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  • How can I link glibc statically with qt

    - by yan bellavance
    I have built a static version of qt and download a static version of glibc. Now I would like to link glibc statically to my qt application. I know about going into the .pro and adding the line LIBS += -L path/to/static_lib but I am wondering if these that is enough? Will it still link glibc statically even though the OS I am building on has the dynamic libraries also? The reason I am doing this is to deploy the application in a standalone manner. (After installing and updating Red Hat 5.3 glibc_2.9 was not found on the target computer)

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  • How to use libraries compiled with MingW in MSVC?

    - by NumberFour
    Hello, I have compiled several libraries with MingW/MSYS... the generated static libraries are always .a files. When I try to link the library with a MSVC project, Visual Studio throws 'unresolved external symbols' ... It means that the .a static library is incompatible with MS C++ Linker. I presume it has to be converted to a MSVC compatible .lib file. Either .a and .lib are just AR archives of .o or .obj files, so is there any way how to use MingW compiled libs in a MSVC project? Or do I have to compile/link everything just in one compiler/linker - MSVC only/MingW only? The MingW compiler is said to be compatible with MSVC. I read a few threads about this topic, but they mostly say that renaming the file to .lib should do the work, but it unfortunately doesn't work for me. Thanks for any advice.

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  • Cocos2d: is it good practice to use a shared GameScene when having various levels?

    - by mm24
    In my code (based on the ShootEmUp example in this book, which I highly reccomend, source code in chapter 8 available here) I often use the trick of accessing the GameScene via: +(GameScene*) sharedGameScene; which returns a reference to the static instance of GameScene. Is a static instance of GameScene as in the book still a valid pattern in case I want a MainMenu calling GameScene initialized with different level data each time (e.g. different enemies)? (I have created a sceneWithId:(int) method where I load different level data each time. Or should I pheraps create a GameScene class and then sublcass it? E.g. FirstGameScene : GameScene

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  • How can I compile an autotools project with statically linked dependancies?

    - by flyx
    There's an open source library I want to use. As I want to spread my software as binary package, I do not want the library to have dependancies on other libraries, so I need to link the dependancies statically. Now as the library is open source and there are no binaries provided, I compile it myself. The library uses autotools, and I didn't find any useful documentation on how to link dependancies statically. What I did try is to call the configure script with --enable-static, but this apparently only tells configure to compile a static version of the library - but what I need is a dynamic library that includes all the libraries it depends on. So, I need a way to either tell configure to link against dependancies statically, or a way to post-process the built library to include all dependancies. Can anyone tell me how to do this? Oh, and if it matters: I'm on 64bit Snow Leopard.

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  • Why does this binding doesn't work through XAML but does by code ?

    - by user361899
    I am trying to bind to a static property on a static class, this property contains settings that are deserialized from a file. It never works with the following XAML : <Window.Resources> <ObjectDataProvider x:Key="wrapper" ObjectType="{x:Type Application:Wrapper}"/> </Window.Resources> <ScrollViewer x:Name="scrollViewer" ScrollViewer.VerticalScrollBarVisibility="Auto"DataContext="{Binding Source={StaticResource wrapper}, UpdateSourceTrigger=PropertyChanged}"> <ComboBox x:Name="comboboxThemes" SelectedIndex="0" SelectionChanged="ComboBoxThemesSelectionChanged" Grid.Column="1" Grid.Row="8" Margin="4,3" ItemsSource="{Binding Settings.Themes, Mode=OneWay}" SelectedValue="{Binding Settings.LastTheme, Mode=TwoWay}" /> It does work by code however : comboboxThemes.ItemsSource = Settings.Themes; Any idea ? Thank you :-)

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  • Redeclaration of parameters

    - by Scott
    While looking through the Selenium source code I noticed the following in the PageFactory: public static <T> T initElements(WebDriver driver, Class<T> pageClassToProxy) { T page = instantiatePage(driver, pageClassToProxy); initElements(driver, page); return page; } public static void initElements(WebDriver driver, Object page) { final WebDriver driverRef = driver; initElements(new DefaultElementLocatorFactory(driverRef), page); } What is the benefit of having the following line? final WebDriver driverRef = driver; Wouldn't it have made sense to just make the parameter final, and then passing that along to the next method without declaring the new reference?

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  • Inheriting database connection in PHP OOP

    - by vrode
    My abstract class Database is made for database interaction and any child of this class (UserDatabase, ActionDatabase, EventDatabase) inherits its database connection which is defined as static. `abstract class Database { static $connection = mysql_connect( ); } class UserDatabase extends Database { ... public function __construct( ) { $connection ? "connected" : "not connected"; $this-table = "users"; mysql_query( "FROM " . $this-table . " SELECT *" ); } } ` Does that mean, that my database connection is only set up and stored in memory once and passed on to subclasses as reference without being replicated for each instance? Is this how you would implement you OOP-correct database interface?

