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  • unknown filsystem with grub rescue caption cannot boot

    - by Dom
    I just recently partitioned my hard drive and I got this error when booting Ubuntu on that drive. unknown filesystem. With the grub rescue terminal. I did some research and tried to download super grub disk but I cant seem to fix it with that. I have two hard disks. One with Windows Vista on it and the other with Ubuntu which is the one I partitioned. There was 100GB reserved for all the Ubuntu partitions that I needed and the rest was split into two partitions, one for backup folders for my Windows machine and the other for music production which is the one that I created. The space used to created that was shrunk from my backup partition so I didn't mess with any of the Ubuntu partitions. As of now there are a total of 5 partitions. I also downloaded Rescatux which is another Super Grub Disk for Grub 2 not knowing which grub I had. It still didn't work. In Super Grub Disk I tried to swap the hard disk because that was what was said to do in order to fix the grub, that didn't work it said it was unsuccessful. I even tried to unplug the Windows hard disk and run Super Grub Disk and that wasn't successful either. Is there another way I can fix this? Please any help would be greatly appreciated. I would like to have a nice step by step response.

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  • MapReduce

    - by kaleidoscope
    MapReduce is a programming model and an associated implementation for processing and generating large data sets. Users specify a map function that processes a key/value pair to generate a set of  intermediate key/value pairs, and a reduce function that merges all intermediate values associated with the same intermediate key. Many real world tasks are expressible in this model, as shown in the paper. Programs written in this functional style are automatically parallelized and executed on a large cluster of commodity machines. The run-time system takes care of the details of partitioning the input data,  scheduling the program's execution across a set of machines, handling machine failures, and managing the required inter-machine communication. This allows programmers without any experience with parallel and distributed systems to easily utilize the resources of a large distributed system. Example: A process to count the appearances of each different word in a set of documents void map(String name, String document):   // name: document name   // document: document contents   for each word w in document:     EmitIntermediate(w, 1); void reduce(String word, Iterator partialCounts):   // word: a word   // partialCounts: a list of aggregated partial counts   int result = 0;   for each pc in partialCounts:     result += ParseInt(pc);   Emit(result); Here, each document is split in words, and each word is counted initially with a "1" value by the Map function, using the word as the result key. The framework puts together all the pairs with the same key and feeds them to the same call to Reduce, thus this function just needs to sum all of its input values to find the total appearances of that word.   Sarang, K

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  • XNA Skinned Animated Mesh Rendering Exported from Maya

    - by Devin Garner
    I am working on translating an old RTS game engine I wrote from DirectX9 to XNA. My old models didn't have animation & are an old format, so I'm trying with an FBX file. I temporarily "borrowed" a model from League of Legends just to test if my rendering is working correctly. I imported the mesh/bones/skin/animation into Maya 2012 using an "unnamed" 3rd-party import tool. (obviously I'll have to get legit models later, but I just want to test if my programming is correct). Everything looks correct in maya and it renders the animations flawlessly. I exported everything into a single FBX file (with only a single animation). I then tried to load this model using the example at the following site: http://create.msdn.com/en-US/education/catalog/sample/skinned_model With my exported FBX, the animation looks correct for most of the frames, however at random times it screws up for a split second. Basically, the body/arms/head will look right, but the leg/foot will shoot out to a random point in space for a second & then go back to the normal position. The original FBX from the sample looks correct in my program. It seems odd that my model was imported into maya wrong, since it displays fine in Maya. So, I'm thinking either I'm exporting it wrong, or the sample code is bad & the model from the sample caters to the samples bad code. I'm new to 3D programming & maya, so chances are I'm doing something wrong in the export. I'm using mostly the defaults, but I've tried all 3 interpolation modes (quaternion, euler, resample). Thanks

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  • What's a good entity hierarchy for a 2D game?

    - by futlib
    I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates update()/draw() to each Entity: Base class for all things in a scene (e.g. MenuItem or Alien) Sprite: Base class for all entities that just draw a texture, i.e. don't have their own drawing logic Does it make sense to split up entities and sprites up like that? I think in a 2D game, the terms entity and sprite are somewhat synonymous, right? But I do believe that I need some base class for entities that just draw a texture, as opposed to drawing themselves, to avoid duplication. Most entities are like that. One weird case is my Text class: It derives from Sprite, which accepts either the path of an image or an already loaded texture in its constructor. Text loads a texture in its constructor and passes that to Sprite. Can you outline a design that makes more sense? Or point me to a good object-oriented reference code base for a 2D game? I could only find 3D engine code bases of decent code quality, e.g. Doom 3 and HPL1Engine.

