Search Results

Search found 5180 results on 208 pages for 'outside'.

Page 101/208 | < Previous Page | 97 98 99 100 101 102 103 104 105 106 107 108  | Next Page >

  • Using 12.04 installation as a persistent pen drive

    - by Cawas
    Disclaimer: I aim to build a self contained pen drive with my application inside, so no matter about updates. Maybe I'm looking at the wrong linux distribution to do this... Please let me know if you think so. I've tried knoppix and even lubuntu, but they don't come with enough "drivers" for Unity3D to work. Creating a custom live persistent pen drive is a real pain and I'm trying for 1 day without any success. Sure, being able to do it would probably be ideal and occupy the minimum space. Using the installation image on a pen drive, however, is good enough and is really easy to create. We can even do it from any OS, using UNetBootin, LiLi USB Creator or some other methods. Straight forward. Some recommend installing it on a pen drive. But that requires a lot of space and, I believe, it won't behave as good as something meant to be installed on a usb disk, because of memory management. So, there are only a few negative points on using the installation image that I can think of. Question here, is how to remove those drawbacks: Having to press "Try Ubuntu". That's the big one. Couldn't find how. Unable to load everything on memory and keep on running without the pen drive (like this) Unable to remove "Install Ubuntu 12.04 LTS" app. Setting the ISO to use maximum amount of space for the OS will leave pen drive with zero space left and any file saved within it from ubuntu is inaccessible from the outside (when plugin the pen drive and not booting from it). Am I missing something? Can those points be fixed?

    Read the article

  • Making Modular, Reusable and Loosely Coupled MVC Components

    - by Dusan
    I am building MVC3 application and need some general guidelines on how to manage complex client side interaction between my components. Here is my definition of one component in general way: Component which has it's own controller, model and view. All of the component's logic is placed inside these three parts and component is sort of "standalone", it contains it's own form, data needed for interaction, updates itself with Ajax and so on. Beside this internal logic and behavior of the component, it needs to be able to "Talk" to the outside world. By this I mean it should provide data and events (sort of) so when this component gets embedded in pages can notify other components which then can update based on the current state and data. I have an idea to use client ViewModel (in java-script) which would hookup all relevant components on page and control interaction between them. This would make components reusable, modular - independent of the context in which they are used. How would you do this, I am a bit stuck as I do not know if this is a good approach and there is a technical possibility to achieve this using java-script/jquery. The confusing part is about update via Ajax, how to ensure that component is properly linked to ViewModel when component is Ajax updated (or even worse removed or dynamically added). Also, how should this ViewModel be constructed and which technicalities to use here and in components to work as synergy??? On the web, I have found the various examples of the similar approach, but they are oversimplified (even for dummies) or over specific and do not provide valuable resource or general solution for this kind of implementation. If you have some serious examples it would be, also, very helpful. Note: My aim is to make interactions between many components on the same page simpler and more robust and elegant.

    Read the article

  • Fix a jQuery/HTML5 dynamic content issue by upgrading jQuery

    - by Steve Albers
    The default NuGet template for MVC3 pushes down jQuery 1.5.1.  You can upgrade to a new version (1.7.1 is current when this is written) to avoid a problem with the creation of “unknown” HTML5 tags in IE6-8: Take this sample HTML page using HTML5Shiv to provide support for new HTML5 tags in IE6 – IE8.  The page has a number of <article> tags that are backwards compatible in Internet Explorer 6-8 thanks to the HTML5Shiv. After the article elements there is a jQuery 1.5.1 script tag, and a ready() event handler that appends a footer element with a copyright to each of the article tags.  This appears correctly in IE9, but in older IE browsers the unknown tag problem reappears for the dynamic <footer> elements, even though we have the HTML5Shiv at the top of the page.  The copyright text sits outside of the two separate footer tags. To solve the issue upgrade your jQuery files to an up-to-date version.  For instance in Visual Studio 2010: In the Solution Explorer right click on References and choose Manage NuGet Packages. In the Manage NuGet Packages window select the jQuery item on the middle of the page and click the “Upgrade” button. You may need to upgrade your script src references to point at the new version. Using the updated jQuery library the incorrect tags should disappear and styles should work properly:   You can find more information about the issue on the jQuery Bug Tracker site.

