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  • Trying to install wordpress inside rails app with nginx and fastcgi

    - by pinouchon
    I have a rails app (let's call it myapp) running at www.myapp.com. I want to add a wordpress blog at www.myapp.com/blog. The webserver for the rails app is thin (see the upstream block). The wordpress runs with php-fastcgi. The rails app works fine. My problem is the following: in /home/myapp/myapp/log/error.log error I get: 2013/06/24 10:19:40 [error] 26066#0: *4 connect() failed (111: Connection refused) while connecti\ ng to upstream, client: xx.xx.138.20, server: www.myapp.com, request: "GET /blog/ HTTP/1.1", \ upstream: "fastcgi://127.0.0.1:9000", host: "www.myapp.com" Here is the nginx conf file: upstream myapp { server unix:/tmp/thin_myapp.0.sock; server unix:/tmp/thin_myapp.1.sock; server unix:/tmp/thin_myapp2.sock; } server { listen 80; server_name www.myapp.com; client_max_body_size 20M; access_log /home/myapp/myapp/log/access.log; error_log /home/myapp/myapp/log/error.log error; root /home/myapp/myapp/public; index index.html; location / { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_redirect off; # Index HTML Files if (-f $document_root/cache/$uri/index.html) { rewrite (.*) /cache/$1/index.html break; } if (!-f $request_filename) { proxy_pass http://myapp; break; } # try_files /system/maintenance.html $uri $uri/index.html $uri.html @ruby; } location /blog/ { root /var/www/wordpress; fastcgi_index index.php; if (!-e $request_filename) { rewrite ^(.*)$ /blog/index.php?q=$1 last; } include /etc/nginx/fastcgi_params; fastcgi_param SCRIPT_FILENAME /var/www/wordpress$fastcgi_script_name; fastcgi_pass localhost:9000; # port to FastCGI } } Any ideas why that doesn't work ? How do I make sure that php-factcgi is configured properly ? Edit: I cant test if fastcgi is running with telnet: $> telnet 127.0.0.1 9000 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection refused And it's not.

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  • How to reset mysql's replication settings completely, without reinstalling it?

    - by user38060
    I set up mysql replication by adding references to binlogs, relay logs etc in my.cnf restarted mysql, it worked. I wanted to change it so I deleted all binlog related files including log-bin.index, removed binlog statements from my.cnf restarted server, works set master to '', purge master logs since now(), reset slave, stop slave, stop master. now, to set up replication again, I added binlog statements to the server. But then I hit this problem when restarting with: sudo mysqld (the only way to see mysql's startup errors) I get this error: /usr/sbin/mysqld: File '/etc/mysql/var/log-bin.index' not found (Errcode: 13) Because indeed, this file does not exist! (I deleted it, while trying to set up a new replication system) Hmm, if I change the config line to: log-bin-index = log-bin.index I get a different error: [ERROR] Can't generate a unique log-filename /etc/mysql/var/bin.(1-999) [ERROR] MSYQL_BIN_LOG::open failed to generate new file name. [ERROR] Aborting The first time I set up replication on this system, I didn't need to create this file. I did the same thing - added references to a previously non-existing file, and mysql created it. Same with relay logs, etc. I don't know why mysql insists on trying to read the old folder. Should I just reinstall the whole package again? That seems like overkill. my my.cnf: [client] port = 3306 socket = /var/run/mysqld/mysqld.sock [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking bind-address = IP key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP table_cache = 64 sort_buffer =64K net_buffer_length =2K query_cache_limit = 1M query_cache_size = 16M slow_query_log_file = /etc/mysql/var/mysql-slow.log long_query_time = 1 log-queries-not-using-indexes expire_logs_days = 10 max_binlog_size = 100M server-id = 3 log-bin = /etc/mysql/var/bin.log log-slave-updates log-bin-index = /etc/mysql/var/log-bin.index log-error = /etc/mysql/var/error.log relay-log = /etc/mysql/var/relay.log relay-log-info-file = /etc/mysql/var/relay-log.info relay-log-index = /etc/mysql/var/relay-log.index auto_increment_increment = 10 auto_increment_offset = 3 master-host = HOST master-user = USER master-password=PWD replicate-do-db = DBNAME collation_server=utf8_unicode_ci character_set_server=utf8 skip-character-set-client-handshake [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash [myisamchk] key_buffer_size = 16M sort_buffer_size = 8M [mysqlhotcopy] interactive-timeout !includedir /etc/mysql/conf.d/ Update: Changing all the /etc/mysql/var/xxx paths in binlog & relay log statements to local has somehow solved the problem. I thought it was apparmor causing it at first, but when I added /etc/mysql/* rw, to apparmor's config and restarted it, it still couldn't read the full path.

