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  • Java3D getting time problem

    - by Meko
    HI ..I made little Shooter game that on screen two ships firing each other.I ahve method on paintComponent like drawing or moving object.But in some reason it works different speed on each komputer.I searchand made some modification to my game like drawing and moving objects in thread..Now it works on every ?omputer same speed.Also if I change size.But problem is I used J3DTimer.getValue() .For this library I donwnloaded Java3d. Problem is If on machine there is no this library or installation my game doesnot working .How can I solw this problem? I should say every one to setup Java#d? :)) ALso I used standart System.currentTimeMillis(); but now my game works very slow...Any idea?

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  • AJAX call in for loop won't return values to correct array positions

    - by Heilemann
    I need to get a range of pages using AJAX and put them into an array, where their given place in the array is equal to the i of a for loop (it's a caching-like function for blog pages, and the range of the for loop is entirely variable). I'm doing something akin to the following: var bongo = new Array(); for (i = 0; i < 10; i++) { jQuery.ajax({ type: "GET", url: http://localhost, data: queryString, success: function(request) { bongo[i] = request } }) } The problem is, that unless I add async: false to the .ajax options (which would make it... SJAX?), which causes the requests to basically pause the browser, going against what I'm trying to do, the i in the success callback will always end up being 11, whereas I of course want it to pour the returned data into each slot of the array from 0 to 10. I've tried replacing the line with this: bongo[i] = jQuery.ajax({ type: "GET", url: http://localhost, data: queryString }).responseText But that made no difference.

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  • Break nested loop in Django views.py with a function

    - by knuckfubuck
    I have a nested loop that I would like to break out of. After searching this site it seems the best practice is to put the nested loop into a function and use return to break out of it. Is it acceptable to have functions inside the views.py file that are not a view? What is the best practice for the location of this function? Here's the example code from inside my views.py @login_required def save_bookmark(request): if request.method == 'POST': form = BookmarkSaveForm(request.POST) if form.is_valid(): bookmark_list = Bookmark.objects.all() for bookmark in bookmark_list: for link in bookmark.link_set.all(): if link.url == form.cleaned_data['url']: # Do something. break else: # Do something else. else: form = BookmarkSaveForm() return render_to_response('save_bookmark_form.html', {'form': form})

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  • jQuery Star Rating plugin - select in callback causes infinite loop

    - by Ian
    Using the jQuery Star Rating plugin everything works well until I select a star rating from the rating's callback handler. Simple example: $('.rating').rating({ ... callback: function(value){ $.ajax({ type: "POST", url: ... data: {rating: value}, success: function(data){ $('.rating').rating('select', 1); } }); } }); I'm guessing this infinite loop occurs because the callback is fired after a manual 'select' as well. Once a user submits their rating I'd like to 'select' the average rating across all users (this value is in data returned to the success handler). How can I do this without triggering an infinite loop?

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  • C Programming: malloc and free within a loop

    - by kouei
    Hi all, I just started out with C and have very little knowledge about performance issues with malloc() and free(). My question is as such: if I were to call malloc() followed by free() in a while-loop that loops for, say, 20 times, would it run slower compared to if I were to call free() outside the loop? I am actually using the first method to allocate memory to a buffer, read a string of variable length in a file, perform some string operation, and then clear the buffer after every iteration. If my method results in a lot of overhead then I'd like to ask for a better way for me to achieve the same results. Sorry for my bad English. Thanks and regards, K

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  • creating 2d sprites for games ?

    - by dfafa
    i am pretty new to developing games...i thought i would begin by making a simple 2d game.... curious what tools are commonly used to transform images to pixel sprites ? or is this done by hand, if so what tools are used ? even better, is there a marketplace where i can purchase game sprites and other game assets ?

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  • Loop through text nodes inside a div

    - by crosenblum
    I am trying to do a text replace, but to do so, i need to loop through the text nodes of a div. Each Div upon clicking, loads via ajax it's appropriate content. But then I need to do text-replacing inside any of the text nodes inside there. My current code, after loading the ajax content, loops through all text nodes of the whole page, and therefore is too resource intensive. I have been looking for hours trying to find out how to both loop thru a div, and get the text nodes... and this has to work in firefox, google chrome and ie6. Any thoughts or suggestions?

