuntu with the free VMware Player. Linux has become increasingly consumer friendly, but still, the wide majority of commercial software is only available for Windows and Macs.  Dual-booting between Windows and Linux has been a popular option for years, but this is a frustrating solution since you have to reboot into the other operating system each time you want to run a specific application.  With virtualization, you’ll never have to make this tradeoff.  VMware Player makes it quick and easy to install any edition of Windows in a virtual machine.  With VMware’s great integration tools, you can copy and paste between your Linux and Windows programs and even run native Windows applications side-by-side with Linux ones. Getting Started Download the latest version of VMware Player for Linux, and select either the 32-bit or 64-bit version, depending on your system.  VMware Player is a free download, but requires registration.  Sign in with your VMware account, or create a new one if you don’t already have one. VMware Player is fairly easy to install on Linux, but you will need to start out the installation from the terminal.  First, enter the following to make sure the installer is marked as executable, substituting version/build_number for the version number on the end of the file you downloaded. chmod +x ./VMware-Player-version/build_number.bundle Then, enter the following to start the install, again substituting your version number: gksudo bash ./VMware-Player-version/build_number.bundle You may have to enter your administrator password to start the installation, and then the VMware Player graphical installer will open.  Choose whether you want to check for product updates and submit usage data to VMware, and then proceed with the install as normal. VMware Player installed in only a few minutes in our tests, and was immediately ready to run, no reboot required.  You can now launch it from your Ubuntu menu: click Applications \ System Tools \ VMware Player. You’ll need to accept the license agreement the first time you run it. Welcome to VMware Player!  Now you can create new virtual machines and run pre-built ones on your Ubuntu desktop. Install Windows in VMware Player on Ubuntu Now that you’ve got VMware setup, it’s time to put it to work.  Click the Create a New Virtual Machine as above to start making a Windows virtual machine. In the dialog that opens, select your installer disk or ISO image file that you want to install Windows from.  In this example, we’re select a Windows 7 ISO.  VMware will automatically detect the operating system on the disk or image.  Click Next to continue. Enter your Windows product key, select the edition of Windows to install, and enter your name and password. You can leave the product key field blank and enter it later.  VMware will ask if you want to continue without a product key, so just click Yes to continue. Now enter a name for your virtual machine and select where you want to save it.  Note: This will take up at least 15Gb of space on your hard drive during the install, so make sure to save it on a drive with sufficient storage space. You can choose how large you want your virtual hard drive to be; the default is 40Gb, but you can choose a different size if you wish.  The entire amount will not be used up on your hard drive initially, but the virtual drive will increase in size up to your maximum as you add files.  Additionally, you can choose if you want the virtual disk stored as a single file or as multiple files.  You will see the best performance by keeping the virtual disk as one file, but the virtual machine will be more portable if it is broken into smaller files, so choose the option that will work best for your needs. Finally, review your settings, and if everything looks good, click Finish to create the virtual machine. VMware will take over now, and install Windows without any further input using its Easy Install.  This is one of VMware’s best features, and is the main reason we find it the easiest desktop virtualization solution to use.   Installing VMware Tools VMware Player doesn’t include the VMware Tools by default; instead, it automatically downloads them for the operating system you’re installing.  Once you’ve downloaded them, it will use those tools anytime you install that OS.  If this is your first Windows virtual machine to install, you may be prompted to download and install them while Windows is installing.  Click Download and Install so your Easy Install will finish successfully. VMware will then download and install the tools.  You may need to enter your administrative password to complete the install. Other than this, you can leave your Windows install unattended; VMware will get everything installed and running on its own. Our test setup took about 30 minutes, and when it was done we were greeted with the Windows desktop ready to use, complete with drivers and the VMware tools.  The only thing missing was the Aero glass feature.  VMware Player is supposed to support the Aero glass effects in virtual machines, and although this works every time when we use VMware Player on Windows, we could not get it to work in Linux.  Other than that, Windows is fully ready to use.  You can copy and paste text, images, or files between Ubuntu and Windows, or simply drag-and-drop files between the two. Unity Mode Using Windows in a window is awkward, and makes your Windows programs feel out of place and hard to use.  This is where Unity mode comes in.  Click Virtual Machine in VMware’s menu, and select Enter Unity. Your Windows desktop will now disappear, and you’ll see a new Windows menu underneath your Ubuntu menu.  This works the same as your Windows Start Menu, and you can open your Windows applications and files directly from it. By default, programs from Windows will have a colored border and a VMware badge in the corner.  You can turn this off from the VMware settings pane.  Click Virtual Machine in VMware’s menu and select Virtual Machine Settings.  Select Unity under the Options tab, and uncheck the Show borders and Show badges boxes if you don’t want them. Unity makes your Windows programs feel at home in Ubuntu.  Here we have Word 2010 and IE8 open beside the Ubuntu Help application.  Notice that the Windows applications show up in the taskbar on the bottom just like the Linux programs.  If you’re using the Compiz graphics effects in Ubuntu, your Windows programs will use them too, including the popular wobbly windows effect. You can switch back to running Windows inside VMware Player’s window by clicking the Exit Unity button in the VMware window. Now, whenever you want to run Windows applications in Linux, you can quickly launch it from VMware Player. Conclusion VMware Player is a great way to run Windows on your Linux computer.  It makes it extremely easy to get Windows installed and running, lets you run your Windows programs seamlessly alongside your Linux ones.  VMware products work great in our experience, and VMware Player on Linux was no exception. If you’re a Windows user and you’d like to run Ubuntu on Windows, check out our article on how to Run Ubuntu in Windows with VMware Player. Link Download VMware Player 3 (Registration required) Download Windows 7 Enterprise 90-day trial Similar Articles Productive Geek Tips Enable Copy and Paste from Ubuntu VMware GuestInstall VMware Tools on Ubuntu Edgy EftRestart the Ubuntu Gnome User Interface QuicklyHow to Add a Program to the Ubuntu Startup List (After Login)How To Run Ubuntu in Windows 7 with VMware Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor

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  • Azure - Part 4 - Table Storage Service in Windows Azure

    - by Shaun
    In Windows Azure platform there are 3 storage we can use to save our data on the cloud. They are the Table, Blob and Queue. Before the Chinese New Year Microsoft announced that Azure SDK 1.1 had been released and it supports a new type of storage – Drive, which allows us to operate NTFS files on the cloud. I will cover it in the coming few posts but now I would like to talk a bit about the Table Storage.   Concept of Table Storage Service The most common development scenario is to retrieve, create, update and remove data from the data storage. In the normal way we communicate with database. When we attempt to move our application over to the cloud the most common requirement should be have a storage service. Windows Azure provides a in-build service that allow us to storage the structured data, which is called Windows Azure Table Storage Service. The data stored in the table service are like the collection of entities. And the entities are similar to rows or records in the tradtional database. An entity should had a partition key, a row key, a timestamp and set of properties. You can treat the partition key as a group name, the row key as a primary key and the timestamp as the identifer for solving the concurrency problem. Different with a table in a database, the table service does not enforce the schema for tables, which means you can have 2 entities in the same table with different property sets. The partition key is being used for the load balance of the Azure OS and the group entity transaction. As you know in the cloud you will never know which machine is hosting your application and your data. It could be moving based on the transaction weight and the number of the requests. If the Azure OS found that there are many requests connect to your Book entities with the partition key equals “Novel” it will move them to another idle machine to increase the performance. So when choosing the partition key for your entities you need to make sure they indecate the category or gourp information so that the Azure OS can perform the load balance as you wish.   Consuming the Table Although the table service looks like a database, you cannot access it through the way you are using now, neither ADO.NET nor ODBC. The table service exposed itself by ADO.NET Data Service protocol, which allows you can consume it through the RESTful style by Http requests. The Azure SDK provides a sets of classes for us to connect it. There are 2 classes we might need: TableServiceContext and TableServiceEntity. The TableServiceContext inherited from the DataServiceContext, which represents the runtime context of the ADO.NET data service. It provides 4 methods mainly used by us: CreateQuery: It will create a IQueryable instance from a given type of entity. AddObject: Add the specified entity into Table Service. UpdateObject: Update an existing entity in the Table Service. DeleteObject: Delete an entity from the Table Service. Beofre you operate the table service you need to provide the valid account information. It’s something like the connect string of the database but with your account name and the account key when you created the storage service on the Windows Azure Development Portal. After getting the CloudStorageAccount you can create the CloudTableClient instance which provides a set of methods for using the table service. A very useful method would be CreateTableIfNotExist. It will create the table container for you if it’s not exsited. And then you can operate the eneities to that table through the methods I mentioned above. Let me explain a bit more through an exmaple. We always like code rather than sentence.   Straightforward Accessing to the Table Here I would like to build a WCF service on the Windows Azure platform, and for now just one requirement: it would allow the client to create an account entity on the table service. The WCF service would have a method named Register and accept an instance of the account which the client wants to create. After perform some validation it will add the entity into the table service. So the first thing I should do is to create a Cloud Application on my VIstial Studio 2010 RC. (The Azure SDK 1.1 only supports VS2008 and VS2010 RC.) The solution should be like this below. Then I added a configuration items for the storage account through the Settings section under the cloud project. (Double click the Services file under Roles folder and navigate to the Setting section.) This setting will be used when to retrieve my storage account information. Since for now I just in the development phase I will select “UseDevelopmentStorage=true”. And then I navigated to the WebRole.cs file under my WCF project. If you have read my previous posts you would know that this file defines the process when the application start, and terminate on the cloud. What I need to do is to when the application start, set the configuration publisher to load my config file with the config name I specified. So the code would be like below. I removed the original service and contract created by the VS template and add my IAccountService contract and its implementation class - AccountService. And I add the service method Register with the parameters: email, password and it will return a boolean value to indicates the result which is very simple. At this moment if I press F5 the application will be established on my local development fabric and I can see my service runs well through the browser. Let’s implement the service method Rigister, add a new entity to the table service. As I said before the entities you want to store in the table service must have 3 properties: partition key, row key and timespan. You can create a class with these 3 properties. The Azure SDK provides us a base class for that named TableServiceEntity in Microsoft.WindowsAzure.StorageClient namespace. So what we need to do is more simply, create a class named Account and let it derived from the TableServiceEntity. And I need to add my own properties: Email, Password, DateCreated and DateDeleted. The DateDeleted is a nullable date time value to indecate whether this entity had been deleted and when. Do you notice that I missed something here? Yes it’s the partition key and row key I didn’t assigned. The TableServiceEntity base class defined 2 constructors one was a parameter-less constructor which will be used to fill values into the properties from the table service when retrieving data. The other was one with 2 parameters: partition key and row key. As I said below the partition key may affect the load balance and the row key must be unique so here I would like to use the email as the parition key and the email plus a Guid as the row key. OK now we finished the entity class we need to store onto the table service. The next step is to create a data access class for us to add it. Azure SDK gives us a base class for it named TableServiceContext as I mentioned below. So let’s create a class for operate the Account entities. The TableServiceContext need the storage account information for its constructor. It’s the combination of the storage service URI that we will create on Windows Azure platform, and the relevant account name and key. The TableServiceContext will use this information to find the related address and verify the account to operate the storage entities. Hence in my AccountDataContext class I need to override this constructor and pass the storage account into it. All entities will be saved in the table storage with one or many tables which we call them “table containers”. Before we operate an entity we need to make sure that the table container had been created on the storage. There’s a method we can use for that: CloudTableClient.CreateTableIfNotExist. So in the constructor I will perform it firstly to make sure all method will be invoked after the table had been created. Notice that I passed the storage account enpoint URI and the credentials to specify where my storage is located and who am I. Another advise is that, make your entity class name as the same as the table name when create the table. It will increase the performance when you operate it over the cloud especially querying. Since the Register WCF method will add a new account into the table service, here I will create a relevant method to add the account entity. Before implement, I should add a reference - System.Data.Services.Client to the project. This reference provides some common method within the ADO.NET Data Service which can be used in the Windows Azure Table Service. I will use its AddObject method to create my account entity. Since the table service are not fully implemented the ADO.NET Data Service, there are some methods in the System.Data.Services.Client that TableServiceContext doesn’t support, such as AddLinks, etc. Then I implemented the serivce method to add the account entity through the AccountDataContext. You can see in the service implmentation I load the storage account information through my configuration file and created the account table entity from the parameters. Then I created the AccountDataContext. If it’s my first time to invoke this method the constructor of the AccountDataContext will create a table container for me. Then I use Add method to add the account entity into the table. Next, let’s create a farely simple client application to test this service. I created a windows console application and added a service reference to my WCF service. The metadata information of the WCF service cannot be retrieved if it’s deployed on the Windows Azure even though the <serviceMetadata httpGetEnabled="true"/> had been set. If we need to get its metadata we can deploy it on the local development service and then changed the endpoint to the address which is on the cloud. In the client side app.config file I specified the endpoint to the local development fabric address. And the just implement the client to let me input an email and a password then invoke the WCF service to add my acocunt. Let’s run my application and see the result. Of course it should return TRUE to me. And in the local SQL Express I can see the data had been saved in the table.   Summary In this post I explained more about the Windows Azure Table Storage Service. I also created a small application for demostration of how to connect and consume it through the ADO.NET Data Service Managed Library provided within the Azure SDK. I only show how to create an eneity in the storage service. In the next post I would like to explain about how to query the entities with conditions thruogh LINQ. I also would like to refactor my AccountDataContext class to make it dyamic for any kinds of entities.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • 500 Metro Style WP7 Icons

