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  • json returning string instead of object

    - by peter
    i have $age = implode(',', $wage); // which is object return: [1,4],[7,11],[15,11] $ww = json_encode($age); and then i retrieve it here var age = JSON.parse(<?php echo json_encode($ww); ?>); so if i make alert(typeof(<?php echo $age; ?>)) // object alert(typeof(age)) //string in my case JSON.parse retuned as string. how can i let json return as object? EDIT: var age = JSON.parse(<?php echo $ww; ?>); // didnt work , its something syntax error

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  • What happens to a class in PHP once its been instantiated?

    - by Caylem
    Hi I'm just playing around with some PHP and was wondering what happens when an object from a class is created within another PHP script? I assume once its created and been processed their is no way of then going back and 'playing' around with it from another script? The idea is i'm trying to create a kind of deck of cards using a card class, each card has specific data that is added to each individual object to make it unique, suit, value etc. Once its created i need to be able to go back to specific cards to use them. In java i'd have an arraylist of card objects, i'm not sure how to approach the same area in PHP. Thanks.

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  • Updating an object with L2S with ASP.NET MVC

    - by Paul
    Is there an easier way to update an object with L2S other then doing it property by property? This is what I am doing now: Public ActionResult Edit(Object obj) { var objToUpdate = _repository.Single<Object>(o => o.id = obj.id); objToUpdate.Prop1 = obj.Prob1; objToUpdate.Prop2 = obj.Prop2; ... _repository.SubmitChanges(); } I am hoping there is a way to just say objToUpdate = obj then submit the changes??? Any help on this would be appreciated!

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  • How to reference an object in a lower fragment in android

    - by Silas Greenback
    I am trying to build a help screen that is going to go on a mediaplayer. The idea is to put a fragment with a transparent theme on top of the current view. (See How do I create a help overlay like you see in a few Android apps and ICS? for the basic idea). Now, I understand the steps in the mentioned link, but how do I connect the circles and arrows and paragraphs next to each one (explaining what each one was) to the lower object? Example, I have an object: R.id.music_button and I want there to be and arrow that points to music button. Trying to support as many devices as we do it will be very difficult to just draw a few pictures as part of the top layout and expect them to line up. Again, how do I reference an object on a fragment below the top level? Thanks

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  • Assign values on multi-properties to a object

    - by Lu Lu
    I have a object which it was initialized before in a base class. In inherited class, I use this object and assign values on multi-properties to it. Example: this.Chart.X = 10; this.Chart.Y = 10; this.Chart.Width = 20; this.Chart.Height = 20; this.Chart.Background = Color.Red; However, I must repeat "this.Chart" many times. How to avoid this. Note that I don't want to re-create this object again because in the base class, it was initialized with some common values. Thanks.

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  • How does a Java Arraylist contains() method evaluate objects?

    - by mvid
    Say i create one object and add it to my ArrayList. If I then create another object with exactly the same constructor input, will the contain() method evaluate the two objects to be the same? Assume the constructor doesn't do anything funny with the input, and the variables stored in both objects are identical. ArrayList<Thing> basket = new ArrayList<Thing>(); Thing thing = new Thing(100); basket.add(thing); Thing another = new Thing(100); basket.contains(another); // true or false?

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  • foreach with an array of stdclass objects

    - by Jared Steffen
    So, what I want to do is quite simple in my mind. I have an array that consists solely of four objects. I want to create a loop that will echo an attribute of each object in the array. The only success I've had, however, is echoing every object and every property of the objects. I've never dealt with objects so this is probably the TRUE root of the problem. There's been a few revisions but the only thing I've really excelled at is creating error codes. Here is what I have: $categories = get_categories(array('child_of' => '8')); foreach ($categories as $cat) { echo $cat->name; };

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  • jQuery - how to pass $(this) as an object?

    - by regan
    Hello! I'm trying to pass an object into a function but think there's a problem with $(this) not actually being valid at the point of passing it in. $('textarea#quote').live('bind',function(){ }).limit('10',$(this).parents('form').children().find('span#qc') ); The second parameter can be either a string or an object like $('span#qc'), but I also want to be able to pass in an object which references the current one. Why? Because I have several forms on same page, each containing textarea#quote, so depending on which form is selected I want to be able to reference a particular element within the same form. Anyone??