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  • High Performance SQL Views Using WITH(NOLOCK)

    - by gt0084e1
    Every now and then you find a simple way to make everything much faster. We often find customers creating data warehouses or OLAP cubes even though they have a relatively small amount of data (a few gigs) compared to their server memory. If you have more server memory than the size of your database or working set, nearly any aggregate query should run in a second or less. In some situations there may be high traffic on from the transactional application and SQL server may wait for several other queries to run before giving you your results. The purpose of this is make sure you don’t get two versions of the truth. In an ATM system, you want to give the bank balance after the withdrawal, not before or you may get a very unhappy customer. So by default databases are rightly very conservative about this kind of thing. Unfortunately this split-second precision comes at a cost. The performance of the query may not be acceptable by today’s standards because the database has to maintain locks on the server. Fortunately, SQL Server gives you a simple way to ask for the current version of the data without the pending transactions. To better facilitate reporting, you can create a view that includes these directives. CREATE VIEW CategoriesAndProducts AS SELECT * FROM dbo.Categories WITH(NOLOCK) INNER JOIN dbo.Products WITH(NOLOCK) ON dbo.Categories.CategoryID = dbo.Products.CategoryID In some cases quires that are taking minutes end up taking seconds. Much easier than moving the data to a separate database and it’s still pretty much real time give or take a few milliseconds. You’ve been warned not to use this for bank balances though. More from Data Stream

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  • Unknown filesystem with GRUB rescue caption cannot boot

    - by Dom
    I just recently partitioned my hard drive and I got this error when booting Ubuntu on that drive. unknown filesystem followed by the GRUB rescue terminal. I did some research and tried to download super grub disk but I cant seem to fix it with that. I have two hard disks. One with Windows Vista on it and the other with Ubuntu which is the one I partitioned. There was 100 GB reserved for all the Ubuntu partitions that I needed and the rest was split into two partitions, one for backup folders for my Windows machine and the other for music production which is the one that I created. The space used to created that was shrunk from my backup partition so I didn't mess with any of the Ubuntu partitions. As of now there are a total of 5 partitions. I also downloaded Rescatux which is another Super GRUB Disk for GRUB 2 not knowing which grub I had. It still didn't work. In Super Grub Disk I tried to swap the hard disk because that was what was said to do in order to fix the grub, that didn't work it said it was unsuccessful. I even tried to unplug the Windows hard disk and run Super GRUB Disk and that wasn't successful either. Is there another way I can fix this? Please any help would be greatly appreciated. I would like to have a nice step by step response.

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  • Pattern for a class that does only one thing

    - by Heinzi
    Let's say I have a procedure that does stuff: void doStuff(initalParams) { ... } Now I discover that "doing stuff" is quite a compex operation. The procedure becomes large, I split it up into multiple smaller procedures and soon I realize that having some kind of state would be useful while doing stuff, so that I need to pass less parameters between the small procedures. So, I factor it out into its own class: class StuffDoer { private someInternalState; public Start(initalParams) { ... } // some private helper procedures here ... } And then I call it like this: new StuffDoer().Start(initialParams); or like this: new StuffDoer(initialParams).Start(); And this is what feels wrong. When using the .NET or Java API, I always never call new SomeApiClass().Start(...);, which makes me suspect that I'm doing it wrong. Sure, I could make StuffDoer's constructor private and add a static helper method: public static DoStuff(initalParams) { new StuffDoer().Start(initialParams); } But then I'd have a class whose external interface consists of only one static method, which also feels weird. Hence my question: Is there a well-established pattern for this type of classes that have only one entry point and have no "externally recognizable" state, i.e., instance state is only required during execution of that one entry point?

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  • Handling extremely large numbers in a language which can't?

    - by Mallow
    I'm trying to think about how I would go about doing calculations on extremely large numbers (to infinitum - intergers no floats) if the language construct is incapable of handling numbers larger than a certain value. I am sure I am not the first nor the last to ask this question but the search terms I am using aren't giving me an algorithm to handle those situations. Rather most suggestions offer a language change or variable change, or talk about things that seem irrelevant to my search. So I need a little guideance. I would sketch out an algorithm like this: Determine the max length of the integer variable for the language. If a number is more than half the length of the max length of the variable split it in an array. (give a little play room) Array order [0] = the numbers most to the right [n-max] = numbers most to the left Ex. Num: 29392023 Array[0]:23, Array[1]: 20, array[2]: 39, array[3]:29 Since I established half the length of the variable as the mark off point I can then calculate the ones, tenths, hundredths, etc. Place via the halfway mark so that if a variable max length was 10 digits from 0 to 9999999999 then I know that by halfing that to five digits give me some play room. So if I add or multiply I can have a variable checker function that see that the sixth digit (from the right) of array[0] is the same place as the first digit (from the right) of array[1]. Dividing and subtracting have their own issues which I haven't thought about yet. I would like to know about the best implementations of supporting larger numbers than the program can.

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  • Desktop Fun: Nebula Wallpapers

    - by Asian Angel
    Nebulae can be very colorful, breathtaking to look at, and inspire the imagination. Add a touch of that ethereal beauty to your desktop with our Nebula Wallpapers collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more wallpapers be certain to see our great collections in the Desktop Fun section. Similar Articles Productive Geek Tips Windows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site

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  • How to solve conflicts with another programmer..