    - by Bil Simser
    I was inspired by The Noun Project, a project that offers up “Metro-style” icons in SVG format. The project is licensed under a public domain license and while it’s a great project, all of the content is in SVG format. Jon Galloway has a great post (from 2007) talking about the differences between SVG and XAML so I highly recommend that for some background. I thought it would be helpful to the WPF/Windows Phone 7/Silverlight community to provide the content in alternative formats for use in your applications. The Goods I’ve put together a package of the 500 icons (502 actually) in PNG, XAML and the original SVG format along with a couple of sample projects so you can see them in action. There’s a WPF desktop app: And a Windows Phone 7 app: Building It To get all the content first I wrote up a quick program to suck the original SVG files. Luckily they’re all in a common path just named 1.SVG, 2.SVG, and so on. Easy sleazy to grab the contents. Once I had 500 SVG files I used the latest copy of XamlTune, an open source CodePlex project that has a command line conversion tool to convert the directory of SVG files into XAML (the tool also created a PNG file of each SVG so that’s just icing on the cake). Conversions The conversion from SVG to XAML isn’t 100%. While you can just drop the content into a WPF app, it doesn’t work that way for WP7. There are just some small adjustments I made to each format so you’ll have to do the same. Follow the information below or refer to the sample applications. As a sample, here’s an icon we want to use: Here’s the original SVG file: <svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="100px" height="94.616px" viewBox="0 0 100 94.616" enable-background="new 0 0 100 94.616" xml:space="preserve"> <path d="M25.076,15.639c4.324,0.009,7.824-3.488,7.82-7.82C32.9,3.512,29.4,0.012,25.076,0c-4.313,0.012-7.814,3.512-7.821,7.819 C17.262,12.15,20.763,15.648,25.076,15.639L25.076,15.639z"/> <path d="M4.593,43.388h6.861l4.137-15.135h1.716L13.22,43.388h24.318l-4.389-15.135h1.817l2.32,7.415 c1.08,3.131,3.852,3.851,6.003,1.162l8.375-10.142c2.651-3.42-2.104-7.021-4.844-4.035l-4.993,5.952 c0.007,0.095-0.96-3.278-0.96-3.278c-1.135-3.978-4.918-7.903-10.595-7.922H19.576c-5.071,0.019-9.043,4.434-9.888,7.214 L4.593,43.388L4.593,43.388z"/> <polygon points="56.206,22.753 56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753 "/> <path d="M79.87,15.738c4.332-0.014,7.831-3.516,7.82-7.82c0.011-4.332-3.488-7.833-7.82-7.82c-4.306-0.013-7.806,3.488-7.821,7.82 C72.064,12.222,75.564,15.725,79.87,15.738L79.87,15.738z"/> <path d="M89.759,89.556v-43.19h5.751V22.804c0.007-3.079-2.757-5.448-6.71-5.449H70.436c-3.65,0.001-4.539,1.186-5.551,2.168 L49.597,37.889c-3.098,3.848,2.428,8.333,5.55,4.743L69.88,25.226v64.43c-0.019,6.475,9.06,6.686,9.081,0.201v-36.58h1.765v36.379 C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z"/> <polygon points="100,54.035 100,45.155 0,45.155 0,54.035 100,54.035 "/> </svg> Here’s the XAML that XamlTune created. It can be used in any WPF app without any changes: <Canvas Name="Layer_1" Width="100" Height="94.616" ClipToBounds="True" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M25.076,15.639C29.4,15.648 32.9,12.151 32.896,7.819 32.9,3.512 29.4,0.012 25.076,0 20.763,0.012 17.262,3.512 17.255,7.819 17.262,12.15 20.763,15.648 25.076,15.639L25.076,15.639z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M4.593,43.388L11.454,43.388 15.591,28.253 17.307,28.253 13.22,43.388 37.538,43.388 33.149,28.253 34.966,28.253 37.286,35.668C38.366,38.799,41.138,39.519,43.289,36.83L51.664,26.688C54.315,23.268,49.56,19.667,46.82,22.653L41.827,28.605C41.834,28.7 40.867,25.327 40.867,25.327 39.732,21.349 35.949,17.424 30.272,17.405L19.576,17.405C14.505,17.424,10.533,21.839,9.688,24.619L4.593,43.388 4.593,43.388z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M56.206,22.753L56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M79.87,15.738C84.202,15.724 87.701,12.222 87.69,7.918 87.701,3.586 84.202,0.0849999999999991 79.87,0.097999999999999 75.564,0.084999999999999 72.064,3.586 72.049,7.918 72.064,12.222 75.564,15.725 79.87,15.738L79.87,15.738z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M89.759,89.556L89.759,46.366 95.51,46.366 95.51,22.804C95.517,19.725,92.753,17.356,88.8,17.355L70.436,17.355C66.786,17.356,65.897,18.541,64.885,19.523L49.597,37.889C46.499,41.737,52.025,46.222,55.147,42.632L69.88,25.226 69.88,89.656C69.861,96.131,78.94,96.342,78.961,89.857L78.961,53.277 80.726,53.277 80.726,89.656C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M100,54.035L100,45.155 0,45.155 0,54.035 100,54.035z" /> </Path.Data> </Path> </Canvas> The XAML works AS-IS in a WPF application but there are some changes I did to get it to work in a WP7 app. Here’s the modified XAML in a WP7 application: <Canvas Grid.Row="0" Grid.Column="0" Name="Icon_1" Width="100" Height="94.616"> <Path Fill="#FF000000" Data="M25.076,15.639C29.4,15.648 32.9,12.151 32.896,7.819 32.9,3.512 29.4,0.012 25.076,0 20.763,0.012 17.262,3.512 17.255,7.819 17.262,12.15 20.763,15.648 25.076,15.639L25.076,15.639z"> </Path> <Path Fill="#FF000000" Data="M4.593,43.388L11.454,43.388 15.591,28.253 17.307,28.253 13.22,43.388 37.538,43.388 33.149,28.253 34.966,28.253 37.286,35.668C38.366,38.799,41.138,39.519,43.289,36.83L51.664,26.688C54.315,23.268,49.56,19.667,46.82,22.653L41.827,28.605C41.834,28.7 40.867,25.327 40.867,25.327 39.732,21.349 35.949,17.424 30.272,17.405L19.576,17.405C14.505,17.424,10.533,21.839,9.688,24.619L4.593,43.388 4.593,43.388z"> </Path> <Path Fill="#FF000000" Data="M56.206,22.753L56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753z"> </Path> <Path Fill="#FF000000" Data="M79.87,15.738C84.202,15.724 87.701,12.222 87.69,7.918 87.701,3.586 84.202,0.0849999999999991 79.87,0.097999999999999 75.564,0.084999999999999 72.064,3.586 72.049,7.918 72.064,12.222 75.564,15.725 79.87,15.738L79.87,15.738z"> </Path> <Path Fill="#FF000000" Data="M89.759,89.556L89.759,46.366 95.51,46.366 95.51,22.804C95.517,19.725,92.753,17.356,88.8,17.355L70.436,17.355C66.786,17.356,65.897,18.541,64.885,19.523L49.597,37.889C46.499,41.737,52.025,46.222,55.147,42.632L69.88,25.226 69.88,89.656C69.861,96.131,78.94,96.342,78.961,89.857L78.961,53.277 80.726,53.277 80.726,89.656C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z"> </Path> <Path Fill="#FF000000" Data="M100,54.035L100,45.155 0,45.155 0,54.035 100,54.035z"> </Path> </Canvas> All I did was take the data portion and put it directly into a Data attribute on the Path. Note that while it does show up in the app (on the emulator or device) it wouldn’t show up in Visual Studio for me. Maybe some XAML guru out there can tell me why. You can just as easily use the PNG files in WP7 but if you want the crispness of vector graphics, go for the XAML version. Of course with XamlTune being open source you could always modify the output of that program to cater it to your app. If you do make a change that’s worthy please consider submitting a patch to the project so everyone can benefit. Hope this helps and happy programming! Resources and Links Sample Project and Icons XamlTune an open source project to convert SVG to XAML The Noun Project source of the original files Jon Galloways post on SVG and XAML StackOverflow question on converting SVG to XAML

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  • Host AngularJS (Html5Mode) in ASP.NET vNext

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/06/10/host-angularjs-html5mode-in-asp.net-vnext.aspxMicrosoft had announced ASP.NET vNext in BUILD and TechED recently and as a developer, I found that we can add features into one ASP.NET vNext application such as MVC, WebAPI, SignalR, etc.. Also it's cross platform which means I can host ASP.NET on Windows, Linux and OS X.   If you are following my blog you should knew that I'm currently working on a project which uses ASP.NET WebAPI, SignalR and AngularJS. Currently the AngularJS part is hosted by Express in Node.js while WebAPI and SignalR are hosted in ASP.NET. I was looking for a solution to host all of them in one platform so that my SignalR can utilize WebSocket. Currently AngularJS and SignalR are hosted in the same domain but different port so it has to use ServerSendEvent. It can be upgraded to WebSocket if I host both of them in the same port.   Host AngularJS in ASP.NET vNext Static File Middleware ASP.NET vNext utilizes middleware pattern to register feature it uses, which is very similar as Express in Node.js. Since AngularJS is a pure client side framework in theory what I need to do is to use ASP.NET vNext as a static file server. This is very easy as there's a build-in middleware shipped alone with ASP.NET vNext. Assuming I have "index.html" as below. 1: <html data-ng-app="demo"> 2: <head> 3: <script type="text/javascript" src="angular.js" /> 4: <script type="text/javascript" src="angular-ui-router.js" /> 5: <script type="text/javascript" src="app.js" /> 6: </head> 7: <body> 8: <h1>ASP.NET vNext with AngularJS</h1> 9: <div> 10: <a href="javascript:void(0)" data-ui-sref="view1">View 1</a> | 11: <a href="javascript:void(0)" data-ui-sref="view2">View 2</a> 12: </div> 13: <div data-ui-view></div> 14: </body> 15: </html> And the AngularJS JavaScript file as below. Notices that I have two views which only contains one line literal indicates the view name. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15: }]); 16:  17: app.controller('View1Ctrl', function ($scope) { 18: }); 19:  20: app.controller('View2Ctrl', function ($scope) { 21: }); All AngularJS files are located in "app" folder and my ASP.NET vNext files are besides it. The "project.json" contains all dependencies I need to host static file server. 1: { 2: "dependencies": { 3: "Helios" : "0.1-alpha-*", 4: "Microsoft.AspNet.FileSystems": "0.1-alpha-*", 5: "Microsoft.AspNet.Http": "0.1-alpha-*", 6: "Microsoft.AspNet.StaticFiles": "0.1-alpha-*", 7: "Microsoft.AspNet.Hosting": "0.1-alpha-*", 8: "Microsoft.AspNet.Server.WebListener": "0.1-alpha-*" 9: }, 10: "commands": { 11: "web": "Microsoft.AspNet.Hosting server=Microsoft.AspNet.Server.WebListener server.urls=http://localhost:22222" 12: }, 13: "configurations" : { 14: "net45" : { 15: }, 16: "k10" : { 17: "System.Diagnostics.Contracts": "4.0.0.0", 18: "System.Security.Claims" : "0.1-alpha-*" 19: } 20: } 21: } Below is "Startup.cs" which is the entry file of my ASP.NET vNext. What I need to do is to let my application use FileServerMiddleware. 1: using System; 2: using Microsoft.AspNet.Builder; 3: using Microsoft.AspNet.FileSystems; 4: using Microsoft.AspNet.StaticFiles; 5:  6: namespace Shaun.AspNet.Plugins.AngularServer.Demo 7: { 8: public class Startup 9: { 10: public void Configure(IBuilder app) 11: { 12: app.UseFileServer(new FileServerOptions() { 13: EnableDirectoryBrowsing = true, 14: FileSystem = new PhysicalFileSystem(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "app")) 15: }); 16: } 17: } 18: } Next, I need to create "NuGet.Config" file in the PARENT folder so that when I run "kpm restore" command later it can find ASP.NET vNext NuGet package successfully. 1: <?xml version="1.0" encoding="utf-8"?> 2: <configuration> 3: <packageSources> 4: <add key="AspNetVNext" value="https://www.myget.org/F/aspnetvnext/api/v2" /> 5: <add key="NuGet.org" value="https://nuget.org/api/v2/" /> 6: </packageSources> 7: <packageSourceCredentials> 8: <AspNetVNext> 9: <add key="Username" value="aspnetreadonly" /> 10: <add key="ClearTextPassword" value="4d8a2d9c-7b80-4162-9978-47e918c9658c" /> 11: </AspNetVNext> 12: </packageSourceCredentials> 13: </configuration> Now I need to run "kpm restore" to resolve all dependencies of my application. Finally, use "k web" to start the application which will be a static file server on "app" sub folder in the local 22222 port.   Support AngularJS Html5Mode AngularJS works well in previous demo. But you will note that there is a "#" in the browser address. This is because by default AngularJS adds "#" next to its entry page so ensure all request will be handled by this entry page. For example, in this case my entry page is "index.html", so when I clicked "View 1" in the page the address will be changed to "/#/view1" which means it still tell the web server I'm still looking for "index.html". This works, but makes the address looks ugly. Hence AngularJS introduces a feature called Html5Mode, which will get rid off the annoying "#" from the address bar. Below is the "app.js" with Html5Mode enabled, just one line of code. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15:  16: // enable html5mode 17: $locationProvider.html5Mode(true); 18: }]); 19:  20: app.controller('View1Ctrl', function ($scope) { 21: }); 22:  23: app.controller('View2Ctrl', function ($scope) { 24: }); Then let's went to the root path of our website and click "View 1" you will see there's no "#" in the address. But the problem is, if we hit F5 the browser will be turn to blank. This is because in this mode the browser told the web server I want static file named "view1" but there's no file on the server. So underlying our web server, which is built by ASP.NET vNext, responded 404. To fix this problem we need to create our own ASP.NET vNext middleware. What it needs to do is firstly try to respond the static file request with the default StaticFileMiddleware. If the response status code was 404 then change the request path value to the entry page and try again. 1: public class AngularServerMiddleware 2: { 3: private readonly AngularServerOptions _options; 4: private readonly RequestDelegate _next; 5: private readonly StaticFileMiddleware _innerMiddleware; 6:  7: public AngularServerMiddleware(RequestDelegate next, AngularServerOptions options) 8: { 9: _next = next; 10: _options = options; 11:  12: _innerMiddleware = new StaticFileMiddleware(next, options.FileServerOptions.StaticFileOptions); 13: } 14:  15: public async Task Invoke(HttpContext context) 16: { 17: // try to resolve the request with default static file middleware 18: await _innerMiddleware.Invoke(context); 19: Console.WriteLine(context.Request.Path + ": " + context.Response.StatusCode); 20: // route to root path if the status code is 404 21: // and need support angular html5mode 22: if (context.Response.StatusCode == 404 && _options.Html5Mode) 23: { 24: context.Request.Path = _options.EntryPath; 25: await _innerMiddleware.Invoke(context); 26: Console.WriteLine(">> " + context.Request.Path + ": " + context.Response.StatusCode); 27: } 28: } 29: } We need an option class where user can specify the host root path and the entry page path. 1: public class AngularServerOptions 2: { 3: public FileServerOptions FileServerOptions { get; set; } 4:  5: public PathString EntryPath { get; set; } 6:  7: public bool Html5Mode 8: { 9: get 10: { 11: return EntryPath.HasValue; 12: } 13: } 14:  15: public AngularServerOptions() 16: { 17: FileServerOptions = new FileServerOptions(); 18: EntryPath = PathString.Empty; 19: } 20: } We also need an extension method so that user can append this feature in "Startup.cs" easily. 1: public static class AngularServerExtension 2: { 3: public static IBuilder UseAngularServer(this IBuilder builder, string rootPath, string entryPath) 4: { 5: var options = new AngularServerOptions() 6: { 7: FileServerOptions = new FileServerOptions() 8: { 9: EnableDirectoryBrowsing = false, 10: FileSystem = new PhysicalFileSystem(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, rootPath)) 11: }, 12: EntryPath = new PathString(entryPath) 13: }; 14:  15: builder.UseDefaultFiles(options.FileServerOptions.DefaultFilesOptions); 16:  17: return builder.Use(next => new AngularServerMiddleware(next, options).Invoke); 18: } 19: } Now with these classes ready we will change our "Startup.cs", use this middleware replace the default one, tell the server try to load "index.html" file if it cannot find resource. The code below is just for demo purpose. I just tried to load "index.html" in all cases once the StaticFileMiddleware returned 404. In fact we need to validation to make sure this is an AngularJS route request instead of a normal static file request. 1: using System; 2: using Microsoft.AspNet.Builder; 3: using Microsoft.AspNet.FileSystems; 4: using Microsoft.AspNet.StaticFiles; 5: using Shaun.AspNet.Plugins.AngularServer; 6:  7: namespace Shaun.AspNet.Plugins.AngularServer.Demo 8: { 9: public class Startup 10: { 11: public void Configure(IBuilder app) 12: { 13: app.UseAngularServer("app", "/index.html"); 14: } 15: } 16: } Now let's run "k web" again and try to refresh our browser and we can see the page loaded successfully. In the console window we can find the original request got 404 and we try to find "index.html" and return the correct result.   Summary In this post I introduced how to use ASP.NET vNext to host AngularJS application as a static file server. I also demonstrated how to extend ASP.NET vNext, so that it supports AngularJS Html5Mode. You can download the source code here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • SignalR Auto Disconnect when Page Changed in AngularJS

