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  • Why / When / How is this Android serviceBinder resetting to null?

    - by GaZ
    I've written a ListActivity for Android 2.1 which is used to display a list of event categories. As the user selects a category, the program calls a web service to retrieve a list of sub-events. For example, a top level event might be "soccer" and when the user selects this the web service would return various soccer associations (e.g. "english", "french", "german", etc.) and display them in a new list. The following code seems to work occasionally, however sometimes the call to the service (in EventsListTask) fails because the serviceBinder is null. How/Why does this happen? public class EventListsActivity extends ListActivity { private static final String EVENT_ID = "EventId"; private List<ListItem> eventList; private ArrayAdapter<ListItem> listItemArrayAdapter; private static final int LOADING_DIALOG = 1; private EventsListTask eventsListTask = null; private BFService serviceBinder; private ServiceConnection mConnection = new ServiceConnection() { public void onServiceConnected(ComponentName componentName, IBinder iBinder) { Log.i("EventListsActivity", "service connected"); serviceBinder = ((BFService.BFBinder)iBinder).getService(); } public void onServiceDisconnected(ComponentName componentName) { Log.i("EventListsActivity", "service disconnected"); serviceBinder = null; } }; @Override public void onCreate(Bundle savedInstanceState) { Log.i("EventListsActivity", "onCreate"); super.onCreate(savedInstanceState); setContentView(R.layout.list); eventList = new ArrayList<ListItem>(); listItemArrayAdapter = new ArrayAdapter<ListItem>(this, R.layout.row, eventList); setListAdapter(listItemArrayAdapter); Intent bindIntent = new Intent(this, BFService.class); bindService(bindIntent, mConnection, Context.BIND_AUTO_CREATE); int eventId = getIntent().getIntExtra(EVENT_ID, -1); if (eventsListTask == null || eventsListTask.getStatus() == AsyncTask.Status.FINISHED) { eventsListTask = new EventsListTask(); eventsListTask.execute(eventId); } } @Override protected void onDestroy() { Log.i("EventListsActivity", "destroyed"); super.onDestroy(); unbindService(mConnection); } @Override protected void onListItemClick(ListView listView, View view, int position, long id) { super.onListItemClick(listView, view, position, id); ListItem selectedItem = (ListItem) listView.getAdapter().getItem(position); Intent intent; if (selectedItem.getMarketType() != null) { intent = new Intent(this, MarketActivity.class); intent.putExtra(EVENT_ID, selectedItem.getId()); startActivityIfNeeded(intent, -1); } else if (selectedItem.getId() != -1) { intent = new Intent(this, EventListsActivity.class); intent.putExtra(EVENT_ID, selectedItem.getId()); startActivityIfNeeded(intent, -1); } else { Log.e("EventListsActivity", "unexpected item selected!"); } } @Override protected Dialog onCreateDialog(int id) { switch (id) { case (LOADING_DIALOG) : AlertDialog.Builder loadingDialog = new AlertDialog.Builder(this); loadingDialog.setTitle("Please Wait..."); loadingDialog.setMessage("Communicating with remote service."); return loadingDialog.create(); } return null; } private class EventsListTask extends AsyncTask<Integer, Void, LoginStatusEnum> { @Override protected void onPreExecute() { showDialog(LOADING_DIALOG); } @Override protected void onPostExecute(LoginStatusEnum loginStatusEnum) { dismissDialog(LOADING_DIALOG); if (loginStatusEnum != null) { switch (loginStatusEnum) { case OK: for (ListItem item : eventList) { listItemArrayAdapter.add(item); } listItemArrayAdapter.notifyDataSetChanged(); break; } } } @Override protected LoginStatusEnum doInBackground(Integer... params) { LoginStatusEnum result = LoginStatusEnum.OK; Integer eventId = params[0]; if (serviceBinder != null) { try { if (eventId == null || eventId == -1) { eventList = serviceBinder.getActiveEventTypes(); } else { eventList = serviceBinder.getEvents(eventId); } } catch (WebServiceException wse) { result = LoginStatusEnum.valueOf(wse.getMessage()); } } else { Log.e("EventListsActivity", "serviceBinder is null!"); } return result; } } } EDIT: The serviceBinder appears to be set to null when I reach the bottom of a list, when I change the target intent to go to a different activity: intent = new Intent(this, MarketActivity.class); intent.putExtra(EVENT_ID, selectedItem.getId()); startActivity(intent); This new activity also uses the same background service (binds in the same way, etc.). Is there anything I need to watch out for when doing this? Am I calling the target intent incorrectly? EDIT2: Here's the output from LogCat when I start the activity which calls the service (this time the service failed straight away!): 04-02 07:02:49.147: INFO/ActivityManager(61): Starting activity: Intent { cmp=net.foobar.activity/.EventListsActivity } 04-02 07:02:49.257: INFO/EventListsActivity(353): onCreate 04-02 07:02:49.426: INFO/EventListsActivity(353): service connected 04-02 07:02:49.437: ERROR/EventListsActivity(353): serviceBinder is null!

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  • Android Context.bindService always returns false and ServiceConnection object is never triggered

    - by mosfet
    I have followed the Local Service example provided by Google, but my Context::bindService(...) always returns false and there is ServiceConnection::onServiceConnected is also never called. I understand that Context::bindService() returns immediately, but my ServiceConnection object is never triggered. I don't know if these apply My activity is running inside a tabHost and I was wondering if that can affect service binding in any way. The Service itself may have a problem, but I can call start service to the same service with the same Intent and it works as expected. Does anyone have experience with this? Please help me out. Thanks, P.S. I am targeting Android 1.6

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • Deploying web services on a RHEL 5 box using Apache/Tomcat/Axis/Java.

