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  • How to change the size and color of Petrel "Attributes Labels" using Ocean

    - by Nautilus
    I add a property to a PolylineSet using the code below (In the Petrel UI they are named “Attribute labels”) using (ITransaction trans = DataManager.NewTransaction()) { trans.Lock(polylineSet); PolylinePropertyCollection ppc = polylineSet.CreatePropertyCollection(); trans.Lock(ppc); property = ppc.CreateProperty(PetrelProject.WellKnownTemplates.MiscellaneousGroup.General, name); trans.Commit(); } I would like to change the size and color. Does anyone know if this is possible via Ocean? I want to do this because these labels have a size of 1 and color black and it isn't a good default for me. Thanks in advance

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  • Swing: set JFrame content area size

    - by igul222
    I'm trying to make a JFrame with a usable content area of exactly 500x500. If I do this... public MyFrame() { super("Hello, world!"); setSize(500,500); } ... I get a window whose full size is 500x500, including the title bar, etc., where I really need a window whose size is something like 504x520 to account for the window border and titlebar. How can I achieve this?

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  • Get File Size of Modified Image Before Writing to Disk

    - by Otaku
    I'm doing a conversion from .jpg to .png in System.Drawing and one thing that I've found is that this conversion tends to make the resulting converted .png much larger than the .jpg original. Sometimes more than 10x larger after converting to .png. Given that seems to always be the case (unless you know of a way around this), is there any way to determine the file size of that .png before it is saved to disk? For example, maybe write it to a stream first and then get that stream size? How would I go about doing this?

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  • Resolution Independent Control Size

    - by ryanlancer
    Hi, I am developing a program for converting videos for mobiles for eg converting mkv,avi,flv,ogg file to mp4 files.I have to display a preview window which should have the mobile specific dimension for eg. Sony Ericsson has 176 pixels x 220 pixels. My screen resolution is 1600x900 and when I change to some other resolution say 1024x768 for testing the preview window size changes. Can anyone suggest me how can I fix this. SUMMARY:When screen resolution is changed my preview window size should remain same(like if I measure using a scale along the screen). thanks.

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  • Total Size of NSMutableArray object

    - by sj wengi
    Hi Folks, I've got an NSMutableArray that holds a bunch of objects, what I'm trying to figure out is how much memory is the array using. After looking at a couple of places I know about the sizeof call, and when I make it I get 32 bits (which is the size of the NSMutableArray object it self). Example code: NSMutableArray *temp = [[NSMutableArray alloc]init]; [temp addObject:objectxyz]; [temp addObject:objectabc]; [temp addObject:object123]; now I want to know the size :) Thanks, Sj

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  • Font alignment problem in webkit based browsers

    - by Mike
    Here is the code: <style type="text/css"> html, body {font:0.9em/1.2em arial, verdana, helvetica, sans-serif;} #todayOn {background-color:#efefef; repeat-x top left;border-bottom:1px solid #ddd;border-top:1px solid #ddd;height:52px;margin:15px 0;} #todayOn #pageTitle {float:left;padding-left:3px;} #todayOn #pageTitle h2 {color:#feb425;font-size:32px;margin:10px 0 0 0;padding:0;} #todayOn #pageTitle h2 em {color:#7498c0;display:block;font-size:14px;font-style:italic;font-weight:normal;line-height:20px;padding:5px 0 0 0;} </style> <div id="todayOn"> <div id="pageTitle"> <h2>TODAY <em>on this page.com</em></h2> </div> </div> In Firefox, IE (6+), Opera, etc. the subheader "on this page.com" displays vertically how I want it to. In Webkit browsers like Chrome and Safari, it's pushed down a couple more pixels. What's the prob? Thanks.

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  • How to change size of STL container in C++

    - by Jaime Pardos
    I have a piece of performance critical code written with pointers and dynamic memory. I would like to rewrite it with STL containers, but I'm a bit concerned with performance. Is there a way to increase the size of a container without initializing the data? For example, instead of doing ptr = new BYTE[x]; I want to do something like vec.insert(vec.begin(), x, 0); However this initializes every byte to 0. Isn't there a way to just make the vector grow? I know about reserve() but it just allocates memory, it doesn't change the size of the vector, and doesn't allows me to access it until I have inserted valid data. Thank you everyone.