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/05/30/signalr-auto-disconnect-when-page-changed-in-angularjs.aspxIf we are using SignalR, the connection lifecycle was handled by itself very well. For example when we connect to SignalR service from browser through SignalR JavaScript Client the connection will be established. And if we refresh the page, close the tab or browser, or navigate to another URL then the connection will be closed automatically. This information had been well documented here. In a browser, SignalR client code that maintains a SignalR connection runs in the JavaScript context of a web page. That's why the SignalR connection has to end when you navigate from one page to another, and that's why you have multiple connections with multiple connection IDs if you connect from multiple browser windows or tabs. When the user closes a browser window or tab, or navigates to a new page or refreshes the page, the SignalR connection immediately ends because SignalR client code handles that browser event for you and calls the "Stop" method. But unfortunately this behavior doesn't work if we are using SignalR with AngularJS. AngularJS is a single page application (SPA) framework created by Google. It hijacks browser's address change event, based on the route table user defined, launch proper view and controller. Hence in AngularJS we address was changed but the web page still there. All changes of the page content are triggered by Ajax. So there's no page unload and load events. This is the reason why SignalR cannot handle disconnect correctly when works with AngularJS. If we dig into the source code of SignalR JavaScript Client source code we will find something below. It monitors the browser page "unload" and "beforeunload" event and send the "stop" message to server to terminate connection. But in AngularJS page change events were hijacked, so SignalR will not receive them and will not stop the connection. 1: // wire the stop handler for when the user leaves the page 2: _pageWindow.bind("unload", function () { 3: connection.log("Window unloading, stopping the connection."); 4:  5: connection.stop(asyncAbort); 6: }); 7:  8: if (isFirefox11OrGreater) { 9: // Firefox does not fire cross-domain XHRs in the normal unload handler on tab close. 10: // #2400 11: _pageWindow.bind("beforeunload", function () { 12: // If connection.stop() runs runs in beforeunload and fails, it will also fail 13: // in unload unless connection.stop() runs after a timeout. 14: window.setTimeout(function () { 15: connection.stop(asyncAbort); 16: }, 0); 17: }); 18: }   Problem Reproduce In the codes below I created a very simple example to demonstrate this issue. Here is the SignalR server side code. 1: public class GreetingHub : Hub 2: { 3: public override Task OnConnected() 4: { 5: Debug.WriteLine(string.Format("Connected: {0}", Context.ConnectionId)); 6: return base.OnConnected(); 7: } 8:  9: public override Task OnDisconnected() 10: { 11: Debug.WriteLine(string.Format("Disconnected: {0}", Context.ConnectionId)); 12: return base.OnDisconnected(); 13: } 14:  15: public void Hello(string user) 16: { 17: Clients.All.hello(string.Format("Hello, {0}!", user)); 18: } 19: } Below is the configuration code which hosts SignalR hub in an ASP.NET WebAPI project with IIS Express. 1: public class Startup 2: { 3: public void Configuration(IAppBuilder app) 4: { 5: app.Map("/signalr", map => 6: { 7: map.UseCors(CorsOptions.AllowAll); 8: map.RunSignalR(new HubConfiguration() 9: { 10: EnableJavaScriptProxies = false 11: }); 12: }); 13: } 14: } Since we will host AngularJS application in Node.js in another process and port, the SignalR connection will be cross domain. So I need to enable CORS above. In client side I have a Node.js file to host AngularJS application as a web server. You can use any web server you like such as IIS, Apache, etc.. Below is the "index.html" page which contains a navigation bar so that I can change the page/state. As you can see I added jQuery, AngularJS, SignalR JavaScript Client Library as well as my AngularJS entry source file "app.js". 1: <html data-ng-app="demo"> 2: <head> 3: <script type="text/javascript" src="jquery-2.1.0.js"></script> 1:  2: <script type="text/javascript" src="angular.js"> 1: </script> 2: <script type="text/javascript" src="angular-ui-router.js"> 1: </script> 2: <script type="text/javascript" src="jquery.signalR-2.0.3.js"> 1: </script> 2: <script type="text/javascript" src="app.js"></script> 4: </head> 5: <body> 6: <h1>SignalR Auto Disconnect with AngularJS by Shaun</h1> 7: <div> 8: <a href="javascript:void(0)" data-ui-sref="view1">View 1</a> | 9: <a href="javascript:void(0)" data-ui-sref="view2">View 2</a> 10: </div> 11: <div data-ui-view></div> 12: </body> 13: </html> Below is the "app.js". My SignalR logic was in the "View1" page and it will connect to server once the controller was executed. User can specify a user name and send to server, all clients that located in this page will receive the server side greeting message through SignalR. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15:  16: $locationProvider.html5Mode(true); 17: }]); 18:  19: app.value('$', $); 20: app.value('endpoint', 'http://localhost:60448'); 21: app.value('hub', 'GreetingHub'); 22:  23: app.controller('View1Ctrl', function ($scope, $, endpoint, hub) { 24: $scope.user = ''; 25: $scope.response = ''; 26:  27: $scope.greeting = function () { 28: proxy.invoke('Hello', $scope.user) 29: .done(function () {}) 30: .fail(function (error) { 31: console.log(error); 32: }); 33: }; 34:  35: var connection = $.hubConnection(endpoint); 36: var proxy = connection.createHubProxy(hub); 37: proxy.on('hello', function (response) { 38: $scope.$apply(function () { 39: $scope.response = response; 40: }); 41: }); 42: connection.start() 43: .done(function () { 44: console.log('signlar connection established'); 45: }) 46: .fail(function (error) { 47: console.log(error); 48: }); 49: }); 50:  51: app.controller('View2Ctrl', function ($scope, $) { 52: }); When we went to View1 the server side "OnConnect" method will be invoked as below. And in any page we send the message to server, all clients will got the response. If we close one of the client, the server side "OnDisconnect" method will be invoked which is correct. But is we click "View 2" link in the page "OnDisconnect" method will not be invoked even though the content and browser address had been changed. This might cause many SignalR connections remain between the client and server. Below is what happened after I clicked "View 1" and "View 2" links four times. As you can see there are 4 live connections.   Solution Since the reason of this issue is because, AngularJS hijacks the page event that SignalR need to stop the connection, we can handle AngularJS route or state change event and stop SignalR connect manually. In the code below I moved the "connection" variant to global scope, added a handler to "$stateChangeStart" and invoked "stop" method of "connection" if its state was not "disconnected". 1: var connection; 2: app.run(['$rootScope', function ($rootScope) { 3: $rootScope.$on('$stateChangeStart', function () { 4: if (connection && connection.state && connection.state !== 4 /* disconnected */) { 5: console.log('signlar connection abort'); 6: connection.stop(); 7: } 8: }); 9: }]); Now if we refresh the page and navigated to View 1, the connection will be opened. At this state if we clicked "View 2" link the content will be changed and the SignalR connection will be closed automatically.   Summary In this post I demonstrated an issue when we are using SignalR with AngularJS. The connection cannot be closed automatically when we navigate to other page/state in AngularJS. And the solution I mentioned below is to move the SignalR connection as a global variant and close it manually when AngularJS route/state changed. You can download the full sample code here. Moving the SignalR connection as a global variant might not be a best solution. It's just for easy to demo here. In production code I suggest wrapping all SignalR operations into an AngularJS factory. Since AngularJS factory is a singleton object, we can safely put the connection variant in the factory function scope.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • First round playing with Memcached