    Read the article

  • Limiting the speed of the mouse cursor

    - by idlewire
    I am working on a simple game where you can drag objects around with the mouse cursor. As I drag the object around quickly, I notice there is some juddering, which seems to be due to the fact that I can move the mouse cursor faster than the game's update/draw. So, although I maintain the offset from where the player initially clicked on the object, the mouse's relative position to the object shifts around slightly before settling as I move the object very quickly. The only way I have found to get smooth, exact 1:1 movement is if I turn both IsFixedTimeStep and SynchronizeWithVerticalRetrace to false. However, I'd rather not have to do that. I have also tried making a custom mouse cursor, hiding the real mouse, taking the real mouse delta and clamping it to a maximum speed. Here is the problem: In windowed mode, the "real" mouse cursor moves off the window while the custom mouse cursor (since it's movement is being scaled) is still somewhere inside the game window. This becomes bizarre and is obviously not desired, as clicking at this point means clicking on things outside the game window. Is there any way to accomplish this in windowed mode? In fullscreen mode, the "real" mouse cursor is bounded to the edges of the screen. So I get to a point where there is no more mouse delta, yet my custom cursor is still somewhere in the middle of the screen and hence can't move further in that direction. If I wanted to clamp it to the edge of the screen when the real cursor is at the edge, then I would get an abrupt jump to the edge of the screen, which isn't desired either Any help would be appreciated. I'd like to be able to limit the speed of the mouse, but also would appreciate help with the first issue (the non-smooth relative offset between mouse cursor movement and object movement).

    Read the article

  • What technical test should I give to a job candidate

    - by Romain Braun
    I'm not sure if this is the right stackexhange website, but : I have three candidates coming in tomorrow. One has 15 years of experience in PHP, and the two others have about 1 year of experience in PHP/ frontend development. For the last ones I was thinking about a test where they would have to develop a web app allowing users to manage other users, as in : Display a list of users, display a single user, modify an user, and add extended properties to an user. This way it would feature html, css, js, ajax, php and SQL. Do you think this would be a good test? What test should I give to the first one? He needs something much more difficult, I guess. I'm also listening, if you have any advice/ideas about what makes a good developer, and what I should pay attention to in the guys' codes. I was also considering thinking outside of the box, more algorithm-related, and asked him to make the fastest function to tell if a number is a prime number, because there are a lot of optimizations you can apply to such a function. They have one day to do it.

    Read the article

  • Programming languages with a Lisp-like syntax extension mechanism

    - by Giorgio
    I have only a limited knowledge of Lisp (trying to learn a bit in my free time) but as far as I understand Lisp macros allow to introduce new language constructs and syntax by describing them in Lisp itself. This means that a new construct can be added as a library, without changing the Lisp compiler / interpreter. This approach is very different from that of other programming languages. E.g., if I wanted to extend Pascal with a new kind of loop or some particular idiom I would have to extend the syntax and semantics of the language and then implement that new feature in the compiler. Are there other programming languages outside the Lisp family (i.e. apart from Common Lisp, Scheme, Clojure (?), Racket (?), etc) that offer a similar possibility to extend the language within the language itself? EDIT Please, avoid extended discussion and be specific in your answers. Instead of a long list of programming languages that can be extended in some way or another, I would like to understand from a conceptual point of view what is specific to Lisp macros as an extension mechanism, and which non-Lisp programming languages offer some concept that is close to them.

    Read the article

  • Easter eggs as IP protection in software

    - by Simon
    I work in embedded software, and for some reason, management wants to hide an Easter egg as means of IP protection. They call it a watermark, and since our software interact with the video preview feed (the image displayed on a screen before you take a photo), they want me to implement a trigger which will react to some unusual video input (a video konami code like dark - bright - dark - bright - whatever). When this trigger fires, something strange happens (which is outside of the normal behavior of the software). The goal is to check whether our software is included in a device. Does it sound like a good idea? I have many argument against this move: What if the konami code is too sensitive and user triggers it? Does this kind of watermark have any legal value? What if this "feature" is discovered by the client? The performance penalty should be very small, since the soft run on small devices. I am the one developping this trigger. If things go wrong, what is my responsibility? What is your opinion about this method? I can't find a link, but I remember seeing an answer on this site suggesting that putting Easter eggs for protection purpose was a good idea. Has anyone tried it with good results?

