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  • Bulk inserts into sqlite db on the iphone...

    - by akaii
    I'm inserting a batch of 100 records, each containing a dictonary containing arbitrarily long HTML strings, and by god, it's slow. On the iphone, the runloop is blocking for several seconds during this transaction. Is my only recourse to use another thread? I'm already using several for acquiring data from HTTP servers, and the sqlite documentation explicitly discourages threading with the database, even though it's supposed to be thread-safe... Is there something I'm doing extremely wrong that if fixed, would drastically reduce the time it takes to complete the whole operation? NSString* statement; statement = @"BEGIN EXCLUSIVE TRANSACTION"; sqlite3_stmt *beginStatement; if (sqlite3_prepare_v2(database, [statement UTF8String], -1, &beginStatement, NULL) != SQLITE_OK) { printf("db error: %s\n", sqlite3_errmsg(database)); return; } if (sqlite3_step(beginStatement) != SQLITE_DONE) { sqlite3_finalize(beginStatement); printf("db error: %s\n", sqlite3_errmsg(database)); return; } NSTimeInterval timestampB = [[NSDate date] timeIntervalSince1970]; statement = @"INSERT OR REPLACE INTO item (hash, tag, owner, timestamp, dictionary) VALUES (?, ?, ?, ?, ?)"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, [statement UTF8String], -1, &compiledStatement, NULL) == SQLITE_OK) { for(int i = 0; i < [items count]; i++){ NSMutableDictionary* item = [items objectAtIndex:i]; NSString* tag = [item objectForKey:@"id"]; NSInteger hash = [[NSString stringWithFormat:@"%@%@", tag, ownerID] hash]; NSInteger timestamp = [[item objectForKey:@"updated"] intValue]; NSData *dictionary = [NSKeyedArchiver archivedDataWithRootObject:item]; sqlite3_bind_int( compiledStatement, 1, hash); sqlite3_bind_text( compiledStatement, 2, [tag UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text( compiledStatement, 3, [ownerID UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_int( compiledStatement, 4, timestamp); sqlite3_bind_blob( compiledStatement, 5, [dictionary bytes], [dictionary length], SQLITE_TRANSIENT); while(YES){ NSInteger result = sqlite3_step(compiledStatement); if(result == SQLITE_DONE){ break; } else if(result != SQLITE_BUSY){ printf("db error: %s\n", sqlite3_errmsg(database)); break; } } sqlite3_reset(compiledStatement); } timestampB = [[NSDate date] timeIntervalSince1970] - timestampB; NSLog(@"Insert Time Taken: %f",timestampB); // COMMIT statement = @"COMMIT TRANSACTION"; sqlite3_stmt *commitStatement; if (sqlite3_prepare_v2(database, [statement UTF8String], -1, &commitStatement, NULL) != SQLITE_OK) { printf("db error: %s\n", sqlite3_errmsg(database)); } if (sqlite3_step(commitStatement) != SQLITE_DONE) { printf("db error: %s\n", sqlite3_errmsg(database)); } sqlite3_finalize(beginStatement); sqlite3_finalize(compiledStatement); sqlite3_finalize(commitStatement);

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  • Using PHP's IMAP library triggers Kaspersky's Antivirus

    - by TMG
    Hello, I just started today working with PHP's IMAP library, and while imap_fetchbody or imap_body are called, it is triggering my Kaspersky antivirus. The viruses are Trojan.Win32.Agent.dmyq and Trojan.Win32.FraudPack.aoda. I am running this off a local development machine with XAMPP and Kaspersky AV. Now, I am sure there are viruses there since there is spam in the box (who doesn't need a some viagra or vicodin these days?). And I know that since the raw body includes attachments and different mime-types, bad stuff can be in the body. So my question is: are there any risks using these libraries? I am assuming that the IMAP functions are retrieving the body, caching it to disk/memory and the AV scanning it sees the data. Is that correct? Are there any known security concerns using this library (I couldn't find any)? Does it clean up cached message parts perfectly or might viral files be sitting somewhere? Is there a better way to get plain text out of the body than this? Right now I am using the following code (credit to Kevin Steffer): function get_mime_type(&$structure) { $primary_mime_type = array("TEXT", "MULTIPART","MESSAGE", "APPLICATION", "AUDIO","IMAGE", "VIDEO", "OTHER"); if($structure->subtype) { return $primary_mime_type[(int) $structure->type] . '/' .$structure->subtype; } return "TEXT/PLAIN"; } function get_part($stream, $msg_number, $mime_type, $structure = false, $part_number = false) { if(!$structure) { $structure = imap_fetchstructure($stream, $msg_number); } if($structure) { if($mime_type == get_mime_type($structure)) { if(!$part_number) { $part_number = "1"; } $text = imap_fetchbody($stream, $msg_number, $part_number); if($structure->encoding == 3) { return imap_base64($text); } else if($structure->encoding == 4) { return imap_qprint($text); } else { return $text; } } if($structure->type == 1) /* multipart */ { while(list($index, $sub_structure) = each($structure->parts)) { if($part_number) { $prefix = $part_number . '.'; } $data = get_part($stream, $msg_number, $mime_type, $sub_structure,$prefix . ($index + 1)); if($data) { return $data; } } // END OF WHILE } // END OF MULTIPART } // END OF STRUTURE return false; } // END OF FUNCTION $connection = imap_open($server, $login, $password); $count = imap_num_msg($connection); for($i = 1; $i <= $count; $i++) { $header = imap_headerinfo($connection, $i); $from = $header->fromaddress; $to = $header->toaddress; $subject = $header->subject; $date = $header->date; $body = get_part($connection, $i, "TEXT/PLAIN"); }

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  • Cocoa NSOutputStream send to a connection

    - by Chuck
    Hi, I am new to Cocoa, but managed to get a connection (to a FTP) up and running, and I've set up an eventhandler for the NSInputStream iStream to alert every response (which also works). What I manage to get is simply the hello message and a connection timeout 60 sec, closing control connection. After searching stackoverflow and finding a lot of NSOutputStream write problems (e.g. http://stackoverflow.com/questions/703729/how-to-use-nsoutputstreams-write-message) and a lot of confusion in my google hits, I figured I'd try to ask my own question: I've tried reading the developer.apple.com doc on OutputStream, but it seems almost impossible for me to send some data (in this case just a string) to the "connection" via the NSOutputStream oStream. - (IBAction) send_something: sender { const char *send_command_char = [@"USER foo" UTF8String]; send_command_buffer = [NSMutableData dataWithBytes:send_command_char length:strlen(send_command_char) + 1]; uint8_t *readBytes = (uint8_t *)[send_command_buffer mutableBytes]; NSInteger byteIndex = 0; readBytes += byteIndex; int data_len = [send_command_buffer length]; unsigned int len = ((data_len - byteIndex >= 1024) ? 1024 : (data_len-byteIndex)); uint8_t buf[len]; (void)memcpy(buf, readBytes, len); len = [oStream write:(const uint8_t *)buf maxLength:len]; byteIndex += len; } the above seems not to result in any useable events. typing it under NSStreamEventHasSpaceAvailable sometimes give a response if I spam the ftp by keep creating new connection instances and keep sending some command whenever oStream has free space. In other words, nothing "right" and so I'm still unclear how to properly send a command to the connection. Should I open - write - close every time i want to write to oStream (and thus to the ftp) and can I then expect a reply (hasBytesAvailable event on iStream)? For some reason I find it very difficult to find any clear tutorials on this matter. Seems like there are more than a few in the same position as me: unclear how to use oStream write? Any little bit that can help clear this up is greatly appreciated! If needed I can write the rest of the code. Chuck

