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  • DBA Best Practices - A Blog Series: Episode 1 - Backups

    - by Argenis
      This blog post is part of the DBA Best Practices series, on which various topics of concern for daily database operations are discussed. Your feedback and comments are very much welcome, so please drop by the comments section and be sure to leave your thoughts on the subject. Morning Coffee When I was a DBA, the first thing I did when I sat down at my desk at work was checking that all backups have completed successfully. It really was more of a ritual, since I had a dual system in place to check for backup completion: 1) the scheduled agent jobs to back up the databases were set to alert the NOC in failure, and 2) I had a script run from a central server every so often to check for any backup failures. Why the redundancy, you might ask. Well, for one I was once bitten by the fact that database mail doesn't work 100% of the time. Potential causes for failure include issues on the SMTP box that relays your server email, firewall problems, DNS issues, etc. And so to be sure that my backups completed fine, I needed to rely on a mechanism other than having the servers do the taking - I needed to interrogate the servers and ask each one if an issue had occurred. This is why I had a script run every so often. Some of you might have monitoring tools in place like Microsoft System Center Operations Manager (SCOM) or similar 3rd party products that would track all these things for you. But at that moment, we had no resort but to write our own Powershell scripts to do it. Now it goes without saying that if you don't have backups in place, you might as well find another career. Your most sacred job as a DBA is to protect the data from a disaster, and only properly safeguarded backups can offer you peace of mind here. "But, we have a cluster...we don't need backups" Sadly I've heard this line more than I would have liked to. You need to understand that a cluster is comprised of shared storage, and that is precisely your single point of failure. A cluster will protect you from an issue at the Operating System level, and also under an outage of any SQL-related service or dependent devices. But it will most definitely NOT protect you against corruption, nor will it protect you against somebody deleting data from a table - accidentally or otherwise. Backup, fine. How often do I take a backup? The answer to this is something you will hear frequently when working with databases: it depends. What does it depend on? For one, you need to understand how much data your business is willing to lose. This is what's called Recovery Point Objective, or RPO. If you don't know how much data your business is willing to lose, you need to have an honest and realistic conversation about data loss expectations with your customers, internal or external. From my experience, their first answer to the question "how much data loss can you withstand?" will be "zero". In that case, you will need to explain how zero data loss is very difficult and very costly to achieve, even in today's computing environments. Do you want to go ahead and take full backups of all your databases every hour, or even every day? Probably not, because of the impact that taking a full backup can have on a system. That's what differential and transaction log backups are for. Have I answered the question of how often to take a backup? No, and I did that on purpose. You need to think about how much time you have to recover from any event that requires you to restore your databases. This is what's called Recovery Time Objective. Again, if you go ask your customer how long of an outage they can withstand, at first you will get a completely unrealistic number - and that will be your starting point for discussing a solution that is cost effective. The point that I'm trying to get across is that you need to have a plan. This plan needs to be practiced, and tested. Like a football playbook, you need to rehearse the moves you'll perform when the time comes. How often is up to you, and the objective is that you feel better about yourself and the steps you need to follow when emergency strikes. A backup is nothing more than an untested restore Backups are files. Files are prone to corruption. Put those two together and realize how you feel about those backups sitting on that network drive. When was the last time you restored any of those? Restoring your backups on another box - that, by the way, doesn't have to match the specs of your production server - will give you two things: 1) peace of mind, because now you know that your backups are good and 2) a place to offload your consistency checks with DBCC CHECKDB or any of the other DBCC commands like CHECKTABLE or CHECKCATALOG. This is a great strategy for VLDBs that cannot withstand the additional load created by the consistency checks. If you choose to offload your consistency checks to another server though, be sure to run DBCC CHECKDB WITH PHYSICALONLY on the production server, and if you're using SQL Server 2008 R2 SP1 CU4 and above, be sure to enable traceflags 2562 and/or 2549, which will speed up the PHYSICALONLY checks further - you can read more about this enhancement here. Back to the "How Often" question for a second. If you have the disk, and the network latency, and the system resources to do so, why not backup the transaction log often? As in, every 5 minutes, or even less than that? There's not much downside to doing it, as you will have to clear the log with a backup sooner than later, lest you risk running out space on your tlog, or even your drive. The one drawback to this approach is that you will have more files to deal with at restore time, and processing each file will add a bit of extra time to the entire process. But it might be worth that time knowing that you minimized the amount of data lost. Again, test your plan to make sure that it matches your particular needs. Where to back up to? Network share? Locally? SAN volume? This is another topic where everybody has a favorite choice. So, I'll stick to mentioning what I like to do and what I consider to be the best practice in this regard. I like to backup to a SAN volume, i.e., a drive that actually lives in the SAN, and can be easily attached to another server in a pinch, saving you valuable time - you wouldn't need to restore files on the network (slow) or pull out drives out a dead server (been there, done that, it’s also slow!). The key is to have a copy of those backup files made quickly, and, if at all possible, to a remote target on a different datacenter - or even the cloud. There are plenty of solutions out there that can help you put such a solution together. That right there is the first step towards a practical Disaster Recovery plan. But there's much more to DR, and that's material for a different blog post in this series.

