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  • Beginnerquestion: How to count amount of each number drawn in a Lottery and output it in a list?

    - by elementz
    I am writing this little Lottery application. Now the plan is, to count how often each number has been drawn during each iteration of the Lottery, and store this somewhere. My guess is that I would need to use a HashMap, that has 6 keys and increments the value by one everytime the respective keys number is drawn. But how would I accomplish this? My code so far: public void numberCreator() { // creating and initializing a Random generator Random rand = new Random(); // A HashMap to store the numbers picked. HashMap hashMap = new HashMap(); // A TreeMap to sort the numbers picked. TreeMap treeMap = new TreeMap(); // creating an ArrayList which will store the pool of availbale Numbers List<Integer>numPool = new ArrayList<Integer>(); for (int i=1; i<50; i++){ // add the available Numbers to the pool numPool.add(i); hashMap.put(nums[i], 0); } // array to store the lotto numbers int [] nums = new int [6]; for (int i =0; i < nums.length; i++){ int numPoolIndex = rand.nextInt(numPool.size()); nums[i] = numPool.get(numPoolIndex); // check how often a number has been called and store the new amount in the Map int counter = hashMap.get numPool.remove(numPoolIndex); } System.out.println(Arrays.toString(nums)); } Maybe someone can tell me if I have the right idea, or even how I would implement the map properly?

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  • Returning and instance of a Class given its .class (MyClass.class)

    - by jax
    I have an enum that will hold my algorithms. I cannot instantiate these classes because I need the application context which is only available once the application has started. I want to load the class at runtime when I choose by calling getAlgorithm(Context cnx). How do I easily instantiate a class at runtime given its .class (and my constructor takes arguments)? All my classes are subclasses of Algorithm. public enum AlgorithmTypes { ALL_FROM_9_AND_LAST_FROM_10_ID(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), ALL_FROM_9_AND_LAST_FROM_10_CURRENCY_ID(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), DIVIDE_BY_9_LESS_THAN_100(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class), TABLES_BEYOND_5_BY_5(AlgorithmFactory.AlgorithmAllFrom9AndLastFrom10Impl.class); private Class<? extends Algorithm> algorithm; AlgorithmTypes(Class<? extends Algorithm> c) { algorithm = c; } public Algorithm getAlgorithm(Context cnx) { return //needs to return the current algoriths constructor which takes the Context Algorithm(Context cnx); } }

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  • For a Chemical Equation Balancer App (Android), how do I count the number of atoms of each element in each term?

    - by Upas
    This is my app: If someone enters "C6H12O6+O2=CO2+H2O", then I have already written code to split the equation into terms, so in an ArrayList called rterms I have the strings: C6H12O6 CO2 and in another ArrayList called pterms, I have: CO2 H2O I need to count the number of C's in each term of the reactants, so 6 for term 1, 0 for term 2, and then the H's and then O's. How would I do this? Any help is appreciated.

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  • Refactoring a nested loop

    - by user3517441
    I have the following code which I use a lot of times in the class. for (int i = 0; i < someList.size(); i++) { for (int j = 0; j < someList.size(); j++) { if (i != j) { someList.get(i).sendMessageTo(someList.get(j))); //variable action } } } The purpose of the loop is to make each element in the List to send a message (or perform another action) to every element in the list except itself. Is there any way I can create a helper method so I don't have to repeat the loop code. I want to be able to state the variable action and call the helper method. Thanks.

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  • How do I detect an array

    - by Dan
    OK so, is there an efficient way to detect on what array you're currently on by using the KeyListener? My code: http://www.javadan.pastebin.com/X68VyuGL What I am trying to do here is see if the current tile I am on is BLOCKED. Thanks.

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  • How to raise an action picker with options of Send to via sms, email, etc.

    - by Pentium10
    I've seen in applications a popup that prompts me what I do want to do with a text. I am prompted to choose from Send by SMS, Send by Email, Send by Bluetooth, Send by Fring etc. How do I make such a popup, it seamed to be automatically built? Also how do I tell what message to use? And if needed how do I tell who the contact is? Maybe chooses the options based on the contact, (if has email, show email)

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  • Making html tags selectable in GWT

    - by Zoja
    I'm trying to display an html source ( without interpretation ) and I'd like all the nodes to be selectable (p, div, etc..). Something like in firebug where if I click on a node I can get it's properties. Does anybody have an idea how to do that or where to start ?

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  • JPA 2.0 Provider Hibernate Spring MVC 3.0

    - by user558019
    Dear All i have very strange problem we are using jpa 2.0 with hibernate and spring 3.0 mvc annotations based Database generated through JPA DDL is true and MySQL as Database; i will provide some refference classes and then my porblem. public abstract class Common implements serializable{ @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "id", updatable = false) private Long id; @ManyToOne @JoinColumn private Address address; //with all getter and setters //as well equal and hashCode } public class Parent extends Common{ private String name; @OneToMany(cascade = {CascadeType.MERGE,CascadeType.PERSIST}, mappedBy = "parent") private List<Child> child; //setters and rest of class } public class child extends Common{ //some properties with getter/setters } public class Address implements Serializable{ @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "id", updatable = false) private Long id; private String street; //rest of class with get/setter } as in code you can see that parents and child classes extends Common class so both have address property and id , the problem occurs when change the address refference in parent class it reflect same change in all child objects in list and if change address refference in child class then on merge it will change address refference of parent as well i am not able to figure out is it is problem of jpa or hibernate or spring thanks in advance

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  • Naked Objects. Good or Bad

    - by Midhat
    I have recently been exposed to naked objects. It looks like a pretty decent framework. However I do not see it in widespread use like say, Spring. So why is this framework not getting any mainstream application credit. What are its shortcomings as you see?