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  • Using a Loop to add objects to a list(python)

    - by Will
    Hey guys so im trying to use a while loop to add objects to a list. Heres bascially what i want to do: (ill paste actually go after) class x: blah blah choice = raw_input(pick what you want to do) while(choice!=0): if(choice==1): Enter in info for the class: append object to list (A) if(choice==2): print out length of list(A) if(choice==0): break ((((other options)))) as im doing this i can get the object to get added to the list, but i am stuck as to how to add multiple objects to the list in the loop. Here is my actual code i have so far... print "Welcome to the Student Management Program" class Student: def init (self, name, age, gender, favclass): self.name = name self.age = age self.gender = gender self.fac = favclass choice = int(raw_input("Make a Choice: " )) while (choice !=0): if (guess==1): print("STUDENT") namer = raw_input("Enter Name: ") ager = raw_input("Enter Age: ") sexer = raw_input("Enter Sex: ") faver = raw_input("Enter Fav: ") elif(guess==2): print "TESTING LINE" elif(guess==3): print(len(a)) guess=int(raw_input("Make a Choice: ")) s = Student(namer, ager, sexer, faver) a =[]; a.append(s) raw_input("Press enter to exit") any help would be greatly appreciated!

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  • binding an object to the global scope

    - by elduderino
    I have the following code: var myVar = (function (window) { myobj = {}; myobj.boo = function() { alert('hi'); }; window.myVar = myobj; })(window); myVar.boo(); Why don't I get back the alert when I call myVar.boo() ? I've created an anonymous self-executing function and fed in the window object. Inside that I have another object with a method assigned to it. I then assign the global myVar variable to this obj. This should provide an alias to the my myobj object. However when I call the function I get an Cannot call method 'boo' of undefined error

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  • Send JSON object via GET and POST without having to wrapping it in another object literal, and manag

    - by Kucebe
    My site does some short ajax call in JSON format, using jQuery. At client-side i'd like to send object just passing it in ajax function, without being forced to wrap it in an object literal like this: {'person' : person}. For the same reasons, at server-side i'd like to manage objects without the binding of $_GET['person'] or $_POST['person']. For example: var person = { 'name' : 'John', 'lastName' : 'Doe', 'age' : 32, 'married' : true } sendAjaxRequest(person); in php, using: $person = json_decode(file_get_contents("php://input")); i can get easily the object, but only with POST format, not in GET. Any suggestions?

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  • Why is hibernate returning a proxy object?

    - by predhme
    I have a service method that returns an object from the database. This method is called from numerous parts of the system. However, one particular method is getting a return type of ObjectClass_$$_javassist_somenumber as the type. Which is throwing things off. I call the service method exactly the same as everywhere else, so why would hibernate return the proxy as opposed to the natural object? I know there are ways to expose the "proxied" object, but I don't feel like I should have to do that. The query is simply hibernateTemplate.find("from User u where u.username = ?", username)

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  • Extract object (*.o) files from an iPhone static library

    - by Brett
    I have a set of iPhone static libraries (a *.a file) in which I only call a few of the classes from. I have used AR in the past (with linux libraries) to extract the object files from the static library, remove the unwanted object files and rearchive. However, when I try this with an iPhone compliled static library, I get the following error: ar: CustomiPhoneLib.a is a fat file (use libtool(1) or lipo(1) and ar(1) on it) ar: CustomiPhoneLib.a: Inappropriate file type or format Does anyone know how to extract the object files from an iphone compiled static library? Doing thie could potentially reduce the final file size.

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Removing an object in a child collection in MongoDB

    - by Jeremy B.
    I've got a collection of content. Said collection has a collection of responses as such Content : [{ 'id' : '1234', 'Responses' : [{ 'id' : '12345' } etc. Now, I want to remove response 12345, but I don't want to remove all of the responses. I can't seem to find the command to do so. I'm getting the impression that the correct action is to grab the object, rebuild the Responses without the one I want removed, and then save the Content object as a whole. Provided there are many responses, this seems like a bad practice to have to load the entire object that way.