    - by Deepak Konidena
    Hi, I am new to the Web services scene. I currently have access to a RHEL5 box and i need to deploy a java web service on it. It runs apache and i know this because i have a website hosted on this machine. Now, i want to deploy a web service on to this website to be able to just pass a link to someone when they need to access my web service. Could someone point out a resource or explain what all i need to get the webservice deployed using Tomcat/Apache Axis and Java. I have done this on Windows (hosted on localhost) but couldn't quite figure out things on linux. Any help is greatly appreciated. Thanks. Deepak.

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  • SP1 for MS-Windows Vista won't install because it requires SP1

    - by Randolf Richardson
    A laptop with Windows Vista (32-bit) installed (no viruses or SpyWare; the Sony Root Kit SpyWare was recently removed by MalwareBytes). It doesn't currently have Service Pack 1 installed, and although Windows Updates will download and execute it, the installation fails with an error indicating that Service Pack 1 is required. Has anyone encountered this problem and found a way to resolve it? I've tried rebooting, as well as clearing out the MS-Windows Update temporary download files (while shutting down the Windows Installer service), but the problem persists. Thanks in advance.

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  • WCF Service error on IIS with metadata

    - by Bruno Silva
    Hi, I'm trying to publish a service to IIS, it builds and runs OK on the ASP.NET dev server. When running in IIS I can get to the metadata by navigating to the service or by adding service reference in Visual Studio. But when I call a method from my client app it crashes with a internal server error. So I went to the Event Log and found this: WebHost failed to process a request. Sender Information: System.ServiceModel.Activation.HostedHttpRequestAsyncResult/8810861 Exception: System.Web.HttpException (0x80004005): There was no channel actively listening at 'http://mysite.net/soundhubservice.svc/$metadata'. This is often caused by an incorrect address URI. Ensure that the address to which the message is sent matches an address on which a service is listening. ---> System.ServiceModel.EndpointNotFoundException: There was no channel actively listening at 'http://mysite.net/soundhubservice.svc/$metadata'. This is often caused by an incorrect address URI. Ensure that the address to which the message is sent matches an address on which a service is listening. at System.ServiceModel.Activation.HostedHttpTransportManager.HttpContextReceived(HostedHttpRequestAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.HandleRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.BeginRequest() at System.Runtime.AsyncResult.End[TAsyncResult](IAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.End(IAsyncResult result) Process Name: w3wp Process ID: 1080 My Web.Config looks something like this: <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <services> <service name="SoundHub.Services.SoundHubService" behaviorConfiguration="StreamingServiceBehavior"> <host> <baseAddresses> <add baseAddress="http://localhost/SoundHubServive"/> </baseAddresses> </host> <endpoint address="service" binding="basicHttpBinding" bindingConfiguration="httpBuffering" contract="SoundHub.Services.ISoundHubService"/> <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="HttpStreaming" contract="SoundHub.Services.ISoundHubStreamService"/> <!--<endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" />--> </service> </services> <bindings> <basicHttpBinding> <binding name="HttpStreaming" maxReceivedMessageSize="67108864" transferMode="Streamed"/> <binding name="httpBuffering" transferMode="Buffered" /> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="StreamingServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceDebug includeExceptionDetailInFaults="False"/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> </configuration> Tried several combinations of settings I found while searching online but nothing helped, always the same error. Thanks Bruno

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  • WCF service is not getting called

    - by Cheranga
    I have a web solution and I have a WCF service project inside it. We need to support "cookieless". so in the web.config, it's set as <sessionState mode="SQLServer" sqlConnectionString="Data Source=ds;Initial Catalog=db;User Id=uid;Password=pwd" allowCustomSqlDatabase="true" cookieless="true" timeout="720" regenerateExpiredSessionId="false"/> The WCF service will be supporting sessions, so we have also set "aspNetCompatibilityEnabled" to true in web.config. <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true"/> The service and interfaces are as follows, [ServiceContract(SessionMode=SessionMode.Allowed)] public interface ICDOCService { } [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class CDOCService : ICDOCService { } The problem we are facing is we cannot access the service from any client application. (web app, WCF test client) The following error is showing, when we access it via WCF Test client, Failed to invoke the service. Possible causes: The service is offline or inaccessible; the client-side configuration does not match the proxy; the existing proxy is invalid. Refer to the stack trace for more detail. You can try to recover by starting a new proxy, restoring to default configuration, or refreshing the service. The content type text/html; charset=UTF-8 of the response message does not match the content type of the binding (multipart/related; type="application/xop+xml"). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly. The first 1024 bytes of the response were: <HTML> <HEAD> <link rel="alternate" type="text/xml" href="http://localhost:53721/Services/CDOCService.svc?disco"/> <STYLE type="text/css">#content{ FONT-SIZE: 0.7em; PADDING-BOTTOM: 2em; MARGIN-LEFT: 30px}BODY{MARGIN-TOP: 0px; MARGIN-LEFT: 0px; COLOR: #000000; FONT-FAMILY: Verdana; BACKGROUND-COLOR: white}P{MARGIN-TOP: 0px; MARGIN-BOTTOM: 12px; COLOR: #000000; FONT-FAMILY: Verdana}PRE{BORDER-RIGHT: #f0f0e0 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #f0f0e0 1px solid; MARGIN-TOP: -5px; PADDING-LEFT: 5px; FONT-SIZE: 1.2em; PADDING-BOTTOM: 5px; BORDER-LEFT: #f0f0e0 1px solid; PADDING-TOP: 5px; BORDER-BOTTOM: #f0f0e0 1px solid; FONT-FAMILY: Courier New; BACKGROUND-COLOR: #e5e5cc}.heading1{MARGIN-TOP: 0px; PADDING-LEFT: 15px; FONT-WEIGHT: normal; FONT-SIZE: 26px; MARGIN-BOTTOM: 0px; PADDING-BOTTOM: 3px; MARGIN-LEFT: -30px; WIDTH: 100%; COLOR: #ffffff; PADDING-TOP: 10px; FONT-FAMILY: Tahoma; BACKGROUND-COLOR: #003366}.intro{MARGIN-LEFT: -15px} </STYLE> <TITLE>CDOCService Service</TITLE></HEAD><BODY><DIV id="content"><P '. Server stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ValidateRequestReplyResponse(HttpWebRequest request, HttpWebResponse response, HttpChannelFactory factory, WebException responseException, ChannelBinding channelBinding) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) at System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) at System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at ICDOCService.GetCDOCCount(String institutionID, String mrnID, String userID, String callingSystemID, String securityToken) at CDOCServiceClient.GetCDOCCount(String institutionID, String mrnID, String userID, String callingSystemID, String securityToken)