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  • Qt vs .NET - a few comparisons [closed]

    - by Pirate for Profit
    Event Handling In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o. Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better. The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • Hotmail SMTP not working with javamail

    - by yashdosi
    I am trying to write a simple Java program to send emails from my hotmail account using JavaMail API. Here is my code : import java.util.Properties; import javax.mail.Message; import javax.mail.MessagingException; import javax.mail.PasswordAuthentication; import javax.mail.Session; import javax.mail.Transport; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class HotMailSend { public static void main(String args[]) { final String username = HOTMAIL.username; final String password = HOTMAIL.password; Properties props = new Properties(); props.setProperty("mail.smtp.auth", "true"); props.setProperty("mail.smtp.starttls.enable", "true"); props.setProperty("mail.smtp.host", "smtp.live.com"); props.setProperty("mail.smtp.port", "587"); Session session = Session.getInstance(props, new javax.mail.Authenticator() { protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication(username, password); } }); try { Message message = new MimeMessage(session); message.setFrom(new InternetAddress(HOTMAIL.username)); message.setRecipients(Message.RecipientType.TO, InternetAddress.parse(GMAIL.username)); message.setSubject("Testing Subject"); message.setText("Hey Buddy..!!!," + "\n\n No spam to my email, please!"); Transport.send(message); System.out.println("Done"); } catch (MessagingException e) { throw new RuntimeException(e); } } } And here is the error I am getting : Exception in thread "main" java.lang.RuntimeException: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at HotMailSend.main(HotMailSend.java:45) Caused by: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2163) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2150) at com.sun.mail.smtp.SMTPTransport.close(SMTPTransport.java:1220) at javax.mail.Transport.send0(Transport.java:197) at javax.mail.Transport.send(Transport.java:124) at HotMailSend.main(HotMailSend.java:40) Caused by: java.net.SocketException: Connection closed by remote host at com.sun.net.ssl.internal.ssl.SSLSocketImpl.checkWrite(SSLSocketImpl.java:1307) at com.sun.net.ssl.internal.ssl.AppOutputStream.write(AppOutputStream.java:43) at com.sun.mail.util.TraceOutputStream.write(TraceOutputStream.java:114) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2161) ... 5 more

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  • MKMap showing detail of annotations

    - by yeohchan
    I have encountered a problem of populating the description for each annotation. Each annotation works, but there is somehow an area when trying to click on it. Here is the code. the one in bold is the one that has the problem. -(void)viewDidLoad{ FlickrFetcher *fetcher=[FlickrFetcher sharedInstance]; NSArray *rec=[fetcher recentGeoTaggedPhotos]; for(NSDictionary *dic in rec){ NSLog(@"%@",dic); NSDictionary *string = [fetcher locationForPhotoID:[dic objectForKey:@"id"]]; double latitude = [[string objectForKey:@"latitude"] doubleValue]; double longitude = [[string objectForKey:@"longitude"]doubleValue]; if(latitude !=0 && latitude != 0 ){ CLLocationCoordinate2D coordinate1 = { latitude,longitude }; **NSDictionary *adress=[NSDictionary dictionaryWithObjectsAndKeys:[dic objectForKey:@"owner"],[dic objectForKey:@"title"],nil];** MKPlacemark *anArea=[[MKPlacemark alloc]initWithCoordinate:coordinate1 addressDictionary:adress]; [mapView addAnnotation:anArea]; } } } Here is what the Flickr class does: #import <Foundation/Foundation.h> #define TEST_HIGH_NETWORK_LATENCY 0 typedef enum { FlickrFetcherPhotoFormatSquare, FlickrFetcherPhotoFormatLarge } FlickrFetcherPhotoFormat; @interface FlickrFetcher : NSObject { NSManagedObjectModel *managedObjectModel; NSManagedObjectContext *managedObjectContext; NSPersistentStoreCoordinator *persistentStoreCoordinator; } // Returns the 'singleton' instance of this class + (id)sharedInstance; // // Local Database Access // // Checks to see if any database exists on disk - (BOOL)databaseExists; // Returns the NSManagedObjectContext for inserting and fetching objects into the store - (NSManagedObjectContext *)managedObjectContext; // Returns an array of objects already in the database for the given Entity Name and Predicate - (NSArray *)fetchManagedObjectsForEntity:(NSString*)entityName withPredicate:(NSPredicate*)predicate; // Returns an NSFetchedResultsController for a given Entity Name and Predicate - (NSFetchedResultsController *)fetchedResultsControllerForEntity:(NSString*)entityName withPredicate:(NSPredicate*)predicate; // // Flickr API access // NOTE: these are blocking methods that wrap the Flickr API and wait on the results of a network request // // Returns an array of Flickr photo information for photos with the given tag - (NSArray *)photosForUser:(NSString *)username; // Returns an array of the most recent geo-tagged photos - (NSArray *)recentGeoTaggedPhotos; // Returns a dictionary of user info for a given user ID. individual photos contain a user ID keyed as "owner" - (NSString *)usernameForUserID:(NSString *)userID; // Returns the photo for a given server, id and secret - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format; // Returns a dictionary containing the latitue and longitude where the photo was taken (among other information) - (NSDictionary *)locationForPhotoID:(NSString *)photoID; @end

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  • Why Won't My ASP.NET Hyperlink Work in IE?

    - by Giffyguy
    I'm making a very simple ad button system using ASP.NET 2.0 The advertisment is a 150x150px square that is displayed on "the r house." (Scroll down a little and you'll see the bright green "Angry Octopus" on the right side of the screen.) Now, I am not the administrator of "the r house." Instead, I am the administrator of angryoctopus.net Therefore, I don't have the ability to change the ad display code on a whim. So I gave "the r house" this snippet of code to display our ad nicely, while still allowing me to customize the back-end code on my end: <iframe src="http://www.angryoctopus.net/Content/Ad/150x150.aspx" frameborder="0" width="150" height="150" scrolling="no" style="padding: 0; margin: 0;"></iframe> You'll find this snippet in the page source to "the r house." On my side, the code looks like this: <asp:HyperLink runat="server" NavigateUrl="http://www.angryoctopus.net/" Target="_top"> <asp:Panel ID="pnlMain" runat="server" BackColor="#D1E231" style="padding: 0; margin: 0" Width="150" Height="150"> <asp:Image runat="server" ImageUrl="http://www.angryoctopus.net/Content/Ad/150x150.png" BorderStyle="None" style="padding: 0; margin: 0" /> </asp:Panel> </asp:HyperLink> ... and there's some insignificant back-end C# code for hit-counting. This looks all well and good from the code standpoint, as far as I can tell. Everything works in Firefox and Chrome. Also, everything appears to work in IE8 in all of my tests. I haven't tested IE7. But when you view "the r house" in IE(8) the hyperlink doesn't do anything, and the cursor doesn't indicate that the hyperlink is even there. Although you can see the target URL in the status bar. I've considered the fact that "the r house" uses XHTML 1.0 Strict could be causing problems, but that would probably effect Firefox and Chrome right? (My aspx pages use XHTML 1.0 Transitional) My only other theory is that some random CSS class could be applying a weird attribute to my iframe, but again I would expect that would effect Firefox and Chrome. Is this a security issue with IE? Does anyone know what part of the r house's website could be blocking the hyperlink in IE? And how can I get around this without having to hard code anything on the r house's website? Is there an alternative to iframe that would do the same job without requiring complicated scripting?