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  • The ** idiom in C++ for object construction

    - by bobobobo
    In a lot of C++ API'S (COM-based ones spring to mind) that make something for you, the pointer to the object that is constructed is usually required as a ** pointer (and the function will construct and init it for you) You usually see signatures like: HRESULT createAnObject( int howbig, Object **objectYouWantMeToInitialize ) ; -- but you seldom see the new object being passed as a return value. Besides people wanting to see error codes, what is the reason for this? Is it better to use the ** pattern rather than a returned pointer for simpler operations such as: wchar_t* getUnicode( const char* src ) ; Or would this better be written as: void getUnicode( const char* src, wchar_t** dst ) ; The most important thing I can think of is to remember to free it, and the ** way, for some reason, tends to remind me that I have to deallocate it as well.

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  • Difference between var and Class class in object creation

    - by Divine
    Its a silly question, however shocked to see different behaviors. Learning a lot. Lets say I have two classes below Class A { public void Display() { } } Class B : A { public void Display() { } } Class C : B { public void Display() { } } Class Final { static void Main() { var c = new C(); // B c = new C(); //My doubt is, both of the above gives different results. May I know B c = new C() creates object of B or C? What I understood is, it creates object of B. Then why we say "new C()"? I agree with C c = new C(); But I thought, B b = new C(); creates object of B. Where we use this style? Only when utilizing runtime polymorphism? (Overriding methods)? } }

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  • ViewState Vs Session ... maintaining object through page lifecycle

    - by Kyle
    Can someone please explain the difference between ViewState and Session? More specifically, I'd like to know the best way to keep an object available (continuously setting members through postbacks) throughout the lifecycle of my page. I currently use Sessions to do this, but I'm not sure if it's the best way. For example: SearchObject searchObject; protected void Page_Load(object sender, EventArgs e) { if(!IsPostBack) { searchObject = new SearchObject(); Session["searchObject"] = searchObject; } else { searchObject = (SearchObject)Session["searchObject"]; } } that allows me to use my searchObject anywhere else on my page but it's kind of cumbersome as I have to reset my session var if I change any properties etc. I'm thinking there must be a better way to do this so that .NET doesn't re-instantiate the object each time the page loads, but also puts it in the global scope of the Page class? Please advise. TIA

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  • Dynamic swappable Data Access Layer

    - by Andy
    I'm writing a data driven WPF client. The client will typically pull data from a WCF service, which queries a SQL db, but I'd like the option to pull the data directly from SQL or other arbitrary data sources. I've come up with this design and would like to hear your opinion on whether it is the best design. First, we have some data object we'd like to extract from SQL. // The Data Object with a single property public class Customer { private string m_Name = string.Empty; public string Name { get { return m_Name; } set { m_Name = value;} } } Then I plan on using an interface which all data access layers should implement. Suppose one could also use an abstract class. Thoughts? // The interface with a single method interface ICustomerFacade { List<Customer> GetAll(); } One can create a SQL implementation. // Sql Implementation public class SqlCustomrFacade : ICustomerFacade { public List<Customer> GetAll() { // Query SQL db and return something useful // ... return new List<Customer>(); } } We can also create a WCF implementation. The problem with WCF is is that it doesn't use the same data object. It creates its own local version, so we would have to copy the details over somehow. I suppose one could use reflection to copy the values of similar fields across. Thoughts? // Wcf Implementation public class WcfCustomrFacade : ICustomerFacade { public List<Customer> GetAll() { // Get date from the Wcf Service (not defined here) List<WcfService.Customer> wcfCustomers = wcfService.GetAllCustomers(); // The list we're going to return List<Customer> customers = new List<Customer>(); // This is horrible foreach(WcfService.Customer wcfCustomer in wcfCustomers) { Customer customer = new Customer(); customer.Name = wcfCustomer.Name; customers.Add(customer); } return customers; } } I also plan on using a factory to decide which facade to use. // Factory pattern public class FacadeFactory() { public static ICustomerFacade CreateCustomerFacade() { // Determine the facade to use if (ConfigurationManager.AppSettings["DAL"] == "Sql") return new SqlCustomrFacade(); else return new WcfCustomrFacade(); } } This is how the DAL would typically be used. // Test application public class MyApp { public static void Main() { ICustomerFacade cf = FacadeFactory.CreateCustomerFacade(); cf.GetAll(); } } I appreciate your thoughts and time.