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  • ANDROID: inside Service class, executing a method for Toast (or Status Bar notification) from schedu

    - by Peter SHINe ???
    I am trying to execute a {public void} method in Service, from scheduled TimerTask which is periodically executing. This TimerTask periodically checks a condition. If it's true, it calls method via {className}.{methodName}; However, as Java requires, the method needs to be {pubic static} method, if I want to use {className} with {.dot} The problem is this method is for notification using Toast(Android pop-up notification) and Status Bar To use these notifications, one must use Context context = getApplicationContext(); But for this to work, the method must not have {static} modifier and resides in Service class. So, basically, I want background Service to evaluate condition from scheduled TimerTask, and execute a method in Service class. Can anyone help me what's the right way to use Service, invoking a method when certain condition is satisfied while looping evaluation? Here are the actually lines of codes: The TimerTask class (WatchClipboard.java) : public class WatchClipboard extends TimerTask { //DECLARATION private static GetDefinition getDefinition = new GetDefinition(); @Override public void run() { if (WordUp.clipboard.hasText()) { WordUp.newCopied = WordUp.clipboard.getText().toString().trim().toLowerCase(); if (!(WordUp.currentCopied.equals(WordUp.newCopied))) { WordUp.currentCopied = WordUp.newCopied; Log.v(WordUp.TAG, WordUp.currentCopied); getDefinition.apiCall_Wordnik(); FetchService.instantNotification(); //it requires this method to have {static} modifier, if I want call in this way. } } } } And the Service class (FetchService.java) : If I change the modifier to static, {Context} related problems occur public class FetchService extends Service { public static final String TAG = "WordUp"; //for Logcat filtering //DECLARATION private static Timer runningTimer; private static final boolean THIS_IS_DAEMON = true; private static WatchClipboard watchClipboard; private static final long DELAY = 0; private static final long PERIOD = 100; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @Override public void onCreate() { Log.v(WordUp.TAG, "FetchService.onCreate()"); super.onCreate(); //TESTING SERVICE RUNNING watchClipboard = new WatchClipboard(); runningTimer = new Timer("runningTimer", THIS_IS_DAEMON); runningTimer.schedule(watchClipboard, DELAY, PERIOD); } @Override public void onDestroy() { super.onDestroy(); runningTimer.cancel(); stopSelf(); Log.v(WordUp.TAG, "FetchService.onCreate().stopSelf()"); } public void instantNotification() { //If I change the modifier to static, {Context} related problems occur Context context = getApplicationContext(); // application Context //use Toast notification: Need to accept user interaction, and change the duration of show Toast toast = Toast.makeText(context, WordUp.newCopied+": "+WordUp.newDefinition, Toast.LENGTH_LONG); toast.show(); //use Status notification: need to automatically expand to show lines of definitions NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE); int icon = R.drawable.icon; // icon from resources CharSequence tickerText = WordUp.newCopied; // ticker-text long when = System.currentTimeMillis(); // notification time CharSequence contentTitle = WordUp.newCopied; //expanded message title CharSequence contentText = WordUp.newDefinition; //expanded message text Intent notificationIntent = new Intent(this, WordUp.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); // the next two lines initialize the Notification, using the configurations above Notification notification = new Notification(icon, tickerText, when); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(WordUp.WORDUP_STATUS, notification); } }

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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  • Cannot format first column in WxPython's ListCtrl