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  • I could use some help with my SQL command

    - by SuperSpy
    I've got a database table called 'mesg' with the following structure: receiver_id | sender_id | message | timestamp | read Example: 2 *(«me)* | 6 *(«nice girl)* | 'I like you, more than ghoti' | yearsago | 1 *(«seen it)* 2 *(«me)* | 6 *(«nice girl)* | 'I like you, more than fish' | now | 1 *(«seen it)* 6 *(«nice girl)* | 2 *(«me)* | 'Hey, wanna go fish?' | yearsago+1sec | 0 *(«she hasn't seen it)* It's quite a tricky thing that I want to achieve. I want to get: the most recent message(=ORDER BY time DESC) + 'contact name' + time for each 'conversation'. Contact name = uname WHERE uid = 'contact ID' (the username is in another table) Contact ID = if(sessionID*(«me)*=sender_id){receiver_id}else{sender_id} Conversation is me = receiver OR me = sender For example: From: **Bas Kreuntjes** *(« The message from bas is the most recent)* Hey $py, How are you doing... From: **Sophie Naarden** *(« Second recent)* Well hello, would you like to buy my spam? ... *(«I'll work on that later >p)* To: **Melanie van Deijk** *(« My message to Melanie is 3th)* And? Did you kiss him? ... That is a rough output. QUESTION: Could someone please help me setup a good SQL command. This will be the while loup <?php $sql = "????"; $result = mysql_query($sql); while($fetch = mysql_fetch_assoc($result)){ ?> <div class="message-block"> <h1><?php echo($fetch['uname']); ?></h1> <p><?php echo($fetch['message']); ?></p> <p><?php echo($fetch['time']); ?></p> </div> <?php } ?> I hope my explanation is good enough, if not, please tell me. Please don't mind my English, and the Dutch names (I am Dutch myself) Feel free to correct my English UPDATE1: Best I've got until now: But I do not want more than one conversation to show up... u=user table m=message table SELECT u.uname, m.message, m.receiver_uid, m.sender_uid, m.time FROM m, u WHERE (m.receiver_uid = '$myID' AND u.uid = m.sender_uid) OR (m.sender_uid = '$myID' AND u.uid = m.receiver_uid) ORDER BY time DESC;

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  • Unlimited SMS API/Gateway (Sending and Receiving)

    - by Naif
    I am creating a chat application which requires that users be able to send and receive sms messages through a web interface. It would be somewhat similar to the text messaging service available in yahoo mail or in aol instant messenger. The situation is this: Given the high quantity of messages that would be sent and received, paying on a per message basis is not economically feasible. How is it that sites such as yahoo, aim, and twitter can send and receive unlimited sms messages? Essentially, I am looking for a way to send and receive unlimited sms from my computer. Below is a list of some approaches I've come up with but have run into problems with as well. If just one of the approaches can be utilized effectively, then I am fine. As a note on the nature of my application: I will only be sending messages to users that explicitly sign up for the service and permit the receiving of messages. They can unsubscribe at any time. This is to prevent spam. I am aware of software such as Kannel which allows one to connect to a providers smsc gateway. However, this adds the risk of not being approved by the provider which would be unacceptable. Is there any way to significantly mitigate this risk? Utilizing a gateway provider eliminates this risk, but adds the issue of per message pricing. I am also aware of email to sms. However, I have done some testing with that and it appears that this method results in many messages being undelivered or delivered VERY late. If it weren't for that, this approach would have been ideal. Is there any way to negotiate with carriers to remove me from their filters (considering the nature of my service as stated before)? I could use a gsm modem, but even with an "unilimited" plan on a sim card, there are still limits (around 100,000 messages or so). Furthermore, from my understanding, gsm modems are capable of only sending out around a dozen messages per minute. I need to be able to send out as much as several hundred messages per second. During the first 2 months, around 10 messages per second would suffice. There are ways to send out ads with messages to cover the per message costs. However, this is a deal-breaker since it has a high chance of tarnishing the quality of service. Furthermore, I know it is possible to do it without such ads since yahoo, aim, and twitter do not send ads with their messages.

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  • Generic class for performing mass-parallel queries. Feedback?

    - by Aaron
    I don't understand why, but there appears to be no mechanism in the client library for performing many queries in parallel for Windows Azure Table Storage. I've created a template class that can be used to save considerable time, and you're welcome to use it however you wish. I would appreciate however, if you could pick it apart, and provide feedback on how to improve this class. public class AsyncDataQuery<T> where T: new() { public AsyncDataQuery(bool preserve_order) { m_preserve_order = preserve_order; this.Queries = new List<CloudTableQuery<T>>(1000); } public void AddQuery(IQueryable<T> query) { var data_query = (DataServiceQuery<T>)query; var uri = data_query.RequestUri; // required this.Queries.Add(new CloudTableQuery<T>(data_query)); } /// <summary> /// Blocking but still optimized. /// </summary> public List<T> Execute() { this.BeginAsync(); return this.EndAsync(); } public void BeginAsync() { if (m_preserve_order == true) { this.Items = new List<T>(Queries.Count); for (var i = 0; i < Queries.Count; i++) { this.Items.Add(new T()); } } else { this.Items = new List<T>(Queries.Count * 2); } m_wait = new ManualResetEvent(false); for (var i = 0; i < Queries.Count; i++) { var query = Queries[i]; query.BeginExecuteSegmented(callback, i); } } public List<T> EndAsync() { m_wait.WaitOne(); return this.Items; } private List<T> Items { get; set; } private List<CloudTableQuery<T>> Queries { get; set; } private bool m_preserve_order; private ManualResetEvent m_wait; private int m_completed = 0; private void callback(IAsyncResult ar) { int i = (int)ar.AsyncState; CloudTableQuery<T> query = Queries[i]; var response = query.EndExecuteSegmented(ar); if (m_preserve_order == true) { // preserve ordering only supports one result per query this.Items[i] = response.Results.First(); } else { // add any number of items this.Items.AddRange(response.Results); } if (response.HasMoreResults == true) { // more data to pull query.BeginExecuteSegmented(response.ContinuationToken, callback, i); return; } m_completed = Interlocked.Increment(ref m_completed); if (m_completed == Queries.Count) { m_wait.Set(); } } }