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  • Which tool can list writing access to a specific variable in C?

    - by Lichtblitz
    Unfortunately I'm not even sure how this sort of static analysis is called. It's not really control flow analysis because I'm not looking for function calls and I don't really need data flow analysis because I don't care about the actual values. I just need a tool that lists the locations (file, function) where writing access to a specific variable takes place. I don't even care if that list contained lines that are unreachable. I could imagine that writing a simple parser could suffice for this task but I'm certain that there must be a tool out there that does this simple analysis. As a poor student I would appreciate free or better yet open source tools and if someone could tell me how this type of static analysis is actually called, I would be equally grateful! EDIT: I forgot to mention there's no pointer arithmetic in the code base.

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  • C++ wrapper for C library

    - by Maximilien
    Hi, Recently I found a C library that I want to use in my C++ project. This code is configured with global variables and writes it's output to memory pointed by static pointers. When I execute my project I would like 2 instances of the C program to run: one with configuration A and one with configuration B. I can't afford to run my program twice, so I think there are 2 options: Make a C++ wrapper: The problem here is that the wrapper-class should contain all global/static variables the C library has. Since the functions in the C library use those variables I will have to create very big argument-lists for those functions. Copy-paste the C library: Here I'll have to adapt the name of every function and every variable inside the C library. Which one is the fastest solution? Are there other possibilities to run 2 instances of the same C source? Thanks, Max

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  • Uniquely identifying mobile devices over a network for webforms

    - by Eric
    I'm designing a system for mobile devices that can be assigned only to one job at a time. So I need to be able to know which mobile device is being used by accessing it's own unique static IP address or its device ID. I don't want to assign an ID myself for every machine that comes in which is why a static IP would work great. However, in trying to retrieve the client ip address I'm retrieving the wireless router's ip or some other ip which is not the mobile device's ip. I want to store that ip in a table and control which jobs are assigned to it. How can I accomplish this? I've tried the following but I'm getting the wireless ip: var hostEntry = Dns.GetHostEntry(Dns.GetHostName()); var ip = ( from addr in hostEntry.AddressList where addr.AddressFamily.ToString() == "InterNetwork" select addr.ToString() ).FirstOrDefault(); I'd rather not set a cookie if there exists a better alternative. TIA!

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  • singleton pattern in java- lazy Intialization

    - by flash
    public static MySingleton getInstance() { if (_instance==null) { synchronized (MySingleton.class) { _instance = new MySingleton(); } } return _instance; } 1.is there a flaw with the above implementation of the getInstance method? 2.What is the difference between the two implementations.? public static synchronized MySingleton getInstance() { if (_instance==null) { _instance = new MySingleton(); } return _instance; } I have seen a lot of answers on the singleton pattern in stackoverflow but the question I have posted is to know mainly difference of 'synchronize' at method and block level in this particular case.

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  • Will I need a dedicated static IP or a unique IP is enough to SSL enable my website?

    - by Devner
    Hi, This is the first time I am dealing with SSL and Dedicated Static IP /Unique IP. Now this webhost says that they will provide Unique IP (not shared with other customers) but do NOT guarantee that it will be static. Now I plan to make my website SSL enabled and install a SSL certificate. So in order to SSL enable my website, will I really need a Dedicated Static IP or will this Unique IP (without the guarantee that it will be static) be enough? What problems will I need to face if the IP is not static? I have already bought hosting from them. And they showed me that option while adding optional services to the account (after I placed my order), so I did not even have a clue about this. Thank you all in advance.

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  • Having vCam on custom classes instead of the root class.

    - by Hwang
    Maybe some of you guys know bout vCam from http://bryanheisey.com/blog/?page_id=22 I'm trying to have the script running on a custom classes instead of a MovieClip in the library. But after some trying I fail so I stick back to having the MC in the library and load the MC from the project root action-script files. Now it works fine if I run the MC on the root as files, but for more organizing purposes on my action-script files, I was thinking of calling it from a custom classes(where I can control the vCam), then call the custom classes from the root action-script files. But seems like it won't work other than the root action-script files. I'm not sure whether I'm missing any codes between the two custom classes, or its not coded to run that way. If it's not, then its fine too just that I want the things more organize. Or if you have any idea how to 'by-pass' this, please do tell me so. In case you need my code for the 2 classes, here it is: package { import flash.display.MovieClip; import classes.vCamera; public class main extends MovieClip { private var vC2:vCamera = new vCamera(); public function main():void { addChild(vC2) } } } package classes{ import flash.display.MovieClip; import flash.display.Stage; import flash.events.Event; public class vCamera extends MovieClip{ private var vC:vCam = new vCam(); public function vCamera():void{ addEventListener(Event.ADDED_TO_STAGE, add2Stage) } private function add2Stage(event:Event):void{ vC.x=stage.stageWidth/2; vC.y=stage.stageHeight/2; vC.rotation=15; addChild(vC); } } }