    - by Matt Clarke
    If I set the format of the first column in a ListCtrl to align centre (or align right) nothing happens. It works for the other columns. This only happens on Windows - I have tested it on Linux and it works fine. Does anyone know if there is a work-round or other solution? Here is an example based on code found at http://zetcode.com/wxpython/ import wx import sys packages = [('jessica alba', 'pomona', '1981'), ('sigourney weaver', 'new york', '1949'), ('angelina jolie', 'los angeles', '1975'), ('natalie portman', 'jerusalem', '1981'), ('rachel weiss', 'london', '1971'), ('scarlett johansson', 'new york', '1984' )] class Actresses(wx.Frame): def __init__(self, parent, id, title): wx.Frame.__init__(self, parent, id, title, size=(380, 230)) hbox = wx.BoxSizer(wx.HORIZONTAL) panel = wx.Panel(self, -1) self.list = wx.ListCtrl(panel, -1, style=wx.LC_REPORT) self.list.InsertColumn(0, 'name', wx.LIST_FORMAT_CENTRE,width=140) self.list.InsertColumn(1, 'place', wx.LIST_FORMAT_CENTRE,width=130) self.list.InsertColumn(2, 'year', wx.LIST_FORMAT_CENTRE, 90) for i in packages: index = self.list.InsertStringItem(sys.maxint, i[0]) self.list.SetStringItem(index, 1, i[1]) self.list.SetStringItem(index, 2, i[2]) hbox.Add(self.list, 1, wx.EXPAND) panel.SetSizer(hbox) self.Centre() self.Show(True) app = wx.App() Actresses(None, -1, 'actresses') app.MainLoop()

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  • Create a Python User() class that both creates new users and modifies existing users

    - by ensnare
    I'm trying to figure out the best way to create a class that can modify and create new users all in one. This is what I'm thinking: class User(object): def __init__(self,user_id): if user_id == -1 self.new_user = True else: self.new_user = False #fetch all records from db about user_id self._populateUser() def commit(self): if self.new_user: #Do INSERTs else: #Do UPDATEs def delete(self): if self.new_user == False: return False #Delete user code here def _populate(self): #Query self.user_id from database and #set all instance variables, e.g. #self.name = row['name'] def getFullName(self): return self.name #Create a new user >>u = User() >>u.name = 'Jason Martinez' >>u.password = 'linebreak' >>u.commit() >>print u.getFullName() >>Jason Martinez #Update existing user >>u = User(43) >>u.name = 'New Name Here' >>u.commit() >>print u.getFullName() >>New Name Here Is this a logical and clean way to do this? Is there a better way? Thanks.

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  • Web Servicet Client in JBOSS 5.1 with JDK6

    - by dcp
    This is a continuation of the question here: http://stackoverflow.com/questions/2435286/jboss-does-app-have-to-be-compiled-under-same-jdk-as-jboss-is-running-under It's different enough though that it required a new question. I am trying to use jdk6 to run JBOSS 5.1, and I downloaded the JDK6 version of JBOSS 5.1. This works fine and my EAR application deploys fine. However, when I want to run a web service client with code like this: public static void main(String[] args) throws Exception { System.out.println("creating the web service client..."); TestClient client = new TestClient("http://localhost:8080/tc_test_project-tc_test_project/TestBean?wsdl"); Test service = client.getTestPort(); System.out.println("calling service.retrieveAll() using the service client"); List<TestEntity> list = service.retrieveAll(); System.out.println("the number of elements in list retrieved using the client is " + list.size()); } I get the following exception: javax.xml.ws.WebServiceException: java.lang.UnsupportedOperationException: setProperty must be overridden by all subclasses of SOAPMessage at org.jboss.ws.core.jaxws.client.ClientImpl.handleRemoteException(ClientImpl.java:396) at org.jboss.ws.core.jaxws.client.ClientImpl.invoke(ClientImpl.java:302) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:170) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:150) Now, here's the really interesting part. If I change the JDK that my the code above is running under from JDK6 to JDK5, the exception above goes away! It's really strange. The only way I found for the code above to run under JDK6 was to take the JBOSS_HOME/lib/endorsed folder and copy it to JDK6_HOME/lib. This seems like it shouldn't be necessary, but it is. Is there any other way to make this work other than using the workaround I just described?

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  • IMB_ibImageFromMemory: unknown fileformat?

    - by Antoni4040
    Here's my add-on: import bpy import os import sys import subprocess import threading class ExportToGIMP(bpy.types.Operator): bl_idname = "uv.exporttogimp" bl_label = "Export to GIMP" def execute(self, context): self.filepath = os.path.join(os.path.dirname(bpy.data.filepath), "Layout") bpy.ops.uv.export_layout(filepath=self.filepath, check_existing=True, export_all=False, modified=False, mode='PNG', size=(1024, 1024), opacity=0.25, tessellated=False) self.files = os.path.dirname(bpy.data.filepath) cmd = " (python-fu-bgsync RUN-NONINTERACTIVE)" subprocess.Popen(['gimp', '-b', cmd]) self.update() return {'FINISHED'}; def update(self): self.thread = threading.Timer(3.0, self.update).start() self.filepath2 = "/home/antoni4040/????afa/Layout1.png" bpy.ops.image.open(filepath=self.filepath2, filter_blender=False, filter_image=True, filter_movie=False, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_folder=True, filemode=9, relative_path=False) tex = bpy.data.textures.new(name = self.filepath2, type = "IMAGE") def exporttogimp_menu(self, context): self.layout.operator(ExportToGIMP.bl_idname, text="Export To GIMP") bpy.utils.register_class(ExportToGIMP) bpy.types.IMAGE_MT_uvs.append(exporttogimp_menu) But I can't load an image, because I get this: Reached EOF while decoding PNG IMB_ibImageFromMemory: unknown fileformat (/home/antoni4040/????afa/Layout1.png) What is that?