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  • L-Soft LISTSERV TCPGUI Interface for PHP Creation

    - by poolnoodl
    I'm trying to use LISTSERV's "API" in PHP. L-Soft calls this TCPGUI, and essentially, you can request data like over Telnet. To do this, I'm using PHP's TCP socket functions. I've seen this done in other languages but can't quite convert it to PHP. I can connect, I can change set ASCII or BINARY mode. But I can never quite craft the header packet the way I need to authenticate, so I'm thinking I'm messing up my conversion. C: http://www.lsoft.com/manuals/16.0/htmlhelp/advanced%20topics/TCPGUI.html#2334328 $origin = '[email protected]'; $pwd = 'password'; $host = "example.com"; $port = 2306; $email = "[email protected]"; $list = "mailinglist"; $command = "Query $list FOR $email"; $fp = stream_socket_client("tcp://$host:$port", $errno, $errstr, 30); $cmd = $command . " PW=" . $pwd; $len = strlen($cmd); $orglen = strlen($origin); $n = $len + $orglen + 1; $headerPacket[0] = "1"; $headerPacket[1] = "B"; $headerPacket[2] = "\r"; $headerPacket[3] = "\n"; $headerPacket[4] = ord($n / 256); $headerPacket[5] = ord($n + 255); $headerPacket[6] = ord($orglen); for ($i = 0; $i < $orglen; $i++) { $headerPacket[$i + 7] = ord($origin[$i]); } for ($i = 0; $i < $len; $i++) { $cmdPacket[$i] = ord($cmd[$i]); } fwrite($fp, implode($headerPacket)); while (!feof($fp)) { echo fgets($fp, 1024); } Any thoughts on where I'm going wrong? I'd much appreciate it if anyone could point me toward some code to do this, days of googling and searching here on SO has only lead me to examples in other languages. Of course, if you know C (or Java or Perl as linked below in my comment to bypass the spam filter), PHP, and socket programming fairly well, you could probably rewrite the whole of the code in an hour, maybe a few minutes. You'd have my eternal thanks for that.

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  • Hidden divs for "lazy javascript" loading? Possible security/other issues?

    - by xyld
    I'm curious about people's opinion's and thoughts about this situation. The reason I'd like to lazy load javascript is because of performance. Loading javascript at the end of the body reduces the browser blocking and ends up with much faster page loads. But there is some automation I'm using to generate the html (django specifically). This automation has the convenience of allowing forms to be built with "Widgets" that output content it needs to render the entire widget (extra javascript, css, ...). The problem is that the widget wants to output javascript immediately into the middle of the document, but I want to ensure all javascript loads at the end of the body. When the following widget is added to a form, you can see it renders some <script>...</script> tags: class AutoCompleteTagInput(forms.TextInput): class Media: css = { 'all': ('css/jquery.autocomplete.css', ) } js = ( 'js/jquery.bgiframe.js', 'js/jquery.ajaxQueue.js', 'js/jquery.autocomplete.js', ) def render(self, name, value, attrs=None): output = super(AutoCompleteTagInput, self).render(name, value, attrs) page_tags = Tag.objects.usage_for_model(DataSet) tag_list = simplejson.dumps([tag.name for tag in page_tags], ensure_ascii=False) return mark_safe(u'''<script type="text/javascript"> jQuery("#id_%s").autocomplete(%s, { width: 150, max: 10, highlight: false, scroll: true, scrollHeight: 100, matchContains: true, autoFill: true }); </script>''' % (name, tag_list,)) + output What I'm proposing is that if someone uses a <div class=".lazy-js">...</div> with some css (.lazy-js { display: none; }) and some javascript (jQuery('.lazy-js').each(function(index) { eval(jQuery(this).text()); }), you can effectively force all javascript to load at the end of page load: class AutoCompleteTagInput(forms.TextInput): class Media: css = { 'all': ('css/jquery.autocomplete.css', ) } js = ( 'js/jquery.bgiframe.js', 'js/jquery.ajaxQueue.js', 'js/jquery.autocomplete.js', ) def render(self, name, value, attrs=None): output = super(AutoCompleteTagInput, self).render(name, value, attrs) page_tags = Tag.objects.usage_for_model(DataSet) tag_list = simplejson.dumps([tag.name for tag in page_tags], ensure_ascii=False) return mark_safe(u'''<div class="lazy-js"> jQuery("#id_%s").autocomplete(%s, { width: 150, max: 10, highlight: false, scroll: true, scrollHeight: 100, matchContains: true, autoFill: true }); </div>''' % (name, tag_list,)) + output Nevermind all the details of my specific implementation (the specific media involved), I'm looking for a consensus on whether the method of using lazy-loaded javascript through hidden a hidden tags can pose issues whether security or other related? One of the most convenient parts about this is that it follows the DRY principle rather well IMO because you don't need to hack up a specific lazy-load for each instance in the page. It just "works". UPDATE: I'm not sure if django has the ability to queue things (via fancy template inheritance or something?) to be output just before the end of the </body>?

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  • What IPC method should I use between Firefox extension and C# code running on the same machine?

    - by Rory
    I have a question about how to structure communication between a (new) Firefox extension and existing C# code. The firefox extension will use configuration data and will produce other data, so needs to get the config data from somewhere and save it's output somewhere. The data is produced/consumed by existing C# code, so I need to decide how the extension should interact with the C# code. Some pertinent factors: It's only running on windows, in a relatively controlled corporate environment. I have a windows service running on the machine, built in C#. Storing the data in a local datastore (like sqlite) would be useful for other reasons. The volume of data is low, e.g. 10kb of uncompressed xml every few minutes, and isn't very 'chatty'. The data exchange can be asynchronous for the most part if not completely. As with all projects, I have limited resources so want an option that's relatively easy. It doesn't have to be ultra-high performance, but shouldn't add significant overhead. I'm planning on building the extension in javascript (although could be convinced otherwise if really necessary) Some options I'm considering: use an XPCOM to .NET/COM bridge use a sqlite db: the extension would read from and save to it. The c# code would run in the service, populating the db and then processing data created by the service. use TCP sockets to communicate between the extension and the service. Let the service manage a local data store. My problem with (1) is I think this will be tricky and not so easy. But I could be completely wrong? The main problem I see with (2) is the locking of sqlite: only a single process can write data at a time so there'd be some blocking. However, it would be nice generally to have a local datastore so this is an attractive option if the performance impact isn't too great. I don't know whether (3) would be particularly easy or hard ... or what approach to take on the protocol: something custom or http. Any comments on these ideas or other suggestions? UPDATE: I was planning on building the extension in javascript rather than c++

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  • Comet with multiple channels