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  • Should one use < or <= in a for loop

    - by Eugene Katz
    If you had to iterate through a loop 7 times, would you use: for (int i = 0; i < 7; i++) or: for (int i = 0; i <= 6; i++) There are two considerations: performance readability For performance I'm assuming Java or C#. Does it matter if "less than" or "less than or equal to" is used? If you have insight for a different language, please indicate which. For readability I'm assuming 0-based arrays. UPD: My mention of 0-based arrays may have confused things. I'm not talking about iterating through array elements. Just a general loop. There is a good point below about using a constant to which would explain what this magic number is. So if I had "int NUMBER_OF_THINGS = 7" then "i <= NUMBER_OF_THINGS - 1" would look weird, wouldn't it.

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  • Load balancing, connection loop

    - by Iapilgrim
    Hi all, I've set up load balancing using Apache, Tomcat through ajp connector. Here the config Apache/httpd.conf BalancerMember ajp://10.0.10.13:8009 route=osmoz-tomcat-1 retry=5 BalancerMember ajp://10.0.10.14:8009 route=osmoz-tomcat-2 retry=5 < Location / Allow From All ProxyPass balancer://tomcatservers/ stickysession=JSESSIONID nofailover=off ProxyPassReverse / < /Location When I try to access https://mycms.net/apps/bo/signin I see the connection loop forever ( redirection forever). I don't know why. This happens sometimes. So my question are: Is there any way Apache make connection loop? Is there a tool help me to monitor the connection? My question may not clear but I don't have any glue right now. Thanks

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  • DOS Batch script loop

    - by Tom J Nowell
    I need to execute a command 100-200 times, so far my research indicates that I would either have to copy paste 100 copies of this command, OR use a FOR loop, but the for loop expects a list of items, hence I would need 200 files to operate on, or a list of 200 items, hence defeating the point. I would really not have to write a C program and go through the length of documenting why I had to write another program to execute my program for test purposes. Modification of my program itself is also no an option. So, given a command how would I execute it times via a DOS batch script?

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  • foreach loop from multiple arrays c#

    - by Mike
    This should be a simple question. All I want to know is if there is a better way of coding this. I want to do a foreach loop for every array, without having to redeclare the foreach loop. Is there a way c# projects this? I was thinking of putting this in a Collection...? Please, critique my code. foreach (TextBox tb in vert) { if (tb.Text == box.Text) conflicts.Add(tb); } foreach (TextBox tb in hort) { if (tb.Text == box.Text) conflicts.Add(tb); } foreach (TextBox tb in cube) { if (tb.Text == box.Text) conflicts.Add(tb); }

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  • PHP Curl and Loop based on a numeric value

    - by danit
    Im using the Twitter API to collect the number of tweets I've favorited, well to be accurate the total pages of favorited tweets. I use this URL: http://api.twitter.com/1/users/show/username.xml I grab the XML element 'favorites_count' For this example lets assume favorites_count=5 The Twitter API uses this URL to get the favorties: http://twitter.com/favorites.xml (Must be authenticated) You can only get the last 20 favorties using this URL, however you can alter the URL to include a 'page' option by adding: ?page=3 to the end of the favorites URL e.g. http://twitter.com/favorites.xml?page=2 So what I need to do is use CURL (I think) to collect the favorite tweets, but using the URL: http://twitter.com/favorites.xml?page=1 http://twitter.com/favorites.xml?page=2 http://twitter.com/favorites.xml?page=3 http://twitter.com/favorites.xml?page=4 etc... Some kind of loop to visit each URL, and collect the Tweets and then output the cotents. Can anyone help with this: - Need to use CURL to authenticate - Collect the number of pages of tweets (Already scripted this) - Then use a loop to go through each page URL based on the pages value?

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  • How to retain the state of a activity that has a GLSurfaceView

    - by user348639
    My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in game. Please help me answer two questions: 1. How can I preload our assets in android os to start our game quicker? 2. In order to use a trick to create instance switch between activity, how can I retain my activity with GLSurfaceView state? I order to help you understanding my situation, please read the following code: The game using 3 activities as you can see in following configuration: <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <activity android:name=".Menu" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ReTouch" android:screenOrientation="portrait" /> <activity android:name=".Preference" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" /> </application> My .ReTouch class is a class that extended from RokonActivity (I am using rokon engine for my game), this engine will create a GLSurefaceView to render my game in OpenGL ES You can get RokonAcitivity's source code here: http://code.google.com/p/rokon/source/browse/tags/release/1.1.1/src/com/stickycoding/Rokon/RokonActivity.java public class ReTouch extends RokonActivity { public static final int REPLAY_DELAY_INTERVAL = 1000; private ReTouchGameBoard reTouchGame; and .Menu, .Preference are two normal standard activity in an android application. I am using this method to start and switch between activities: playButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, ReTouch.class)); } }); settingButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, Preference.class)); } }); quitButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); finish(); } });