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  • Python Decorators and inheritance

    - by wheaties
    Help a guy out. Can't seem to get a decorator to work with inheritance. Broke it down to the simplest little example in my scratch workspace. Still can't seem to get it working. class bar(object): def __init__(self): self.val = 4 def setVal(self,x): self.val = x def decor(self, func): def increment(self, x): return func( self, x ) + self.val return increment class foo(bar): def __init__(self): bar.__init__(self) @decor def add(self, x): return x Oops, name "decor" is not defined. Okay, how about @bar.decor? TypeError: unbound method "decor" must be called with a bar instance as first argument (got function instance instead) Ok, how about @self.decor? Name "self" is not defined. Ok, how about @foo.decor?! Name "foo" is not defined. AaaaAAaAaaaarrrrgggg... What am I doing wrong?

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  • Different EF Property DataType than Storage Layer Possible?

    - by dj_kyron
    Hi, I am putting together a WCF Data Service for PatientEntities using Entity Framework. My solution needs to address these requirements: Property DateOfBirth of entity Patient is stored in SQL Server as string. It would be ideal if the entity class did not also use the "string" type but rather a DateTime type. (I would expect this to be possible since we're abstracting away from the storage layer). Where could a conversion mechanism be put in place that would convert to and from DateTime/string so that the entity and SQL Server are in sync?. I cannot change the storage layer's structure, so I have to work around it. WCF Data Services (Read-only, so no need for saving changes) need to be used since clients will be able to use LINQ expressions to consume the service. They can generate results based on any given query scenario they need and not be constrained by a single method such as GetPatient(int ID). I've tried to use DTOs, but run into problem of mapping the ObjectContext to a DTO, I don't think that is theoretically possible...or too complicated if it is. I've tried to use Self Tracking Entities but they require the metadata from the .edmx file if I'm correct, and this isn't allowing a different property data type. I also want to add customizations to my Entity getter methods so that a property "MRN" of type "string" needs to have .Replace("MR~", string.Empty) performed before it is returned. I can add this to the getter methods but the problem with that is Entity Framework will overwrite that next time it refreshes the entity classes. Is there a permanent place I can put these? Should I use POCO instead? How would that work with WCF Data Services? Where would the service grab the metadata?

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  • How i can convert client for Axis 1.4 to Axis2 in JAVA ?

    - by dahevos
    Hello, First of all i success to programming a client for an Axis 1.2 web service, but for Axis2 i don't know how i can do, and the tutorial in Apache don't really help me. Here my code : import java.net.URL; import javax.xml.namespace.QName; import org.apache.axis.client.Call; import org.apache.axis.client.Service; public class EmployeClient { public static void main(String [] args) throws Exception { Service service = new Service(); Call call = (Call)service.createCall(); String endpoint = "http://localhost:8080/axis/services/EmployeService"; call.setTargetEndpointAddress(new URL(endpoint)); call.setOperationName(new QName("getCurrentID")); String dept = "marketing"; String name = "sacha"; String position = (String)call.invoke(new Object [] {new String(dept), new String(name)}); System.out.println("Résultat de la recherche : " + position ); } } So how can i do for convert this code in Axis2 ? Thanks you very much. ps : i'm french, sorry for my bad english !

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  • Is this the correct way to reloadData on a UITableView?

    - by Sheehan Alam
    I am trying to append objects to my data source and then reload the table. Is this the correct way of approaching it? self.items is my datasource //Copy current items self.itemsCopy = [self.items mutableCopy];//[[NSMutableArray alloc] initWithArray:self.items copyItems:NO]; NSLog(@"Copy Size before append: %d",[itemsCopy count]); //Get new items int lastMsgID = [self getLastMessageID]; [self.coreData getMoreMessages:self.title lastID:lastMsgID]; //This will update self.items with 30 objects //Append new items [itemsCopy addObjectsFromArray:self.items]; //Empty items and copy itemsCopy [self.items removeAllObjects]; self.items = [self.itemsCopy mutableCopy]; NSLog(@"Actual Size after append: %d",[self.items count]); //Reload data [tableView reloadData];

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  • TypeError: object not callable when making instance

    - by TSM
    I've searched around other threads with similar questions, but I'm not finding the answer. Basically, I have a class: import Android_Class class Android_Revision(object): def __init__(self): # dict for storing the classes in this revision # (format {name : classObject}): self.Classes = {} self.WorkingClass = Android_Class() self.RevisionNumber = '' def __call__(self): print "Called" def make_Class(self, name): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = newClass def set_Class(self, name): if not(self.Classes.has_key(name)): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = self.Classes.get(name) I'm trying to make an instance of this class: Revision = Android_Revision() and that's when I'm getting the error. I'm confused because I have another situation where I'm doing almost the exact same thing, and it's working fine. I can't figure out what differences between the two would lead to this error. Thanks.