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  • Fixing dpkg after installation of broken packages? [closed]

    - by Amith KK
    Possible Duplicate: How to remove all associated files and configuration settings of an app installed through 'force architecture' command I installed a broken package, and now apt-get/aptitude is failing with trying to remove it Each time I run a apt operation, this is the message I get: Removing crossplatformui ... ztemtvcdromd: no process found dpkg: error processing crossplatformui (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) running sudo apt-get install -f gives me this: amith@amith-desktop:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: crossplatformui 0 upgraded, 0 newly installed, 1 to remove and 1123 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y (Reading database ... 340804 files and directories currently installed.) Removing crossplatformui ... ztemtvcdromd: no process found dpkg: error processing crossplatformui (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) How do I fix this?

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  • Java Virtual Developer Day Session Videos Available

    - by Tori Wieldt
    How are Lambdas handled on a bytecode level? How does replacing assembly code with Java code improve performance? Can we send flat files/comma separated/XML files to process in Batch? In a Java EE app, can I inject an EJB bean inside a REST POJO using @EJB annotation? Where I can find JavaFX UI controls? At OTN's Virtual Developer Day, Java experts answered these questions and more. Session are now available for you to view on demand (registration required). This is limited time offer: the sessions will be up to view for free for the next two weeks.  You can view sessions from these tracks: Java SE 8 Track Learn about the features scheduled for Java SE 8, including Lambda expressions, extension methods for interfaces and a new Date and Time API. Learn how to create basic apps with JavaFX.  Java EE Track Take a close look at the new functionality in Java EE 7. Get presentations and demos on JSON, WebSockets, Batch, Concurrency, JAX-RS 2, JMS 2,  Java Embedded Track Provides an introductions to the Raspberry Pi, the Keil board, ARM architecture, and how to make it all work with Java Embedded. You know Java, now really know Java. Check out the OTN Virtual Developer Day sessions!

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  • Perl script rendered in browser as code through symlink - fine when accessed directly

    - by John Dittmar
    I have a Rails 4 app that has some views that post to Perl cgi scripts. The perl scripts are accessed via a symbolic link to a folder called "cgi-bin". When I navigate to a perl script through the symbolic link they are rendered as text instead of executed (ie: localhost:3000/cgi-bin/test.cgi), however when I access them directly they execute without issue (ie. localhost/path/to/cgi-bin/test.cgi). I am using apache2 on os x. In the directory localhost/path/to/ I have an .htaccess file that contains the following: # General Apache options AddHandler fastcgi-script .fcgi AddHandler cgi-script .cgi Options +FollowSymLinks +ExecCGI I have the exact same lines in the .htaccess file that I have in localhost:3000/ I have also uncommented the AllowOverride all in httpd.conf. The are no errors in apache's error log. When I access the direct link to test.cgi a new line is appended to apache's access log, when I access the script through the symbolic link (and it is rendered as text), there is no line appended to the access log. Any idea why this error occurs? This setup worked fine in a previous version of rails of OS X, but recently I upgraded to Mavericks and figured I should update the Rails application to v4.0 as well.

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  • Should You Delete Windows 7 Service Pack Backup Files to Save Space?

    - by The Geek
    After you install the Windows 7 Service Pack 1 that we mentioned yesterday, you might be wondering how to reclaim some of the lost drive space—which we’ll show you how today—but should you actually do it? Note: If you haven’t installed the new SP1 release yet, be sure to read our post explaining what it entails before you do. Spoiler: it’s mostly bugfixes. Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Read On Phone Pushes Data from Your Desktop to the Appropriate Android App MetroTwit is a Sleek Native Twitter Client for Your Windows System Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices

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  • Is there a shell-independent HUD-like menu search tool for Xfce/GNOME/Cinnamon?

    - by Redsandro
    The Ubuntu Heads-Up Display (HUD) - you love it or you hate it. Personally I rather like a classic desktop, so I use Xfce or GNOME-fork Cinnamon, and I'd like to keep those menu's where they are. But the HUD is pretty awesome when your menus are complex and you forgot where an option sits. This makes that search trick very interesting. I know the HUD is Unity specific. I am looking for a HUD-like tool to complement the menu in shells other than Unity. There is Appmenu Runner for KDE that does this. There is also appmenu-qt for KDE. Problem with the above is that it uses KDE libs, and it only works for KDE apps. This is Linux, there aught to be something like this for GNOME/GTK apps, right? Looking for any tool that can search the menus. I already use(d) Synapse, Kupfer and GNOME Do, but those are simply app-launchers (with some tricks). Something like that would suffice if only they included searching the menus for the currently focused application. The HUD allows users to activate menu items by typing part of the name. It uses a fuzzy search algorithm that will highlight partial matches. It can match menu items that are multiple layers deep in an application's menu hierarchy. The feature, which replaces traditional menu accelerators, is activated by pressing the alt key. Similar questions: Is there a way to search a menu bar in Debian? - Unix.StackExchange How can I access menu bar items alike hud (unity)? - Unix.StackExchange HUD in other window managers (especially xmonad) - AskUbuntu