    - by Shaun
    To be honest I have not been very interested in the caching before I’m going to a project which would be using the multi-site deployment and high connection and concurrency and very sensitive to the user experience. That means we must cache the output data for better performance. After looked for the Internet I finally focused on the Memcached. What’s the Memcached? I think the description on its main site gives us a very good and simple explanation. Free & open source, high-performance, distributed memory object caching system, generic in nature, but intended for use in speeding up dynamic web applications by alleviating database load. Memcached is an in-memory key-value store for small chunks of arbitrary data (strings, objects) from results of database calls, API calls, or page rendering. Memcached is simple yet powerful. Its simple design promotes quick deployment, ease of development, and solves many problems facing large data caches. Its API is available for most popular languages. The original Memcached was built on *nix system are is being widely used in the PHP world. Although it’s not a problem to use the Memcached installed on *nix system there are some windows version available fortunately. Since we are WISC (Windows – IIS – SQL Server – C#, which on the opposite of LAMP) it would be much easier for us to use the Memcached on Windows rather than *nix. I’m using the Memcached Win X64 version provided by NorthScale. There are also the x86 version and other operation system version.   Install Memcached Unpack the Memcached file to a folder on the machine you want it to be installed, we can see that there are only 3 files and the main file should be the “memcached.exe”. Memcached would be run on the server as a service. To install the service just open a command windows and navigate to the folder which contains the “memcached.exe”, let’s say “C:\Memcached\”, and then type “memcached.exe -d install”. If you are using Windows Vista and Windows 7 system please be execute the command through the administrator role. Right-click the command item in the start menu and use “Run as Administrator”, otherwise the Memcached would not be able to be installed successfully. Once installed successful we can type “memcached.exe -d start” to launch the service. Now it’s ready to be used. The default port of Memcached is 11211 but you can change it through the command argument. You can find the help by typing “memcached -h”.   Using Memcached Memcahed has many good and ready-to-use providers for vary program language. After compared and reviewed I chose the Memcached Providers. It’s built based on another 3rd party Memcached client named enyim.com Memcached Client. The Memcached Providers is very simple to set/get the cached objects through the Memcached servers and easy to be configured through the application configuration file (aka web.config and app.config). Let’s create a console application for the demonstration and add the 3 DLL files from the package of the Memcached Providers to the project reference. Then we need to add the configuration for the Memcached server. Create an App.config file and firstly add the section on top of it. Here we need three sections: the section for Memcached Providers, for enyim.com Memcached client and the log4net. 1: <configSections> 2: <section name="cacheProvider" 3: type="MemcachedProviders.Cache.CacheProviderSection, MemcachedProviders" 4: allowDefinition="MachineToApplication" 5: restartOnExternalChanges="true"/> 6: <sectionGroup name="enyim.com"> 7: <section name="memcached" 8: type="Enyim.Caching.Configuration.MemcachedClientSection, Enyim.Caching"/> 9: </sectionGroup> 10: <section name="log4net" 11: type="log4net.Config.Log4NetConfigurationSectionHandler,log4net"/> 12: </configSections> Then we will add the configuration for 3 of them in the App.config file. The Memcached server information would be defined under the enyim.com section since it will be responsible for connect to the Memcached server. Assuming I installed the Memcached on two servers with the default port, the configuration would be like this. 1: <enyim.com> 2: <memcached> 3: <servers> 4: <!-- put your own server(s) here--> 5: <add address="192.168.0.149" port="11211"/> 6: <add address="10.10.20.67" port="11211"/> 7: </servers> 8: <socketPool minPoolSize="10" maxPoolSize="100" connectionTimeout="00:00:10" deadTimeout="00:02:00"/> 9: </memcached> 10: </enyim.com> Memcached supports the multi-deployment which means you can install the Memcached on the servers as many as you need. The protocol of the Memcached responsible for routing the cached objects into the proper server. So it’s very easy to scale-out your system by Memcached. And then define the Memcached Providers configuration. The defaultExpireTime indicates how long the objected cached in the Memcached would be expired, the default value is 2000 ms. 1: <cacheProvider defaultProvider="MemcachedCacheProvider"> 2: <providers> 3: <add name="MemcachedCacheProvider" 4: type="MemcachedProviders.Cache.MemcachedCacheProvider, MemcachedProviders" 5: keySuffix="_MySuffix_" 6: defaultExpireTime="2000"/> 7: </providers> 8: </cacheProvider> The last configuration would be the log4net. 1: <log4net> 2: <!-- Define some output appenders --> 3: <appender name="ConsoleAppender" type="log4net.Appender.ConsoleAppender"> 4: <layout type="log4net.Layout.PatternLayout"> 5: <conversionPattern value="%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"/> 6: </layout> 7: </appender> 8: <!--<threshold value="OFF" />--> 9: <!-- Setup the root category, add the appenders and set the default priority --> 10: <root> 11: <priority value="WARN"/> 12: <appender-ref ref="ConsoleAppender"> 13: <filter type="log4net.Filter.LevelRangeFilter"> 14: <levelMin value="WARN"/> 15: <levelMax value="FATAL"/> 16: </filter> 17: </appender-ref> 18: </root> 19: </log4net>   Get, Set and Remove the Cached Objects Once we finished the configuration it would be very simple to consume the Memcached servers. The Memcached Providers gives us a static class named DistCache that can be used to operate the Memcached servers. Get<T>: Retrieve the cached object from the Memcached servers. If failed it will return null or the default value. Add: Add an object with a unique key into the Memcached servers. Assuming that we have an operation that retrieve the email from the name which is time consuming. This is the operation that should be cached. The method would be like this. I utilized Thread.Sleep to simulate the long-time operation. 1: static string GetEmailByNameSlowly(string name) 2: { 3: Thread.Sleep(2000); 4: return name + "@ethos.com.cn"; 5: } Then in the real retrieving method we will firstly check whether the name, email information had been searched previously and cached. If yes we will just return them from the Memcached, otherwise we will invoke the slowly method to retrieve it and then cached. 1: static string GetEmailByName(string name) 2: { 3: var email = DistCache.Get<string>(name); 4: if (string.IsNullOrEmpty(email)) 5: { 6: Console.WriteLine("==> The name/email not be in memcached so need slow loading. (name = {0})==>", name); 7: email = GetEmailByNameSlowly(name); 8: DistCache.Add(name, email); 9: } 10: else 11: { 12: Console.WriteLine("==> The name/email had been in memcached. (name = {0})==>", name); 13: } 14: return email; 15: } Finally let’s finished the calling method and execute. 1: static void Main(string[] args) 2: { 3: var name = string.Empty; 4: while (name != "q") 5: { 6: Console.Write("==> Please enter the name to find the email: "); 7: name = Console.ReadLine(); 8:  9: var email = GetEmailByName(name); 10: Console.WriteLine("==> The email of {0} is {1}.", name, email); 11: } 12: } The first time I entered “ziyanxu” it takes about 2 seconds to get the email since there’s nothing cached. But the next time I entered “ziyanxu” it returned very quickly from the Memcached.   Summary In this post I explained a bit on why we need cache, what’s Memcached and how to use it through the C# application. The example is fairly simple but hopefully demonstrated on how to use it. Memcached is very easy and simple to be used since it gives you the full opportunity to consider what, when and how to cache the objects. And when using Memcached you don’t need to consider the cache servers. The Memcached would be like a huge object pool in front of you. The next step I’m thinking now are: What kind of data should be cached? And how to determined the key? How to implement the cache as a layer on top of the business layer so that the application will not notice that the cache is there. How to implement the cache by AOP so that the business logic no need to consider the cache. I will investigate on them in the future and will share my thoughts and results.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Azure Grid Computing - Worker Roles as HPC Compute Nodes

    - by JoshReuben
    Overview ·        With HPC 2008 R2 SP1 You can add Azure worker roles as compute nodes in a local Windows HPC Server cluster. ·        The subscription for Windows Azure like any other Azure Service - charged for the time that the role instances are available, as well as for the compute and storage services that are used on the nodes. ·        Win-Win ? - Azure charges the computer hour cost (according to vm size) amortized over a month – so you save on purchasing compute node hardware. Microsoft wins because you need to purchase HPC to have a local head node for managing this compute cluster grid distributed in the cloud. ·        Blob storage is used to hold input & output files of each job. I can see how Parametric Sweep HPC jobs can be supported (where the same job is run multiple times on each node against different input units), but not MPI.NET (where different HPC Job instances function as coordinated agents and conduct master-slave inter-process communication), unless Azure is somehow tunneling MPI communication through inter-WorkerRole Azure Queues. ·        this is not the end of the story for Azure Grid Computing. If MS requires you to purchase a local HPC license (and administrate it), what's to stop a 3rd party from doing this and encapsulating exposing HPC WCF Broker Service to you for managing compute nodes? If MS doesn’t  provide head node as a service, someone else will! Process ·        requires creation of a worker node template that specifies a connection to an existing subscription for Windows Azure + an availability policy for the worker nodes. ·        After worker nodes are added to the cluster, you can start them, which provisions the Windows Azure role instances, and then bring them online to run HPC cluster jobs. ·        A Windows Azure worker role instance runs a HPC compatible Azure guest operating system which runs on the VMs that host your service. The guest operating system is updated monthly. You can choose to upgrade the guest OS for your service automatically each time an update is released - All role instances defined by your service will run on the guest operating system version that you specify. see Windows Azure Guest OS Releases and SDK Compatibility Matrix (http://go.microsoft.com/fwlink/?LinkId=190549). ·        use the hpcpack command to upload file packages and install files to run on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). Requirements ·        assuming you have an azure subscription account and the HPC head node installed and configured. ·        Install HPC Pack 2008 R2 SP 1 -  see Microsoft HPC Pack 2008 R2 Service Pack 1 Release Notes (http://go.microsoft.com/fwlink/?LinkID=202812). ·        Configure the head node to connect to the Internet - connectivity is provided by the connection of the head node to the enterprise network. You may need to configure a proxy client on the head node. Any cluster network topology (1-5) is supported). ·        Configure the firewall - allow outbound TCP traffic on the following ports: 80,       443, 5901, 5902, 7998, 7999 ·        Note: HPC Server  uses Admin Mode (Elevated Privileges) in Windows Azure to give the service administrator of the subscription the necessary privileges to initialize HPC cluster services on the worker nodes. ·        Obtain a Windows Azure subscription certificate - the Windows Azure subscription must be configured with a public subscription (API) certificate -a valid X.509 certificate with a key size of at least 2048 bits. Generate a self-sign certificate & upload a .cer file to the Windows Azure Portal Account page > Manage my API Certificates link. see Using the Windows Azure Service Management API (http://go.microsoft.com/fwlink/?LinkId=205526). ·        import the certificate with an associated private key on the HPC cluster head node - into the trusted root store of the local computer account. Obtain Windows Azure Connection Information for HPC Server ·        required for each worker node template ·        copy from azure portal - Get from: navigation pane > Hosted Services > Storage Accounts & CDN ·        Subscription ID - a 32-char hex string in the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx. In Properties pane. ·        Subscription certificate thumbprint - a 40-char hex string (you need to remove spaces). In Management Certificates > Properties pane. ·        Service name - the value of <ServiceName> configured in the public URL of the service (http://<ServiceName>.cloudapp.net). In Hosted Services > Properties pane. ·        Blob Storage account name - the value of <StorageAccountName> configured in the public URL of the account (http://<StorageAccountName>.blob.core.windows.net). In Storage Accounts > Properties pane. Import the Azure Subscription Certificate on the HPC Head Node ·        enable the services for Windows HPC Server  to authenticate properly with the Windows Azure subscription. ·        use the Certificates MMC snap-in to import the certificate to the Trusted Root Certification Authorities store of the local computer account. The certificate must be in PFX format (.pfx or .p12 file) with a private key that is protected by a password. ·        see Certificates (http://go.microsoft.com/fwlink/?LinkId=163918). ·        To open the certificates snapin: Run > mmc. File > Add/Remove Snap-in > certificates > Computer account > Local Computer ·        To import the certificate via wizard - Certificates > Trusted Root Certification Authorities > Certificates > All Tasks > Import ·        After the certificate is imported, it appears in the details pane in the Certificates snap-in. You can open the certificate to check its status. Configure a Proxy Client on the HPC Head Node ·        the following Windows HPC Server services must be able to communicate over the Internet (through the firewall) with the services for Windows Azure: HPCManagement, HPCScheduler, HPCBrokerWorker. ·        Create a Windows Azure Worker Node Template ·        Edit HPC node templates in HPC Node Template Editor. ·        Specify: 1) Windows Azure subscription connection info (unique service name) for adding a set of worker nodes to the cluster + 2)worker node availability policy – rules for deploying / removing worker role instances in Windows Azure o   HPC Cluster Manager > Configuration > Navigation Pane > Node Templates > Actions pane > New à Create Node Template Wizard or Edit à Node Template Editor o   Choose Node Template Type page - Windows Azure worker node template o   Specify Template Name page – template name & description o   Provide Connection Information page – Azure Subscription ID (text) & Subscription certificate (browse) o   Provide Service Information page - Azure service name + blob storage account name (optionally click Retrieve Connection Information to get list of available from azure – possible LRT). o   Configure Azure Availability Policy page - how Windows Azure worker nodes start / stop (online / offline the worker role instance -  add / remove) – manual / automatic o   for automatic - In the Configure Windows Azure Worker Availability Policy dialog -select days and hours for worker nodes to start / stop. ·        To validate the Windows Azure connection information, on the template's Connection Information tab > Validate connection information. ·        You can upload a file package to the storage account that is specified in the template - eg upload application or service files that will run on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). Add Azure Worker Nodes to the HPC Cluster ·        Use the Add Node Wizard – specify: 1) the worker node template, 2) The number of worker nodes   (within the quota of role instances in the azure subscription), and 3)           The VM size of the worker nodes : ExtraSmall, Small, Medium, Large, or ExtraLarge.  ·        to add worker nodes of different sizes, must run the Add Node Wizard separately for each size. ·        All worker nodes that are added to the cluster by using a specific worker node template define a set of worker nodes that will be deployed and managed together in Windows Azure when you start the nodes. This includes worker nodes that you add later by using the worker node template and, if you choose, worker nodes of different sizes. You cannot start, stop, or delete individual worker nodes. ·        To add Windows Azure worker nodes o   In HPC Cluster Manager: Node Management > Actions pane > Add Node à Add Node Wizard o   Select Deployment Method page - Add Azure Worker nodes o   Specify New Nodes page - select a worker node template, specify the number and size of the worker nodes ·        After you add worker nodes to the cluster, they are in the Not-Deployed state, and they have a health state of Unapproved. Before you can use the worker nodes to run jobs, you must start them and then bring them online. ·        Worker nodes are numbered consecutively in a naming series that begins with the root name AzureCN – this is non-configurable. Deploying Windows Azure Worker Nodes ·        To deploy the role instances in Windows Azure - start the worker nodes added to the HPC cluster and bring the nodes online so that they are available to run cluster jobs. This can be configured in the HPC Azure Worker Node Template – Azure Availability Policy -  to be automatic or manual. ·        The Start, Stop, and Delete actions take place on the set of worker nodes that are configured by a specific worker node template. You cannot perform one of these actions on a single worker node in a set. You also cannot perform a single action on two sets of worker nodes (specified by two different worker node templates). ·        ·          Starting a set of worker nodes deploys a set of worker role instances in Windows Azure, which can take some time to complete, depending on the number of worker nodes and the performance of Windows Azure. ·        To start worker nodes manually and bring them online o   In HPC Node Management > Navigation Pane > Nodes > List / Heat Map view - select one or more worker nodes. o   Actions pane > Start – in the Start Azure Worker Nodes dialog, select a node template. o   the state of the worker nodes changes from Not Deployed to track the provisioning progress – worker node Details Pane > Provisioning Log tab. o   If there were errors during the provisioning of one or more worker nodes, the state of those nodes is set to Unknown and the node health is set to Unapproved. To determine the reason for the failure, review the provisioning logs for the nodes. o   After a worker node starts successfully, the node state changes to Offline. To bring the nodes online, select the nodes that are in the Offline state > Bring Online. ·        Troubleshooting o   check node template. o   use telnet to test connectivity: telnet <ServiceName>.cloudapp.net 7999 o   check node status - Deployment status information appears in the service account information in the Windows Azure Portal - HPC queries this -  see  node status information for any failed nodes in HPC Node Management. ·        When role instances are deployed, file packages that were previously uploaded to the storage account using the hpcpack command are automatically installed. You can also upload file packages to storage after the worker nodes are started, and then manually install them on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). ·        to remove a set of role instances in Windows Azure - stop the nodes by using HPC Cluster Manager (apply the Stop action). This deletes the role instances from the service and changes the state of the worker nodes in the HPC cluster to Not Deployed. ·        Each time that you start a set of worker nodes, two proxy role instances (size Small) are configured in Windows Azure to facilitate communication between HPC Cluster Manager and the worker nodes. The proxy role instances are not listed in HPC Cluster Manager after the worker nodes are added. However, the instances appear in the Windows Azure Portal. The proxy role instances incur charges in Windows Azure along with the worker node instances, and they count toward the quota of role instances in the subscription.

