Search Results

Search found 46894 results on 1876 pages for 'java native interface'.

Page 1014/1876 | < Previous Page | 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021  | Next Page >

  • Hibernate query cache automatically refreshed on external update?

    - by artgon
    I'm creating a service that has read-only access to the database. I have a query cache and a second level cache enabled (READ_ONLY mode) in Hibernate to speed up the service, as the tables being accessed change rarely. My question is, if someone goes into the DB and changes the tables manually (i.e. outside of Hibernate), does the cache recognize automatically that it needs to be cleared? Is there a time limit on the cache?

    Read the article

  • For a Chemical Equation Balancer App (Android), how do I count the number of atoms of each element in each term?

    - by Upas
    This is my app: If someone enters "C6H12O6+O2=CO2+H2O", then I have already written code to split the equation into terms, so in an ArrayList called rterms I have the strings: C6H12O6 CO2 and in another ArrayList called pterms, I have: CO2 H2O I need to count the number of C's in each term of the reactants, so 6 for term 1, 0 for term 2, and then the H's and then O's. How would I do this? Any help is appreciated.

    Read the article

  • Refactoring a nested loop

    - by user3517441
    I have the following code which I use a lot of times in the class. for (int i = 0; i < someList.size(); i++) { for (int j = 0; j < someList.size(); j++) { if (i != j) { someList.get(i).sendMessageTo(someList.get(j))); //variable action } } } The purpose of the loop is to make each element in the List to send a message (or perform another action) to every element in the list except itself. Is there any way I can create a helper method so I don't have to repeat the loop code. I want to be able to state the variable action and call the helper method. Thanks.

    Read the article

  • Recurssion Question : Revision

    - by stan
    My slides say that A recurssive call should always be on a smaller data structure than the current one There must be a non recurssive option if the data structure is too small You need a wrapper method to make the recurssive method accessible Just reading this from the slides makes no sence, especially seeing as it was a topic from before christmas! Could anyone try and clear up what it means please? Thank you

    Read the article

  • Why a new instance uses logger from old instances?

    - by Roman
    I generate 2 instances in this way: gameManager manager1 = new CTManager(owner,players1,"en"); manager1.start(); gameManager manager2 = new CTManager(owner,players2,"en"); manager2.start(); The start() method of the gameManager looks like that: void start() { game.start(); } When I create the game instance I create a loger: log = Logger.getLogger("TestLog"); (log is a public field of the class in which the game belongs). In the game.start() I run many processes and give them a reference to the corresponding log. So, I expect that manager1 and manager2 will write to different files. But manager2 writes to its own file and to the log file of the manager1. Why can it happen?

    Read the article

  • Should filters write to the response during or after filtering?

    - by Mark
    I have a filter which processes generated HTML and rewrites certain elements. For example, it adds class attributes to some anchors. Finally, it writes the processed HTML to the response (a subclass of HttpServletResponseWrapper). Naturally, this means that the processed HTML is a different length after it has passed through the filter. I can see two ways of approaching this. One is to iterate over the HTML, using a StringBuilder to build up the processed HTML, and write the processed HTML to the response once all filtering is complete. The other is to iterate over the HTML but to write it to the response as soon as each element has been processed. Which is the better way for this operation, or is there another option which would be preferable? I am looking to minimise temporary memory usage primarily.

    Read the article

  • Do null SQLite Data fields take up extra memory?

    - by CSharperWithJava
    I'm using the built in sqlite library on the Android platform. I'm considering adding several general purpose fields that users will be able to use for their own custom applications, but these fields will be blank most of the time. My question is, how much overhead will these blank fields add to my database? Do null fields even take up per record memory in sqlite? If so, how much? I don't quite understand the inner workings of a sqlite database.

    Read the article

  • Mapping restful ajax requests to spring

    - by Diones
    I have this piece of code: @RequestMapping(value = "/test.json", method = RequestMethod.GET) @ResponseStatus(HttpStatus.OK) public @ResponseBody Object[] generateFile(@RequestParam String tipo) { Object[] variaveis = Variavel.getListVariavelByTipo(tipo); return variaveis; } As far as I know it should take a request to test.json?tipo=H and return the JSON representation of Variavel[], however when I make such request I get: HTTP Status 406 - type Status report message descriptionThe resource identified by this request is only capable of generating responses with characteristics not acceptable according to the request "accept" headers () By using the following function I can get the expected json: @RequestMapping(value = "/teste.json") public void testeJson(Model model, @RequestParam String tipo) { model.addAttribute("data", Variavel.getListVariavelByTipo("H")); } What I'm doing wrong?

    Read the article

  • Returning and instance of a Class given its .class (MyClass.class)

    - by jax
    I have an enum that will hold my algorithms. I cannot instantiate these classes because I need the application context which is only available once the application has started. I want to load the class at runtime when I choose by calling getAlgorithm(Context cnx). How do I easily instantiate a class at runtime given its .class (and my constructor takes arguments)? All my classes are subclasses of Algorithm. public enum AlgorithmTypes { ALL_FROM_9_AND_LAST_FROM_10_ID(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), ALL_FROM_9_AND_LAST_FROM_10_CURRENCY_ID(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), DIVIDE_BY_9_LESS_THAN_100(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), TABLES_BEYOND_5_BY_5(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class); private Class<? extends Algorithm> algorithm; AlgorithmTypes(Class<? extends Algorithm> c) { algorithm = c; } public Algorithm getAlgorithm(Context cnx) { return //needs to return the current algoriths constructor which takes the Context Algorithm(Context cnx); } }

    Read the article

  • value from resource bundle as pattern in formatDate

    - by binary_runner
    I want to read pattern for JST formatDate also from resource bundle but this naive approach does not working, what I'm doing wrong ? in com/company/MyPortlet.properties is this key: company.date.format = yyyy-MM-dd HH:mm:ss In page I have: <fmt:setBundle basename="com.company.MyPortlet"/> <fmt:formatDate value="${date}" pattern="${company.date.format}" />

    Read the article

  • new Integer vs valueOf

    - by LB
    Hi, I was using Sonar to make my code cleaner, and it pointed that I'm using new Integer(1) instead of Integer.valueOf(1). Because it seems that valueOf does not instantiate a new object so is more memory-friendly. How can valueOf not instantiate a new object ? How does it work ? Is this true for all integers ? thanks.