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  • jQuery and Windows Azure

    - by Stephen Walther
    The goal of this blog entry is to describe how you can host a simple Ajax application created with jQuery in the Windows Azure cloud. In this blog entry, I make no assumptions. I assume that you have never used Windows Azure and I am going to walk through the steps required to host the application in the cloud in agonizing detail. Our application will consist of a single HTML page and a single service. The HTML page will contain jQuery code that invokes the service to retrieve and display set of records. There are five steps that you must complete to host the jQuery application: Sign up for Windows Azure Create a Hosted Service Install the Windows Azure Tools for Visual Studio Create a Windows Azure Cloud Service Deploy the Cloud Service Sign Up for Windows Azure Go to http://www.microsoft.com/windowsazure/ and click the Sign up Now button. Select one of the offers. I selected the Introductory Special offer because it is free and I just wanted to experiment with Windows Azure for the purposes of this blog entry.     To sign up, you will need a Windows Live ID and you will need to enter a credit card number. After you finish the sign up process, you will receive an email that explains how to activate your account. Accessing the Developer Portal After you create your account and your account is activated, you can access the Windows Azure developer portal by visiting the following URL: http://windows.azure.com/ When you first visit the developer portal, you will see the one project that you created when you set up your Windows Azure account (In a fit of creativity, I named my project StephenWalther).     Creating a New Windows Azure Hosted Service Before you can host an application in the cloud, you must first add a hosted service to your project. Click your project on the summary page and click the New Service link. You are presented with the option of creating either a new Storage Account or a new Hosted Services.     Because we have code that we want to run in the cloud – the WCF Service -- we want to select the Hosted Services option. After you select this option, you must provide a name and description for your service. This information is used on the developer portal so you can distinguish your services.     When you create a new hosted service, you must enter a unique name for your service (I selected jQueryApp) and you must select a region for this service (I selected Anywhere US). Click the Create button to create the new hosted service.   Install the Windows Azure Tools for Visual Studio We’ll use Visual Studio to create our jQuery project. Before you can use Visual Studio with Windows Azure, you must first install the Windows Azure Tools for Visual Studio. Go to http://www.microsoft.com/windowsazure/ and click the Get Tools and SDK button. The Windows Azure Tools for Visual Studio works with both Visual Studio 2008 and Visual Studio 2010.   Installation of the Windows Azure Tools for Visual Studio is painless. You just need to check some agreement checkboxes and click the Next button a few times and installation will begin:   Creating a Windows Azure Application After you install the Windows Azure Tools for Visual Studio, you can choose to create a Windows Azure Cloud Service by selecting the menu option File, New Project and selecting the Windows Azure Cloud Service project template. I named my new Cloud Service with the name jQueryApp.     Next, you need to select the type of Cloud Service project that you want to create from the New Cloud Service Project dialog.   I selected the C# ASP.NET Web Role option. Alternatively, I could have picked the ASP.NET MVC 2 Web Role option if I wanted to use jQuery with ASP.NET MVC or even the CGI Web Role option if I wanted to use jQuery with PHP. After you complete these steps, you end up with two projects in your Visual Studio solution. The project named WebRole1 represents your ASP.NET application and we will use this project to create our jQuery application. Creating the jQuery Application in the Cloud We are now ready to create the jQuery application. We’ll create a super simple application that displays a list of records retrieved from a WCF service (hosted in the cloud). Create a new page in the WebRole1 project named Default.htm and add the following code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Products</title> <style type="text/css"> #productContainer div { border:solid 1px black; padding:5px; margin:5px; } </style> </head> <body> <h1>Product Catalog</h1> <div id="productContainer"></div> <script id="productTemplate" type="text/html"> <div> Name: {{= name }} <br /> Price: {{= price }} </div> </script> <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.tmpl.js" type="text/javascript"></script> <script type="text/javascript"> var products = [ {name:"Milk", price:4.55}, {name:"Yogurt", price:2.99}, {name:"Steak", price:23.44} ]; $("#productTemplate").render(products).appendTo("#productContainer"); </script> </body> </html> The jQuery code in this page simply displays a list of products by using a template. I am using a jQuery template to format each product. You can learn more about using jQuery templates by reading the following blog entry by Scott Guthrie: http://weblogs.asp.net/scottgu/archive/2010/05/07/jquery-templates-and-data-linking-and-microsoft-contributing-to-jquery.aspx You can test whether the Default.htm page is working correctly by running your application (hit the F5 key). The first time that you run your application, a database is set up on your local machine to simulate cloud storage. You will see the following dialog: If the Default.htm page works as expected, you should see the list of three products: Adding an Ajax-Enabled WCF Service In the previous section, we created a simple jQuery application that displays an array by using a template. The application is a little too simple because the data is static. In this section, we’ll modify the page so that the data is retrieved from a WCF service instead of an array. First, we need to add a new Ajax-enabled WCF Service to the WebRole1 project. Select the menu option Project, Add New Item and select the Ajax-enabled WCF Service project item. Name the new service ProductService.svc. Modify the service so that it returns a static collection of products. The final code for the ProductService.svc should look like this: using System.Collections.Generic; using System.ServiceModel; using System.ServiceModel.Activation; namespace WebRole1 { public class Product { public string name { get; set; } public decimal price { get; set; } } [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class ProductService { [OperationContract] public IList<Product> SelectProducts() { var products = new List<Product>(); products.Add(new Product {name="Milk", price=4.55m} ); products.Add(new Product { name = "Yogurt", price = 2.99m }); products.Add(new Product { name = "Steak", price = 23.44m }); return products; } } }   In real life, you would want to retrieve the list of products from storage instead of a static array. We are being lazy here. Next you need to modify the Default.htm page to use the ProductService.svc. The jQuery script in the following updated Default.htm page makes an Ajax call to the WCF service. The data retrieved from the ProductService.svc is displayed in the client template. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Products</title> <style type="text/css"> #productContainer div { border:solid 1px black; padding:5px; margin:5px; } </style> </head> <body> <h1>Product Catalog</h1> <div id="productContainer"></div> <script id="productTemplate" type="text/html"> <div> Name: {{= name }} <br /> Price: {{= price }} </div> </script> <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.tmpl.js" type="text/javascript"></script> <script type="text/javascript"> $.post("ProductService.svc/SelectProducts", function (results) { var products = results["d"]; $("#productTemplate").render(products).appendTo("#productContainer"); }); </script> </body> </html>   Deploying the jQuery Application to the Cloud Now that we have created our jQuery application, we are ready to deploy our application to the cloud so that the whole world can use it. Right-click your jQueryApp project in the Solution Explorer window and select the Publish menu option. When you select publish, your application and your application configuration information is packaged up into two files named jQueryApp.cspkg and ServiceConfiguration.cscfg. Visual Studio opens the directory that contains the two files. In order to deploy these files to the Windows Azure cloud, you must upload these files yourself. Return to the Windows Azure Developers Portal at the following address: http://windows.azure.com/ Select your project and select the jQueryApp service. You will see a mysterious cube. Click the Deploy button to upload your application.   Next, you need to browse to the location on your hard drive where the jQueryApp project was published and select both the packaged application and the packaged application configuration file. Supply the deployment with a name and click the Deploy button.     While your application is in the process of being deployed, you can view a progress bar.     Running the jQuery Application in the Cloud Finally, you can run your jQuery application in the cloud by clicking the Run button.   It might take several minutes for your application to initialize (go grab a coffee). After WebRole1 finishes initializing, you can navigate to the following URL to view your live jQuery application in the cloud: http://jqueryapp.cloudapp.net/default.htm The page is hosted on the Windows Azure cloud and the WCF service executes every time that you request the page to retrieve the list of products. Summary Because we started from scratch, we needed to complete several steps to create and deploy our jQuery application to the Windows Azure cloud. We needed to create a Windows Azure account, create a hosted service, install the Windows Azure Tools for Visual Studio, create the jQuery application, and deploy it to the cloud. Now that we have finished this process once, modifying our existing cloud application or creating a new cloud application is easy. jQuery and Windows Azure work nicely together. We can take advantage of jQuery to build applications that run in the browser and we can take advantage of Windows Azure to host the backend services required by our jQuery application. The big benefit of Windows Azure is that it enables us to scale. If, all of the sudden, our jQuery application explodes in popularity, Windows Azure enables us to easily scale up to meet the demand. We can handle anything that the Internet might throw at us.