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • How to effectively design a piece of software

    - by ti83plus
    Im a compsci student and ive got some experience in various languages and paradigms c/java/python/ruby/html/css/scheme/sql/asp(classic). I realise that i want to have some software in my portfolio for future job hunting even tho i still have 2 years left of my education. Ive got a pretty good idea of what i want to make, its a webapp. Most shops around here are either .net or java and since i know java best and dont have access to ms developer tools im thinking i should go with java. Even tho i feel i know the principles of OOP pretty good ive got no clue how to go from my idea to a working solution. Where can i access information about designing the underlying architechture of my solution? Also i would like to know what other technologies i should train on, my current list includes javascript(and possibly a javascript library) some sort of java web framework tips are appreciated. I would like to add support for android/iphone apps in the future and this is something i have to take into account when designing the app. I have done a course on software engineering but i found this to be more centered around project management ideas then the actual design and implementation. So i would like tips on technologies i should focus on to get the most out of my time without the massive overhead of huge config processes but at the same time keep my project viable in a business sense, so that i use technologies that are relevant for business (java developer jobs). And i would also like tips on where i can learn more about the design process around a software project, i will be working mostly alone. But i find the approach ive used up until now (start coding and figure it out as you go) wont suffice.

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  • Sound in Ubuntu 12.10 on Chromebook

    - by Paul Mennega
    I've got an HP Chromebook 14 that I've rooted and installed Ubuntu via Crouton (upgraded to 12.10) and most things are working nicely. One issue that I am having trouble solving relates to sound. I've got sound output that I can control via the individual app (e.g. Youtube), but when trying to control the volume via the built-in xfce4-mixer, I get the following error: GStreamer was unable to detect any sound devices. Some sound system specific GStreamer packages may be missing. It may also be a permissions problem. Opening a terminal, I can run the alsamixer and control the volume levels. It is reporting back that the card is CRAS. I'd love to be able to do it from XFCE and the built-in mixer. I've tried re-installing the GStreamer packages, but no luck. It seems like I am close but not sure where to go from here. On a maybe unrelated note, plugging headphones into the headphone jack in Ubuntu also does not stop the sound from coming from the speakers and nothing comes through the headphones. Switching back to ChromeOs, everything works as expected, so I think that it's a driver issue.

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  • Setting up multiple cores for apache solr for Ubuntu 12.04 and Drupal 7

    - by chrisjlee
    I'm setting up solr locally for my development purposes and integration with Drupal 7. I'm not very familiar with tomcat. My background has primarily been LAMP setups. So I went and installed the package provided by ubuntu for apache solr following this guide. sudo apt-get install tomcat6 tomcat6-admin tomcat6-common tomcat6-user tomcat6-docs tomcat6-examples sudo apt-get install solr-tomcat I've got that working. The apt-get package manager does a great job and allows me to setup solr but with one core. What steps need to be taken to enable multi core setup for apache solr? And below is my solr.xml file: sudo nano /var/lib/tomcat6/conf/Catalina/localhost/solr.xml <!-- Context configuration file for the Solr Web App --> <Context path="/solr" docBase="/usr/share/solr" debug="0" privileged="true" allowLinking="true" crossContext="true"> <!-- make symlinks work in Tomcat --> <Resources className="org.apache.naming.resources.FileDirContext" allowLinking="true" /> <Environment name="solr/home" type="java.lang.String" value="/usr/share/solr" override="true" /> </Context>

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  • Conflict resolution for two-way sync

    - by K.Steff
    How do you manage two-way synchronization between a 'main' database server and many 'secondary' servers, in particular conflict resolution, assuming a connection is not always available? For example, I have an mobile app that uses CoreData as the 'database' on the iOS and I'd like to allow users to edit the contents without Internet connection. In the same time, this information is available on a website the devices will connect to. What do I do if/when the data on the two DB servers is in conflict? (I refer to CoreData as a DB server, though I am aware it is something slightly different.) Are there any general strategies for dealing with this sort of issue? These are the options I can think of: 1. Always use the client-side data as higher-priority 2. Same for server-side 3. Try to resolve conflicts by marking each field's edit timestamp and taking the latest edit Though I'm certain the 3rd option will open room for some devastating data corruption. I'm aware that the CAP theorem concerns this, but I only want eventual consistency, so it doesn't rule it out completely, right? Related question: Best practice patterns for two-way data synchronization. The second answer to this question says it probably can't be done.