    - by Tio
    Hi all.. I've read this question, but I think it doesn't really applies in my case.. I started to work at new company about 2 months ago with the position of senior web developer, there was already one programmer there, my position is above his, but I'm not his boss.. I don't tell him what to do.. Since the day I started to work at the company, I managed to implement a kind of a test server which he refuses to use, implemented a project management tool which he refuses to use also, and I'm in the process of implementing version control using mercurial ( damn Mercurial that's giving me so much headaches ), which he is going to use.. He is a nice guy, but just the other day we had a big discussion about "best practices", and "coding standards".. for me it's absolutely necessary to have this two things, at the place I'm currently working... otherwise it's not going to work.. This discussion, basically revolved about using short tags and the echo shortcut, and how we shouldn't use it anymore ( because I sometimes use short tags ).. this went for about 15 minutes, until I finally dropped the subject because I had work to do.. and of course he didn't budge even a millimeter, he's continuing to use short tags, and the echo shortcut and he not even cares about what I think.. When I mentioned that we are a team, he told me: "We are not a team, you work on your projects and I work on mine".. Let's just say, that the switch in my brain flipped, I raised my voice, and I told him that he was going nuts.. this was the most improper way to deal it with, I know, but there are certain things that can't be said to me.. The question here, is how do I deal with this? I want, to implement more changes on our work workflow, and I know that it's going to be a pain, with him always complaining and saying things like this.. Our boss is going to intervene in a few days, I talked to him today, the other programmer send him an email the day we had the discussion complaining.. Just to clarify, when I talk about implementing changes, I just don't appear at work, the next day with a sheet of paper, and say: "This is our we are doing things from now on! And there is no discussion.." For example, when I was trying to implement the project management tool, I took the time to talk to everybody that was going to be involved in it, to see what they think about it.. everyone was positive except him, he responded that it was just a mean to control us even more.. Does anyone has any idea on how to deal with this? PS: Truth to be told, I didn't start the best way with him, in the 4º day of work at the company, I found a really bad piece of code on our custom CMS, one of those things that I only expect to find in code produced by a programmer that has only 1 month of training in programming, and I talked to my boss about it... he showed up at the time I saw that piece of code, he saw my face and asked about it, so I told him.. I know the worst thing that can be said to a programmer is saying that their code is awful, but I've already learned that my code isn't the best of the world, so I take criticism in a completely different way now.. maybe he doesn't..

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  • Designing generic render/graphics component in C++?

    - by s73v3r
    I'm trying to learn more about Component Entity systems. So I decided to write a Tetris clone. I'm using the "style" of component-entity system where the Entity is just a bag of Components, the Components are just data, a Node is a set of Components needed to accomplish something, and a System is a set of methods that operates on a Node. All of my components inherit from a basic IComponent interface. I'm trying to figure out how to design the Render/Graphics/Drawable Components. Originally, I was going to use SFML, and everything was going to be good. However, as this is an experimental system, I got the idea of being able to change out the render library at will. I thought that since the Rendering would be fairly componentized, this should be doable. However, I'm having problems figuring out how I would design a common Interface for the different types of Render Components. Should I be using C++ Template types? It seems that having the RenderComponent somehow return it's own mesh/sprite/whatever to the RenderSystem would be the simplest, but would be difficult to generalize. However, letting the RenderComponent just hold on to data about what it would render would make it hard to re-use this component for different renderable objects (background, falling piece, field of already fallen blocks, etc). I realize this is fairly over-engineered for a regular Tetris clone, but I'm trying to learn about component entity systems and making interchangeable components. It's just that rendering seems to be the hardest to split out for me.

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  • Most effective way to do daily standup meeting when a few people are remote

    - by Burhan Ali
    I am a software developer in a small team of seven. We are not an Agile (with a big 'A') team but are experimenting with some aspects of agile. One of these is the daily "standup" meeting. The difficulty here is that for two days of the week we have at least one person working from home so the full team isn't available in the same room. What is the best way to carry out a daily standup in this situation? Some facts that may be relevant: We all work in a single open plan room. We use Skype in our company. We don't have any video conferencing capability. We all work the same hours so there are no timezone complexities involved. The development manager is one of the people who works from home one day a week. Things we have tried: Conference call using Skype: This is tricky for those in the office because you can hear people speak in the room and then a split second later through the headset. This can e very distracting. Conference phone: Awful experience. Hard to get them to work and poor quality audio. Text-based updates using Skype. This is not as engaging and is no different than just firing off a status email in the morning. I have seen other questions about remote collaboration but they are mainly about completely remote teams and/or teams that span multiple time zones. We are not affected by either of these problems. What can we do to make our standup meetings better in these circumstances?

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  • CodePlex Daily Summary for Thursday, October 31, 2013