    - by mark_dj
    Hello, I am writing an web app which needs to subscribe to multiple channels via javascript. I am using Atmosphere and Jersey as backend. However the jQuery plugin they work with only supports 1 channel. I've start buidling my own implementation. Now it works oke, but when i try to subscribe to 2 channels only 1 channel gets notified. Is the XMLHttpRequest blocking the rest of the XMLHttpRequests? Here's my code: function AtmosphereComet(url) { this.Connected = new signals.Signal(); this.Disconnected = new signals.Signal(); this.NewMessage = new signals.Signal(); var xhr = null; var self = this; var gotWelcomeMessage = false; var readPosition; var url = url; var onIncomingXhr = function() { if (xhr.readyState == 3) { if (xhr.status==200) // Received a message { var message = xhr.responseText; console.log(message); if(!gotWelcomeMessage && message.indexOf("") -1) { gotWelcomeMessage = true; self.Connected.dispatch(sprintf("Connected to %s", url)); } else { self.NewMessage.dispatch(message.substr(readPosition)); } readPosition = this.responseText.length; } } else if (this.readyState == 4) { self.disconnect(); } } var getXhr = function() { if ( window.location.protocol !== "file:" ) { try { return new window.XMLHttpRequest(); } catch(xhrError) {} } try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch(activeError) {} } this.connect = function() { xhr = getXhr(); xhr.onreadystatechange = onIncomingXhr; xhr.open("GET", url, true); xhr.send(null); } this.disconnect = function() { xhr.onreadystatechange = null; xhr.abort(); } this.send = function(message) { } } And the test code: var connection1 = AtmosphereConnection("http://192.168.1.145:9999/botenveiling/b/product/status/2", AtmosphereComet); var connection2 = AtmosphereConnection("http://192.168.1.145:9999/botenveiling/b/product/status/1", AtmosphereComet); var output = function(msg) { alert(output); }; connection1.NewMessage.add(output); connection2.NewMessage.add(output); connection1.connect(); In AtmosphereConnection I instantiate the given AtmosphereComet with "new". I iterate over the object to check if it has to methods: "send", "connect", "disconnect". The reason for this is that i can switch the implementation later on when i complete the websocket implementation :) However I think the problem rests with the XmlHttpRequest object, or am i mistaken? P.S.: signals.Signal is a js observer/notifier library: http://millermedeiros.github.com/js-signals/ Testing: Firefox 3.6.1.3

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • Linux termios VTIME not working?

    - by San Jacinto
    We've been bashing our heads off of this one all morning. We've got some serial lines setup between an embedded linux device and an Ubuntu box. Our reads are getting screwed up because our code usually returns two (sometimes more, sometimes exactly one) message reads instead of one message read per actual message sent. Here is the code that opens the serial port. InterCharTime is set to 4. void COMBaseClass::OpenPort() { cerr<< "openning port"<< port <<"\n"; struct termios newtio; this->fd = -1; int fdTemp; fdTemp = open( port, O_RDWR | O_NOCTTY); if (fdTemp < 0) { portOpen = 0; cerr<<"problem openning "<< port <<". Retrying"<<endl; usleep(1000000); return; } newtio.c_cflag = BaudRate | CS8 | CLOCAL | CREAD ;//| StopBits; newtio.c_iflag = IGNPAR; newtio.c_oflag = 0; /* set input mode (non-canonical, no echo,...) */ newtio.c_lflag = 0; newtio.c_cc[VTIME] = InterCharTime; /* inter-character timer in .1 secs */ newtio.c_cc[VMIN] = readBufferSize; /* blocking read until 1 char received */ tcflush(fdTemp, TCIFLUSH); tcsetattr(fdTemp,TCSANOW,&newtio); this->fd = fdTemp; portOpen = 1; } The other end is configured similarly for communication, and has one small section of particular iterest: while (1) { sprintf(out, "\r\nHello world %lu", ++ulCount); puts(out); WritePort((BYTE *)out, strlen(out)+1); sleep(2); } //while Now, when I run a read thread on the receiving machine, "hello world" is usually broken up over a couple messages. Here is some sample output: 1: Hello 2: world 1 3: Hello 4: world 2 5: Hello 6: world 3 where number followed by a colon is one message recieved. Can you see any error we are making? Thank you. Edit: For clarity, please view section 3.2 of this resource href="http://www.faqs.org/docs/Linux-HOWTO/Serial-Programming-HOWTO.html. To my understanding, with a VTIME of a couple seconds (meaning vtime is set anywhere between 10 and 50, trial-and-error), and a VMIN of 1, there should be no reason that the message is broken up over two separate messages.

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  • Why do I get a WCF timeout even though my service call and callback are successful?

    - by KallDrexx
    I'm playing around with hooking up an in-game console to a WCF interface, so an external application can send console commands and receive console output. To accomplish this I created the following service contracts: public interface IConsoleNetworkCallbacks { [OperationContract(IsOneWay = true)] void NewOutput(IEnumerable<string> text, string category); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IConsoleNetworkCallbacks))] public interface IConsoleInterface { [OperationContract] void ProcessInput(string input); [OperationContract] void ChangeCategory(string category); } On the server I implemented it with: public class ConsoleNetworkInterface : IConsoleInterface, IDisposable { public ConsoleNetworkInterface() { ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler); } public void Dispose() { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); } public void ProcessInput(string input) { ConsoleManager.Instance.ProcessInput(input); } public void ChangeCategory(string category) { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler, category); } protected void OutputHandler(IEnumerable<string> text, string category) { var callbacks = OperationContext.Current.GetCallbackChannel<IConsoleNetworkCallbacks>(); callbacks.NewOutput(text, category); } } On the client I implemented the callback with: public class Callbacks : IConsoleNetworkCallbacks { public void NewOutput(IEnumerable<string> text, string category) { MessageBox.Show(string.Format("{0} lines received for '{1}' category", text.Count(), category)); } } Finally, I establish the service host with the following class: public class ConsoleServiceHost : IDisposable { protected ServiceHost _host; public ConsoleServiceHost() { _host = new ServiceHost(typeof(ConsoleNetworkInterface), new Uri[] { new Uri("net.pipe://localhost") }); _host.AddServiceEndpoint(typeof(IConsoleInterface), new NetNamedPipeBinding(), "FrbConsolePipe"); _host.Open(); } public void Dispose() { _host.Close(); } } and use the following code on my client to establish the connection: protected Callbacks _callbacks; protected IConsoleInterface _proxy; protected void ConnectToConsoleServer() { _callbacks = new Callbacks(); var factory = new DuplexChannelFactory<IConsoleInterface>(_callbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/FrbConsolePipe")); _proxy = factory.CreateChannel(); _proxy.ProcessInput("Connected"); } So what happens is that my ConnectToConsoleServer() is called and then it gets all the way to _proxy.ProcessInput("Connected");. In my game (on the server) I immediately see the output caused by the ProcessInput call, but the client is still stalled on the _proxy.ProcessInput() call. After a minute my client gets a JIT TimeoutException however at the same time my MessageBox message appears. So obviously not only is my command being sent immediately, my callback is being correctly called. So why am I getting a timeout exception? Note: Even removing the MessageBox call, I still have this issue, so it's not an issue of the GUI blocking the callback response.