    Read the article

  • FILESTREAM in SQL Server 2008 R2

    - by CatherineRussell
    Much data is unstructured, such as text documents, images, and videos. This unstructured data is often stored outside the database, separate from its structured data. This separation can cause data management complexities. Or, if the data is associated with structured storage, the file streaming capabilities and performance can be limited. FILESTREAM integrates the SQL Server Database Engine with an NTFS file system by storing varbinary(max) binary large object (BLOB) data as files on the file system. Transact-SQL statements can insert, update, query, search, and back up FILESTREAM data. Win32 file system interfaces provide streaming access to the data. FILESTREAM uses the NT system cache for caching file data. This helps reduce any effect that FILESTREAM data might have on Database Engine performance. The SQL Server buffer pool is not used; therefore, this memory is available for query processing. FILESTREAM data is not encrypted even when transparent data encryption is enabled. To read more, go to: http://technet.microsoft.com/en-us/library/bb933993.aspx

    Read the article

  • Big level objects collision system for 2d game

    - by Aristarhys
    I read many variants today and get some knowledge in general, so here is a steps of mine thoughts in pictures (horrible paint.net ones). We need to develop grid system, so we check only thing near, perform simple check to cut out deep check, and at - last deep check like per-pixel collision check. Step 1 - Let p1, p2 are some sprites lets first just check with circle collision - because large distance between p1, p2 this fails and of course so we don't need test more deeply. But if we have not 2, but 20 objects, why we need to even circle test something so far outside of our view. Step 2 - Add basic column system, now we don't bother with p2 if it's in a column far from p1 column, so we even don't do circle test. But p3 is in the same col, so let do circle test, which of course will fail. Step 3 - Lets improve column system to the grid system with grid cell size just like p1, p2, p3 collision boxes, so we cut out things much top or below p1. And this is all great until comes BIG OBJs which is some kind of platforms. They are much bigger then grid cell. Circle test for will be successful, but deep check for whole big obj will fail And that the part I can't get. How do I store the grid position of big object? Like 4 grid coords for big object vertexes? And if one of them close to p1 do circle check for centre of big object then a deep one if succeed? Am I do it wrong? My possible solution:

    Read the article

  • What is the target of Unity?

    - by burli
    First Unity was developed for Netbooks. But the Netbook Market is shrinking. Unity is not specialized for tablet pcs like Android 3, but it may work well with some specialized Apps for those devices. Unity is still nice for Notebooks with small displays, but there is no big advantage on the desktop compared with other desktop environments like Gnome 2/3 or KDE. So what's the point? My first suggenstion was a hybrid between tablet pc and a desktop, for example for a manager. He can plug the tablet in a docking station in his office and he can work at a normal desktop, whats not possible with iOS or Android. If he is in a meeting he can use it as a tablet to make notes, for example. Or if he is somewhere else outside the office or the company. Same for normal users. They can dock the tablet and use it like a normal desktop pc or they can lie on the couch and browse in the web, read a book or chat with friend. So, thats my suggestion. But what is the real plan for Unity or Ubuntu in general? I'm curious ;)

    Read the article

  • Ninject/DI: How to correctly pass initialisation data to injected type at runtime

    - by MrLane
    I have the following two classes: public class StoreService : IStoreService { private IEmailService _emailService; public StoreService(IEmailService emailService) { _emailService = emailService; } } public class EmailService : IEmailService { } Using Ninject I can set up bindings no problem to get it to inject a concrete implementation of IEmailService into the StoreService constructor. StoreService is actually injected into the code behind of an ASP.NET WebForm as so: [Ninject.Inject] public IStoreService StoreService { get; set; } But now I need to change EmailService to accept an object that contains SMTP related settings (that are pulled from the ApplicationSettings of the Web.config). So I changed EmailService to now look like this: public class EmailService : IEmailService { private SMTPSettings _smtpSettings; public void SetSMTPSettings(SMTPSettings smtpSettings) { _smtpSettings = smtpSettings; } } Setting SMTPSettings in this way also requires it to be passed into StoreService (via another public method). This has to be done in the Page_Load method in the WebForms code behind (I only have access to the Settings class in the UI layer). With manual/poor mans DI I could pass SMTPSettings directly into the constructor of EmailService and then inject EmailService into the StoreService constructor. With Ninject I don't have access to the instances of injected types outside of the objects they are injected to, so I have to set their data AFTER Ninject has already injected them via a separate public setter method. This to me seems wrong. How should I really be solving this scenario?