    CodePlex Daily Summary for Thursday, October 31, 2013Popular ReleasesTCPEssentials: TCPEssentials 1.0.0.1: Changed the name of method SplitArray to Split. Standardization is important...Community Forums NNTP bridge: Community Forums NNTP Bridge V54 (LiveConnect): This is the first release which can be used with the new LiveConnect authentication. Fixes the problem that the authentication will not work after 1 hour. Also a logfile will now be stored in "%AppData%\Community\CommunityForumsNNTPServer". If you have any problems please feel free to sent me the file "LogFile.txt".WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.9 binaries: Fixed issue with ICollectionView containg null values (AutoFilter issue)Community TFS Build Extensions: October 2013: The October 2013 release contains Scripts - a new addition to our delivery. These are a growing library of PowerShell scripts to use with VS2013. See our documentation for more on scripting. VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 Community TFS Build Manager VS2013 The Community TFS Build Managers for VS2010, 2012 and 2013 can also be found in the Visual Studio Gallery where upda...SuperSocket, an extensible socket server framework: SuperSocket 1.6 stable: Changes included in this release: Process level isolation SuperSocket ServerManager (include server and client) Connect to client from server side initiatively Client certificate validation New configuration attributes "textEncoding", "defaultCulture", and "storeLocation" (certificate node) Many bug fixes http://docs.supersocket.net/v1-6/en-US/New-Features-and-Breaking-ChangesBarbaTunnel: BarbaTunnel 8.1: Check Version History for more information about this release.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.1: v 2.1 Added the 'Should' class instead of the 'Validate' class. The 'Validate' class is now obsolete. Added 'Toolkit.Annotations' to support the Mugen MVVM Toolkit ReSharper plugin. Updated JetBrains annotations within the project. Added the 'GlobalSettings.DefaultActivationPolicy' property to represent the default activation policy. Removed the 'GetSettings' method from the 'ViewModelBase' class. Instead of it, the 'GlobalSettings.DefaultViewModelSettings' property is used. Updated...NAudio: NAudio 1.7: full release notes available at http://mark-dot-net.blogspot.co.uk/2013/10/naudio-17-release-notes.htmlLayered Architecture Solution Guidance (LASG): LASG 1.0.1.0 for Visual Studio 2012: PRE-REQUISITES Open GAX (Please install Oct 4, 2012 version) Microsoft® System CLR Types for Microsoft® SQL Server® 2012 Microsoft® SQL Server® 2012 Shared Management Objects Microsoft Enterprise Library 6.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This release only works on Visual Studio 2012. Known Issue If you choose the Database project, the solution unfolding time will be slow....DirectX Tool Kit: October 2013: October 28, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM Added DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and VertexPositionNormalTangentColorTextureSkinning Model loading and effect factories support loading skinned models MakeSpriteFont now has a smooth vs. sharp antialiasing option: /sharp Model loading from CMOs now handles UV transforms for texture coordinates A number of small fixes for EffectFactory Minor code and project cleanup ...ExtJS based ASP.NET Controls: FineUI v4.0beta1: +2013-10-28 v4.0 beta1 +?????Collapsed???????????????。 -????:window/group_panel.aspx??,???????,???????,?????????。 +??????SelectedNodeIDArray???????????????。 -????:tree/checkbox/tree_checkall.aspx??,?????,?????,????????????。 -??TimerPicker???????(????、????ing)。 -??????????????????????(???)。 -?????????????,??type=text/css(??~`)。 -MsgTarget???MessageTarget,???None。 -FormOffsetRight?????20px??5px。 -?Web.config?PageManager??FormLabelAlign???。 -ToolbarPosition??Left/Right。 -??Web.conf...CODE Framework: 4.0.31028.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.VidCoder: 1.5.10 Beta: Broke out all the encoder-specific passthrough options into their own dropdown. This should make what they do a bit more clear and clean up the codec list a bit. Updated HandBrake core to SVN 5855.Indent Guides for Visual Studio: Indent Guides v14: ImportantThis release has a separate download for Visual Studio 2010. The first link is for VS 2012 and later. Version History Changed in v14 Improved performance when scrolling and editing Fixed potential crash when Resharper is installed Fixed highlight of guides split around pragmas in C++/C# Restored VS 2010 support as a separate download Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.3 (mvc5): version 3.5.3 - support for mvc5 version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 ========================== - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js...Media Companion: Media Companion MC3.585b: IMDB plot scraping Fixed. New* Movie - Rename Folder using Movie Set, option to move ignored articles to end of Movie Set, only for folder renaming. Fixed* Media Companion - Fixed if using profiles, config files would blown up in size due to some settings duplicating. * Ignore Article of An was cutting of last character of movie title. * If Rescraping title, sort title changed depending on 'Move article to end of Sort Title' setting. * Movie - If changing Poster source order, list would beco...MoreTerra (Terraria World Viewer): MoreTerra 1.11.4: Release 1.11.4 =========== = Compatibility = =========== Updated to add the new tiles/walls in 1.2.1Emptycanvas: Emptycanvas v21: Maintenant plusieurs lumières possibles.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.0.7: This is a bug fix release, containing some important fixes! Fixed issue where Session 0 was not detected correctly, resulting in issues when attempting to display a UI when none was allowed Fixed Installation Prompt and Installation Restart Prompt appearing when deploy mode was non-interactive or silent Fixed issue where defer prompt is displayed after force closing multiple applications Fixed issue executing blocked app execution dialog from UNC path (executed instead from local tempo...BlackJumboDog: Ver5.9.7: 2013.10.24 Ver5.9.7 (1)FTP???????、2?????????????shift-jis????????????? (2)????HTTP????、???????POST??????????????????New ProjectsBF4Rcon.NET: BF4Rcon.NET is a .NET library for Battlefield 4's remote server administration interface.Command Processor: Command Processor with "Command Query Responsibility" prencipleDqyt.sk: a solution for sk project.Edit Visual Studio LoadTest Results' Name and Description: A simple addin to Visual Studio 2012 and Visual Studio 2010, which enables a LoadTest user to be able to give custom name and description for their loadtest.Grauers Set Metadata Properties: Use this to automatically set ISSUE, APPROVED BY and APPROVED DATEIkeCode WP7.1+ Toolkit: IkeCode WP7.1+ Toolkit is an initiative to create methods that facilitate the development of application.MongoDAO: MongoDB C#NB_Store Payment On Delivery Gateway: NB_Store Payment On Delivery Gateway allows you to add "Paymeny On Delivery" to your NB_Store webshop on DNN.occupie: // to doOffice and PDF API for .NET Components: As an independent .NET component, Spire.Office doesn't need Microsoft Office to be installed on System. It supports C# word, C# Excel and C# PDF.SharePoint Workflow Manager | Bulk Start or Terminate workflows: SharePoint Workflow Manager allows you bulk start or terminate SharePoint workflows on all items in a list.System App: The System App is a sleek, smart and open-source IT mapping and monitoring tool by Zalando.TCPEssentials: TCPEssentials is a C# Library that helps simplify the task of managing TCP connections, and also gives you a few tools that may be useful.Wangls: ???WindowSMART: WindowSMART 2013 and Home Server SMART 2013 are powerful hard disk and SSD health monitoring, reporting and alerting tools for Windows.