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  • CodePlex Daily Summary for Saturday, March 10, 2012

    CodePlex Daily Summary for Saturday, March 10, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 Metro (BETA): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications.WPF Application Framework (WAF): WAF for .NET 4.5 (Experimental): Version: 2.5.0.440 (Experimental): This is an experimental release! It can be used to investigate the new .NET Framework 4.5 features. The ideas shown in this release might come in a future release (after 2.5) of the WPF Application Framework (WAF). More information can be found in this dicussion post. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 11) The unit test projects require Visual Studio 11 Professional Changelog All: Upgrade all proje...SSH.NET Library: 2012.3.9: There are still few outstanding issues I wanted to include in this release but since its been a while and there are few new features already I decided to create a new release now. New Features Add SOCKS4, SOCKS5 and HTTP Proxy support when connecting to remote server. For silverlight only IP address can be used for server address when using proxy. Add dynamic port forwarding support using ForwardedPortDynamic class. Add new ShellStream class to work with SSH Shell. Add supports for mu...Test Case Import Utilities for Visual Studio 2010 and Visual Studio 11 Beta: V1.2 RTM: This release (V1.2 RTM) includes: Support for connecting to Hosted Team Foundation Server Preview. Support for connecting to Team Foundation Server 11 Beta. Fix to issue with read-only attribute being set for LinksMapping-ReportFile which may have led to problems when saving the report file. Fix to issue with “related links” not being set properly in certain conditions. Fix to ensure that tool works fine when the Excel file contained rich text data. Note: Data is still imported in pl...Audio Pitch & Shift: Audio Pitch And Shift 3.5.0: Modules (mod, xm, it, etc..) supportcallisto: callisto 2.0.19: BUG FIX: Autorun.load() function in scripting now has sandboxed path (Thanks Mikey!) BUG FIX: UserObject.Name property now allows full 20 byte string replacements. FEATURE REQUEST: File.* script functions now allow file extensions.EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v2.1: Changelog Fixed template file access issue on Win7. Fix on configuration load when target project was not found and "Use project default namespace" was checked. Minor fix on loading latest configuration at startup. Minor fix in VisualStudioHelper class. DTO's properties accessors are now in one line. Improvements in PropertyHelper to get a cleaner and more performant code. Added Website project type as a not supported project type. Using Error List pane from VS IDE to show Enti...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy!Team Foundation Server Process Template Customization Guidance: v1 - For Visual Studio 11: Welcome to the BETA release of the Team Foundation Server Process Template Customization preview. As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has not been rev...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 1.2: Medium trust compliant lot of small change for medium trust compliance full refactoring of user management refactoring of Client Refactoring of user management Magelia.WebStore.Client no longer reference Magelia.WebStore.Services.Contract Refactoring page category multi parent category added copy category feature added Refactoring page catalog copy catalog feature added variant management improvement ability to define a default variant for a variable product ability to ord...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeTortoiseHg: TortoiseHg 2.3.1: bugfix releaseSimple Injector: Simple Injector v1.4.1: This release adds two small improvements to the SimpleInjector.Extensions.dll. No changes have been made to the core library. New features and improvements in this release for the SimpleInjector.Extensions.dll The RegisterManyForOpenGeneric extension methods now accept non-generic decorator, as long as they implement the given open generic service type. GetTypesToRegister methods added to the OpenGenericBatchRegistrationExtensions class which allows to customize the behavior. Note that the...CommonLibrary: Code: CodeVidCoder: 1.3.1: Updated HandBrake core to 0.9.6 release (svn 4472). Removed erroneous "None" container choice. Change some logic and help text to stop assuming you have to pick the VIDEO_TS folder for a DVD scan. This should make previewing DVD titles on the Queue Multiple Titles window possible when you've picked the root DVD directory.Google Books Downloader for Windows: Google Books Downloader: Google Books Downloader 1.8ExtAspNet: ExtAspNet v3.1.0: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-03-04 v3.1.0 -??Hidden???????(〓?〓)。 -?PageManager??...New ProjectsAres Backup: Ares Backup is a Backup software which can save bytediffs and provides several storage plugins.BackItUp: Backup-Tool für Visual Studio Projektebinbin domain: binbin domain Blexus Service Plattform: Some cool stuff about Wcf Services. - can communicate files - can communicate xaml objects (generate dynamically Gui) CardPlay - a Solitaire Framework for .Net: CardPlay is a C# framework for developing Solitaire card games. The solution includes a sample WPF client along with over 100 games.Cloud Files Upload: Windows application to script cloud file uploads.Code First API Library, Scaffolding & Guidance for Coded UI Tests: Code first Coded UI Tests for web apps. Library, Scaffolding and Guidance.CPEBook by FMUG & TPAY: CPEBook by MUG & TPAY Projet dot NET CPEBookDot Net Application String Resources Viewer: Dot Net Application String Resources ViewerFilter for SharePoint Web Settings Page: This solution show a simple way to integrate a filter box by using jquery, a global farm feature and a simple delegate control for AdditionalPageHead.Google Books Downloader for Windows: Save Google books in PDF, JPEG or PNG format.GUIToolkit: C++ Windowless GUI,DirectUIHarvest Sports: Harvest SportsInfoPath Analyzer: InfoPath Analyzer makes InfoPath form development and troubleshooting much easier. You're easy to find the relationship between controls and data fields, search data fields or controls by name, edit InfoPath inner html directly.Kinectsignlanguage project: This project will help kinect be used for sign language to speech so that sign language people can be understood while talking to important people. LotteryVote: ????manager123: Trying out CodePlexMcRegister: McRegister is an asp.net mvc 3 razor website that enables you to register users on your minecraft server it works in conjunction with a minecraft mod called EasyAuth.MetroTipi: HelloTipi Sous l'interface Metro de Windows 8Microsoft AppFactory: AppFactory is a powerful data-driven build system for Windows Phone (and soon Windows 8) projects. Its purpose is to help developers start with template projects and turn them into suites of applications.MiniStock: MiniStock is an experimental reference architecture for scalable cloud-based architectures. Implemented in .net.online book shopping: online book shoppingScopa: Carousel Team Scopa per WP7 XNA testtom03092012tfs01: testtom03092012tfs01UsingLib: A library of automatically removed utilities: 1.Changing cursor to hourglass in Windows Forms 2.Logging It's developed in C#WHMCS Library: WHMCS is an all-in-one client management, billing & support solution for online businesses. Handling everything from signup to termination, WHMCS is a powerful business automation tool that puts you firmly in control. The WHMCS Library is a .NET wrapper for the WHMCS API. Written entirely in C# but really easy to port over to VB.NET. Coming from a VB.NET background we tried hard to make sure porting would be simple for VB.NET community members. ZoneEditService: Windows service to update ZoneEdit for dynamic dns.

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  • Communication Between Your PC and Azure VM via Windows Azure Connect

    - by Shaun
    With the new release of the Windows Azure platform there are a lot of new features available. In my previous post I introduced a little bit about one of them, the remote desktop access to azure virtual machine. Now I would like to talk about another cool stuff – Windows Azure Connect.   What’s Windows Azure Connect I would like to quote the definition of the Windows Azure Connect in MSDN With Windows Azure Connect, you can use a simple user interface to configure IP-sec protected connections between computers or virtual machines (VMs) in your organization’s network, and roles running in Windows Azure. IP-sec protects communications over Internet Protocol (IP) networks through the use of cryptographic security services. There’s an image available at the MSDN as well that I would like to forward here As we can see, using the Windows Azure Connect the Worker Role 1 and Web Role 1 are connected with the development machines and database servers which some of them are inside the organization some are not. With the Windows Azure Connect, the roles deployed on the cloud could consume the resource which located inside our Intranet or anywhere in the world. That means the roles can connect to the local database, access the local shared resource such as share files, folders and printers, etc.   Difference between Windows Azure Connect and AppFabric It seems that the Windows Azure Connect are duplicated with the Windows Azure AppFabric. Both of them are aiming to solve the problem on how to communication between the resource in the cloud and inside the local network. The table below lists the differences in my understanding. Category Windows Azure Connect Windows Azure AppFabric Purpose An IP-sec connection between the local machines and azure roles. An application service running on the cloud. Connectivity IP-sec, Domain-joint Net Tcp, Http, Https Components Windows Azure Connect Driver Service Bus, Access Control, Caching Usage Azure roles connect to local database server Azure roles use local shared files,  folders and printers, etc. Azure roles join the local AD. Expose the local service to Internet. Move the authorization process to the cloud. Integrate with existing identities such as Live ID, Google ID, etc. with existing local services. Utilize the distributed cache.   And also some scenarios on which of them should be used. Scenario Connect AppFabric I have a service deployed in the Intranet and I want the people can use it from the Internet.   Y I have a website deployed on Azure and need to use a database which deployed inside the company. And I don’t want to expose the database to the Internet. Y   I have a service deployed in the Intranet and is using AD authorization. I have a website deployed on Azure which needs to use this service. Y   I have a service deployed in the Intranet and some people on the Internet can use it but need to be authorized and authenticated.   Y I have a service in Intranet, and a website deployed on Azure. This service can be used from Internet and that website should be able to use it as well by AD authorization for more functionalities. Y Y   How to Enable Windows Azure Connect OK we talked a lot information about the Windows Azure Connect and differences with the Windows Azure AppFabric. Now let’s see how to enable and use the Windows Azure Connect. First of all, since this feature is in CTP stage we should apply before use it. On the Windows Azure Portal we can see our CTP features status under Home, Beta Program page. You can send the apply to join the Beta Programs to Microsoft in this page. After a few days the Microsoft will send an email to you (the email of your Live ID) when it’s available. In my case we can see that the Windows Azure Connect had been activated by Microsoft and then we can click the Connect button on top, or we can click the Virtual Network item from the left navigation bar.   The first thing we need, if it’s our first time to enter the Connect page, is to enable the Windows Azure Connect. After that we can see our Windows Azure Connect information in this page.   Add a Local Machine to Azure Connect As we explained below the Windows Azure Connect can make an IP-sec connection between the local machines and azure role instances. So that we firstly add a local machine into our Azure Connect. To do this we will click the Install Local Endpoint button on top and then the portal will give us an URL. Copy this URL to the machine we want to add and it will download the software to us. This software will be installed in the local machines which we want to join the Connect. After installed there will be a tray-icon appeared to indicate this machine had been joint our Connect. The local application will be refreshed to the Windows Azure Platform every 5 minutes but we can click the Refresh button to let it retrieve the latest status at once. Currently my local machine is ready for connect and we can see my machine in the Windows Azure Portal if we switched back to the portal and selected back Activated Endpoints node.   Add a Windows Azure Role to Azure Connect Let’s create a very simple azure project with a basic ASP.NET web role inside. To make it available on Windows Azure Connect we will open the azure project property of this role from the solution explorer in the Visual Studio, and select the Virtual Network tab, check the Activate Windows Azure Connect. The next step is to get the activation token from the Windows Azure Portal. In the same page there is a button named Get Activation Token. Click this button then the portal will display the token to me. We copied this token and pasted to the box in the Visual Studio tab. Then we deployed this application to azure. After completed the deployment we can see the role instance was listed in the Windows Azure Portal - Virtual Connect section.   Establish the Connect Group The final task is to create a connect group which contains the machines and role instances need to be connected each other. This can be done in the portal very easy. The machines and instances will NOT be connected until we created the group for them. The machines and instances can be used in one or more groups. In the Virtual Connect section click the Groups and Roles node from the left side navigation bar and clicked the Create Group button on top. This will bring up a dialog to us. What we need to do is to specify a group name, description; and then we need to select the local computers and azure role instances into this group. After the Azure Fabric updated the group setting we can see the groups and the endpoints in the page. And if we switch back to the local machine we can see that the tray-icon have been changed and the status turned connected. The Windows Azure Connect will update the group information every 5 minutes. If you find the status was still in Disconnected please right-click the tray-icon and select the Refresh menu to retrieve the latest group policy to make it connected.   Test the Azure Connect between the Local Machine and the Azure Role Instance Now our local machine and azure role instance had been connected. This means each of them can communication to others in IP level. For example we can open the SQL Server port so that our azure role can connect to it by using the machine name or the IP address. The Windows Azure Connect uses IPv6 to connect between the local machines and role instances. You can get the IP address from the Windows Azure Portal Virtual Network section when select an endpoint. I don’t want to take a full example for how to use the Connect but would like to have two very simple tests. The first one would be PING.   When a local machine and role instance are connected through the Windows Azure Connect we can PING any of them if we opened the ICMP protocol in the Filewall setting. To do this we need to run a command line before test. Open the command window on the local machine and the role instance, execute the command as following netsh advfirewall firewall add rule name="ICMPv6" dir=in action=allow enable=yes protocol=icmpv6 Thanks to Jason Chen, Patriek van Dorp, Anton Staykov and Steve Marx, they helped me to enable  the ICMPv6 setting. For the full discussion we made please visit here. You can use the Remote Desktop Access feature to logon the azure role instance. Please refer my previous blog post to get to know how to use the Remote Desktop Access in Windows Azure. Then we can PING the machine or the role instance by specifying its name. Below is the screen I PING my local machine from my azure instance. We can use the IPv6 address to PING each other as well. Like the image following I PING to my role instance from my local machine thought the IPv6 address.   Another example I would like to demonstrate here is folder sharing. I shared a folder in my local machine and then if we logged on the role instance we can see the folder content from the file explorer window.   Summary In this blog post I introduced about another new feature – Windows Azure Connect. With this feature our local resources and role instances (virtual machines) can be connected to each other. In this way we can make our azure application using our local stuff such as database servers, printers, etc. without expose them to Internet.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • CloudBerry Online Backup 1.5 for Windows Home Server