    Read the article

  • Is it better to specialize in a single field I like, or expand into other fields to broaden my horizons?

    - by Oak
    This is a dilemma about which I have been thinking for quite a while. I'm a graduate student and my topics of interest are programming language design, code analysis, compilation, etc. So far, this field has been very interesting and rewarding for me, so I was thinking about finding a job in that field and continuing to specialize in it. I feel like it's a relatively solid field which won't "get out of style" anytime soon. I've always thought that in such complex fields it's better to be a real expert than just another guy who superficially understand what the experts are talking about. On the other hand, I feel that by specializing this way I really limit my future option. I have always been a strong believer in multidisciplinary approaches to problems. Maybe I should go search for a general programming job in which I could gain experience in other fields, as well as occasionally apply my favorite field for solving problems. Specializing in only one or two fields can prevent me from thinking outside the box and cause stagnation. I would really like to hear more opinions about this choice. The truth is I'm already leaning towards one of the choices, so basic psychology says nothing will change my mind, but I would still love to hear some feedback.

    Read the article

  • Network: Incoming connections work, outgoing fails

    - by anirvan
    i recently set up my own server at home to run Ubuntu 12.04 server ed. on booting up, i noticed that a message related to networking comes up, and the booting process pauses. the message read something like - waiting for network configuration and after a while - waiting another 60 seconds... on booting up, I realised that any command which requires a network connection was not working - ping, apt-get install, etc. on firing the ifup eth0 command, I get the error RTNETLINK answers: File exists. Failed to bring up eth0. I also realised, while searching the web for this problem, that this is probably one of the most common networking related issues - however, most of the questions are around setting up multiple IPs for the same machine. ifdown eth0 also fails, stating that eth0 is not configured. my /etc/network/interfaces file has a simple configuration for a static IP: auto lo iface lo inet loopback auto eth0 iface eth0 inet static address xx.xx.xx.xx netmask xx.xx.xx.xx broadcast xx.xx.xx.xx gateway xx.xx.xx.xx dns-nameservers xx.xx.xx.xx The strangest part of this problem is that, while I can't connect to anything outside, I can ping to this particular server using the static IP configured in the interface file, and, i can even SSH into it! I'm really at ends here with this problem, and any guidance is much appreciated. Thanks!

    Read the article

  • Code Clone Analysis on Rawr &ndash; Part 1

    - by Dylan Smith
    In this post we’ll take a look at the first result from the Code Clone Analysis, and do some refactoring to eliminate the duplication.  The first result indicated that it found an exact match repeated 14 times across the solution, with 18 lines of duplicated code in each of the 14 blocks.   Net Lines Of Code Deleted: 179     In this case the code in question was a bunch of classes representing the various Bosses.  Every Boss class has a constructor that initializes a whole bunch of properties of that boss, however, for most bosses a lot of these are simply set to 0’s.     Every Boss class inherits from the class MultiDiffBoss, so I simply moved all the initialization of the various properties to the base class constructor, and left it up to the Boss subclasses to only set those that are different than the default values. In this case there are actually 22 Boss subclasses, however, due to some inconsistencies in the code structure Code Clone only identified 14 of them as identical blocks.  Since I was in there refactoring the 14 identified already, it was pretty straightforward to identify the other 8 subclasses that had the same duplicated behavior and refactor those also.   Note: Code Clone Analysis is pretty slow right now.  It takes approx 1 min to build this solution, but it takes 9 mins to run Code Clone Analysis.  Personally, if the results are high quality I’m OK with it taking a long time to run since I don’t expect it’s something I would be running all that often.  However, it would be nice to be able to run it as part of a nightly build, but at this time I don’t believe it’s possible to run outside of Visual Studio due to a dependency on the meta-data available in the VS environment.