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  • CodePlex Daily Summary for Tuesday, November 12, 2013

    CodePlex Daily Summary for Tuesday, November 12, 2013Popular ReleasesExport Version History Of SharePoint 2010 List Items to Microsoft Excel.: ExportVersionHistory_R9: Fix for "&" in List TitleSharePoint Client Browser for SharePoint 2010 and 2013: SharePoint 2013 Client Browser v1.1: SharePoint 2013 Client Browser v1.1, released: 11/12/2013 - Added splash screen on startup for better user experience - Added support for Taxonomy (Term Store, Group, Term Set and Terms) - Added limited support for User Profiles, only showing current user profile - Fixed columns issue with Raw Data tab (clearing columns)sb0t v.5: sb0t 5.16 r2: Fixed PM blocking bug. Allow room scribbles by supported clients. Link user list bug hopefully fixed. Ignore scribbles for ignored users. Fixed additional PM bug.NuGet: NuGet 2.7.2: 2.7.2 releaseDomain Oriented N-Layered .NET 4.5: AutoNLayered v1.1.1: - MVC 5 - Entity Framework 6 (Asynchronous architecture - TAP) - Improvements in services, repository, uow...Paint.NET PSD Plugin: 2.4.0: PSDPlugin version 2.4.0 requires Paint.NET 3.5.11. Changes: Multichannel images can now be loaded, with each channel showing up as a separate grayscale layer. More reliable loading of files with layer groups created in Photoshop CS5 and CS6. Faster loading of PSD files. Speed improvement of 1.1x to 1.5x on 8-bit images, and about 15% on 32-bit RGB images. More efficient RLE compression, with file sizes reduced by about 4% on average. The PsdFile class can now load and save most PSD...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.3.3: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Magick.NET: Magick.NET 6.8.7.501: Magick.NET linked with ImageMagick 6.8.7.5. Breaking changes: - Refactored MagickImageStatistics to prepare for upcoming changes in ImageMagick 7. - Renamed MagickImage.SetOption to SetDefine.Media Companion: Media Companion MC3.587b: Fixed* TV - Locked shows display correctly after refresh * TV - missing episodes display in correct colour for missed or to be aired * TV - Rescrape of Multi-episodes working. * TV - Cache fix where was writing episodes multiple times * TV - Fixed Cache writing missing episodes when Display missing eps was disabled. Revision HistoryGenerate report of user mailbox size for Exchange 2010: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Generate-report-of-user-e4e9afcaCheck SQL Server a specified database index fragmentation percentage (SQL): Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Check-SQL-Server-a-a5758043Save attachments from multiple selected items in Outlook (VBA): Script Download: Script Download: http://gallery.technet.microsoft.com/scriptcenter/Save-attachments-from-5b6bf54bRemove Windows Store apps in Windows 8: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4PCSX-Reloaded: 1.9.94: General changes:Support for compressed audio in cue files. ECM support. OS X changes:32-bit support has been dropped Partial French and Hungarian translationsVidCoder: 1.5.12 Beta: Added an option to preserve Created and Last Modified times when converting files. In Options -> Advanced. Added an option to mark an automatically selected subtitle track as "Default". Updated HandBrake core to SVN 5878. Fixed auto passthrough not applying just after switching to it. Fixed bug where preset/profile/tune could disappear when reverting a preset.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word documents directly from your own desktop and folders into page content Allow you to install Composite For...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.10 binaries: Now row summaries are updated whenever autofilter value sis modified.New Projectsasmhighlighter fork for Visual Studio 2013: asmhighlighter fork for Visual Studio 2013 Added more customizable colors in Visual Studio 2013->Options->Font and colors Centrafuse Plugin for Mapfactor Navigator: This Centrafuse plugin embeds Mapfactor Navigator as a window into Centrafuse and integrates it as the Navigation Engine.Coded UI Hybrid Test Automation Framework: A blueprint of a Hybrid Coded UI Test Automation Framework which aims to eliminate hardships and increase its adoption across various organizations.Excel add-in for Generalized Jarrow-Rudd option pricing: Excel add-in to call fmsgjr code.FindFileTool: This is the program file has been released Lotte search toolFJYC_PLAN(new): PLANGeneralized Jarrow-Rudd Option Pricing: Perturb cumulants of normal distributions instead of lognormal.Hawk LAN Messenger: My First LAN Messenger Project............ Hydration Kit for App-V 5 Sequencing: This kit builds automated installers for Microsoft Application Virtualization (App-V) 5.0 sequencing environments.MDCC Taxi: Overwrite of the scheduled and ordeder taxis to drive employees of Microsoft Development Centre Copenhagen to the local train in SkodsborgMeetSomeNearbyStranger: This project represents a web service for an android application with the same name.MsgBox: This project contains a message box service locator implementation implemented in C# and WPF.SuperSocket FTP Server: A pure C# FTP Server base on SuperSocketxRM Import-Export Solution Manager for Microsoft Dynamics CRM: This tool provides the ability to automatise the Import-Export of Solutions in Microsoft Dynamics CRM 2011 and 2013, also generating a powershell outcome

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  • Is this a ridiculous way to structure a DB schema, or am I completely missing something?