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  • Enterprise Service Bus (ESB): Important architectural piece to a SOA or is it just vendor hype?

    Is an Enterprise Service Bus (ESB) an important architectural piece to a Service-Oriented Architecture (SOA), or is it just vendor hype in order to sell a particular product such as SOA-in-a-box? According to IBM.com, an ESB is a flexible connectivity infrastructure for integrating applications and services; it offers a flexible and manageable approach to service-oriented architecture implementation. With this being said, it is my personal belief that ESBs are an important architectural piece to any SOA. Additionally, generic design patterns have been created around the integration of web services in to ESB regardless of any vendor. ESB design patterns, according to Philip Hartman, can be classified in to the following categories: Interaction Patterns: Enable service interaction points to send and/or receive messages from the bus Mediation Patterns: Enable the altering of message exchanges Deployment Patterns: Support solution deployment into a federated infrastructure Examples of Interaction Patterns: One-Way Message Synchronous Interaction Asynchronous Interaction Asynchronous Interaction with Timeout Asynchronous Interaction with a Notification Timer One Request, Multiple Responses One Request, One of Two Possible Responses One Request, a Mandatory Response, and an Optional Response Partial Processing Multiple Application Interactions Benefits of the Mediation Pattern: Mediator promotes loose coupling by keeping objects from referring to each other explicitly, and it lets you vary their interaction independently Design an intermediary to decouple many peers Promote the many-to-many relationships between interacting peers to “full object status” Examples of Interaction Patterns: Global ESB: Services share a single namespace and all service providers are visible to every service requester across an entire network Directly Connected ESB: Global service registry that enables independent ESB installations to be visible Brokered ESB: Bridges services that are reluctant to expose requesters or providers to ESBs in other domains Federated ESB: Service consumers and providers connect to the master or to a dependent ESB to access services throughout the network References: Mediator Design Pattern. (2011). Retrieved 2011, from SourceMaking.com: http://sourcemaking.com/design_patterns/mediator Hartman, P. (2006, 24 1). ESB Patterns that "Click". Retrieved 2011, from The Art and Science of Being an IT Architect: http://artsciita.blogspot.com/2006/01/esb-patterns-that-click.html IBM. (2011). WebSphere DataPower XC10 Appliance Version 2.0. Retrieved 2011, from IBM.com: http://publib.boulder.ibm.com/infocenter/wdpxc/v2r0/index.jsp?topic=%2Fcom.ibm.websphere.help.glossary.doc%2Ftopics%2Fglossary.html Oracle. (2005). 12 Interaction Patterns. Retrieved 2011, from Oracle® BPEL Process Manager Developer's Guide: http://docs.oracle.com/cd/B31017_01/integrate.1013/b28981/interact.htm#BABHHEHD

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  • Why DbContext object shouldn't be referred in Service Layer?

    - by nazmoonnoor
    I've been looking for some implementations of Service Layer and Controller interaction in blogs and in some open source projects. All of them seem to refer DbContext object in repository classes but avoided to use in service classes. Service classes essentially using a IQueryable<T> references of DbSet<T>. I want to know why this practice is good and why DbContext shouldn't have a reference in Service Layer.

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  • Laptops with easy heat sink service?