    Read the article

  • My 2012 Professional Development Goals

    - by kerry
    Once again I am going to declare some professional goals for my upcoming year. Convert my blog to Jekyll hosted on github – I am tired of wordpress, tired of spam, and would like to try something new.  I have already started on this.  Just need to finish it up. Launch my GWT / Google App Engine application – I am currently developing a GWT application to be deployed to Google App Engine. Do another presentation at the user group – At least a few lightning talks.  I have a few ideas. Attend a tech conference – Dev Nexus is the likely target Post more often – I did 10 posts last year, would like to maybe double that next year (including this one) Attend a user group meeting outside of Nashville JUG – A rollover from last year, I will probably be regularly attend the Interactive Developers meeting Study another language – I have been thinking about looking in to Dart or perhaps Go Launch an Android app – Another holdover from last year I am thinking of doing a small app having to do with managing the silent state of the phone

    Read the article

  • Are long methods always bad?

    - by wobbily_col
    So looking around earlier I noticed some comments about long methods being bad practice. I am not sure I always agree that long methods are bad (and would like opinions from others). For example I have some Django views that do a bit of processing of the objects before sending them to the view, a long method being 350 lines of code. I have my code written so that it deals with the paramaters - sorting / filtering the queryset, then bit by bit does some processing on the objects my query has returned. So the processing is mainly conditional aggregation, that has complex enough rules it can't easily be done in the database, so I have some variables declared outside the main loop then get altered during the loop. varaible_1 = 0 variable_2 = 0 for object in queryset : if object.condition_condition_a and variable_2 > 0 : variable 1+= 1 ..... ... . more conditions to alter the variables return queryset, and context So according to the theory I should factor out all the code into smaller methods, so That I have the view method as being maximum one page long. However having worked on various code bases in the past, I sometimes find it makes the code less readable, when you need to constantly jump from one method to the next figuring out all the parts of it, while keeping the outermost method in your head. I find that having a long method that is well formatted, you can see the logic more easily, as it isn't getting hidden away in inner methods. I could factor out the code into smaller methods, but often there is is an inner loop being used for two or three things, so it would result in more complex code, or methods that don't do one thing but two or three (alternatively I could repeat inner loops for each task, but then there will be a performance hit). So is there a case that long methods are not always bad? Is there always a case for writing methods, when they will only be used in one place?

    Read the article

  • What is logical cohesion, and why is it bad or undesirable?

    - by Matt Fenwick
    From the c2wiki page on coupling & cohesion: Cohesion (interdependency within module) strength/level names : (from worse to better, high cohesion is good) Coincidental Cohesion : (Worst) Module elements are unrelated Logical Cohesion : Elements perform similar activities as selected from outside module, i.e. by a flag that selects operation to perform (see also CommandObject). i.e. body of function is one huge if-else/switch on operation flag Temporal Cohesion : operations related only by general time performed (i.e. initialization() or FatalErrorShutdown?()) Procedural Cohesion : Elements involved in different but sequential activities, each on different data (usually could be trivially split into multiple modules along linear sequence boundaries) Communicational Cohesion : unrelated operations except need same data or input Sequential Cohesion : operations on same data in significant order; output from one function is input to next (pipeline) Informational Cohesion: a module performs a number of actions, each with its own entry point, with independent code for each action, all performed on the same data structure. Essentially an implementation of an abstract data type. i.e. define structure of sales_region_table and its operators: init_table(), update_table(), print_table() Functional Cohesion : all elements contribute to a single, well-defined task, i.e. a function that performs exactly one operation get_engine_temperature(), add_sales_tax() (emphasis mine). I don't fully understand the definition of logical cohesion. My questions are: what is logical cohesion? Why does it get such a bad rap (2nd worst kind of cohesion)?