    - by Jim
    I have done a fair bit of work with relational databases, and think I understand the basic concepts of good schema design pretty well. I recently was tasked with taking over a project where the DB was designed by a highly-paid consultant. Please let me know if my gut intinct - "WTF??!?" - is warranted, or is this guy such a genius that he's operating out of my realm? DB in question is an in-house app used to enter requests from employees. Just looking at a small section of it, you have information on the users, and information on the request being made. I would design this like so: User table: UserID (primary Key, indexed, no dupes) FirstName LastName Department Request table RequestID (primary Key, indexed, no dupes) <...> various data fields containing request details UserID -- foreign key associated with User table Simple, right? Consultant designed it like this (with sample data): UsersTable UserID FirstName LastName 234 John Doe 516 Jane Doe 123 Foo Bar DepartmentsTable DepartmentID Name 1 Sales 2 HR 3 IT UserDepartmentTable UserDepartmentID UserID Department 1 234 2 2 516 2 3 123 1 RequestTable RequestID UserID <...> 1 516 blah 2 516 blah 3 234 blah The entire database is constructed like this, with every piece of data encapsulated in its own table, with numeric IDs linking everything together. Apparently the consultant had read about OLAP and wanted the 'speed of integer lookups' He also has a large number of stored procedures to cross reference all of these tables. Is this valid design for a small to mid-sized SQL DB? Thanks for comments/answers...

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  • Why is Desktop Unity using the global application menu?

    - by Kazade
    It was announced in another question that the desktop version of Unity will keep the global menu by default. Here are the facts: The global menu was introduced into UNE to save vertical screen space because at Netbook resolutions the vertical space is limited. On a modern desktop with a high resolution, there is ample vertical space making this unnecessary On the announcement of UNE global menus, Mark Shuttleworth himself said the following: "There are outstanding questions about the usability of a panel-hosted menu on much larger screens, where the window and the menu could be very far apart." The benefits of a global menu don't seem to carry across to a high-resolution desktop and instead seem to bring draw backs (increased mouse travel, large distance between the menu and its associated window). The other worrying factor is that applications seem to be moving away from having a menu bar, and instead of innovating on this and defining new guidelines for moving away from the menu, we are giving it prime place right at the top of the desktop. If applications continue moving away from the desktop we will have an inconsistent experience concerning where to locate application related options/tools depending on which app you are using (e.g. Chrome). Finally, the current global menu bar implementation doesn't work for all apps, and doesn't even work for all apps in the default install. This means that the default desktop implementation will be inconsistent. So, there are a bunch of reasons why moving to a global menu is a bad idea, so we need some pretty convincing arguments for why it is a good idea. What are the reasons for the global menu implementation in the desktop version of Unity?

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  • I created a program based on an LGPL project, and I'm not allowed to publish the source code

    - by Dave
    I thought LGPL was a permissive license, just like MIT, BSD or Apache. But today I read, that only linking to LGPL (libraries etc) is allowed from closed-source code - other than that, it's copyleft - so I have to publish code that is based on an LGPL program. I created a program for my employer that is based on an LGPL program, but has considerable modifications to it. Of course, I am not allowed to put that modified source code out there. At the same time, I have to, if I distribute it (right?). So I wonder whether there is a workaround to this, so I can keep this closed-source (I wish I could publish the source) - any suggestions? My idea: can I put most functions of the original LGPL app into an external library, write the core executable from scratch, but refer back to the library for all functions that I haven't modified? Currently, everything is in a .jar file (it's Java/Swing). if you think my idea is legally/technically feasible - how much effort would it be to seperate what I wrote and what the original is? I'm not the most java savvy.

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  • Oracle Launches Mobile Applications User Experience Design Patterns

    - by ultan o'broin
    OK, you heard Joe Huang (@JoeHuang_Oracle) Product Manager for Oracle Application Development Framework (ADF) Mobile. If you're an ADF developer, or a Java (yeah, Java in iOS) developer, well now you're a mobile developer as well. And, using the newly launched Applications User Experience (UX) team's Mobile UX Design Patterns, you're a UX developer rockstar too, offering users so much more than just cool functionality. Mobile Design Pattern for Inline Actions Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone apps. Oracle's sharing these cutting edge mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. The design patterns are common solutions that developers can easily apply across all application suites. Crafted by the UX team's insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework. Other great UX-related information on using ADF Mobile to design task flows and the development experience on offer are on the ADF EMG podcast series. Check out FXAer Brian 'Bex' Huff (@bex of Bezzotech talking about ADF Mobile in podcast number 6 and also number 8 which has great tips about getting going with Android and iOS mobile app development too.