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  • My framework will utilise other frameworks, but I'd like this to be transparent to the end-user

    - by d11wtq
    I'm building a framework, which aims to provide a new development environment for the user, but I need to use things like RegexKit and almost certainly some other established frameworks in order to do this. Any functionality exposed from such frameworks would be abstracted through classes and methods in my own framework for maintenance reasons (allowing me to change my mind on which dependencies I want). In an ideal world I just want to ship a single .framework. However I'm aware that unlike with standard bundles and applications it is not possibile to embed a framework inside the framework bundle. Do I have any other option other than to tell the end user that they must also install RegexKit and any other dependencies? I have a feeling this lessens the appeal value of the easy to use embedded framework I'd envisaged building. Right now I'm feeling like I have some limited options: Force the user to install the dependencies. Write my own classes that provide the same functionality -- ugh! If at all possible, try to statically link the third party frameworks (is this possible??) My end-product is ideally a single .framework bundle that uses @rpath and so can be installed in the system or simply bundled with the app that uses it.

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  • Statically checking a Java app for link errors

    - by monorailkitty
    I have a scenario where I have code written against version 1 of a library but I want to ship version 2 of the library instead. The code has shipped and is therefore not changeable. I'm concerned that it might try to access classes or members of the library that existed in v1 but have been removed in v2. I figured it would be possible to write a tool to do a simple check to see if the code will link against the newer version of the library. I appreciate that the code may still be very broken even if the code links. I am thinking about this from the other side - if the code won't link then I can be sure there is a problem. As far as I can see, I need to run through the bytecode checking for references, method calls and field accesses to library classes then use reflection to check whether the class/member exists. I have three-fold question: (1) Does such a tool exist already? (2) I have a niggling feeling it is much more complicated that I imagine and that I have missed something major - is that the case? (3) Do you know of a handy library that would allow me to inspect the bytecode such that I can find the method calls, references etc.? Thanks!

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  • Why instantiation of static nested class object is allowed?

    - by Parag Meshram
    I have started learning Java language for Android Application developement. As per my understanding based on static class, we cannot instantiate object of static class. But why instantiation of static nested class object is allowed in following situaltion? class EnclosingClass { //... class static StaticInnerClass { //... } } Why we can create object of inner class if it is marked as static? EnclosingClass.StaticInnerClass s = new EnclosingClass.StaticInnerClass()