    Read the article

  • phpBB - display a public message when the whole board is private

    - by Sparky672
    In my installation all discussion forums/boards are private and can only be seen after a user registers and admin approves their membership. This is working. When a user first comes to the main phpBB page and they're not logged in, they can see very little except for the login and registration functions. Now I'm trying to configure phpBB to display a Read Me posting that is available to general public before registration or login. The problem is that I'd have to create a whole "public" forum and it would likely contain only one topic thread called "Read Me". The users would have to click into the public forum and then click again to get into the Topic called "Read Me". Is it possible to have a Topic thread outside of a forum? If not, is there another, better, way to achieve this? I just want to display a message, maybe a few short paragraphs to the public, explaining the purpose of the Forum and that they must register and wait for approval in order to gain additional access. I'm not seeing anything like this in the ACP. Thank-you.

    Read the article

  • HCM is Alive and Well in APAC

    - by Row Henson
    I just returned from a 5 country tour on “Rethinking HR” where Oracle hosted breakfast and lunch executive seminars to the most senior HR practitioners in 5 cities in these major markets in APAC. While I have done many of these “road shows” in the past, I was most impressed with the response we received during this trip. I’m sure the execution of our marketing and sales teams had lots to do with the turnout, but I’d also like to think that this region is primed for applications that help with the talent dilemma faced by many organizations today in this part of the world and are excited about the offerings Oracle provides to help our customers attract, develop, retain and analyze their human capital. For these type of events, we normally expect 25-30 companies in attendance with a drop-off rate of around 15%. In all 5 cities, we had standing room only with an average attendance of 50 people from 30+ companies. Interestingly enough, in 3 of the 5 cities we had people show up that were turned down during registration, for lack of room – so we actually exceeded our registration. This was the case in Canberra – Australia’s capital – with over 70 attendees. Unusual indeed! During my presentation I referenced several studies which highlight how this region is primed for support in looking at talent in the future as high growth creates talent shortages and talented workers see opportunities outside of their current employers. A Deloitte study shows that 61% of respondents in APAC expect significant or moderate talent shortages over the next year (compared to 45% and 31% for the Americas and EMEA respectively). Please accept my thanks to all who arranged and orchestrated this time in APAC. While my body was quite tired from the hectic schedule, my mind was energized with the interest and interaction.

    Read the article

  • Central renderer for a given scene

    - by Loggie
    When creating a central rendering system for all game objects in a given scene I am trying to work out the best way to go about passing the scene to the render system to be rendered. If I have a scene managed by an arbitrary structure, i.e., an octree, bsp trees, quad-tree, kd tree, etc. What is the best way to pass this to the render system? The obvious problem is that if simply given the root node of the structure, the render system would require an intrinsic knowledge of the structure in order to traverse the structure. My solution to this is to clip all objects outside the frustum in the scene manager and then create a list of the objects which are left and pass this simple list to the render system, be it an array, a vector, a linked list, etc. (This would be a structure required by the render system as a means to know which objects should be rendered). The list would of course attempt to minimise OpenGL state changes by grouping objects that require the same rendering operations to be performed on them. I have been thinking a lot about this and started searching various terms on here and followed any additional information/links but I have not really found a definitive answer. The case may be that there is no definitive answer but I would appreciate some advice and tips. My question is, is this a reasonable solution to the problem? Are there any improvements that I could make? Are there any caveats I should know about? Side question: Am I right in assuming that octrees, bsp trees, etc are all forms of BVH?

    Read the article

  • What should I recommend a small company looking for C# developers

    - by Coder
    Here is the issue. I am a senior developer, and one of the start-ups I designed the system (management system/database/web) a long time ago, have grown and need software updates. I have left their system to another developer long time ago, but apparently he has left the job, and so they are asking me if I can suggest them where to find a new one. The problem is that the company has no clue that the IT is not cheap. They expect multiple features to be added for 40$, so that's an issue. Actually one of the reasons why I left the project when I did. Lots of expectations, little pay, also I know those people outside work, so I decided to avoided stressing the nonwork-relationships and left the project gracefully. Today they asked me for an advice, and I told them that the feature list they want is probably going to cost some if they'll get a senior developer for the job. So I guess their best bet is to find someone who loves coding and has just finished the school. Which would give someone a chance to code for money which is good for a student, and at the same time, allow the student to get some hands on experience. Then again, the system is not exactly 20 line console program, there is an MSSQL database, ASP.NET web page and content management system with all the AJAX stuff and some other things. So student straight out of school could have some problems with that. But, I thought about the issue some more, and I think that junior developer is a tricky deal, without mentoring, he can either screw up royally, or just do what's asked. Also, it seems no one is coming to interviews at all, which is weird, or maybe not. What should I suggest them?