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  • Musings on the launch of SQL Monitor

    - by Phil Factor
    For several years, I was responsible for the smooth running of a large number of enterprise database servers. We ran a network monitoring tool that was primitive by today’s standards but which performed the useful function of polling every system, including all the Servers in my charge. It ran a configurable script for each service that you needed to monitor that was merely required to return one of a number of integer values. These integer values represented the pain level of the service, from 10 (“hurtin’ real bad”) to 1 (“Things is great”). Not only could you program the visual appearance of each server on the network diagram according to the value of the integer, but you could even opt to run a sound file. Very soon, we had a large TFT Screen, high on the wall of the server room, with every server represented by an icon, and a speaker next to it that would give out a series of grunts, groans, snores, shrieks and funeral marches, depending on the problem. One glance at the display, and you could dive in with iSQL/QA/SSMS and check what was going on with your favourite diagnostic tools. If you saw a server icon burst into flames on the screen or droop like a jelly, you dropped your mug of coffee to do it.  It was real fun, but I remember it more for the huge difference it made to have that real-time visibility into how your servers are performing. The management soon stopped making jokes about the real reason we wanted the TFT screen. (It rendered DVDs beautifully they said; particularly flesh-tints). If you are instantly alerted when things start to go wrong, then there was a good chance you could fix it before being alerted to the problem by the users of the system.  There is a world of difference between this sort of tool, one that gives whoever is ‘on watch’ in the server room the first warning of a potential problem on one of any number of servers, and the breed of tool that attempts to provide some sort of prosthetic DBA Brain. I like to get the early warning, to get the right information to help to diagnose a problem: No auto-fix, but just the information. I prefer to leave the task of ascertaining the exact cause of a problem to my own routines, custom code, intuition and forensic instincts. A simulated aircraft cockpit doesn’t do anything for me, especially before I know where I should be flying.  Time has moved on, and that TFT screen is now, with SQL Monitor, an iPad or any other mobile or static device that can support a browser. Rather than trying to reproduce the conceptual topology of the servers, it lists them in their groups so as to give a display that scales with the increasing number of databases you monitor.  It gives the history of the major events and trends for the servers. It gives the icons and colours that you can spot out of the corner of your eye, but goes on to give you just enough information in drill-down to give you a much clearer idea of where to look with your DBA tools and routines. It doesn't swamp you with information.  Whereas a few server and database-level problems are pretty easily fixed, others depend on judgement and experience to sort out.  Although the idea of an application that automates the bulk of a DBA’s skills is attractive to many, I can’t see it happening soon. SQL Server’s complexity increases faster than the panaceas can be created. In the meantime, I believe that the best way of helping  DBAs  is to make the monitoring process as simple and effective as possible,  and provide the right sort of detail and ‘evidence’ to allow them to decide on the fix. In the end, it is still down to the skill of the DBA.

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  • Importing tab delimited file into array in Visual Basic 2013 [migrated]

    - by JaceG
    I am needing to import a tab delimited text file that has 11 columns and an unknown number of rows (always minimum 3 rows). I would like to import this text file as an array and be able to call data from it as needed, throughout my project. And then, to make things more difficult, I need to replace items in the array, and even add more rows to it as the project goes on (all at runtime). Hopefully someone can suggest code corrections or useful methods. I'm hoping to use something like the array style sMyStrings(3,2), which I believe would be the easiest way to control my data. Any help is gladly appreciated, and worthy of a slab of beer. Here's the coding I have so far: Imports System.IO Imports Microsoft.VisualBasic.FileIO Public Class Main Dim strReadLine As String Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim sReader As IO.StreamReader = Nothing Dim sRawString As String = Nothing Dim sMyStrings() As String = Nothing Dim intCount As Integer = -1 Dim intFullLoop As Integer = 0 If IO.File.Exists("C:\MyProject\Hardware.txt") Then ' Make sure the file exists sReader = New IO.StreamReader("C:\MyProject\Hardware.txt") Else MsgBox("File doesn't exist.", MsgBoxStyle.Critical, "Error") End End If Do While sReader.Peek >= 0 ' Make sure you can read beyond the current position sRawString = sReader.ReadLine() ' Read the current line sMyStrings = sRawString.Split(New Char() {Chr(9)}) ' Separate values and store in a string array For Each s As String In sMyStrings ' Loop through the string array intCount = intCount + 1 ' Increment If TextBox1.Text <> "" Then TextBox1.Text = TextBox1.Text & vbCrLf ' Add line feed TextBox1.Text = TextBox1.Text & s ' Add line to debug textbox If intFullLoop > 14 And intCount > -1 And CBool((intCount - 0) / 11 Mod 0) Then cmbSelectHinge.Items.Add(sMyStrings(intCount)) End If Next intCount = -1 intFullLoop = intFullLoop + 1 Loop End Sub