    - by The Geek
    Overview CloudBerry Online Backup version 1.5 is a front end application for Amazon S3 storage for backing up your Windows Home Server data. It makes backing up your essential data to Amazon S3 an easy process in the event the disaster strikes. Installation You install the Cloudberry Addin as you do for any addins for Windows Home Server. On a PC on your network, browse to the shared folders on your server and open the Add-Ins folder and copy over WHS_CloudBerryOnlineBackupSetup_v1.5.0.81S3o.msi (link below), then close out of the folder. Next launch the Windows Home Server Console, click Settings, then Add-Ins. Click on the Available tab and click the Install button. It installs very quickly, and when you get the Installation Succeeded dialog click OK. You will lose connection through the Console, just click OK, then reconnect. After reconnecting, you’ll see CloudBerry Backup has been installed, and you can begin using it. You can setup a backup plan right away or find out what’s new with version 1.5. Amazon S3 Account If you don’t already have an Amazon S3 account, you’ll be prompted to create a new one. Click on the Create an account hyperlink, which takes you to the Amazon S3 page where you can sign up. After reviewing the functionality of Amazon S3, click on the Sign Up for Amazon S3 button. Enter in your contact information and accept the Amazon Web Services Customer Agreement. You’re then shown their pricing for storage plans. The amount of storage space you use will depend on your needs. It’s relatively cheap for smaller amounts of data. Just keep in mind the more data you store and download, the more S3 is going to cost. Note: Amazon S3 is introducing Reduced Redundancy Storage which will lower the cost of the data stored on S3. CloudBerry 1.5 will support this new feature. You can find out more about this new pricing structure. Note: Keep in mind that after you first sign up for an Amazon S3 account, it can take up to 24 hours to be authorized. In fact, you may want to sign up for the S3 account before installing the Add-In. After you sign up for your S3 Account, you’ll be given access credentials which you can enter in and create a Storage Bucket name. Features & Use CloudBerry is wizard driven, straight-forward and easy to use. Here we take a look at creating a backup plan. To begin, click on the Setup Backup Plan button to kick off the wizard. Select your backup mode based on the amount of features you want. In our example we’re going to select Advanced Mode as it offers more features than Simple Mode. Select your backup storage account or create a new one. You can select a default account by checking Use currently selected account as default. Now you can go through and select the files and folders you want to backup from your home server. Check the box Show physical drives to get more of a selection of files and folders. This also allows you to backup files from your data drive as well. It has full support for drive extenders so you can backup your shares as well. The cool thing about Cloudberry is it allows you to drill down specific files and folders unlike other WHS backup utilities. Next you can use advanced filters to specify files and/or folders to skip if you want. There are compression and encryption options as well. This will save storage space, bandwidth, and keep your data secure. Purge Options allow you to customize options for getting rid of older files. You can also select the option to delete files from the S3 service that have been deleted locally. Be careful with this option however, as you won’t be able to restore files if you delete them locally. You have some nice scheduling options from running backups manually, specific date and time, or recurring daily, weekly or monthly. Receive email notifications in all cases or when a backup fails. This is a good option so you know if things were successful or something failed, and you need to back it up manually. Email notifications… Give your plan a name… Then if the summary page looks good you can continue, or still go back at this point if something doesn’t look correct and needs adjusting. That’s it! You’re ready to go, and you have an option to start your first backup right away. After you’ve created a backup plan, you can go in and edit, delete, view history, or restore files. Restoring Files using CloudBerry To restore data from your backups kick off the Restore Wizard and select the backup to restore from. You can select the last backup, a specific point in time, or manually browse through the files. Browse through the directory and select the files you need to restore. Choose the destination to restore the files to. You can select from the original location, a specific location, to overwrite existing files, or set the location as the default for future restores. If the files are encrypted, enter in the correct passwords. If the summary looks good, click on Next to start the restore process. You’ll be shown a progress bar at the bottom of the screen while the files are restored. After the process has completed, close out of the Restore Wizard. In this example we restored a couple of music files to the desktop of Windows Home Server… But as shown above you can save them to the original location, other network locations, or WHS shared folders. This can make it a lot easier to keep track of files you’ve restored. You can also access different options for CloudBerry by clicking Settings in WHS Console then CloudBerry Backup. Here you can set up a new storage account, check for updates, app options, Diagnostics, and send feedback. Under Options there are several settings you can tweak to get the best experience for your WHS backups. CloudBerry Web Interface Another nice feature is the CloudBerry Web Interface so you can access your data from anywhere you have an Internet connection. To check it out in WHS Console, click on the Backup Web Interface link…you’ll probably want to bookmark the link in your favorite browser. Note: This feature is still in beta and at the time of this review, the Web Interface wasn’t up and running so we weren’t able to test it out. Performance The Cloudberry app works very well through the Windows Home Server Console. The amount of time it takes to backup or restore your data will depend on the speed of your Internet connection and size of the files. In our tests, backing up 1GB of data to the Amazon S3 account took around an hour, but we were running it on a DSL with limited upload speeds so your mileage will vary. Product Support In our experience, the team at CloudBerry offered great support in a timely manner when contacting them. You can fill out a help request through a form on their website and they also have a community forum. Conclusion We were very pleased with CloudBerry Online Backup for WHS. It’s wizard driven interface makes it extremely easy to use, and offers comprehensive backup choices for your Amazon S3 account. CloudBerry will only backup files that have been modified, so if files haven’t been changed, they won’t be backed up again.They offer a free 15 day trial and is $29.99 after that for a full license. Once you buy the app you own it, and charges to your S3 account will vary depending on the amount of data you upload. If you’re looking for an effective and easy to use front end application to backup your Windows Home Server data to your Amazon S3 account, CloudBerry is a recommended affordable choice. Download CloudBerry for Windows Home Server Sign Up For Amazon S3 Account Rating Installation: 9 Ease of Use: 8 Features: 8 Performance: 8 Product Support: 8 Similar Articles Productive Geek Tips Restore Files from Backups on Windows Home ServerGMedia Blog: Setting Up a Windows Home ServerBackup Windows Home Server Folders to an External Hard DriveBackup Your Windows Home Server Off-Site with Asus WebstorageRemove a Network Computer from Windows Home Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010 Daily Motivator (Firefox)

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  • Advantages of SQL Backup Pro

    - by Grant Fritchey
    Getting backups of your databases in place is a fundamental issue for protection of the business. Yes, I said business, not data, not databases, but business. Because of a lack of good, tested, backups, companies have gone completely out of business or suffered traumatic financial loss. That’s just a simple fact (outlined with a few examples here). So you want to get backups right. That’s a big part of why we make Red Gate SQL Backup Pro work the way it does. Yes, you could just use native backups, but you’ll be missing a few advantages that we provide over and above what you get out of the box from Microsoft. Let’s talk about them. Guidance If you’re a hard-core DBA with 20+ years of experience on every version of SQL Server and several other data platforms besides, you may already know what you need in order to get a set of tested backups in place. But, if you’re not, maybe a little help would be a good thing. To set up backups for your servers, we supply a wizard that will step you through the entire process. It will also act to guide you down good paths. For example, if your databases are in Full Recovery, you should set up transaction log backups to run on a regular basis. When you choose a transaction log backup from the Backup Type you’ll see that only those databases that are in Full Recovery will be listed: This makes it very easy to be sure you have a log backup set up for all the databases you should and none of the databases where you won’t be able to. There are other examples of guidance throughout the product. If you have the responsibility of managing backups but very little knowledge or time, we can help you out. Throughout the software you’ll notice little green question marks. You can see two in the screen above and more in each of the screens in other topics below this one. Clicking on these will open a window with additional information about the topic in question which should help to guide you through some of the tougher decisions you may have to make while setting up your backup jobs. Here’s an example: Backup Copies As a part of the wizard you can choose to make a copy of your backup on your network. This process runs as part of the Red Gate SQL Backup engine. It will copy your backup, after completing the backup so it doesn’t cause any additional blocking or resource use within the backup process, to the network location you define. Creating a copy acts as a mechanism of protection for your backups. You can then backup that copy or do other things with it, all without affecting the original backup file. This requires either an additional backup or additional scripting to get it done within the native Microsoft backup engine. Offsite Storage Red Gate offers you the ability to immediately copy your backup to the cloud as a further, off-site, protection of your backups. It’s a service we provide and expose through the Backup wizard. Your backup will complete first, just like with the network backup copy, then an asynchronous process will copy that backup to cloud storage. Again, this is built right into the wizard or even the command line calls to SQL Backup, so it’s part a single process within your system. With native backup you would need to write additional scripts, possibly outside of T-SQL, to make this happen. Before you can use this with your backups you’ll need to do a little setup, but it’s built right into the product to get this done. You’ll be directed to the web site for our hosted storage where you can set up an account. Compression If you have SQL Server 2008 Enterprise, or you’re on SQL Server 2008R2 or greater and you have a Standard or Enterprise license, then you have backup compression. It’s built right in and works well. But, if you need even more compression then you might want to consider Red Gate SQL Backup Pro. We offer four levels of compression within the product. This means you can get a little compression faster, or you can just sacrifice some CPU time and get even more compression. You decide. For just a simple example I backed up AdventureWorks2012 using both methods of compression. The resulting file from native was 53mb. Our file was 33mb. That’s a file that is smaller by 38%, not a small number when we start talking gigabytes. We even provide guidance here to help you determine which level of compression would be right for you and your system: So for this test, if you wanted maximum compression with minimum CPU use you’d probably want to go with Level 2 which gets you almost as much compression as Level 3 but will use fewer resources. And that compression is still better than the native one by 10%. Restore Testing Backups are vital. But, a backup is just a file until you restore it. How do you know that you can restore that backup? Of course, you’ll use CHECKSUM to validate that what was read from disk during the backup process is what gets written to the backup file. You’ll also use VERIFYONLY to check that the backup header and the checksums on the backup file are valid. But, this doesn’t do a complete test of the backup. The only complete test is a restore. So, what you really need is a process that tests your backups. This is something you’ll have to schedule separately from your backups, but we provide a couple of mechanisms to help you out here. First, when you create a backup schedule, all done through our wizard which gives you as much guidance as you get when running backups, you get the option of creating a reminder to create a job to test your restores. You can enable this or disable it as you choose when creating your scheduled backups. Once you’re ready to schedule test restores for your databases, we have a wizard for this as well. After you choose the databases and restores you want to test, all configurable for automation, you get to decide if you’re going to restore to a specified copy or to the original database: If you’re doing your tests on a new server (probably the best choice) you can just overwrite the original database if it’s there. If not, you may want to create a new database each time you test your restores. Another part of validating your backups is ensuring that they can pass consistency checks. So we have DBCC built right into the process. You can even decide how you want DBCC run, which error messages to include, limit or add to the checks being run. With this you could offload some DBCC checks from your production system so that you only run the physical checks on your production box, but run the full check on this backup. That makes backup testing not just a general safety process, but a performance enhancer as well: Finally, assuming the tests pass, you can delete the database, leave it in place, or delete it regardless of the tests passing. All this is automated and scheduled through the SQL Agent job on your servers. Running your databases through this process will ensure that you don’t just have backups, but that you have tested backups. Single Point of Management If you have more than one server to maintain, getting backups setup could be a tedious process. But, with Red Gate SQL Backup Pro you can connect to multiple servers and then manage all your databases and all your servers backups from a single location. You’ll be able to see what is scheduled, what has run successfully and what has failed, all from a single interface without having to connect to different servers. Log Shipping Wizard If you want to set up log shipping as part of a disaster recovery process, it can frequently be a pain to get configured correctly. We supply a wizard that will walk you through every step of the process including setting up alerts so you’ll know should your log shipping fail. Summary You want to get your backups right. As outlined above, Red Gate SQL Backup Pro will absolutely help you there. We supply a number of processes and functionalities above and beyond what you get with SQL Server native. Plus, with our guidance, hints and reminders, you will get your backups set up in a way that protects your business.