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  • Facebook Connect from Localhost, doing some weird stuff

    - by Brett
    So maybe the documentation is out of date, or I am just off here. But I have done a slew of FB iframe apps (connect), but I am starting my first FB Connect site. Running it from localhost, and the Connect URL is http:// my_external_IP_address. When I click on the FB login button on my site, it pops up, says waiting for facebook, and it returns my site in that box, with the URL up top with the http:// mysite/?session={session key, user_id, etc.} The user_id is infact my FB id. And so it thinks I am logged in. If I close the popup, I'm not logged in. I'm not sure why the pop up isn't doing the normal fb connect dialog. I'm following these steps. (I added spaces to the http:// as to not be detected as 'spam') html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" right after <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"> At the end, before the body close tag: script type="text/javascript"> FB.init("fbkey", "http://127.0.0.1/xd_receiver.htm"); I have tried using xd_receiver.htm, /xd_receiver.htm (and other combos), and that brings up a blank page. using the http://127.0.0.1 at least does something. In my config file, which is called before all of those, it checks for a PHP session key to see if they are logged in, if that doesn't exist it looks for a cookie, and if that doesn't exist it does this: require_once('includes/facebook.php'); $facebook = new Facebook($fbkey, $fbsec); $user_id = $facebook->get_loggedin_user(); if($user_id > 0){ $user = $ac->getUserFromFB($user_id); $_SESSION['user_id'] = $user['user_id']; } The user_id is always empty when I echo it out to the screen to test. The session event never occurs as well. So I don't know what it is doing in the popup, but I think Facebook thinks it is logging me in. Not sure. Pretty stumped on this one. Any help would be appreciated. Thanks!

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  • Database design advice needed.

    - by user346271
    Hi all, I'm a lone developer for a telecoms company, and am after some database design advice from anyone with a bit of time to answer. I am inserting into one table ~2 million rows each day, these tables then get archived and compressed on a monthly basis. Each monthly table contains ~15,000,000 rows. Although this is increasing month on month. For every insert I do above I am combining the data from rows which belong together and creating another "correlated" table. This table is currently not being archived, as I need to make sure I never miss an update to the correlated table. (Hope that makes sense) Although in general this information should remain fairly static after a couple of days of processing. All of the above is working perfectly. However my company now wishes to perform some stats against this data, and these tables are getting too large to provide the results in what would be deemed a reasonable time. Even with the appropriate indexes set. So I guess after all the above my question is quite simple. Should I write a script which groups the data from my correlated table into smaller tables. Or should I store the queries result sets in something like memcache? I'm already using mysqls cache, but due to having limited control over how long the data is stored for, it's not working ideally. The main advantages I can see of using something like memcache: No blocking on my correlated table after the query has been cashed. Greater flexibility of sharing the collected data between the backend collector and front end processor. (i.e custom reports could be written in the backend and the results of these stored in the cache under a key which then gets shared with anyone who would want to see the data of this report) Redundancy and scalability if we start sharing this data with a large amount of customers. The main disadvantages I can see of using something like memcache: Data is not persistent if machine is rebooted / cache is flushed. The main advantages of using MySql Persistent data. Less code changes (although adding something like memcache is trivial anyway) The main disadvantages of using MySql Have to define table templates every time I want to store provide a new set of grouped data. Have to write a program which loops through the correlated data and fills these new tables. Potentially will still grow slower as the data continues to be filled. Apologies for quite a long question. It's helped me to write down these thoughts here anyway, and any advice/help/experience with dealing with this sort of problem would be greatly appreciated. Many thanks. Alan

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  • Contact form with php-script does not work

    - by elajjas
    I'm new to the forum and I have been trying to find a thread that could be helpful but nothing have been working out so far. I recently uploaded my site via FTP, and it works fine. Except for one thing, my contact form. The contact form is crucial and it is almost the whole point of the website. I don't get any emails "from the form", either in my spam-folder or inbox. Please have a look at the website which is: http://www.adspot.se The contact form is situated on: http://www.adspot.se/contact.html The php script looks like this: <?php if (isset($_REQUEST['email'])) //if "email" is filled out, send email { //send email $name = $_REQUEST['name'] ; $email = $_REQUEST['email'] ; $message = $_REQUEST['message'] ; mail("[email protected]", $name, $message, "From:" . $email); } ?> I've already tried different types of php-scripts, but it still doesn't seem to work. UPDATE: Changed the form code to: <form method="POST" action="email.php"> <div class="row half"> <div class="6u"> <input name="name" placeholder="Name" type="text" class="text" /> </div> <div class="6u"> <input name="email" placeholder="Email" type="text" class="text" /> </div> </div> <div class="row half"> <div class="12u"> <textarea name="message" placeholder="Message"></textarea> </div> </div> <div class="row half"> <div class="12u"> <ul class="action"> <input type="submit" class="action"> </ul> </div> </div> </form> Now it redirects me to www.adspot.se/email.php but still no emails received...

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  • probelm with recv() on a tcp connection

    - by michael
    Hi, I am simulating TCP communication on windows in C I have sender and a receiver communicating. sender sends packets of specific size to receiver. receiver gets them and send an ACK for each packet it received back to the sender. If the sender didn't get a specific packet (they are numbered in a header inside the packet) it sends the packet again to the receiver. Here is the getPacket function on the receiver side: //get the next packet from the socket. set the packetSize to -1 //if it's the first packet. //return: total bytes read // return: 0 if socket has shutdown on sender side, -1 error, else number of bytes received int getPakcet(char *chunkBuff,int packetSize,SOCKET AcceptSocket){ int totalChunkLen = 0; int bytesRecv=-1; bool firstTime=false; if (packetSize==-1) { packetSize=MAX_PACKET_LENGTH; firstTime=true; } int needToGet=packetSize; do { char* recvBuff; recvBuff = (char*)calloc(needToGet,sizeof(char)); if(recvBuff == NULL){ fprintf(stderr,"Memory allocation problem\n"); return -1; } bytesRecv = recv(AcceptSocket, recvBuff, needToGet, 0); if (bytesRecv == SOCKET_ERROR){ fprintf(stderr,"recv() error %ld.\n", WSAGetLastError()); totalChunkLen=-1; return -1; } if (bytesRecv == 0){ fprintf(stderr,"recv(): socket has shutdown on sender side"); return 0; } else if(bytesRecv > 0) { memcpy(chunkBuff + totalChunkLen,recvBuff,bytesRecv); totalChunkLen+=bytesRecv; } needToGet-=bytesRecv; } while ((totalChunkLen < packetSize) && (!firstTime)); return totalChunkLen; } i use firstTime because for the first time the receiver doesn't know the normal package size that the sender is going to send to it, so i use a MAX_PACKET_LENGTH to get a package and then set the normal package size to the num of bytes i have received my problem is the last package. it's size is less than the package size so lets say last package size is 2 and the normal package size is 4. so recv() gets two bytes, continues to the while condition, then totalChunkLen < packetSize because 2<4 so it iterates the loop again and the gets stuck in recv() because it's blocking because the sender has nothing to send. on the sender side i can't close the connection because i didn't ACK back, so it's kind of a deadlock. receiver is stuck because it's waiting for more packages but sender has nothing to send. i don't want to use a timeout for recv() or to insert a special character to the package header to mark that it is the last one what can i do ? thanks