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  • Socket receive buffer size

    - by Kanishka
    Is there a way to determine the receive buffer size of a TCPIP socket in c#. I am sending a message to a server and expecting a response where I am not sure of the receive buffer size. IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.125.125.226"),20060); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); server.Connect(ipep); String OutStr= "49|50|48|48|224|48|129|1|0|0|128|0|0|0|0|0|4|0|0|32|49|50"; byte[] temp = OutStr.Split('|').Select(s => byte.Parse(s)).ToArray(); int byteCount = server.Send(temp); byte[] bytes = new byte[255]; int res=0; res = server.Receive(bytes); return Encoding.UTF8.GetString(bytes);

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  • Why do the usable sizes differ

    - by Raigex
    Again, dont really know how to phrase the question so I will explain. I have a video recorder application. I open my camera with cameraRecorder = Camera.open(1); //(this is the front facing camera) And get the camera parameters and all supported preview sizes CameraParameters tmpParams = cameraRecorder.getParameters(); List<Camera.Size> tmpList = tmpParams.getSupportedPreviewSizes(); one of the preview sizes on the Galaxy Tab 10.1 running ICS (4.0.4) is 800x600 but when I try to set the Video size in my media Player mediaRecorder.setVideoSize(800,600); I get this error: 12-19 17:27:55.035: E/CameraSource(110): Video dimension (800x600) is unsupported 12-19 17:27:55.035: E/StagefrightRecorder(110): cameraSource do not init 12-19 17:27:55.035: E/StagefrightRecorder(110): setupCameraSource failed. (-19) 12-19 17:27:55.035: E/StagefrightRecorder(110): setupMediaSource is failed. (-19) 12-19 17:27:55.035: E/StagefrightRecorder(110): setupMPEG4Recording is failed. (-19) 12-19 17:27:55.035: E/MediaRecorder(30119): start failed: -19 Does anyone know why this discrepancy might exist (I know one of the supported record sizes is 1280x720 but that is too big for me).

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  • Reduce the file size of Excel

    - by Ram
    Hi, I'm working in an excel application and providing a menu to the user to add a new worksheet in that excel application (Excel Workbook). The worksheet will be added once the user clicks the "OK" button and I'm using a template to add this worksheet (The template has lot of formatting and formulas in it) Lets say the file size is 10 MB after adding a worksheet if the workbook is saved. Then I close the Excel application and reopen it and save the file then the file size is getting reduced to 8 MB. Can anybody let me know what could be the reason for the same? Thanks, Ram

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  • Image Size for Animation!

    - by taimur-hamza
    Hi Everybody, I m new to iphone app development and i need some help. I have a list of 30 images that i have to animate and display with 0.1 second interval. I put all the images in an Array using this imageletter.animationImages = [NSArray arrayWithObjects:[UIImage imageNamed:@"1.png"], ...... ,nil] And then animate it using these statements, [imageletter setAnimationDuration:16]; [imageletter startAnimating]; [NSTimer scheduledTimerWithTimeInterval:mytime target:self selector:@selector(StopAfterCertainTime) userInfo:nil repeats:NO]; Now the problem is that the size of each image is 8kb , it runs fine on iphone simulator but crashes on device. When i used 30 other images of 4kb each it runs fine both on simulator and device. Can anybody tell me what is the ideal size for such kind of task. Thanks

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  • How do I get the size of the boost buffer

    - by Anonymous
    I am trying to make an asynchronised server in visual studio and I use boost::asio::async_read(m_socket, boost::asio::buffer(m_buffer), boost::bind(&tcp_connection::handle_read, shared_from_this(), boost::asio::placeholders::error)); to get the buffer to be put in m_buffer boost::array<char, 256> m_buffer; but how do I get the size of this thing, m_buffer? size() didn't work, end() didn't work.. Any help would be fantastic. Thanks in advance.

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  • Iphone UI Size / Layout Resource?

    - by blindJesse
    Is anyone aware of a website or download to reference for the size of UI elements or standard iphone interface stuff? What I mean is something that gives the height of elements like the status bar, tab bar, navigation bar, default tableviewcell height (and such things as width of accessory view, indentation, etc), default icon sizes, default font sizes for UI elements (if they need to be mimicked, for instance), etc etc etc. It's amazing how many times I have to go back to find a reference or estimate the size and position of a standard element. It seems like it would be an invaluable resource that could fit on a printed page or two.

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  • Css and different size of monitor?

    - by studdler
    Hi, I am doing a website (WIP). I encountered some css problems, hope you guys can help me. My current situation: I have am image, lets called it "bg.png" with the width about 2500px, and at the center of the background image has my logo. My website should target all size (from small 800 x 600 to 2400 x XXX) users. My problems How do I centralize the background image(bg.png), so that the logo always positioned in the centered(horizontally) of different size of monitors screen?

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