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  • VS 2010 SP1 and SQL CE

    - by ScottGu
    Last month we released the Beta of VS 2010 Service Pack 1 (SP1).  You can learn more about the VS 2010 SP1 Beta from Jason Zander’s two blog posts about it, and from Scott Hanselman’s blog post that covers some of the new capabilities enabled with it.   You can download and install the VS 2010 SP1 Beta here. Last week I blogged about the new Visual Studio support for IIS Express that we are adding with VS 2010 SP1. In today’s post I’m going to talk about the new VS 2010 SP1 tooling support for SQL CE, and walkthrough some of the cool scenarios it enables.  SQL CE – What is it and why should you care? SQL CE is a free, embedded, database engine that enables easy database storage. No Database Installation Required SQL CE does not require you to run a setup or install a database server in order to use it.  You can simply copy the SQL CE binaries into the \bin directory of your ASP.NET application, and then your web application can use it as a database engine.  No setup or extra security permissions are required for it to run. You do not need to have an administrator account on the machine. Just copy your web application onto any server and it will work. This is true even of medium-trust applications running in a web hosting environment. SQL CE runs in-memory within your ASP.NET application and will start-up when you first access a SQL CE database, and will automatically shutdown when your application is unloaded.  SQL CE databases are stored as files that live within the \App_Data folder of your ASP.NET Applications. Works with Existing Data APIs SQL CE 4 works with existing .NET-based data APIs, and supports a SQL Server compatible query syntax.  This means you can use existing data APIs like ADO.NET, as well as use higher-level ORMs like Entity Framework and NHibernate with SQL CE.  This enables you to use the same data programming skills and data APIs you know today. Supports Development, Testing and Production Scenarios SQL CE can be used for development scenarios, testing scenarios, and light production usage scenarios.  With the SQL CE 4 release we’ve done the engineering work to ensure that SQL CE won’t crash or deadlock when used in a multi-threaded server scenario (like ASP.NET).  This is a big change from previous releases of SQL CE – which were designed for client-only scenarios and which explicitly blocked running in web-server environments.  Starting with SQL CE 4 you can use it in a web-server as well. There are no license restrictions with SQL CE.  It is also totally free. Easy Migration to SQL Server SQL CE is an embedded database – which makes it ideal for development, testing, and light-usage scenarios.  For high-volume sites and applications you’ll probably want to migrate your database to use SQL Server Express (which is free), SQL Server or SQL Azure.  These servers enable much better scalability, more development features (including features like Stored Procedures – which aren’t supported with SQL CE), as well as more advanced data management capabilities. We’ll ship migration tools that enable you to optionally take SQL CE databases and easily upgrade them to use SQL Server Express, SQL Server, or SQL Azure.  You will not need to change your code when upgrading a SQL CE database to SQL Server or SQL Azure.  Our goal is to enable you to be able to simply change the database connection string in your web.config file and have your application just work. New Tooling Support for SQL CE in VS 2010 SP1 VS 2010 SP1 includes much improved tooling support for SQL CE, and adds support for using SQL CE within ASP.NET projects for the first time.  With VS 2010 SP1 you can now: Create new SQL CE Databases Edit and Modify SQL CE Database Schema and Indexes Populate SQL CE Databases within Data Use the Entity Framework (EF) designer to create model layers against SQL CE databases Use EF Code First to define model layers in code, then create a SQL CE database from them, and optionally edit the DB with VS Deploy SQL CE databases to remote servers using Web Deploy and optionally convert them to full SQL Server databases You can take advantage of all of the above features from within both ASP.NET Web Forms and ASP.NET MVC based projects. Download You can enable SQL CE tooling support within VS 2010 by first installing VS 2010 SP1 (beta). Once SP1 is installed, you’ll also then need to install the SQL CE Tools for Visual Studio download.  This is a separate download that enables the SQL CE tooling support for VS 2010 SP1. Walkthrough of Two Scenarios In this blog post I’m going to walkthrough how you can take advantage of SQL CE and VS 2010 SP1 using both an ASP.NET Web Forms and an ASP.NET MVC based application. Specifically, we’ll walkthrough: How to create a SQL CE database using VS 2010 SP1, then use the EF4 visual designers in Visual Studio to construct a model layer from it, and then display and edit the data using an ASP.NET GridView control. How to use an EF Code First approach to define a model layer using POCO classes and then have EF Code-First “auto-create” a SQL CE database for us based on our model classes.  We’ll then look at how we can use the new VS 2010 SP1 support for SQL CE to inspect the database that was created, populate it with data, and later make schema changes to it.  We’ll do all this within the context of an ASP.NET MVC based application. You can follow the two walkthroughs below on your own machine by installing VS 2010 SP1 (beta) and then installing the SQL CE Tools for Visual Studio download (which is a separate download that enables SQL CE tooling support for VS 2010 SP1). Walkthrough 1: Create a SQL CE Database, Create EF Model Classes, Edit the Data with a GridView This first walkthrough will demonstrate how to create and define a SQL CE database within an ASP.NET Web Form application.  We’ll then build an EF model layer for it and use that model layer to enable data editing scenarios with an <asp:GridView> control. Step 1: Create a new ASP.NET Web Forms Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET Web Forms project.  We’ll use the “ASP.NET Web Application” project template option so that it has a default UI skin implemented: Step 2: Create a SQL CE Database Right click on the “App_Data” folder within the created project and choose the “Add->New Item” menu command: This will bring up the “Add Item” dialog box.  Select the “SQL Server Compact 4.0 Local Database” item (new in VS 2010 SP1) and name the database file to create “Store.sdf”: Note that SQL CE database files have a .sdf filename extension. Place them within the /App_Data folder of your ASP.NET application to enable easy deployment. When we clicked the “Add” button above a Store.sdf file was added to our project: Step 3: Adding a “Products” Table Double-clicking the “Store.sdf” database file will open it up within the Server Explorer tab.  Since it is a new database there are no tables within it: Right click on the “Tables” icon and choose the “Create Table” menu command to create a new database table.  We’ll name the new table “Products” and add 4 columns to it.  We’ll mark the first column as a primary key (and make it an identify column so that its value will automatically increment with each new row): When we click “ok” our new Products table will be created in the SQL CE database. Step 4: Populate with Data Once our Products table is created it will show up within the Server Explorer.  We can right-click it and choose the “Show Table Data” menu command to edit its data: Let’s add a few sample rows of data to it: Step 5: Create an EF Model Layer We have a SQL CE database with some data in it – let’s now create an EF Model Layer that will provide a way for us to easily query and update data within it. Let’s right-click on our project and choose the “Add->New Item” menu command.  