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  • Wake up thread blocked on accept() call

    - by selbie
    Sockets on Linux question I have a worker thread that is blocked on an accept() call. It simply waits for an incoming network connection, handles it, and then returns to listening for the next connection. When it is time for the program to exit, how do I signal this network worker thread (from the main thread) to return from the accept() call while still being able to gracefully exit its loop and handle it's cleanup code. Some things I tried: 1. pthread_kill to send a signal. Feels kludgy to do this, plus it doesn't reliably allow the thread to do it's shutdown logic. Also makes the program terminate as well. I'd like to avoid signals if at all possible. pthread_cancel. Same as above. It's a harsh kill on the thread. That, and the thread may be doing something else. Closing the listen socket from the main thread in order to make accept() abort. This doesn't reliably work. Some constraints: If the solution involves making the listen socket non-blocking, that is fine. But I don't want to accept a solution that involves the thread waking up via a select call every few seconds to check the exit condition. The thread condition to exit may not be tied to the process exiting. Essentially, the logic I am going for looks like this. void* WorkerThread(void* args) { DoSomeImportantInitialization(); // initialize listen socket and some thread specific stuff while (HasExitConditionBeenSet()==false) { listensize = sizeof(listenaddr); int sock = accept(listensocket, &listenaddr, &listensize); // check if exit condition has been set using thread safe semantics if (HasExitConditionBeenSet()) { break; } if (sock < 0) { printf("accept returned %d (errno==%d)\n", sock, errno); } else { HandleNewNetworkCondition(sock, &listenaddr); } } DoSomeImportantCleanup(); // close listen socket, close connections, cleanup etc.. return NULL; } void SignalHandler(int sig) { printf("Caught CTRL-C\n"); } void NotifyWorkerThreadToExit(pthread_t thread_handle) { // signal thread to exit } int main() { void* ptr_ret= NULL; pthread_t workerthread_handle = 0; pthread_create(&workerthread, NULL, WorkerThread, NULL); signal(SIGINT, SignalHandler); sleep((unsigned int)-1); // sleep until the user hits ctrl-c printf("Returned from sleep call...\n"); SetThreadExitCondition(); // sets global variable with barrier that worker thread checks on // this is the function I'm stalled on writing NotifyWorkerThreadToExit(workerthread_handle); // wait for thread to exit cleanly pthread_join(workerthread_handle, &ptr_ret); DoProcessCleanupStuff(); }

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  • how to allow certain packet with certian destination ports to forward using iptables?

    - by moataz metwally
    i have server and i virualized it into multiple windws vps's using kvm. i would like to make all vps behind the server firewall. to control all the ports of all vps's from the host server.i have tried to do this by that iptables file but it still blocking all the forward packets. when i remove -A FORWARD -j DROP from the file the vps will be out of the firewall control : # Generated by iptables-save v1.4.7 on Mon Oct 21 04:30:35 2013 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [49:7546] -A OUTPUT -j ACCEPT -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p icmp -j DROP -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp -m multiport --dports 5901:6010,4080:4085 -j ACCEPT -A FORWARD -p tcp -s 0/0 -d 0/0 --destination-port 3389 -j ACCEPT -A INPUT -j DROP -A FORWARD -j DROP COMMIT # Completed on Mon Oct 21 04:30:35 2013 and my ifconfig output: eth0 Link encap:Ethernet HWaddr 6C:62:6D:EF:B8:77 inet6 addr: fe80::6e62:XXX:feef:b877/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4460000 errors:0 dropped:0 overruns:0 frame:0 TX packets:1825697 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:5461498823 (5.0 GiB) TX bytes:547852516 (522.4 MiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:6380 errors:0 dropped:0 overruns:0 frame:0 TX packets:6380 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:6481652 (6.1 MiB) TX bytes:6481652 (6.1 MiB) natbr2 Link encap:Ethernet HWaddr 52:54:00:48:72:53 inet addr:88.XXX.XXX.X53 Bcast:88.198.242.159 Mask:255.255.255.248 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1338720 errors:0 dropped:0 overruns:0 frame:0 TX packets:3570844 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:434791198 (414.6 MiB) TX bytes:4321751647 (4.0 GiB) viif1001 Link encap:Ethernet HWaddr FE:16:3E:0F:41:D8 inet6 addr: fe80::fc16:XXX:fe0f:41d8/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:358229 errors:0 dropped:0 overruns:0 frame:0 TX packets:479289 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:50127351 (47.8 MiB) TX bytes:261223068 (249.1 MiB) viif1002 Link encap:Ethernet HWaddr FE:16:3E:EA:65:FA inet6 addr: fe80::fc16:XXX:feea:65fa/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:575590 errors:0 dropped:0 overruns:0 frame:0 TX packets:1489296 errors:0 dropped:0 overruns:5412 carrier:0 collisions:0 txqueuelen:500 RX bytes:243629668 (232.3 MiB) TX bytes:1724640936 (1.6 GiB) viif1003 Link encap:Ethernet HWaddr FE:16:3E:2B:85:0E inet6 addr: fe80::fc16:XXX:fe2b:850e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:413052 errors:0 dropped:0 overruns:0 frame:0 TX packets:1741801 errors:0 dropped:0 overruns:299 carrier:0 collisions:0 txqueuelen:500 RX bytes:147931054 (141.0 MiB) TX bytes:2338132498 (2.1 GiB) viifbr0 Link encap:Ethernet HWaddr 6C:62:6D:EF:B8:77 inet addr:176.XX.XX.X9 Bcast:176.9.0.95 Mask:255.255.255.224 inet6 addr: fe80::6e62:XXX:feef:b877/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2685666 errors:0 dropped:0 overruns:0 frame:0 TX packets:1472089 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:4244043694 (3.9 GiB) TX bytes:523110523 (498.8 MiB)

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  • Calling a webservice synchronously from a Silverlight 3 application?