    Read the article

  • Beginnerquestion: How to count amount of each number drawn in a Lottery and output it in a list?

    - by elementz
    I am writing this little Lottery application. Now the plan is, to count how often each number has been drawn during each iteration of the Lottery, and store this somewhere. My guess is that I would need to use a HashMap, that has 6 keys and increments the value by one everytime the respective keys number is drawn. But how would I accomplish this? My code so far: public void numberCreator() { // creating and initializing a Random generator Random rand = new Random(); // A HashMap to store the numbers picked. HashMap hashMap = new HashMap(); // A TreeMap to sort the numbers picked. TreeMap treeMap = new TreeMap(); // creating an ArrayList which will store the pool of availbale Numbers List<Integer>numPool = new ArrayList<Integer>(); for (int i=1; i<50; i++){ // add the available Numbers to the pool numPool.add(i); hashMap.put(nums[i], 0); } // array to store the lotto numbers int [] nums = new int [6]; for (int i =0; i < nums.length; i++){ int numPoolIndex = rand.nextInt(numPool.size()); nums[i] = numPool.get(numPoolIndex); // check how often a number has been called and store the new amount in the Map int counter = hashMap.get numPool.remove(numPoolIndex); } System.out.println(Arrays.toString(nums)); } Maybe someone can tell me if I have the right idea, or even how I would implement the map properly?

    Read the article

  • Project Euler #3

    - by Alex
    Question: The prime factors of 13195 are 5, 7, 13 and 29. What is the largest prime factor of the number 600851475143? I found this one pretty easy, but running the file took an extremely long time, it's been going on for a while and the highest number I've got to is 716151937. Here is my code, am I just going to have a wait or is there an error in my code? //User made class public class Three { public static boolean checkPrime(long p) { long i; boolean prime = false; for(i = 2;i<p/2;i++) { if(p%i==0) { prime = true; break; } } return prime; } } //Note: This is a separate file public class ThreeMain { public static void main(String[] args) { long comp = 600851475143L; boolean prime; long i; for(i=2;i<comp/2;i++) { if(comp%i==0) { prime = Three.checkPrime(i); if(prime==true) { System.out.println(i); } } } } }

    Read the article

  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

    Read the article

  • LRU LinkedHashMap that limits size based on available memory

    - by sanity
    I want to create a LinkedHashMap which will limit its size based on available memory (ie. when freeMemory + (maxMemory - allocatedMemory) gets below a certain threshold). This will be used as a form of cache, probably using "least recently used" as a caching strategy. My concern though is that allocatedMemory also includes (I assume) un-garbage collected data, and thus will over-estimate the amount of used memory. I'm concerned about the unintended consequences this might have. For example, the LinkedHashMap may keep deleting items because it thinks there isn't enough free memory, but the free memory doesn't increase because these deleted items aren't being garbage collected immediately. Does anyone have any experience with this type of thing? Is my concern warranted? If so, can anyone suggest a good approach? I should add that I also want to be able to "lock" the cache, basically saying "ok, from now on don't delete anything because of memory usage issues".

    Read the article

  • Why is no encoding set in reponse by tomcat? How can I deal with it?

    - by Dishayloo
    I had recently a problem with encoding of websites generated by servlet, that occured if the servlets were deployed under tomcat, but not under jetty. I did a little bit of research about it and simplified the problem to the following servlet: public class TestServlet extends HttpServlet implements Servlet { @Override public void service(HttpServletRequest request, HttpServletResponse response) throws IOException { response.setContentType("text/plain"); Writer output = response.getWriter(); output.write("öäüÖÄÜß"); output.flush(); output.close(); } } If I deploy this under Jetty and direct the browser to it, it returns the expected result. The data is returned as ISO-8859-1 and if I take a look into the headers, then Jetty returns: Content-Type: text/plain; charset=iso-8859-1 The browser detects the encoding from this header. If I deploy the same servlet in a tomcat, the browser shows up strange characters. But Tomcat also returns the data as ISO-8859-1, the difference is, that no header tells about it. So the browser has to guess the encoding, and that goes wrong. My question is, is that behaviour of tomcat correct or a bug? And if it is correct, how can I avoid this problem? Sure, I can always add response.setCharacterEncoding("UTF-8"); to the servlet, but that means I set a fixed encoding, that the browser might or might not understand. The problem is more relevant, if no browser but another service accesses the servlet. So how I should deal with the problem in the most flexible way?

    Read the article

  • What will happen if the code can't finished on time...

    - by Tattat
    If I set a timer to execute a code every 3 seconds. If the code isn't finished in 3 seconds, what will happen? The computer will terminal the code or wait for the code finish or continue the timer, and execute the code with the unfinished code concurrently. int delay = 0; // delay for 0 sec. int period = 3000; // repeat 3 sec. Timer timer = new Timer(); timer.scheduleAtFixedRate(new TimerTask() { public void run() { // Task here ... // It may take more than 3 sec to finish, what will happen? } }, delay, period);

    Read the article

< Previous Page | 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021  | Next Page >