This will bring up the “Add New Item” dialog – select the “ADO.NET Entity Data Model” item within it and name it “Store.edmx” This will add a new Store.edmx item to our solution explorer and launch a wizard that allows us to quickly create an EF model: Select the “Generate From Database” option above and click next.  Choose to use the Store.sdf SQL CE database we just created and then click next again.  The wizard will then ask you what database objects you want to import into your model.  Let’s choose to import the “Products” table we created earlier: When we click the “Finish” button Visual Studio will open up the EF designer.  It will have a Product entity already on it that maps to the “Products” table within our SQL CE database: The VS 2010 SP1 EF designer works exactly the same with SQL CE as it does already with SQL Server and SQL Express.  The Product entity above will be persisted as a class (called “Product”) that we can programmatically work against within our ASP.NET application. Step 6: Compile the Project Before using your model layer you’ll need to build your project.  Do a Ctrl+Shift+B to compile the project, or use the Build->Build Solution menu command. Step 7: Create a Page that Uses our EF Model Layer Let’s now create a simple ASP.NET Web Form that contains a GridView control that we can use to display and edit the our Products data (via the EF Model Layer we just created). Right-click on the project and choose the Add->New Item command.  Select the “Web Form from Master Page” item template, and name the page you create “Products.aspx”.  Base the master page on the “Site.Master” template that is in the root of the project. Add an <h2>Products</h2> heading the new Page, and add an <asp:gridview> control within it: Then click the “Design” tab to switch into design-view. Select the GridView control, and then click the top-right corner to display the GridView’s “Smart Tasks” UI: Choose the “New data source…” drop down option above.  This will bring up the below dialog which allows you to pick your Data Source type: Select the “Entity” data source option – which will allow us to easily connect our GridView to the EF model layer we created earlier.  This will bring up another dialog that allows us to pick our model layer: Select the “StoreEntities” option in the dropdown – which is the EF model layer we created earlier.  Then click next – which will allow us to pick which entity within it we want to bind to: Select the “Products” entity in the above dialog – which indicates that we want to bind against the “Product” entity class we defined earlier.  Then click the “Enable automatic updates” checkbox to ensure that we can both query and update Products.  When you click “Finish” VS will wire-up an <asp:EntityDataSource> to your <asp:GridView> control: The last two steps we’ll do will be to click the “Enable Editing” checkbox on the Grid (which will cause the Grid to display an “Edit” link on each row) and (optionally) use the Auto Format dialog to pick a UI template for the Grid. Step 8: Run the Application Let’s now run our application and browse to the /Products.aspx page that contains our GridView.  When we do so we’ll see a Grid UI of the Products within our SQL CE database. Clicking the “Edit” link for any of the rows will allow us to edit their values: When we click “Update” the GridView will post back the values, persist them through our EF Model Layer, and ultimately save them within our SQL CE database. Learn More about using EF with ASP.NET Web Forms Read this tutorial series on the http://asp.net site to learn more about how to use EF with ASP.NET Web Forms.  The tutorial series uses SQL Express as the database – but the nice thing is that all of the same steps/concepts can also now also be done with SQL CE.   Walkthrough 2: Using EF Code-First with SQL CE and ASP.NET MVC 3 We used a database-first approach with the sample above – where we first created the database, and then used the EF designer to create model classes from the database.  In addition to supporting a designer-based development workflow, EF also enables a more code-centric option which we call “code first development”.  Code-First Development enables a pretty sweet development workflow.  It enables you to: Define your model objects by simply writing “plain old classes” with no base classes or visual designer required Use a “convention over configuration” approach that enables database persistence without explicitly configuring anything Optionally override the convention-based persistence and use a fluent code API to fully customize the persistence mapping Optionally auto-create a database based on the model classes you define – allowing you to start from code first I’ve done several blog posts about EF Code First in the past – I really think it is great.  The good news is that it also works very well with SQL CE. The combination of SQL CE, EF Code First, and the new VS tooling support for SQL CE, enables a pretty nice workflow.  Below is a simple example of how you can use them to build a simple ASP.NET MVC 3 application. Step 1: Create a new ASP.NET MVC 3 Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET MVC 3 project.  We’ll use the “Internet Project” template so that it has a default UI skin implemented: Step 2: Use NuGet to Install EFCodeFirst Next we’ll use the NuGet package manager (automatically installed by ASP.NET MVC 3) to add the EFCodeFirst library to our project.  We’ll use the Package Manager command shell to do this.  Bring up the package manager console within Visual Studio by selecting the View->Other Windows->Package Manager Console menu command.  Then type: install-package EFCodeFirst within the package manager console to download the EFCodeFirst library and have it be added to our project: When we enter the above command, the EFCodeFirst library will be downloaded and added to our application: Step 3: Build Some Model Classes Using a “code first” based development workflow, we will create our model classes first (even before we have a database).  We create these model classes by writing code. For this sample, we will right click on the “Models” folder of our project and add the below three classes to our project: The “Dinner” and “RSVP” model classes above are “plain old CLR objects” (aka POCO).  They do not need to derive from any base classes or implement any interfaces, and the properties they expose are standard .NET data-types.  No data persistence attributes or data code has been added to them.   The “NerdDinners” class derives from the DbContext class (which is supplied by EFCodeFirst) and handles the retrieval/persistence of our Dinner and RSVP instances from a database. Step 4: Listing Dinners We’ve written all of the code necessary to implement our model layer for this simple project.  Let’s now expose and implement the URL: /Dinners/Upcoming within our project.  We’ll use it to list upcoming dinners that happen in the future. We’ll do this by right-clicking on our “Controllers” folder and select the “Add->Controller” menu command.  We’ll name the Controller we want to create “DinnersController”.  We’ll then implement an “Upcoming” action method within it that lists upcoming dinners using our model layer above.  We will use a LINQ query to retrieve the data and pass it to a View to render with the code below: We’ll then right-click within our Upcoming method and choose the “Add-View” menu command to create an “Upcoming” view template that displays our dinners.  