    - by Lasse V. Karlsen
    I am trying to reuse some .NET code that performs some calls to a data-access-layer type service. I have managed to package up both the input to the method and the output from the method, but unfortunately the service is called from inside code that I really don't want to rewrite in order to be asynchronous. Unfortunately, the webservice code generated in Silverlight only produces asynchronous methods, so I was wondering if anyone had working code that managed to work around this? I tried the recipe found here: The Easy Way To Synchronously Call WCF Services In Silverlight, but unfortunately it times out and never completes the call. Or rather, what seems to happen is that the completed event handler is called, but only after the method returns. I am suspecting that the event handler is called from a dispatcher or similar, and since I'm blocking the main thread here, it never completes until the code is actually back into the GUI loop. Or something like that. Here's my own version that I wrote before I found the above recipe, but it suffers from the same problem: public static object ExecuteRequestOnServer(Type dalInterfaceType, string methodName, object[] arguments) { string securityToken = "DUMMYTOKEN"; string input = "DUMMYINPUT"; object result = null; Exception resultException = null; object evtLock = new object(); var evt = new System.Threading.ManualResetEvent(false); try { var client = new MinGatServices.DataAccessLayerServiceSoapClient(); client.ExecuteRequestCompleted += (s, e) => { resultException = e.Error; result = e.Result; lock (evtLock) { if (evt != null) evt.Set(); } }; client.ExecuteRequestAsync(securityToken, input); try { var didComplete = evt.WaitOne(10000); if (!didComplete) throw new TimeoutException("A data access layer web service request timed out (" + dalInterfaceType.Name + "." + methodName + ")"); } finally { client.CloseAsync(); } } finally { lock (evtLock) { evt.Close(); evt = null; } } if (resultException != null) throw resultException; else return result; } Basically, both recipes does this: Set up a ManualResetEvent Hook into the Completed event The event handler grabs the result from the service call, and signals the event The main thread now starts the web service call asynchronously It then waits for the event to become signalled However, the event handler is not called until the method above has returned, hence my code that checks for evt != null and such, to avoid TargetInvocationException from killing my program after the method has timed out. Does anyone know: ... if it is possible at all in Silverlight 3 ... what I have done wrong above?

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  • Week in Geek: FBI Back Door in OpenBSD Edition

    - by Asian Angel
    This week we learned how to migrate bookmarks from Delicious to Diigo, fix annoying arrows, play old-school DOS games, schedule smart computer shutdowns, use breaks in Microsoft Word to better format documents, check the condition of hard-disks using Linux disk utilities, & what the Linux fstab is and how it works. Photo by Jameson42. Random Geek Links Another week with extra news link goodness to help keep you up to date. Photo by justmakeit. Report of FBI back door roils OpenBSD community Allegations that the FBI surreptitiously placed a back door into the OpenBSD operating system have alarmed the computer security community, prompting calls for an audit of the source code and claims that the charges must be a hoax. Fortinet: Job outlook improving for cybercrooks In an ironic twist in the job market, more positions will open up for developers who can write customized malware packers, people who can break CAPTCHA codes, and distributors who can spread malicious code, according to Fortinet. Enisa: Malware for smartphones is a ’serious risk’ Businesses and consumers are at risk of data breaches through smartphone use, according to the European Network and Information Security Agency. The trick with the f: Google and Microsoft web sites distribute malware Last week, Google’s DoubleClick advertising platform and Microsoft’s rad.msn.com online ad network briefly distributed malware to other web sites in the form of advertising banners. New scam tactic: Fake disk defraggers It would appear that scammers are trying out new programs to see which might best confuse potential victims and evade detection by legitimate antivirus software. Microsoft closes IE and Stuxnet holes As previously announced, Microsoft has released 17 security updates to close 40 security holes. All four Windows holes so far disclosed in connection with Stuxnet have now been closed. Microsoft Offers H.264 Support to Firefox on Windows via Add-On The new HTML5 Extension for Windows Media Player Firefox Plug-in add-on from Microsoft offers users that are running Firefox on Windows 7 H.264 support for HTML5 video playback. Google proclaims Chrome business-ready Google has announced that Chrome is ready for corporate use. Microsoft Tells Exchange Customers to Think Twice Before Opting for Google Message Continuity This week, Microsoft is telling companies still running Exchange 2010’s precursors that they should carefully consider the implications of embracing Google Message Continuity. Who Google has in mind for its Chrome OS users Steven Vaughan-Nichols explains why he feels that Chrome OS will be ideal for either office-workers or people who need a computer, but do not know the first thing about how to use one safely. Oracle takes office suite to the cloud Oracle has introduced Cloud Office 1.0, a cloud-based version of its office suite, which is aimed at web and mobile users. Mozilla pays premiums for reports of vulnerabilities The Mozilla Foundation has followed Google’s example by expanding its rewards program for reports of vulnerabilities in its Web applications. Who bought those 882 Novell patents? Not just Microsoft The mysterious CPTN Holdings — the organization that bought the 882 Novell patents as part of the terms of the Attachmate acquisition of Novell – has been unmasked (Microsoft, Apple, EMC and Oracle). Appeals court: Feds need warrants for e-mail Police must obtain search warrants before perusing Internet users’ e-mail records, a federal appeals court ruled today in a landmark decision that struck down part of a 1986 law allowing warrantless access. Geek Video of the Week What happens when someone plays a wicked prank by shoveling crazy snow paths that lead to dead ends or turn back on themselves? Watch to find out! Photo by CollegeHumor. Janitor Snow Shoveling Prank Random TinyHacker Links The Oatmeal on Cat vs Internet What lengths will our poor neglected kitty hero have to go to in order to get some attention? Guide On Using JoliCloud With Windows JoliCloud is a nifty operating system that’s made for people who need a light-weight OS that’s mostly cloud based. Check this guide on using it with Windows. Use Cameyo to Easily Create Portable Programs Here’s a nifty tool to make portable apps out of programs in Windows. Check out the guide to do it. Better Family Tech Support A nice new site by Google to help members of family understand how computers work. Track Your Stolen Mobile Phone With F-Secure A useful anti-theft tool for your mobile phone. Super User Questions Another week with great answers to popular questions from Super User. What Chrome password manager fits my requirements? What’s the best way to be able to reimage windows computers? Could you suggest feature-rich disk-based personal backup program for linux (and I’ve seen a few)? What is IPv6 and why should I care? Is there any way to find out what programs are trying to connect to Internet on windows? How-To Geek Weekly Article Recap Here are our hottest articles full of geeky goodness from this past week at HTG. 20 OS X Keyboard Shortcuts You Might Not Know Microsoft Security Essentials 2.0 Kills Viruses Dead. Download It Now. Is Your Desktop Printer More Expensive Than Printing Services? Ask the Readers: Would You Be Willing to Give Windows Up and Use a Different O.S.? The Twelve Days of Geekmas One Year Ago on How-To Geek Enjoy reading through our latest batch of retro-geek goodness from one year ago. Macrium Reflect is a Free and Easy To Use Backup Utility How To Turn a Physical Computer Into A Virtual Machine with Disk2vhd How To Restore Windows 7 from a System Image How To Manage Hard Drive Space Used by Windows 7 Backup and Restore How To Manage Hibernate Mode in Windows 7 The Geek Note That is all we have for you this week, so see you back here again after the holidays! Got a great tip? Send it in to us at [email protected]. Photo by mitjamavsar. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Deathwing the Destroyer – WoW Cataclysm Dragon Wallpaper Drag2Up Lets You Drag and Drop Files to the Web With Ease The Spam Police Parts 1 and 2 – Goodbye Spammers [Videos] Snow Angels Theme for Windows 7 Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser

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