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  • can I run new WP_Query inside the Loop with no affects to the Loop? (wordpress)

    - by Radek
    the bellow function is working fine but I need to run it inside the loop. If done so the post content is actually taken from the last post of my WP_Query. Not from the one that should appear. Is there any way to run my query and leave The Loop unaffected? function recent_post_by_author() { echo '<div class="recent_post_by_author">'; $my_query = new WP_Query('author_name=Radek&showposts=2'); while ($my_query->have_posts()) : $my_query->the_post(); ?> <a href="<?php the_permalink() ?>" title="<?php the_title(); ?>"> <?php the_title(); ?></a><BR> <?php endwhile; echo '</div>'; }

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  • Loop over a file and write the next line if a condition is met

    - by 111078384259264152964
    Having a hard time fixing this or finding any good hints about it. I'm trying to loop over one file, modify each line slightly, and then loop over a different file. If the line in the second file starts with the line from the first then the following line in the second file should be written to a third file. !/usr/bin/env python with open('ids.txt', 'rU') as f: with open('seqres.txt', 'rU') as g: for id in f: id=id.lower()[0:4]+'_'+id[4] with open(id + '.fasta', 'w') as h: for line in g: if line.startswith(''+ id): h.write(g.next()) All the correct files appear, but they are empty. Yes, I am sure the if has true cases. :-) "seqres.txt" has lines with an ID number in a certain format, each followed by a line with data. The "ids.txt" has lines with the ID numbers of interest in a different format. I want each line of data with an interesting ID number in its own file. Thanks a million to anyone with a little advice!

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  • Python Beginner: Selective Printing in loops

    - by Jonathan Straus
    Hi there. I'm a very new python user (had only a little prior experience with html/javascript as far as programming goes), and was trying to find some ways to output only intermittent numbers in my loop for a basic bicycle racing simulation (10,000 lines of biker positions would be pretty excessive :P). I tried in this loop several 'reasonable' ways to communicate a condition where a floating point number equals its integer floor (int, floor division) to print out every 100 iterations or so: for i in range (0,10000): i = i + 1 t = t + t_step #t is initialized at 0 while t_step is set at .01 acceleration_rider1 = (power_rider1 / (70 * velocity_rider1)) - (force_drag1 / 70) velocity_rider1 = velocity_rider1 + (acceleration_rider1 * t_step) position_rider1 = position_rider1 + (velocity_rider1 * t_step) force_drag1 = area_rider1 * (velocity_rider1 ** 2) acceleration_rider2 = (power_rider2 / (70 * velocity_rider1)) - (force_drag2 / 70) velocity_rider2 = velocity_rider2 + (acceleration_rider2 * t_step) position_rider2 = position_rider2 + (velocity_rider2 * t_step) force_drag2 = area_rider1 * (velocity_rider2 ** 2) if t == int(t): #TRIED t == t // 1 AND OTHER VARIANTS THAT DON'T WORK HERE:( print t, "biker 1", position_rider1, "m", "\t", "biker 2", position_rider2, "m"

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  • How to make my own while Loop just like Wordpress Loop?

    - by Takien
    Hi all programmer... im new here and new in PHP too.. Just wondering how to make my own flexible loop just like in Wordpress... Note im not talking about wordpress.. I want to implement it on myown PHP application... let's look back in WP, there is a code something like this: while (have_post() : thepost())// .. bla bla... echo the_title(); echo the_content(); endwhile; // this is just an ilustration Could you figure out how have_post() or the_post() interact with database, so that they can be loop.. thanks..

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  • Idea for a small project, should I use Python?

    - by Robb
    I have a project idea, but unsure if using Python would be a good idea. Firstly, I'm a C++ and C# developer with some SQL experience. My day job is C++. I have a project idea i'd like to create and was considering developing it in a language I don't know. Python seems to be popular and has piqued my interests. I definitely use OOP in programming and I understand Python would work fine with that style. I could be way off on this, I've only read small bits and pieces about the language. The project won't be public or anything, just purely something of my own creation do dabble in at home. So the project would essentially represent a simple game idea I have. The game would consist roughly these things: Data structures to hold specific information (would be strongly typed). A way to output the gamestate for the players. This is completely up in the air, it can be graphical or text based, I don't really care at this point. A way to save off game data for the players in something like a database or file system. A relatively easy way for me to input information and a 'GO' button which processes the changes and obviously creates a new gamestate. The game would function similar to a board game. Really nothing out of the ordinary when I look back at that list. Would this be a fun way to learn Python or should I select another language?