We’ll use the “empty” template option within the “Add View” dialog and write the below view template using Razor: Step 4: Configure our Project to use a SQL CE Database We have finished writing all of our code – our last step will be to configure a database connection-string to use. We will point our NerdDinners model class to a SQL CE database by adding the below <connectionString> to the web.config file at the top of our project: EF Code First uses a default convention where context classes will look for a connection-string that matches the DbContext class name.  Because we created a “NerdDinners” class earlier, we’ve also named our connectionstring “NerdDinners”.  Above we are configuring our connection-string to use SQL CE as the database, and telling it that our SQL CE database file will live within the \App_Data directory of our ASP.NET project. Step 5: Running our Application Now that we’ve built our application, let’s run it! We’ll browse to the /Dinners/Upcoming URL – doing so will display an empty list of upcoming dinners: You might ask – but where did it query to get the dinners from? We didn’t explicitly create a database?!? One of the cool features that EF Code-First supports is the ability to automatically create a database (based on the schema of our model classes) when the database we point it at doesn’t exist.  Above we configured  EF Code-First to point at a SQL CE database in the \App_Data\ directory of our project.  When we ran our application, EF Code-First saw that the SQL CE database didn’t exist and automatically created it for us. Step 6: Using VS 2010 SP1 to Explore our newly created SQL CE Database Click the “Show all Files” icon within the Solution Explorer and you’ll see the “NerdDinners.sdf” SQL CE database file that was automatically created for us by EF code-first within the \App_Data\ folder: We can optionally right-click on the file and “Include in Project" to add it to our solution: We can also double-click the file (regardless of whether it is added to the project) and VS 2010 SP1 will open it as a database we can edit within the “Server Explorer” tab of the IDE. Below is the view we get when we double-click our NerdDinners.sdf SQL CE file.  We can drill in to see the schema of the Dinners and RSVPs tables in the tree explorer.  Notice how two tables - Dinners and RSVPs – were automatically created for us within our SQL CE database.  This was done by EF Code First when we accessed the NerdDinners class by running our application above: We can right-click on a Table and use the “Show Table Data” command to enter some upcoming dinners in our database: We’ll use the built-in editor that VS 2010 SP1 supports to populate our table data below: And now when we hit “refresh” on the /Dinners/Upcoming URL within our browser we’ll see some upcoming dinners show up: Step 7: Changing our Model and Database Schema Let’s now modify the schema of our model layer and database, and walkthrough one way that the new VS 2010 SP1 Tooling support for SQL CE can make this easier.  With EF Code-First you typically start making database changes by modifying the model classes.  For example, let’s add an additional string property called “UrlLink” to our “Dinner” class.  We’ll use this to point to a link for more information about the event: Now when we re-run our project, and visit the /Dinners/Upcoming URL we’ll see an error thrown: We are seeing this error because EF Code-First automatically created our database, and by default when it does this it adds a table that helps tracks whether the schema of our database is in sync with our model classes.  EF Code-First helpfully throws an error when they become out of sync – making it easier to track down issues at development time that you might otherwise only find (via obscure errors) at runtime.  Note that if you do not want this feature you can turn it off by changing the default conventions of your DbContext class (in this case our NerdDinners class) to not track the schema version. Our model classes and database schema are out of sync in the above example – so how do we fix this?  There are two approaches you can use today: Delete the database and have EF Code First automatically re-create the database based on the new model class schema (losing the data within the existing DB) Modify the schema of the existing database to make it in sync with the model classes (keeping/migrating the data within the existing DB) There are a couple of ways you can do the second approach above.  Below I’m going to show how you can take advantage of the new VS 2010 SP1 Tooling support for SQL CE to use a database schema tool to modify our database structure.  We are also going to be supporting a “migrations” feature with EF in the future that will allow you to automate/script database schema migrations programmatically. Step 8: Modify our SQL CE Database Schema using VS 2010 SP1 The new SQL CE Tooling support within VS 2010 SP1 makes it easy to modify the schema of our existing SQL CE database.  To do this we’ll right-click on our “Dinners” table and choose the “Edit Table Schema” command: This will bring up the below “Edit Table” dialog.  We can rename, change or delete any of the existing columns in our table, or click at the bottom of the column listing and type to add a new column.  Below I’ve added a new “UrlLink” column of type “nvarchar” (since our property is a string): When we click ok our database will be updated to have the new column and our schema will now match our model classes. Because we are manually modifying our database schema, there is one additional step we need to take to let EF Code-First know that the database schema is in sync with our model classes.  As i mentioned earlier, when a database is automatically created by EF Code-First it adds a “EdmMetadata” table to the database to track schema versions (and hash our model classes against them to detect mismatches between our model classes and the database schema): Since we are manually updating and maintaining our database schema, we don’t need this table – and can just delete it: This will leave us with just the two tables that correspond to our model classes: And now when we re-run our /Dinners/Upcoming URL it will display the dinners correctly: One last touch we could do would be to update our view to check for the new UrlLink property and render a <a> link to it if an event has one: And now when we refresh our /Dinners/Upcoming we will see hyperlinks for the events that have a UrlLink stored in the database: Summary SQL CE provides a free, embedded, database engine that you can use to easily enable database storage.  With SQL CE 4 you can now take advantage of it within ASP.NET projects and applications (both Web Forms and MVC). VS 2010 SP1 provides tooling support that enables you to easily create, edit and modify SQL CE databases – as well as use the standard EF designer against them.  This allows you to re-use your existing skills and data knowledge while taking advantage of an embedded database option.  This is useful both for small applications (where you don’t need the scalability of a full SQL Server), as well as for development and testing scenarios – where you want to be able to rapidly develop/test your application without having a full database instance.  SQL CE makes it easy to later migrate your data to a full SQL Server or SQL Azure instance if you want to – without having to change any code in your application.  All we would need to change in the above two scenarios is the <connectionString> value within the web.config file in order to have our code run against a full SQL Server.  This provides the flexibility to scale up your application starting from a small embedded database solution as needed. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Hosting a javascript api file for third party sites the way sharethis, uservoice, analytics do it.