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • Functional programming compared to OOP with classes

    - by luckysmack
    I have been interested in some of the concepts of functional programming lately. I have used OOP for some time now. I can see how I would build a fairly complex app in OOP. Each object would know how to do things that object does. Or anything it's parents class does as well. So I can simply tell Person().speak() to make the person talk. But how do I do similar things in functional programming? I see how functions are first class items. But that function only does one specific thing. Would I simply have a say() method floating around and call it with an equivalent of Person() argument so I know what kind of thing is saying something? So I can see the simple things, just how would I do the comparable of OOP and objects in functional programming, so I can modularize and organize my code base? For reference, my primary experience with OOP is Python, PHP, and some C#. The languages that I am looking at that have functional features are Scala and Haskell. Though I am leaning towards Scala. Basic Example (Python): Animal(object): def say(self, what): print(what) Dog(Animal): def say(self, what): super().say('dog barks: {0}'.format(what)) Cat(Animal): def say(self, what): super().say('cat meows: {0}'.format(what)) dog = Dog() cat = Cat() dog.say('ruff') cat.say('purr')

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  • CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

    - by ETC
    If you’re one of the less fortunate (namely those forgotten by their carrier when it comes to phone OS upgrade time) you’ve got a friend in Cyanogen. They’ve rolled out a new Release Candidate update that includes Android 2.3 and a host of performance tweaks. First thing to note is that this is an RC and if you upgrade from CyanogenMod 6 to CyanogenMod 7 RC you’ll be trading a little bit of stability and a few features that haven’t made the jump from 6 to 7 in return for the newest features of Android 2.3. If you’re not comfortable with that wait for CyanogenMod 7 to update to a final release. For the intrepid, hit up the link below to read more and grab a copy. CyanogenMod-7 Release Candidates! [Cyanogen via Download Squad] Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents

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  • Why have minimal user/handwritten code and do everything in XAML?

    - by Mrk Mnl
    I feel the MVVM community has become overzealous like the OO programmers in the 90's - it is a misnomer MVVM is synonymous with no code. From my closed StackOverflow question: Many times I come across posts here about someone trying to do the equivalent in XAML instead of code behind. Their only reason being they want to keep their code behind 'clean'. Correct me if I am wrong, but is not the case that: XAML is compiled too - into BAML - then at runtime has to be parsed into code anyway. XAML can potentially have more runtime bugs as they will not be picked up by the compiler at compile time - from incorrect spellings - these bugs are also harder to debug. There already is code behind - like it or not InitializeComponent(); has to be run and the .g.i.cs file it is in contains a bunch of code though it may be hidden. Is it purely psychological? I suspect it is developers who come from a web background and like markup as opposed to code. EDIT: I don't propose code behind instead of XAML - use both - I prefer to do my binding in XAML too - I am just against making every effort to avoid writing code behind esp in a WPF app - it should be a fusion of both to get the most out of it. UPDATE: Its not even Microsoft's idea, every example on MSDN shows how you can do it in both.

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  • Submitting software to a competition, it becomes their property?

    - by myrkos
    So I'm about to submit a game to a competition, but as I looked through the rules a chunk grabbed my attention: All Entries become the sole and exclusive property of Sponsor and will not be acknowledged or returned. Sponsor shall own all right, title and interest in and to each Entry, including without limitation all results and proceeds thereof and all elements or constituent parts of Entry (including without limitation the Mobile App, the Design Documents, the Video Trailer, the Playable and all illustrations, logos, mechanicals, renderings, characters, graphics, designs, layouts or other material therein) and all copyrights and renewals and extensions of copyrights therein and thereto. Without limitation of the foregoing, each Eligible Entrant shall and hereby does absolutely and irrevocably assign and transfer all of his or her right, title and interest in his or her Entry to Sponsor, and Sponsor shall have the right and may authorize others to use, copy, sublicense, transmit, modify, manipulate, publish, delete, reproduce, perform, distribute, display and otherwise exploit the Entry (and to create and exploit derivative works thereof) in any manner, including without limitation to embody the Entry, in whole or in part, in apps and other works of any kind or nature created, developed, published or distributed by Sponsor and to and register as a trademark in any country in Sponsor’s name any component of the Entry, without such Eligible Entrant reserving any rights or claims with respect thereto. Sponsor shall have the exclusive right, in perpetuity, throughout the Territory to change, adapt, modify, use, combine with other material and otherwise exploit the Entry in all media now known or hereafter devised and in any manner, in its sole and absolute discretion, without the need for any payment or credit to Entrant. So the game will become the sponsor's property; however, they don't ask for source code. So will I still own the rights to the source code, whatever that means? And if it doesn't win said competition, will I be able to publish it myself without their trademarks? I am very new to software legality stuff, so I would appreciate any clarification. Since there's a possibility I won't even own the source, is it possible to make the game core engine open source software with a not-very-restrictive license and include that in the project, so I at least still own the game engine? Or does it not work that way?