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  • Delaying a Foreach loop half a second

    - by Sigh-AniDe
    I have created a game that has a ghost that mimics the movement of the player after 10 seconds. The movements are stored in a list and i use a foreach loop to go through the commands. The ghost mimics the movements but it does the movements way too fast, in split second from spawn time it catches up to my current movement. How do i slow down the foreach so that it only does a command every half a second? I don't know how else to do it. Please help this is what i tried : The foreach runs inside the update method DateTime dt = DateTime.Now; foreach ( string commandDirection in ghostMovements ) { int mapX = ( int )( ghostPostition.X / scalingFactor ); int mapY = ( int )( ghostPostition.Y / scalingFactor ); // If the dt is the same as current time if ( dt == DateTime.Now ) { if ( commandDirection == "left" ) { switch ( ghostDirection ) { case ghostFacingUp: angle = 1.6f; ghostDirection = ghostFacingRight; Program.form.direction = ""; dt.AddMilliseconds( 500 );// add half a second to dt break; case ghostFacingRight: angle = 3.15f; ghostDirection = ghostFacingDown; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; case ghostFacingDown: angle = -1.6f; ghostDirection = ghostFacingLeft; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; case ghostFacingLeft: angle = 0.0f; ghostDirection = ghostFacingUp; Program.form.direction = ""; dt.AddMilliseconds( 500 ); break; } } } }

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  • Defining a function that is both a generator and recursive [on hold]

    - by user96454
    I am new to python, so this code might not necessarily be clean, it's just for learning purposes. I had the idea of writing this function that would display the tree down the specified path. Then, i added the global variable number_of_py to count how many python files were in that tree. That worked as well. Finally, i decided to turn the whole thing into a generator, but the recursion breaks. My understanding of generators is that once next() is called python just executes the body of the function and "yields" a value until we hit the end of the body. Can someone explain why this doesn't work? Thanks. import os from sys import argv script, path = argv number_of_py = 0 lines_of_code = 0 def list_files(directory, key=''): global number_of_py files = os.listdir(directory) for f in files: real_path = os.path.join(directory, f) if os.path.isdir(real_path): list_files(real_path, key=key+' ') else: if real_path.split('.')[-1] == 'py': number_of_py += 1 with open(real_path) as g: yield len(g.read()) print key+real_path for i in list_files(argv[1]): lines_of_code += i print 'total number of lines of code: %d' % lines_of_code print 'total number of py files: %d' % number_of_py

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  • Large enterprise application - clients wish to use duplicate e-mails addresses?

    - by Alex Key
    I'd like to know people's opinions, reactions to clients and technical work arounds (if applicable), to the issue of an enterprise application where a client wishes to use duplicate e-mail addresses? To clarify, when I say duplicate e-mail addresses I mean within the same client system, having multiple users that have the same e-mail address. So not just using generic e-mail addresses but using the e-mail address of another user. e.g. Bob Jenkins: [email protected] James Jeffery: [email protected] Context To give this some further context, in the e-learning sector it is common that although all staff in an organisation must complete e-learning - they may not have their own e-mail address so they choose to use their managers e-mail address. Albeit against good practice in public sites... it's a requirement we've over and over again where an organisation is split between office based staff and perhaps e.g. staff in a warehouse. Where problem lies Mr Steak, good point, the problem lies in password resets and perhaps in situations where semi-personal information could be sent (not confidential enough to worry about the insecurities of email). Perhaps reminders for specific system actions, which would be confusing for the unintended party to see (if perhaps misreading the e-mail's intended recipient) Possible solutions System knowing the difference between a "for the attention of" and direct to the person e-mails, including this in the body text. Using alternative communication such as SMS Simply not having e-mails sent to people who are not the intended recipient. Providing an e-mail service ourselfs (not really viable for a corporate IT dept) Thoughts?

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  • Help with converting an XML into a 2D level (Actionscript 3.0)

    - by inzombiak
    I'm making a little platformer and wanted to use Ogmo to create my level. I've gotten everything to work except the level that my code generates is not the same as what I see in Ogmo. I've checked the array and it fits with the level in Ogmo, but when I loop through it with my code I get the wrong thing. I've included my code for creating the level as well as an image of what I get and what I'm supposed to get. EDIT: I tried to add it, but I couldn't get it to display properly Also, if any of you know of better level editors please let me know. xmlLoader.addEventListener(Event.COMPLETE, LoadXML); xmlLoader.load(new URLRequest("Level1.oel")); function LoadXML(e:Event):void { levelXML = new XML(e.target.data); xmlFilter = levelXML.* for each (var levelTest:XML in levelXML.*) { crack = levelTest; } levelArray = crack.split(''); trace(levelArray); count = 0; for(i = 0; i <= 23; i++) { for(j = 0; j <= 35; j++) { if(levelArray[i*36+j] == 1) { block = new Platform; s.addChild(block); block.x = j*20; block.y = i*20; count++; trace(i); trace(block.x); trace(j); trace(block.y); } } } trace(count);

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  • How to determine the end of list has been reached?