    - by Dayson
    I'm preparing to launch a service soon which will provide third party websites a widget. The widget requires my javascript file in the website's code. Exactly the same way services like analytics, uservoice, sharethis, getclicky, etc provide you with a javascript snippet to add to your page. Therefore, my javascript file is going to be hotlinked by tons of websites which possibly receive a lot of requests too. I need advice/opinions on the following aspects: What's the right location for hosting this file? Should I use a sub-domain for it? I was thinking of something like http://api.myservice.com/js/foo.js . Remember, once websites start embedding this file, its location CANNOT change under any circumstances. Right now we can afford just one dedicated server. So I have minified my file, enabled gzip and plan to use some good cache control headers through apache. Also, in the near future when the requests pickup, I will use a http proxy like Varnish. Is this a good plan for the near future? Should I be considering a CDN in the future (since we can't afford it now)? If so how do I make sure we're prepared to migrate to it without breaking services. Pros/Cons of moving just this file to a CDN? Also, since its just one javascript file(50kb), any affordable CDN so we could consider it in the beginning itself? Any other word of advice I could use? Anything I shouldn't overlook at this stage which I would regret later? (both in terms of server + javascript ajax limitations) Thanks in advance.

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  • AWS VPN Tunnel going down without traffic

    - by Asfura
    I managed to setup a site-to-site VPN connection from Amazon VPC to a company's network, and after a lot of configuration it was working fine, but now i realized that the VPN tunnel is DOWN every time there's no traffic going trough for a couple minutes. The only way that i have found to generate traffic is to reach the amazon instance from the company's network and then the tunnel goes up again. I had a cronjob doing ping every minute, but i think it should have a keepalive option somewhere, or at least a log file of the tunnels to find out what's going on. Any ideas to keep the tunnel up and/or bring it up from amazon? The firewall is a Checkpoint R75.20, it only allows one tunnel at a time for the same subnet, so i cant have both tunnels active. Thank you, any questions just ask. EDIT I forgot to add, the ping keepalive was working great (maybe generating a bit of traffic, but nothing to worry about), the connection dropped because i had to restart the instance, and it that little time it dropped me.

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  • Can I run a mix of static addressing and NAT?

    - by aroth
    Let's say that an ISP offers a plan with 5 static IP addresses, but I have more than 5 devices, many of which (such as a networked printer, for instance) I do not want or need to have a static IP address. So the topography I'm planning goes something like: ISP -> Router -> Switch -> Computer (static address) -> Computer (static address) -> Printer (DHCP/NAT) -> Tv (DHCP/NAT) -> (...) -> Wireless Devices (DHCP/NAT) Generally speaking, is it possible to run a network like that? If not, then what sort of setup do I need so that I can assign static addresses just to the things that need them, and use DHCP/NAT for everything else? Also, what internal networking devices will consume a static IP address? I'm pretty sure the router will, correct? Does the switch also?