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  • CodePlex Daily Summary for Friday, December 17, 2010

    CodePlex Daily Summary for Friday, December 17, 2010Popular ReleasesVCC: Latest build, v2.1.31217.1: Automatic drop of latest buildBCrypt.Net: BCrypt.Net R4: Fixed a integer overflow at workFactor = 31LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...SharpDropBox Client for .NET: WP7 SharpDropBox Client - 0.1 Technology Preview: I decided to go ahead and release this. It works well for simple browsing folder structure/downloading files (and login works). See samples for an example of how to use it. I am in progress with a couple other methods which aren't currently working.SQL Monitor: SQL Monitor 2.9: 1. automatically set sql for new query if a object is selected(table/sp/function/view)SplendidCRM: SplendidCRM 5.0 Community Edition: SplendidCRM Software has adopted the GNU Affero General Public License Version 3 (AGPLv3) for its Community Edition. This release includes the full set of SQL source code in the Community Edition, something that was previously only available in the Professional and Enterprise Editions. An article on the subject of Commercial Open-Source licensing has been posted at http://www.codeproject.com/KB/architecture/splendid-guide-article6.aspx.DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.DotNetNuke® Community Edition: 05.06.01 Beta: This is the initial Beta of DotNetNuke 5.6.1. See the DotNetNuke Roadmap a full list of changes in this release.MSBuild Extension Pack: December 2010: Release Blog Post The MSBuild Extension Pack December 2010 release provides a collection of over 380 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Access Control Service Samples and Documentation (Labs): Samples-R3: Contains latest ACS samples (corresponding to R3 release) that show how to integrate ACS with web services, ASP.NET websites (Web Forms and MVC) and on how to interact with the ACS Management Service. The Readmes for these samples are available here.TweetSharp: TweetSharp v2.0.0.0 - Preview 5: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous ...EnhSim: EnhSim 2.2.2 ALPHA: 2.2.2 ALPHAThis release adds in the changes for 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - The spirit ...Silverlight Contrib: Silverlight Contrib 2010.1.0: 2010.1.0 New FeaturesCompatibility Release for Silverlight 4 and Visual Studio 2010FlickrNet API Library: 3.1.4000: Newest release. Now contains dedicated Windows Phone 7 DLL as well as all previous DLLs. Also contains Windows Help file documentation now as standard.mojoPortal: 2.3.5.8: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2358-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-12-13: Code samples for Visual Studio 2010SuperWebSocket: SuperWebSocket Drop 2: Changes: based on SuperSocket 1.3 supported sub protocol supported SSL/TLS encryption (wss) in Sync socket mode fixed some data communication bugsWii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...New ProjectsaoleFilter: This is a Filter by MagicshuiChocottone: Simple to-do listData Access Engine (DAE): Data Access Engine (DAE) is an open source and free .NET component to access all popular DBMSs such as Microsoft SQL Server, MySQL, Oracle, Microsoft Access, SQLite and databases that connected by ODBC. DAE helps to connect different DBMSs at the same time. DependencyEvaluation: Programmatically sort your objects based on dependencies. Would work as a compiler framework, project planning, data binding, etc.Doc2Text Converter: A converter that can convert document files(like .doc,.ppt,and .pdf) to plain text.Dynamics AX Test Runner for Visual Studio 2010: Invoke Dynamics AX Test cases from within Visual Studio 2010 and retrieve the results.ExtensibleExtensions: Pack of extensions, firstly text utilities like pluralize, capitalize will be included.FluentHttp: .NET fluent api wrapper for creating restful web requests.K:L:O:N:K Updater Service: The K:L:O:N:K Updater Service is a deployment tool which can be used to deploy Microsoft Installer (msi ), zip or other file formats. A directory is setup to be the deployment directory. Put files into this directory and the packages are distributed and installed at clients.Keyki: my code repositoryLED Editor: Simple project for editing a LED sequence ...Maui: SchedulerMcAfee Vulnerability Manager - Delta Report: Processes two .CSV files generated by McAfee Vulnerability Manager to highlight which vulnerabilities were patched or are still outstanding.milkway Project: A java web project under Spring. Galaxy is an enterprise wiki system.Minecraft Save Wizard: Do you like minecraft ? Do you like it so much that you wish there were more worlds ? Well now you can have as many worlds as you desire. Simply move them to and from your saves folder to a backup folder using this software. It couldn't be simpler ;)Minis Manager: A manager for miniature figures to use for rpgs etc.Model2Form: An ASP.NET Control similar to GridView but it auto builds a Web From in run-time by binding a Model. OBD C# Wrapper: OBD C# Wrapper I want to help peaople to get data from an OBD system. The idea is to create a C# class with preconfigured methods for load values and for use them in a GUI. With this class people have to focalized on the GUI design and not on the interface with OBD.Opalis Extension Local Group and User Management: A Opalis Integration pack allowing for management of local computer groups and users.Opalis Integration Pack: VMWare VSphere: An integration Pack for Opalis. Extending Opalis to integrate fully with VMWare. Built using the Vmware Powershell CMDLets wrapped in C#.Opalis Utilities: An integration pack for Opalis. Extending Opalis to provide some addition UtilitiesOrchard Maps: A Maps module for OrchardOur ICProject: IC 2011 projectpatterns & practices: Project Silk: Project Silk provides guidance and sample implementations that describe and illustrate recommended practices for building next generation web applications using web technologies like HTML5, jQuery, CSS3 and IE9. pianduan: ????pob: xna game in developmentpscommand Firefox Extension: A Firefox extension which allows user to invoke PowerShell commands on links.R.NET: R.NET enables .NET Framework to collaborate with R statistical computing. R.NET requires .NET Framework 4 and R.dll. You already have the DLL in the `bin' folder if you installed R environment, and you need no other extra installations. R.NET is developed in C#.Rough Set tool set: Rough Set Tool SetSerial Port Terminal (SPTerm): Serial Port Terminal (SPTerm) is used for basic communication using serial port (com). Sending bytes and ASCII from PC can be done using SPTerm. It is useful for micro controller projects for UART and simple transmission. Hex data can be sent out directly from text box in SPTermSLGame: NullThe Jumping Point: TJP is a 2 player sidescroller based on SFML. TJP is developed in C++ and will be available for both linux and windows.UIT CRM: Ð? án môn h?c Qu?n lý d? án CNTT c?a nhóm. (tru?ng ÐH CNTT - ÐHQG TpHCM)

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  • Node.js Adventure - Node.js on Windows

    - by Shaun
    Two weeks ago I had had a talk with Wang Tao, a C# MVP in China who is currently running his startup company and product named worktile. He asked me to figure out a synchronization solution which helps his product in the future. And he preferred me implementing the service in Node.js, since his worktile is written in Node.js. Even though I have some experience in ASP.NET MVC, HTML, CSS and JavaScript, I don’t think I’m an expert of JavaScript. In fact I’m very new to it. So it scared me a bit when he asked me to use Node.js. But after about one week investigate I have to say Node.js is very easy to learn, use and deploy, even if you have very limited JavaScript skill. And I think I became love Node.js. Hence I decided to have a series named “Node.js Adventure”, where I will demonstrate my story of learning and using Node.js in Windows and Windows Azure. And this is the first one.   (Brief) Introduction of Node.js I don’t want to have a fully detailed introduction of Node.js. There are many resource on the internet we can find. But the best one is its homepage. Node.js was created by Ryan Dahl, sponsored by Joyent. It’s consist of about 80% C/C++ for core and 20% JavaScript for API. It utilizes CommonJS as the module system which we will explain later. The official definition of Node.js is Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. First of all, Node.js utilizes JavaScript as its development language and runs on top of V8 engine, which is being used by Chrome. It brings JavaScript, a client-side language into the backend service world. So many people said, even though not that actually, “Node.js is a server side JavaScript”. Additionally, Node.js uses an event-driven, non-blocking IO model. This means in Node.js there’s no way to block currently working thread. Every operation in Node.js executed asynchronously. This is a huge benefit especially if our code needs IO operations such as reading disks, connect to database, consuming web service, etc.. Unlike IIS or Apache, Node.js doesn’t utilize the multi-thread model. In Node.js there’s only one working thread serves all users requests and resources response, as the ST star in the figure below. And there is a POSIX async threads pool in Node.js which contains many async threads (AT stars) for IO operations. When a user have an IO request, the ST serves it but it will not do the IO operation. Instead the ST will go to the POSIX async threads pool to pick up an AT, pass this operation to it, and then back to serve any other requests. The AT will actually do the IO operation asynchronously. Assuming before the AT complete the IO operation there is another user comes. The ST will serve this new user request, pick up another AT from the POSIX and then back. If the previous AT finished the IO operation it will take the result back and wait for the ST to serve. ST will take the response and return the AT to POSIX, and then response to the user. And if the second AT finished its job, the ST will response back to the second user in the same way. As you can see, in Node.js there’s only one thread serve clients’ requests and POSIX results. This thread looping between the users and POSIX and pass the data back and forth. The async jobs will be handled by POSIX. This is the event-driven non-blocking IO model. The performance of is model is much better than the multi-threaded blocking model. For example, Apache is built in multi-threaded blocking model while Nginx is in event-driven non-blocking mode. Below is the performance comparison between them. And below is the memory usage comparison between them. These charts are captured from the video NodeJS Basics: An Introductory Training, which presented at Cloud Foundry Developer Advocate.   Node.js on Windows To execute Node.js application on windows is very simple. First of you we need to download the latest Node.js platform from its website. After installed, it will register its folder into system path variant so that we can execute Node.js at anywhere. To confirm the Node.js installation, just open up a command windows and type “node”, then it will show the Node.js console. As you can see this is a JavaScript interactive console. We can type some simple JavaScript code and command here. To run a Node.js JavaScript application, just specify the source code file name as the argument of the “node” command. For example, let’s create a Node.js source code file named “helloworld.js”. Then copy a sample code from Node.js website. 1: var http = require("http"); 2:  3: http.createServer(function (req, res) { 4: res.writeHead(200, {"Content-Type": "text/plain"}); 5: res.end("Hello World\n"); 6: }).listen(1337, "127.0.0.1"); 7:  8: console.log("Server running at http://127.0.0.1:1337/"); This code will create a web server, listening on 1337 port and return “Hello World” when any requests come. Run it in the command windows. Then open a browser and navigate to http://localhost:1337/. As you can see, when using Node.js we are not creating a web application. In fact we are likely creating a web server. We need to deal with request, response and the related headers, status code, etc.. And this is one of the benefit of using Node.js, lightweight and straightforward. But creating a website from scratch again and again is not acceptable. The good news is that, Node.js utilizes CommonJS as its module system, so that we can leverage some modules to simplify our job. And furthermore, there are about ten thousand of modules available n the internet, which covers almost all areas in server side application development.   NPM and Node.js Modules Node.js utilizes CommonJS as its module system. A module is a set of JavaScript files. In Node.js if we have an entry file named “index.js”, then all modules it needs will be located at the “node_modules” folder. And in the “index.js” we can import modules by specifying the module name. For example, in the code we’ve just created, we imported a module named “http”, which is a build-in module installed alone with Node.js. So that we can use the code in this “http” module. Besides the build-in modules there are many modules available at the NPM website. Thousands of developers are contributing and downloading modules at this website. Hence this is another benefit of using Node.js. There are many modules we can use, and the numbers of modules increased very fast, and also we can publish our modules to the community. When I wrote this post, there are totally 14,608 modules at NPN and about 10 thousand downloads per day. Install a module is very simple. Let’s back to our command windows and input the command “npm install express”. This command will install a module named “express”, which is a MVC framework on top of Node.js. And let’s create another JavaScript file named “helloweb.js” and copy the code below in it. I imported the “express” module. And then when the user browse the home page it will response a text. If the incoming URL matches “/Echo/:value” which the “value” is what the user specified, it will pass it back with the current date time in JSON format. And finally my website was listening at 12345 port. 1: var express = require("express"); 2: var app = express(); 3:  4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: app.get("/Echo/:value", function(req, res) { 9: var value = req.params.value; 10: res.json({ 11: "Value" : value, 12: "Time" : new Date() 13: }); 14: }); 15:  16: console.log("Web application opened."); 17: app.listen(12345); For more information and API about the “express”, please have a look here. Start our application from the command window by command “node helloweb.js”, and then navigate to the home page we can see the response in the browser. And if we go to, for example http://localhost:12345/Echo/Hello Shaun, we can see the JSON result. The “express” module is very populate in NPM. It makes the job simple when we need to build a MVC website. There are many modules very useful in NPM. - underscore: A utility module covers many common functionalities such as for each, map, reduce, select, etc.. - request: A very simple HTT request client. - async: Library for coordinate async operations. - wind: Library which enable us to control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps.   Node.js and IIS I demonstrated how to run the Node.js application from console. Since we are in Windows another common requirement would be, “can I host Node.js in IIS?” The answer is “Yes”. Tomasz Janczuk created a project IISNode at his GitHub space we can find here. And Scott Hanselman had published a blog post introduced about it.   Summary In this post I provided a very brief introduction of Node.js, includes it official definition, architecture and how it implement the event-driven non-blocking model. And then I described how to install and run a Node.js application on windows console. I also described the Node.js module system and NPM command. At the end I referred some links about IISNode, an IIS extension that allows Node.js application runs on IIS. Node.js became a very popular server side application platform especially in this year. By leveraging its non-blocking IO model and async feature it’s very useful for us to build a highly scalable, asynchronously service. I think Node.js will be used widely in the cloud application development in the near future.   In the next post I will explain how to use SQL Server from Node.js.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • top tweets WebLogic Partner Community – October 2012