    - by Niten
    Can you recommend a current laptop model with easy heat sink access – or better yet, a removable air intake filter – making it easy to periodically clean out the dust and lint that always packs up in these things? Every laptop I've owned has eventually overheated on account of a clogged heat sink. (I suppose it doesn't help that I have a cat who loves to hang out where I'm working, or that my laptop is almost always running.) One of the things I really love about my current system, a Dell Inspiron 1420n, is how easy it is to service its cooling system: whenever I notice the fan starting to work harder and the CPU temperature climbing higher than it should be, I merely have to unscrew a single panel from the bottom of the machine, clean out the heat sink, and then I'm good for another few months. Which current models of the "business laptop" variety offer similar easy cooling system service? I'm looking for something roughly along the lines of: 14- or 15-inch display Nehalem-based CPU Solid construction – magnesium chassis or better (like the Inspiron) TPM (for BitLocker) ideal, but not mandatory Docking adapter ideal, but not mandatory Good battery life For example, the ThinkPad T410 would have been my top choice, but it seems like it would be a serious chore to service its heat sink. For the current MacBook Pros it looks downright impossible. No matter how nice the laptop is in other respects, it'll be of no use to me when it's overheating. So, any suggestions? Thanks in advance... (I'm constantly surprised that customers and manufacturers don't pay more attention to this feature, at least in the business laptop subcategory. In the last couple months I've fixed two friends' laptops which were also overheating due to clogged cooling systems; clearly I'm not the only one affected by this.)

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  • access an IP restricted service from a dynamic IP (Broadband modem) on a windows machine

    - by Joel Alenchery
    Hi, I dont know if this is the correct place to ask this question but here goes .. (please note that I am pretty much a newbie in terms of networking and I work primarily on the windows platform) I have been working on accessing and consuming some web services in C#/ASP.Net, these web services that I consume are IP restricted. Currently they allow access only from my work network (we have a static ip set up through which all our internet requests are routed). Every now and then we have people who go out and about and are stuck with using a usb dongle based internet connection and hence are not able to now access these web services that they are working on. What I would like to do is to provide some way for these remote workers to access the IP restricted web services using the static ip at our office. For example when the remote worker tries to access a service say http://exampleService.com .. the request gets routed to some box at our office and then out to the actual service. That way the service always sees the static ip of the office and not the dynamic ip that the remote user is actually using. I have done a fair bit of googling and its difficult to search for it as most of the results come back for dynamic DNS which is not really what I am looking for. I have also looked at a couple of posts on here namely http://serverfault.com/questions/187231/accessing-ip-restricted-server-from-dynamic-ip which does provide some insight but the fellow seems to have access to the source that does the ip restriction and is able to change the restrictions. In my case i dont have that access. another one that looked interesting was http://serverfault.com/questions/136806/static-ip-for-dynamic-ip the first answer seems exactly what I need but I dont know how I would go about on a windows machine. any help would be really appreciated. (am sorry about being soo noob-ish) PS: Right now everyone is using RDC/LogMeIn to access an internet connected machine in the office to manually check the webservice and getting work done. Which is a very tedious process.

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  • access an IP restricted service from a dynamic IP (Broadband modem) on a windows machine

    - by Joel Alenchery
    Hi, I dont know if this is the correct place to ask this question but here goes .. (please note that I am pretty much a newbie in terms of networking and I work primarily on the windows platform) I have been working on accessing and consuming some web services in C#/ASP.Net, these web services that I consume are IP restricted. Currently they allow access only from my work network (we have a static ip set up through which all our internet requests are routed). Every now and then we have people who go out and about and are stuck with using a usb dongle based internet connection and hence are not able to now access these web services that they are working on. What I would like to do is to provide some way for these remote workers to access the IP restricted web services using the static ip at our office. For example when the remote worker tries to access a service say http://exampleService.com .. the request gets routed to some box at our office and then out to the actual service. That way the service always sees the static ip of the office and not the dynamic ip that the remote user is actually using. I have done a fair bit of googling and its difficult to search for it as most of the results come back for dynamic DNS which is not really what I am looking for. I have also looked at a couple of posts on here namely Accessing IP restricted server from dynamic IP which does provide some insight but the fellow seems to have access to the source that does the ip restriction and is able to change the restrictions. In my case i dont have that access. another one that looked interesting was Static IP for dynamic IP the first answer seems exactly what I need but I dont know how I would go about doing the same on a windows machine. any help would be really appreciated. (am sorry about being soo noob-ish) PS: Right now everyone is using RDC/LogMeIn to access an internet connected machine in the office to manually check the webservice and getting work done. Which is a very tedious process.

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  • How to create systemd.service in Fedora 16 (x86_64)?

    - by marverix
    I have big problem with creating service in new way - by systemctl (systemd.service) in Fedora 16. I wonna to create very simple service for minidlna server. I have created new file called minidlna.service in /lib/systemd/system/ and here is how it's looks like: [Unit] Description=Mini DLNA [Service] Type=oneshot ExecStart=/usr/sbin/minidlna [Install] WantedBy=multi-user.target Unfortunately systemctl status minidlna.service prints: Loaded: loaded (/lib/systemd/system/minidlna.service; enabled) Active: inactive (dead) since Sat, 03 Dec 2011 20:49:23 +0100; 9s ago Main PID: 1580 (code=exited, status=0/SUCCESS) CGroup: name=systemd:/system/minidlna.service Any ideas how to fix it? Cheers!

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