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  • Why the generated key size is not constant?

    - by Tom Brito
    The following code prints randomly 634, 635, 636, each time I run it. Why its not constant? public static void main(String[] args) throws Exception { KeyPairGenerator keyPairGen = KeyPairGenerator.getInstance("RSA", "BC"); keyPairGen.initialize(1024); RsaKeyPair keyPair = new RsaKeyPair(keyPairGen.generateKeyPair()); System.out.println(keyPair.getPrivate().getEncoded().length); }

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  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

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  • LRU LinkedHashMap that limits size based on available memory

    - by sanity
    I want to create a LinkedHashMap which will limit its size based on available memory (ie. when freeMemory + (maxMemory - allocatedMemory) gets below a certain threshold). This will be used as a form of cache, probably using "least recently used" as a caching strategy. My concern though is that allocatedMemory also includes (I assume) un-garbage collected data, and thus will over-estimate the amount of used memory. I'm concerned about the unintended consequences this might have. For example, the LinkedHashMap may keep deleting items because it thinks there isn't enough free memory, but the free memory doesn't increase because these deleted items aren't being garbage collected immediately. Does anyone have any experience with this type of thing? Is my concern warranted? If so, can anyone suggest a good approach? I should add that I also want to be able to "lock" the cache, basically saying "ok, from now on don't delete anything because of memory usage issues".

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  • recursion resulting in extra unwanted data

    - by spacerace
    I'm writing a module to handle dice rolling. Given x die of y sides, I'm trying to come up with a list of all potential roll combinations. This code assumes 3 die, each with 3 sides labeled 1, 2, and 3. (I realize I'm using "magic numbers" but this is just an attempt to simplify and get the base code working.) int[] set = { 1, 1, 1 }; list = diceroll.recurse(0,0, list, set); ... public ArrayList<Integer> recurse(int index, int i, ArrayList<Integer> list, int[] set){ if(index < 3){ // System.out.print("\n(looping on "+index+")\n"); for(int k=1;k<=3;k++){ // System.out.print("setting i"+index+" to "+k+" "); set[index] = k; dump(set); recurse(index+1, i, list, set); } } return list; } (dump() is a simple method to just display the contents of list[]. The variable i is not used at the moment.) What I'm attempting to do is increment a list[index] by one, stepping through the entire length of the list and incrementing as I go. This is my "best attempt" code. Here is the output: Bold output is what I'm looking for. I can't figure out how to get rid of the rest. (This is assuming three dice, each with 3 sides. Using recursion so I can scale it up to any x dice with y sides.) [1][1][1] [1][1][1] [1][1][1] [1][1][2] [1][1][3] [1][2][3] [1][2][1] [1][2][2] [1][2][3] [1][3][3] [1][3][1] [1][3][2] [1][3][3] [2][3][3] [2][1][3] [2][1][1] [2][1][2] [2][1][3] [2][2][3] [2][2][1] [2][2][2] [2][2][3] [2][3][3] [2][3][1] [2][3][2] [2][3][3] [3][3][3] [3][1][3] [3][1][1] [3][1][2] [3][1][3] [3][2][3] [3][2][1] [3][2][2] [3][2][3] [3][3][3] [3][3][1] [3][3][2] [3][3][3] I apologize for the formatting, best I could come up with. Any help would be greatly appreciated. (This method was actually stemmed to use the data for something quite trivial, but has turned into a personal challenge. :) edit: If there is another approach to solving this problem I'd be all ears, but I'd also like to solve my current problem and successfully use recursion for something useful.

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  • Rotating A Tile In A BufferedImage

    - by Eddy Freeman
    I have created a a bufferedImage of 6 tiles of 2 rows and 3 columns and i want to rotate the last tile of the second row. This tile serves as a crossing for my animation. My problems are : How can i get access to that specifc tile alone and rotate it alone without affecting others. I have googled for a while but no answer.

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  • Image not getting displayed on a JPanel.

    - by Myth17
    class Deal implements ActionListener { public void actionPerformed(ActionEvent e) { dl.setDeck(); dl.shuffle(); dl.firstDraw(pl); for(Card c:pl.showHand()) panelplay.add(new JLabel(c.getImageIcon())); panelplay.validate(); } } This is an event handler for a Jbutton. The method pl.showHand() returns a ArrayList of a user defined class 'Card'. Inserting a println() inside the loop shows the print, so the code is being executed but the Panel panelplay isnt showing card Images.

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  • Hibernate query cache automatically refreshed on external update?

    - by artgon
    I'm creating a service that has read-only access to the database. I have a query cache and a second level cache enabled (READ_ONLY mode) in Hibernate to speed up the service, as the tables being accessed change rarely. My question is, if someone goes into the DB and changes the tables manually (i.e. outside of Hibernate), does the cache recognize automatically that it needs to be cleared? Is there a time limit on the cache?

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  • More swing design & actions

    - by takoi
    Im pretty new to gui programming so i've been reading through every post on this site about swing and design. Whats been answered over and over again is that one should have a class which handles all the action. Like this: (GUI being some JFrame) Now, this works great for one-way actions, like OpenDialog. But the actions for buttons in DialogA and B will have to have access to all the components (there will be many) in its dialog, and the controller. This is where im stuck. The only sane way i can see is to put it in DialogA/B but i would then need to pass the controller all the way down, through classes that dont even need it, and it'll get all spaghetti. Really dont want that. Someone must have encountered this problem before. So where should i put this Action? Or should i just drop the whole design?

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