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  • Help parsing long (3.5mil lines) text file, line by line and storing data, need a strategy

    - by Jarrod
    This is a question about solving a particular problem I am struggling with, I am parsing a long list of text data, line by line for a business app in PHP (cron script on the CLI). The file follows the format: HD: Some text here {text here too} DC: A description here DC: the description continues here DC: and it ends here. DT: 2012-08-01 HD: Next header here {supplemental text} ... this repeats over and over for a few hundred megs I have to read each line, parse out the HD: line and grab the text on this line. I then compare this text against data stored in a database. When a match is found, I want to then record the following DC: lines that succeed the matched HD:. Pseudo code: while ( the_file_pointer_isnt_end_of_file) { line = getCurrentLineFromFile title = parseTitleFrom(line) matched = searchForMatchInDB(line) if ( matched ) { recordTheDCLines // <- Best way to do this? } } My problem is that because I am reading line by line, what is the best way to trigger the script to start saving DC lines, and then when they are finished save them to the database? I have a vague idea, but have yet to properly implement it. I would love to hear the communities ideas\suggestions! Thank you.

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  • How to Pin Any File to the Start Screen in Windows 8

    - by Taylor Gibb
    By default Windows 8 only allows you to pin a few file types to the Start Screen. Read on to find out how you can change that by editing the registry. How to Pin Any File to the Start Screen in Windows 8 Press the Win + R keyboard combination to open a run box, then type notepad and press enter. When notepad opens, paste the following into the new document: Windows Registry Editor Version 5.00 [HKEY_CLASSES_ROOT\*\shell\pintostartscreen] “MUIVerb”=”@shell32.dll,-51201″ “NeverDefault”=”" “Description”=”@shell32.dll,-51202″ “MultiSelectModel”=”Single” [HKEY_CLASSES_ROOT\*\shell\pintostartscreen\command] “DelegateExecute”=”{470C0EBD-5D73-4d58-9CED-E91E22E23282}” Then click on the File menu item and select save as… Before you go any further, change the Save as type to All Files. Then give your file a name ending in .reg and click Save. PinToStartHack.reg To use the hack, just double click on the .reg file you just created. When you are prompted about whether you want to continue, click Yes. Now you can pin any file to the Start Screen. Undo the Change If you ever wish to undo the change, press the Win + R keyboard combination and type regedit, then press enter. Then drill down into: HKEY_CLASSES_ROOT\*\shell\ Finally delete the pintostartscreen key. That’s all there is to it. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • CodePlex Daily Summary for Friday, August 08, 2014