    Read the article

  • Collision with half of a semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: Pixel-perfect collision (Microsoft has a sample) , but then I wouldn't know how to change the meteor angle after the collision 3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

    Read the article

  • Transitioning from Internal to Public Speaking

    - by TJB
    For whatever reason, I've always enjoyed giving presentations. As a developer, I've grown from giving the rare presentation when asked to frequently doing 'brown bag' talks and other presentations on new technology, projects etc. I'd like to expand as a presenter and start giving talks in public, outside of just my workplace, and I'm looking for tips on how to get there. At a high level, I'd love to know a good path to take & useful tips to help me grow from just giving internal talks to my group (10-20 people) to eventually be a presenter at medium-large sized conferences. Here are some specific questions, but I will take any advice you can offer: 1. How much experience do I need to speak at user groups etc? I've been in industry for around 5 years, which pales in comparison to most speakers that I normally see. 2. What is a good venue for my 1st public talk? 3. What surprises can I expect when transistioning from speaking to a small group of friends to presenting in public to strangers? I live in southern California and my background is mostly .net / web, so if you have any specific user group / venues those are also greatly appreciated.

    Read the article

  • The Talent Behind Customer Experience

    - by Christina McKeon
    Earlier, I wrote about Powerful Data Lessons from the Presidential Election. A key component of the Obama team’s data analysis deserves its own discussion—the people. Recruiters are probably scrambling to find out who those Obama data crunchers are and lure them into corporations. For the Obama team, these data scientists became a secret ingredient that the competition didn’t have. This team of analysts knew how to hear the signal and ignore the noise, how to segment and target its base, and how to model scenarios and revise plans based on what the data told them. The talent was the difference. As you work to transform your organization to be more customer-centric, don’t forget that talent is a critical element. Journey mapping is a good start to understanding how your talent impacts your customer experiences. Part of journey mapping includes documenting the “on-stage” and “back-stage” systems and touchpoints. When mapping this part of your customers’ journey, include the roles and talent behind the employee actions—both customer facing and further upstream from that customer touchpoint. Know what each of these roles does, how well you are retaining people in these areas, and your plans to fill these open positions in the future. To use data scientists as an example, this job will be in high demand over the next 10 years. The workforce is shrinking, and higher education institutions may not be able to turn out trained data scientists as fast as you need them. You don’t want to be caught with a skills deficit, so consider how you can best plan for the future talent you will need. Have your existing employees make their career aspirations known to you now. You may find you already have employees willing to take on roles that drive better customer experiences. Then develop customer experience talent from within your organization through targeted learning programs. If you know that you will need to go outside the organization, build those candidate relationships now. Nurture the candidates you want to hire and partner with universities, colleges, and trade associations so you can increase the number of qualified candidates in your talent pool.

    Read the article

  • Storing data offline with javascript

    - by Walker
    My question is about storing data offline and potentially whether I will need to bring in an outside programmer or could this be learned within a few weeks? The website I am working on will have an interface where users will login and go through a series of quizzes in the form of checkbox, drop down menus, and others. Each page/quiz area could have 20-100 total checkboxes in a series of 3-5 rows because of the comprehensive nature of course. This I can do - I know how to code the quiz and return a correct or incorrect answer based on each individual checkbox and present a cumulative score (ie: you got 57% correct). The issue lies in the fact that I would like to save the users results and keep them informed of their progress. When they complete all of the quizzes, I would like to have a visual output of their performance in each area. Storing the output from their results offline is where I think I may run into a problem with my lack of coding experience. I would also like to have a sidebar with their progress of each section (10-15) with a green percentage completion bar or a % correct which would draw from this. I have never had to code something that stores information like this offline - so back to my question - would it be better to learn the language needed or bring in a coder/developer for the back end stuff.

    Read the article

< Previous Page | 97 98 99 100 101 102 103 104 105 106 107 108  | Next Page >