    - by Sweta Dwivedi
    I'm trying to animate my object according to a set of recorded values from kinect skeleton stream by saving the (x,y,z) stream from the skeletal data into a list and then set my objects x and y position from the x,y of the list. However, once the list end has been reached it starts to animate again from the start. I don't want that - I just want the model position to keep going in the positive X direction. Is there any way I can check if end of the list has been reached and to just update the model position in x direction? Or is there any other way to continue moving my sprite once the points in the list are over... i dont want it to start animating all the way again.. protected override void Update(GameTime gameTime) { //position += spriteSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; //// TODO: Add your update logic here using (StreamReader r = new StreamReader(f)) { string line; Viewport view = graphics.GraphicsDevice.Viewport; int maxWidth = view.Width; int maxHeight = view.Height; while((line = r.ReadLine()) != null) { string[] temp = line.Split(','); int x = (int) Math.Floor(((float.Parse(temp[0]) * 0.5f) + 0.5f) * maxWidth); int y = (int) Math.Floor(((float.Parse(temp[1]) * -0.5f) + 0.5f) * maxHeight); motion_2.Add(new Point(x, y)); } } position.X = motion_2[i].X; position.Y = motion_2[i].Y; i++; a_butterfly_up.Update(gameTime); a_butterfly_side.Update(gameTime); G_vidPlayer.Play(mossV); base.Update(gameTime); }

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  • What is bondib1 used for on SPARC SuperCluster with InfiniBand, Solaris 11 networking & Oracle RAC?

    - by user12620111
    A co-worker asked the following question about a SPARC SuperCluster InfiniBand network: > on the database nodes the RAC nodes communicate over the cluster_interconnect. This is the > 192.168.10.0 network on bondib0. (according to ./crs/install/crsconfig_params NETWORKS> setting) > What is bondib1 used for? Is it a HA counterpart in case bondib0 dies? This is my response: Summary: bondib1 is currently only being used for outbound cluster interconnect interconnect traffic. Details: bondib0 is the cluster_interconnect $ oifcfg getif            bondeth0  10.129.184.0  global  public bondib0  192.168.10.0  global  cluster_interconnect ipmpapp0  192.168.30.0  global  public bondib0 and bondib1 are on 192.168.10.1 and 192.168.10.2 respectively. # ipadm show-addr | grep bondi bondib0/v4static  static   ok           192.168.10.1/24 bondib1/v4static  static   ok           192.168.10.2/24 Hostnames tied to the IPs are node1-priv1 and node1-priv2  # grep 192.168.10 /etc/hosts 192.168.10.1    node1-priv1.us.oracle.com   node1-priv1 192.168.10.2    node1-priv2.us.oracle.com   node1-priv2 For the 4 node RAC interconnect: Each node has 2 private IP address on the 192.168.10.0 network. Each IP address has an active InfiniBand link and a failover InfiniBand link. Thus, the 4 node RAC interconnect is using a total of 8 IP addresses and 16 InfiniBand links. bondib1 isn't being used for the Virtual IP (VIP): $ srvctl config vip -n node1 VIP exists: /node1-ib-vip/192.168.30.25/192.168.30.0/255.255.255.0/ipmpapp0, hosting node node1 VIP exists: /node1-vip/10.55.184.15/10.55.184.0/255.255.255.0/bondeth0, hosting node node1 bondib1 is on bondib1_0 and fails over to bondib1_1: # ipmpstat -g GROUP       GROUPNAME   STATE     FDT       INTERFACES ipmpapp0    ipmpapp0    ok        --        ipmpapp_0 (ipmpapp_1) bondeth0    bondeth0    degraded  --        net2 [net5] bondib1     bondib1     ok        --        bondib1_0 (bondib1_1) bondib0     bondib0     ok        --        bondib0_0 (bondib0_1) bondib1_0 goes over net24 # dladm show-link | grep bond LINK                CLASS     MTU    STATE    OVER bondib0_0           part      65520  up       net21 bondib0_1           part      65520  up       net22 bondib1_0           part      65520  up       net24 bondib1_1           part      65520  up       net23 net24 is IB Partition FFFF # dladm show-ib LINK         HCAGUID         PORTGUID        PORT STATE  PKEYS net24        21280001A1868A  21280001A1868C  2    up     FFFF net22        21280001CEBBDE  21280001CEBBE0  2    up     FFFF,8503 net23        21280001A1868A  21280001A1868B  1    up     FFFF,8503 net21        21280001CEBBDE  21280001CEBBDF  1    up     FFFF On Express Module 9 port 2: # dladm show-phys -L LINK              DEVICE       LOC net21             ibp4         PCI-EM1/PORT1 net22             ibp5         PCI-EM1/PORT2 net23             ibp6         PCI-EM9/PORT1 net24             ibp7         PCI-EM9/PORT2 Outbound traffic on the 192.168.10.0 network will be multiplexed between bondib0 & bondib1 # netstat -rn Routing Table: IPv4   Destination           Gateway           Flags  Ref     Use     Interface -------------------- -------------------- ----- ----- ---------- --------- 192.168.10.0         192.168.10.2         U        16    6551834 bondib1   192.168.10.0         192.168.10.1         U         9    5708924 bondib0   There is a lot more traffic on bondib0 than bondib1 # /bin/time snoop -I bondib0 -c 100 > /dev/null Using device ipnet/bondib0 (promiscuous mode) 100 packets captured real        4.3 user        0.0 sys         0.0 (100 packets in 4.3 seconds = 23.3 pkts/sec) # /bin/time snoop -I bondib1 -c 100 > /dev/null Using device ipnet/bondib1 (promiscuous mode) 100 packets captured real       13.3 user        0.0 sys         0.0 (100 packets in 13.3 seconds = 7.5 pkts/sec) Half of the packets on bondib0 are outbound (from self). The remaining packet are split evenly, from the other nodes in the cluster. # snoop -I bondib0 -c 100 | awk '{print $1}' | sort | uniq -c Using device ipnet/bondib0 (promiscuous mode) 100 packets captured   49 node1-priv1.us.oracle.com   24 node2-priv1.us.oracle.com   14 node3-priv1.us.oracle.com   13 node4-priv1.us.oracle.com 100% of the packets on bondib1 are outbound (from self), but the headers in the packets indicate that they are from the IP address associated with bondib0: # snoop -I bondib1 -c 100 | awk '{print $1}' | sort | uniq -c Using device ipnet/bondib1 (promiscuous mode) 100 packets captured  100 node1-priv1.us.oracle.com The destination of the bondib1 outbound packets are split evenly, to node3 and node 4. # snoop -I bondib1 -c 100 | awk '{print $3}' | sort | uniq -c Using device ipnet/bondib1 (promiscuous mode) 100 packets captured   51 node3-priv1.us.oracle.com   49 node4-priv1.us.oracle.com Conclusion: bondib1 is currently only being used for outbound cluster interconnect interconnect traffic.