    CodePlex Daily Summary for Friday, August 08, 2014Popular ReleasesSpace Engineers Server Manager: SESM V1.13: V1.13 - Added the restore option in the backup manager - Reenabled the map upload for the managersStrata v1.1 - Adobe Photoshop Like graphics editor: Strata 1.1: Version Strata 1.1: Available feutures: Drawing a layer; Adding a layer; Deleting a layer; Moving layers; Changing the order of layers; Hide / show layer; Saving as Project; Saving as Picture format (Jpg, Png, Gif) All interface in russian language. Saving - is Ok, But Opening have some display troublesEssence#: Nile (Alpha Build 20): The Nile release introduces ANSI-conformant streams into Essence#. It also fixes some significant bugs, and provides new utility scripts for use in developing Essence# code. The name Nile was chosen because it's the name of a rather big stream that's mentioned in the Bible--and we've been using a Biblical naming scheme for the Alpha releases. Recall that Moses as a babe was found among reeds along the banks of the Nile. So the Nile is a reed stream... FileStream Usage ExamplesTwo new exa...Instant Beautiful Browsing: IBB 14.3 Alpha: An alpha release of IBB. After 3 years of the last release this version is made from scratch, with tons of new features like: Make your own IBB aps. HTML 5. Better UI. Extreme Windows 8 resemblance. Photos. Store. Movement TONS of times smother compared to previous versions. Remember that this is AN ALPHA release, I hope I will have "IBB 14" finished by December. The documentation on how to create a new application for IBB will come next monthjQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIRecaptcha for .NET: Recaptcha for .NET v1.6.0: What's New?Bug fixes Optimized codeMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...AutomatedLab: AutomatedLab 2.2.0.0: 2.2.0 Support for Subordinate Certificate Authorities Installing software does no longer use workflows but background jobs, which is much faster Many performance improvements Removing a lab does no longer require to import it first if using the Path parameter Adjusted all sample scripts to work with version 2.x New validators to verify virtual switch settings Bug fixing 2.1.0 Support for external virtual switches CaRoot is a new role for installing Root Certificate Authorities ...babelua: 1.6.5.1: V1.6.5.1 - 2014.8.7New feature: Formatting code; Stability improvement: fix a bug that pop up error "System.Net.WebResponse EndGetResponse";Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.Online Resume Parsing Using Aspose.Words for .NET: Resume_Parser: First Release of Resume Parser Application using Aspose.Words for .NET.Blade.Net: 3.0.0.0: Blade.Controls added: collection of MVVM and Prism friendly WPF controls and utilities InteractionRequest based implementation for OpenFile/SafeFile dialogs InteractionRequest based implementation for print dialog Drag&Drop behaviors Focus behaviors TextBox behaviors PopupWindowActionRegionAdapter PropagateInputBindingsToWindowBehavior Blade.Forest added: simple backlog tool Backlog items are structured via drag&drop in one tree Backlog items dragged to and structured in sepa...BBImageHandler - An image generator for DotNetNuke and ASP.NET: 01.06.00: Release notes V 1.6.0Added 2 configuration properties: ServerCacheExpiration (value in seconds,Default: 600 seconds) + ClientCacheExpiration (value in seconds, Default: 300 seconds) Fixed Client Caching (now sending 304 when cache time is not expired) Fixed bug when attaching watermark to indexed image formatRole Based View for Microsoft Dynamic CRM 2011 & 2013: Role based view for MS CRM 2011 Ver. 1.0: One of the very use full features called “Role Based View” in Microsoft Dynamics CRM 2011 & 2013 has been ignored by Microsoft. Now the functionality is provided with this small solution which will allowing you to have different views for an entity that can be assigned to different security roles. For example, Certain Views will not appear for the Sales person since their security level is lower than that of the Sales Manager. However Sales Manager can able to see those additional view.Json.NET: Json.NET 6.0 Release 4: New feature - Added Merge to LINQ to JSON New feature - Added JValue.CreateNull and JValue.CreateUndefined New feature - Added Windows Phone 8.1 support to .NET 4.0 portable assembly New feature - Added OverrideCreator to JsonObjectContract New feature - Added support for overriding the creation of interfaces and abstract types New feature - Added support for reading UUID BSON binary values as a Guid New feature - Added MetadataPropertyHandling.Ignore New feature - Improv...VidCoder: 1.5.24 Beta: Added NL-Means denoiser. Updated HandBrake core to SVN 6254. Added extra error handling to DVD player code to avoid a crash when the player was moved.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.New ProjectsBaidu BCS: Baidu BCS (Baidu Cloud Storage) Server SDK. ????????SDK. .NET 4.0 or above. .NET 4.0?????Close Eye Assistant: a Close Eye Assistant using python3Dynamics AX IEIDE Project Explorer: This project is aiming to provide a set of useful features for Dynamics AX developers as well as administrators and is provided as an installable axmodel file.EFlogger - profiler for Entity Framework: Free and simple open source profiler for Entity Framework from 4-6 versionGuitar: i will continue to improve it.jQuery Table Pager Plugin: Simple jQuery plugin to paginate a table. JSJD: ????LFramework: LFrameworkMSDIS MVC Web: Sample ASP.NET MVC 4.0 using AngularJSPJS2: Not complete Powershell implementation in JavaScript.Seemile: SeemileShippety: Shippety is a web application for buying and printing postage labels. It's a client implementation for the EasyPost API written in HTML, Javascript and ASP.NET.Spending Monitor: With this application the user has the ability to create categories, retailers, and payment methods to track their spending in those categories. Strata v1.1 - Adobe Photoshop Like graphics editor: Strata - a graphical editor with layers mechanism similar to Adobe Photoshop. Layer - flat two-dimensional bitmap, where you can draw with the mouse.surfingkata: aTIKSN PowerShell Cmdlets: Bunch of cmdlets developed by TIKSN Lab???????: dfg???????: ????????????????: cvbvcbcv

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  • How to install nvidia drivers (GT 440 ) on Xubuntu 12.10 , screen res gone to 640x480 :(

    - by shaggyjack
    Hi all after days of endless googling I finally gave in and decided to try and directly ask for help. I have just installed Xubuntu and updated to 12.10 on a pretty old (12 years) machine, and I am now struggling to install the correct drivers for the nvidia 440 gt card.. I have managed to get "additional drivers" but the app does not show in the menu, I went through a few procedures which ended up in my screen going no higher than 640x480, and tried all the sudo apt-get variations with nvidia-current and current updates... I think I got the right version of the drivers ( 93.43.07 ) but they won't install from terminal as they say I am running an X server. So I learnt how to shut the graphic interface but then I try and install them from there but after I write the exact same command (sudo home/username/Downloads/NVIDIA-Linux-x86-96.43.07.pkg1.run ) nothing happens and the terminal says something like command not found. I am desperate for help if anybody could point me in the right direction that would be greatly appreciated. There are lots of similar topics on installing nvidia drivers but I seem to understand that current drivers are no good for my old GPU. So if anybody could show me how to install the right version that would be excellent. Thanks in advance! Jack

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