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  • Torchlight II Drops Today; New Classes and Miles of Atmospheric Dungeon Crawling Await

    - by Jason Fitzpatrick
    Torchlight II, sequel to the extremely popular Torchlight action-RPG, is available for sale today. With four new classes and a massively expanded world, you’ll have plenty to explore. The new release features extra classes, extra companion creatures, in-game weather systems, and of course: updated graphics and a massively expanded game universe. Trumping all these additions, however, is LAN/internet co-op multiplayer–by far the feature most requested and anticipated by Torchlight fans. Check out the trailer video above to take a peak at the game, read more about it at the Torchlight II site, and then hit up the link below to grab a copy on Steam–you can pre-order it any time but it won’t be officially available for download until 2PM EST, today. Torchlight II is Windows-only, $19.99 for a single copy or $59.99 for a friend 4-pack (which includes a copy of Torchlight I). Torchlight II How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Is there any reason to use "plain old data" classes?

    - by Michael
    In legacy code I occasionally see classes that are nothing but wrappers for data. something like: class Bottle { int height; int diameter; Cap capType; getters/setters, maybe a constructor } My understanding of OO is that classes are structures for data and the methods of operating on that data. This seems to preclude objects of this type. To me they are nothing more than structs and kind of defeat the purpose of OO. I don't think it's necessarily evil, though it may be a code smell. Is there a case where such objects would be necessary? If this is used often, does it make the design suspect?

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  • Centos 6.2 Fresh 'Basic Server' install networking issues

    - by RWC
    I've had a /29 provisioned on a network port for a server and am trying to at least configure the machine so I can ssh into it. It's Centos 6.2 x64 with the Basic Server install. Currently not able to ping gateway or any address for that matter. For reference: Default Interface: em2 Network ID: 66.*.*.0/29 Gateway: 66.*.*.1 Broadcast: 66.*.*.7 Please see my following configs: /etc/sysconfig/network-scripts/ifcfg-em2 DEVICE=em2 NM_CONTROLLED=yes ONBOOT=yes HWADDR=Not Important TYPE=Ethernet BOOTPROTO=none IPADDR=66.*.*.2 PREFIX=29 DNS1=8.8.8.8 DNS2=8.8.4.4 DEFROUTE=yes IPV4_FAILURE_FATAL=yes IPV6INIT=no NAME="System em2" NETMASK=255.255.255.248 USERCTL=no $: route -n Destination // Gateway // Genmask // Flags // Metric // Ref // Use // Iface 66.*.*.0 0.0.0.0 255.255.255.248 U 0 0 0 em2 169.254.0.0 0.0.0.0 255.255.0.0 U 0 1003 0 em2 0.0.0.0 66.*.*.1 0.0.0.0 UG 0 0 0 em2 $: route Destination // Gateway // Genmask // Flags // Metric // Ref // Use // Iface 66.*.*.0 * 255.255.255.248 U 0 0 0 em2 link-local * 255.255.0.0 U 0 1003 0 em2 default 66.*.*.1 0.0.0.0 UG 0 0 0 em2 $: cat /etc/sysconfig/network NETWORKING=yes HOSTNAME=excalibur.domain.com GATEWAY=66.*.*.1 Keep in mind that I cannot even currently ping the gateway which is quite confusing for me. My /etc/hosts are configured correctly with the *.2 address. I'm not concerned with getting all of the addresses on the /29 up and running yet, just one so I can at least ssh in. Thanks! Edit: Adding in ifconfig. $: ifconfig em2 Link encap:Ethernet HWaddr XX:XX:XX:XX:XX:XX inet addr:66.*.*.2 Bcat:66.*.*.7 Mask:255.255.255.248 inet6 addr: UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5536 errors:0 dropped:0 overruns:0 frame:0 TX packets:10 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2599469 (2.4 MiB) TX bytes: 748 (748.0 b) Interrupt:48 Memory:dc000000-dc012800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:34 errors:0 etc etc

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  • Website deployment - managing uploaded content?

    - by Legion
    I'm a programmer by trade, "server administrator" by company necessity. We're looking at dumping the old painful "update site by FTP upload" style of deployment. Having the webserver check out the latest code base from version control into a folder and having a "current" symlink point to the latest checkout (allowing for easily stepping back to an older version by changing the symlink) seems to be the way we want to go. But I have a question: what's a good practice for dealing with user-uploaded content? This stuff isn't in version control. I have a couple of ideas for dealing with this, but what is the smart, accepted practice?

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  • Website deployment - managing user-uploaded content?

    - by Legion
    I'm a programmer by trade, "server administrator" by company necessity. We're looking at dumping the old painful "update site by FTP upload" style of deployment. Having the webserver check out the latest code base from version control into a folder and having a "current" symlink point to the latest checkout (allowing for easily stepping back to an older version by changing the symlink) seems to be the way we want to go. But I have a question: what's a good practice for dealing with user-uploaded content? This stuff isn't in version control. I have a couple of ideas for dealing with this, but what is the smart, accepted practice?

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