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  • Smack API - How to display loop jxTaskpane for expand and collapse roster list

    - by MYE
    Hello everybody ! i have problem to display Taskpane for loop. i have a code to get the groups of roster (Groups : Friends - Business - Company, so on) my code is : Roster rost = xmppcon.getRoster(); Collection<RosterGroup> groups = rost.getGroups(); for(RosterGroup group : groups){ DefaultListModel model = new DefaultListModel(); model.addElement(group.getEntries()); String GroupNameCount = group.getName() + "("+group.getEntryCount()+")"; jXTaskPane1.setTitle(GroupNameCount); jXList1.setModel(model); } but jxTaskpane not loop, but when i print group name it print 2 line (because in database user A have two group is Friends and NIIT) sample print System.out.println(group.getName()); result: Friends NIIT

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  • JQUERY Loop from a AJAX Response

    - by nobosh
    I'm building a tagger. After a user submits a tag, ajax returns: {"returnmessage":"The Ajax operation was successful.","tagsinserted":"BLAH, BLOOOW","returncode":"0"} I want to take the tagsinserted and loop through it, and during each loop take the item in the list and insert it on the HTML page. suggestion on how to do this right? Here is the current code: $("#tag-post").click(function(){ // Post $('#tag-input').val() $.ajax({ url: '/tags/ajax/post-tag/', data: { newtaginput : $('#tag-input').val(), userid : $('#userid').val()}, success: function(data) { // After posting alert('done'); } }); });

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  • Populating a PHP array within a foreach loop

    - by patrick
    I am wanting to add each user into an array and check for duplicates before I do. $spotcount = 10; for ($topuser_count = 0; $topuser_count < $spotcount; $topuser_count++) //total spots { $spottop10 = $ids[$topuser_count]; $top_10 = $gowalla->getSpotInfo($spottop10); $usercount = 0; $c = 0; $array = array(); foreach($top_10['top_10'] as $top10) //loop each spot { //$getuser = substr($top10['url'],7); //strip the url $getuser = ltrim($top10['url'], " users/" ); if ($usercount < 3) //loop only certain number of top users { if (($getuser != $userurl) && (array_search($getuser, $array) !== true)) { //echo " no duplicates! <br /><br />"; echo ' <a href= "http://gowalla.com'.$top10['url'].'"><img width="90" height="90" src= " '.$top10['image_url'].' " title="'.$top10['first_name'].'" alt="Error" /></a> '; $array[$c++] = $getuser; } else { //echo "duplicate <br /><br />"; } } $usercount++; } print_r($array); } The previous code prints: Array ( [0] => 62151 [1] => 204501 [2] => 209368 ) Array ( [0] => 62151 [1] => 33116 [2] => 122485 ) Array ( [0] => 120728 [1] => 205247 [2] => 33116 ) Array ( [0] => 150883 [1] => 248551 [2] => 248558 ) Array ( [0] => 157580 [1] => 77490 [2] => 52046 ) Which is wrong. It does check for duplicates, but only the contents of each foreach loop instead of the entire array. How is this if I am storing everything into $array?

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  • crashing out in a while loop python

    - by Edward
    How to solve this error? i want to pass the values from get_robotxya() and get_ballxya() and use it in a loop but it seems that it will crash after awhile how do i fix this? i want to get the values whithout it crashing out of the while loop import socket import os,sys import time from threading import Thread HOST = '59.191.193.59' PORT = 5555 COORDINATES = [] def connect(): globals()['client_socket'] = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client_socket.connect((HOST,PORT)) def update_coordinates(): connect() screen_width = 0 screen_height = 0 while True: try: client_socket.send("loc\n") data = client_socket.recv(8192) except: connect(); continue; globals()['COORDINATES'] = data.split() if(not(COORDINATES[-1] == "eom" and COORDINATES[0] == "start")): continue if (screen_width != int(COORDINATES[2])): screen_width = int(COORDINATES[2]) screen_height = int(COORDINATES[3]) return def get_ballxy(): update_coordinates() ballx = int(COORDINATES[8]) bally = int(COORDINATES[9]) return ballx,bally def get_robotxya(): update_coordinates() robotx = int(COORDINATES[12]) roboty = int(COORDINATES[13]) angle = int(COORDINATES[14]) return robotx,roboty,angle def print_ballxy(bx,by): print bx print by def print_robotxya(rx,ry,a): print rx print ry print a def activate(): bx,by = get_ballxy() rx,ry,a = get_robotxya() print_ballxy(bx,by) print_robotxya(rx,ry,a) Thread(target=update_coordinates).start() while True: activate() this is the error i get:

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