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  • help with accessing an array/object

    - by noname
    i have printed out the contents of an array/object (named 'document') with print_r. it looks like this: Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [id] => 7006276 ) [name] => Arnessysla [type] => region [latitude] => 64.5833 [longitude] => -21.8833 [entities] => SimpleXMLElement Object ( ) ) ) how do i get the 'entities' contents? i've tried this: $document[0]-attributes['entities'] but it didnt work!

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  • Send JSON object via GET and POST in php without having to wrapping it in another object literal.

    - by Kucebe
    My site does some short ajax call in JSON format, using jQuery. At client-side i'd like to send object just passing it in ajax function, without being forced to wrap it in an object literal like this: {'person' : person}. For the same reasons, at server-side i'd like to manage objects without the binding of $_GET['person'] or $_POST['person']. For example: var person = { 'name' : 'John', 'lastName' : 'Doe', 'age' : 32, 'married' : true } sendAjaxRequest(person); in php, using: $person = json_decode(file_get_contents("php://input")); i can get easily the object, but only with POST format, not in GET. Any suggestions?

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  • Released object crashes app

    - by John Smith
    I am using objective-C++ (+Boost) for iPhone development. I am in a rather tight loop and need to allocate and release a certain object. The code is something like this. for (int i=0;i<100;i++) { opt = [[FObj alloc] init]; //do stuff with opt [opt release]; } The FObj object is something like @interface FObj MyCPPObj * cppobj; @end In the implementation of FObj there is a dealloc method: -(void) dealloc { delete cppobj; //previously allocated with 'new' [super dealloc]; } I am afraid that if i don't release then the 'MyCPPObj's will just pile up. But releasing makes the app crash after the first loop. What am I doing wrong? Or perhaps should I make cppobj and boost::shared_ptr? (do boost shared pointers automatically release their objects when an objective-C++ object is deleted?)

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  • WPF ComboBox Binding + Selected Index for object.

    - by abmv
    I have a case of WPF binding I want to solve: The issue is that I have a user detail screen and it has a employee combo box that gets filled with employees. cbxEmployee.ItemsSource = DataAccess.GetCollectionView("Employee", "[Active] = True", viewModel.Context); cbxEmployee.DisplayMemberPath = "FullName"; cbxEmployee.SelectedValuePath = "ID"; The binding in user detail screen xaml is for the user object, I just need the employee id to store in the int property.So no problems when the user selects an employee. <ComboBox x:Name="cbxEmployee" SelectedItem="{Binding Path=Employee,ValidatesOnExceptions=True}" SelectedValue="{Binding Path=AssociatedEmployeeId}" Style="{DynamicResource InputBaseStyle}"/> Now the issue is that when an existing object is edited I need the combo box to get the correct employee to be shown,i.e the index should be set at the correct employee for the AssociatedEmployeeId of the user object. Well how the heck should I do it ? Any advice?

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  • Saving object state on Java without using external memory

    - by TryHarder
    Good day. I know that in order to save object state in Java I should use serialization. But in every single topic about serialization states that I must save my object somewhere (disk, network). My problem is that I'm not allowed to do so. I need a way to save and recover object state without writing it on "external" memory. Maybe to save it on heap or stack... Please don't offer to clone it, I'm not allowed to do so as well. Thanks.

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  • Unboxing object containing a value which is known to be assignable to an integer variable

    - by Wim Coenen
    If I have an object instance and I know it is actually a boxed integer, then I can simply cast it back to int like this: object o = GetSomethingByName("foo"); int i = (int)o; However, I don't actually know that the value is an integer. I only know that it can be assigned to an integer. For example, it could be a byte, and the above code would throw InvalidCastException in that case. Instead I would have to do this: object o = GetSomethingByName("foo"); int i = (int)(byte)o; The value could also be a short, or something else which can be assigned to an int. How do I generalize my code to handle all those cases (without handling each possibility separately)?

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