    - by JuergenKress
    Send your tweets @wlscommunity #WebLogicCommunity and follow us at http://twitter.com/wlscommunity WebLogic Community?@wlscommunity Real World Java EE Patterns by Adam Bien http://wp.me/p1LMIb-mp Markus Eisele?@myfear #JavaOne Content Available for Free https://blogs.oracle.com/java/entry/javaone_content_available_for_free … /via @java Adam Bien?@AdamBien Thought that 1h screencast is way too long to be popular. I was wrong. Lightweight Java EE is doing very well: http://www.adam-bien.com/roller/abien/entry/lightweight_java_ee_screencast … OracleBlogs?@OracleBlogs COLLABORATE 13 Call for Papers http://ow.ly/2szPuZ Oracle WebLogic?@OracleWebLogic New Blog Post: Data Source Security Part 1 http://ow.ly/2szFbv Markus Eisele?@myfear My Three Days at #JavaOne 2012 http://yakovfain.com/2012/10/04/my-three-days-at-javaone-2012/ … < nice writeup ;) Adam Bien?@AdamBien JavaOne 2012 Announcements And Surprises: NetBeans 7.3+ comes with HTML 5, JavaScript, CSS 3 support. JavaScript... http://bit.ly/Uy14eD Andrejus Baranovskis?@andrejusb OOW'12: Oracle ADF Implementations Around the Globe: Best Practices http://fb.me/1IVg6gzU0 gschmutz?@gschmutz Just published a blog with a wrap-up of my presentations at OOW 2012. https://guidoschmutz.wordpress.com/2012/10/07/my-presentations-at-oracle-open-world-2012/ … #oow2012 #trivadis Andrejus Baranovskis?@andrejusb OOW'12: Oracle Business Process Management/Oracle ADF Integration Best Practices http://fb.me/1GY3nz1lb WebLogic Community?@wlscommunity ExaLogic 2.01 ppt & training & Installation check-list & tips & Web tier roadmap http://wp.me/p1LMIb-mh Adam Bien?@AdamBien JavaOne 2012, First Feedback and The Strange Thing: NetBeans day was surprising well attended. A big room was fu... http://bit.ly/PwWwx8 OracleSupport_WLS?@weblogicsupport Free registration for our next webcast on setting up and using a #weblogic #cluster http://pub.vitrue.com/xWV8 WebLogic Community?@wlscommunity UKOUG Application Server & Middleware SIG Meeting http://wp.me/p1LMIb-mC Ronald Luttikhuizen?@rluttikhuizen Discussing future plans for Oracle Middleware Infrastructure Group with @simon_haslam @Jphjulstad and Rene van Wijk #oow @wlscommunity JAX London?@jaxlondon Be part of #JAXLondon- only 11 days to go! Still need a ticket? http://buff.ly/TUPKmL WebLogic Community?@wlscommunity ExaLogic X3-2 launched at OOW 2012 http://wp.me/p1LMIb-mM WebLogic Community?@wlscommunity @OracleEvents Dear Oracle Team thanks for promoting the WebLogic bootcamp, new schedules are online https://blogs.oracle.com/emeapartnerweblogic/resource/weblogic12c.htm … #weblogiccommunity OracleBlogs?@OracleBlogs Partner Webcast Introducing Oracle Business Activity Monitoring - 18 October 2012 http://ow.ly/2svzyz AMIS, Oracle & Java?@AMIS_Services Grant posted a nice little video on youtube about the #ADF EMG activities during Oracle Open World. http://youtu.be/qZhtBqnK-Zc GlassFish?@glassfish ADF Essentials - Available for free and certified on GlassFish!: If you are an Oracle customer, you are probably... http://bit.ly/UCtVwY OracleBlogs?@OracleBlogs WebLogic 12 hands-on bootcamps for partnersnew dates & locations http://ow.ly/2smOfs Pieter Kranenburg?@pskranenburg I'm EXA and I know IT! How about you? Go to http://bit.ly/OnSlDd and find out! (you might win an #iphone5 ;-) #OOW please RT Andrejus Baranovskis?@andrejusb Enabling WebLogic Administrator Group Inside Custom ADF Application http://fb.me/2d5SCeJ2g Michel Schildmeijer?@MNEMONIC01 I'm EXA and I know IT! How about you? Go to http://bit.ly/OnSlDd (you might win an #iphone5 ;-) #oow OracleSupport_WLS?@weblogicsupport Step-by-step instructions on how to configure mail Alerts in #OEM 11g for #WebLogic Servers up/down status http://pub.vitrue.com/KpZq Jeff West?@jeffreyawest Answer: Deliver JMS message to a single node in a Weblogic Cluster with a Distributed Topic http://stackoverflow.com/a/12396492/697114?stw=2 … Java?@java Bucharest Java User Group: Launched and Growing! #JUG http://ow.ly/dDnbN OracleSupport_WLS?@weblogicsupport Don't shoot the messenger! #Java source code analyzer @ http://pub.vitrue.com/Cy2J JAX London?@jaxlondon .@BrianGoetz gives in depth session on the details of how #Lambda expressions are implemented in the #Java language at #JAXLondon" ADF Community DE?@ADFCommunityDE Webcast ADFNewsSession: ADF as a basis of Fusion Apps - the biggest ADF project ever. Sep 14, 8:30 AM CET. Dial in https://blogs.oracle.com/jdevotnharvest/entry/adf_partner_community_news_session … OracleBlogs?@OracleBlogs WebLogic & Coherence & Cloud presentations for customer meetings http://ow.ly/1mqwrC Pieter Kranenburg?@pskranenburg Seminar: Oracle WebLogic 12c at Qualogy. You are invited! http://bit.ly/Ps9LDF Oracle WebLogic?@OracleWebLogic New Blog Post: Oracle OpenWorld Update -- General Session: Oracle Fusion Middleware Strategies Driving Business Inno... http://ow.ly/2stylf Oracle Cloud Zone?@OracleCloudZone New partner programs for Oracle Cloud Solutions http://bit.ly/PrVq5O #cloud #oow Lucas Jellema?@lucasjellema The strategy on Java - JEE, SE, ME, FX: http://technology.amis.nl/2012/10/02/javaone-2012-strategy-and-technical-keynote/ … #javaone #oow_amis WebLogic Community?@wlscommunity Send your #WebLogicCommunity #oow pictures and blog posts @wlscommunity or http://www.facebook.com/weblogiccommunity … Enjoy OOW ;-) WebLogic Community?@wlscommunity Become an WebLogic 12c expert, attend our partner bootcampshttps://blogs.oracle.com/emeapartnerweblogic/resource/weblogic12c.htm … #WebLogicCommunity #opn AMIS, Oracle & Java?@AMIS_Services Volgende #oracle #ADF training bij @AMIS_SERVICES is van 12 tot 16 november. Meer info of aanmelden? http://www.amis.nl/Trainingen/oracle-adf-11g-applicatieontwikkeling/ … Devoxx?@Devoxx ALL the Devoxx 2011 talks are now freely available on Parleys @ http://www.parleys.com/#st=4&id=102998 Pls RT! Adam Bien?@AdamBien Use the coupon code "PLUMA" and you will get 20% off for "Real World Java EE Patterns": http://realworldpatterns.com Lucas Jellema?@lucasjellema Very good summary of the #JavaOne Technical Keynote last night: http://java.dzone.com/articles/javaone-2012-javaone-technical … Arun Gupta?@arungupta Blogged: JavaOne 2012 Keynote and GlassFish Party Pictures: Some pictures from the keynote ... And som... http://bit.ly/ViH0ue Lucas Jellema?@lucasjellema Most recent promoted build for GassFish 4.0 (EE7) has WebSocket support: to play with: http://dlc.sun.com.edgesuite.net/glassfish/4.0/promoted/ … #javaone michael palmeter?@michaelpalmeter If you haven't seen the 5-minute Exalogic demo, you need to (do it now!) - http://lnkd.in/GRqy3x Lonneke Dikmans?@lonnekedikmans VENNSTER BLOG: Running EclipseLink DBWS 2.4.0 on GlassFish 3.1.2 http://blog.vennster.nl/2012/09/running-eclipselink-dbws-240-on.html?spref=tw … WebLogic Community?@wlscommunity WebLogic Partner Community Newsletter September 2012 http://wp.me/p1LMIb-mf WebLogic Community?@wlscommunity again again again&hellip;. it is Oracle Open World 2012 http://wp.me/p1LMIb-m6 Markus Eisele?@myfear #WebLogic and #JavaEE Roadmap and Strategy Session at OOW http://ow.ly/2slZEY /via @OracleWebLogic Adam Bien?@AdamBien An Article About Java EE Connector Architectures 1.6 (JCA 1.6): The free Java Magazine article: Java EE Connect... http://bit.ly/St6sxq Lucas Jellema?@lucasjellema ADF Essentials - free to develop and to deploy (I said: free!) - http://www.oracle.com/technetwork/developer-tools/adf/overview/adfessentials-1719844.html … AMIS, Oracle & Java?@AMIS_Services Blog by Lucas Jellema: "Develop and Deploy ADF applications – free of charge using the new ADF Essentials" http://bit.ly/StAhxY Andrejus Baranovskis?@andrejusb ADF Essentials - Quick Technical Review http://fb.me/2hKCXyF43 OracleBlogs?@OracleBlogs GlassFish Extension for Oracle JDeveloper http://ow.ly/2slIO8 Retweetet von WebLogic Community Oracle Eclipse?@OEPE New Tutorial: Using ADF Faces and ADF Controller with Oracle Enterprise Pack for Eclipse. #OEPE http://pub.vitrue.com/QoUg Simon Haslam?@simon_haslam As of the last day or two there's a new Java Products Media Pack on http://edelivery.oracle.com (rather than it being in FMW pack) WebLogic Community?@wlscommunity top tweets WebLogic Partner Community &ndash; September 2012 http://wp.me/p1LMIb-m2 Adam Bien?@AdamBien I was interviewed by OTN: http://www.oracle.com/technetwork/articles/java/jaxawards-1843595.html …See you at JavaOne! Oracle WebLogic?@OracleWebLogic DevOps Basics for #WebLogic: Track Down High CPU Thread with ps, top and the new JDK7 jcmd tool. Great blog @frankmuz. http://ow.ly/dOBM4 Simon Haslam?@simon_haslam Looking for "oak style"(!) advanced content but you're a middleware specialist? See #ukoug2012 #middlewaresunday http://2012.ukoug.org/default.asp?p=9355 … Julien Ponge ?@jponge Just finished Java EE 6 + AngularJS samples for my upcoming middleware lectures. Code at https://github.com/jponge/todoapp-javaee6-angularjs … and https://github.com/jponge/todoapp-bosswatch … Markus Eisele?@myfear #Oracle #WebLogic is now totally #FREE for #Developer - more than just OTN license to develop the 1st prototype! http://bit.ly/SWltsR Markus Eisele?@myfear #WebSockets on #WebLogic Server http://ow.ly/1mv4QP by @wlsteve < need to give this a testdrive ;) OracleEnterpriseMgr?@oracle_em EM Blog : Oracle Enterprise Manager Cloud Control 12c Release 2 (12.1.0.2) is Available Now ! #em12c http://pub.vitrue.com/mk7o OracleBlogs?@OracleBlogs ADF training material now on the iPad http://ow.ly/1mqz1Q GlassFish?@glassfish GlassFish grows by 50% in Software Stack Market Share Report for August 2012 by @Jelastic http://awe.sm/o4ZAp WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: twitter,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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