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  • Ubuntu 12, chromium/chrome facebook not loading

    - by Grant
    this problem started with chrome, tried chromium to fix it. both have this problem, and after installed firefox no longer works with facebook. I found a threas with two fixes that work and what I need to know is how to make these fixes permanent. one is a cache permissions workaround. launching chromium from terminal with a redirect to a new self created cache in the home folder works. how can i repair the permissions issue with the cache or make a permanent change to the cache chromium uses? two, the ifconfig wlan0 mtu set to 1492, this setting doesnt seem to be perpetual after a reboot. this set of issues is I believe specific to my particular install as there isnt a huge issue from anyone else out there, i'm on a toshiba satellite laptop with a 50/50 HDD partition split with windows. This is likely causing the issue or contributing in some way but I wont run linux full time on this machine until I get these kinks a more permanent fix. Thanks in advance for any advice/answers.

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • First Shard for SQL Azure and SQL Server

    - by Herve Roggero
    That's it!!!!! It's ready to go and be tested, abused and improved! It requires .NET 4.0 and uses some cool technologies, like caching (the new System.Runtime.Caching) and the Task Parallel Library (System.Threading.Tasks). With this library you can: Define a shard of 1, 2 or 100 SQL databases (a mix of SQL Server and SQL Azure) Read from the shard in parallel or sequentially, and cache resultsets Update, Delete a record from the shard Insert records quickly in the shard with a round-robin load Reset the cache You can download the source code and a sample application here: http://enzosqlshard.codeplex.com/  Note about the breadcrumbs: I had to add a connection GUID in order for the library to know which database a record came from. The GUID is currently calculated on the fly in the library using some of the parameters of the connection string. The GUID is also dynamically added to the result set so the client can pass it back to the library. I am curious to get your feedback on this approach. ** Correction from my previous post: this is a library for a Horizontal Partition Shard (HPS): tables are split across databases horizontally. So in essence, the tables need to have the same schema across the databases.

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  • How to improve Minecraft-esque voxel world performance?

    - by SomeXnaChump
    After playing Minecraft I marveled a bit at its large worlds but at the same time I found them extremely slow to navigate, even with a quad core and meaty graphics card. Now I assume Minecraft is fairly slow because: A) It's written in Java, and as most of the spatial partitioning and memory management activities happen in there, it would naturally be slower than a native C++ version. B) It doesn't partition its world very well. I could be wrong on both assumptions; however it got me thinking about the best way to manage large voxel worlds. As it is a true 3D world, where a block can exist in any part of the world, it is basically a big 3D array [x][y][z], where each block in the world has a type (i.e BlockType.Empty = 0, BlockType.Dirt = 1 etc.) Now, I am assuming to make this sort of world perform well you would need to: A) Use a tree of some variety (oct/kd/bsp) to split all the cubes out; it seems like an oct/kd would be the better option as you can just partition on a per cube level not a per triangle level. B) Use some algorithm to work out which blocks can currently be seen, as blocks closer to the user could obfuscate the blocks behind, making it pointless to render them. C) Keep the block object themselves lightweight, so it is quick to add and remove them from the trees. I guess there is no right answer to this, but I would be interested to see peoples' opinions on the subject. How would you improve performance in a large voxel-based world?

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