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  • sending mail using mutt + emacs

    - by laks
    How to sent mail from emacs? I found this There are two ways to send the message. C-c C-s (mail-send) sends the message and marks the mail buffer unmodified, but leaves that buffer selected so that you can modify the message (perhaps with new recipients) and send it again. C-c C-c (mail-send-and-exit) sends and then deletes the window or switches to another buffer But both ( ctrl+c ctrl+s ) and (ctrl-c crtl+c) are not working

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  • sending mail using mutt + emacs

    - by laks
    How to sent mail from emacs? I found this There are two ways to send the message. C-c C-s (mail-send) sends the message and marks the mail buffer unmodified, but leaves that buffer selected so that you can modify the message (perhaps with new recipients) and send it again. C-c C-c (mail-send-and-exit) sends and then deletes the window or switches to another buffer But both ( ctrl+c ctrl+s ) and (ctrl-c crtl+c) are not working

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  • PHP app breaks on Nginx, but works on Apache

    - by rizon1990
    I want to migrate a PHP application from Apache to Nginx. The problem is that the App breaks, because the routing doesn't work anymore and I'm not exactly sure how to fix it. The PHP application includes some .htaccess files and I tried to convert those to Nginx. The first one is in the document root: <IfModule mod_rewrite.c> RewriteEngine on RewriteRule ^$ public/ [L] RewriteRule (.*) public/$1 [L] </IfModule> The second one is in /public/ <IfModule mod_rewrite.c RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d # Rewrite all other URLs to index.php/URL RewriteRule ^(.*)$ index.php?url=$1 [PT,L] </IfModule> <IfModule !mod_rewrite.c> ErrorDocument 404 index.php </IfModule> The third and last one is: deny from all My nginx version of it looks like the following: #user nobody; worker_processes 1; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; #tcp_nopush on; keepalive_timeout 65; gzip on; server { listen 8080; server_name localhost; root /Library/WebServer/Documents/admin; location / { index index.php; rewrite ^/$ /public/ break; rewrite ^(.*)$ /public/$1 break; } location /public { if (!-e $request_filename){ rewrite ^(.*)$ /index.php?url=$1 break; } } location /library { deny all; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root html; } location ~ \.php$ { root /Library/WebServer/Documents/admin; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } } } The problem I face is that something that the routing is broken and just returns a 404 page instead. Hopefully someone has an idea and know how to fix it ;) Thanks EDIT I got it working with this config location /library { deny all; } location ~* ^.+.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|doc|xls|exe|pdf|ppt|txt|tar|mid|midi|wav|bmp|rtf|js)$ { access_log off; rewrite ^(.*)$ /public/$1 break; } location / { rewrite ^/(.+)$ /index.php?url=$1 last; } I'm sure there are better solutions and I'm open for suggestions.

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  • How can one select an application to switch to in task switcher with track pad (MacBook Pro, Mac OS

    - by index
    Three finger swipe left/right - Task switcher shows up (a horizontal bar with app symbols). Two finger swipe - highlights an icon and shows app name. ?? - switches to highlighted app. Since the highlighting is independent of the mouse cursor, a click doesn't work here without moving the mouse cursor. But I don't want this (locate mouse cursor, move the extra mile..). Maybe Better Touch Tool allows to configure a click to act as SPACE or RETURN in the task switcher? But how did Apple intend to use this?

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  • php-fpm or nginx: bad gateway

    - by John Tate
    I'm getting a bad gateway error all the sudden for a site. I didn't change the configuration for the site, I just added a new server config where I put them under /etc/nginx/servers and it stopped working. The new server works, and there is no conflict between the php-fpm listen addresses. server { listen 80; server_name obfuscated.onion; location = / { root /var/www/sites/obfuse; index index.php; } location / { root /var/www/sites/obfuse; index index.php; if (!-f $request_filename) { rewrite ^(.*)$ /index.php?q=$1 last; break; } if (!-d $request_filename) { rewrite ^(.*)$ /index.php?q=$1 last; break; } } error_page 404 /index.php; location ~* ^.+.(jpg|jpeg|gif|css|png|js|ico)$ { root /var/www/sites/obfuse; access_log off; expires 30d; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/sites/obfuse$fastcgi_script_name; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param PATH_INFO $fastcgi_script_name; include fastcgi_params; } } There is nothing unusual in php-fpm's log even when I raised the level to debug. [24-Jun-2013 09:10:37.357943] DEBUG: pid 6756, fpm_scoreboard_init_main(), line 40: got clock tick '100' [24-Jun-2013 09:10:37.358950] DEBUG: pid 6756, fpm_event_init_main(), line 333: event module is kqueue and 1 fds have been reserved [24-Jun-2013 09:10:37.358978] NOTICE: pid 6756, fpm_init(), line 83: fpm is running, pid 6756 [24-Jun-2013 09:10:37.359009] DEBUG: pid 6756, main(), line 1832: Sending "1" (OK) to parent via fd=5 [24-Jun-2013 09:10:37.389215] DEBUG: pid 6756, fpm_children_make(), line 421: [pool cyruserv] child 22288 started [24-Jun-2013 09:10:37.391343] DEBUG: pid 6756, fpm_children_make(), line 421: [pool cyruserv] child 21911 started [24-Jun-2013 09:10:37.391914] DEBUG: pid 6756, fpm_event_loop(), line 362: 5776 bytes have been reserved in SHM [24-Jun-2013 09:10:37.391941] NOTICE: pid 6756, fpm_event_loop(), line 363: ready to handle connections [24-Jun-2013 09:10:38.393048] DEBUG: pid 6756, fpm_pctl_perform_idle_server_maintenance(), line 379: [pool cyruserv] currently 0 active children, 2 spare children, 2 running children. Spawning rate 1 [24-Jun-2013 09:10:39.403032] DEBUG: pid 6756, fpm_pctl_perform_idle_server_maintenance(), line 379: [pool cyruserv] currently 0 active children, 2 spare children, 2 running children. Spawning rate 1 [24-Jun-2013 09:10:40.413070] DEBUG: pid 6756, fpm_pctl_perform_idle_server_maintenance(), line 379: [pool cyruserv] currently 0 active children, 2 spare children, 2 running children. Spawning rate 1 I don't know why this has started happening, but the logs are not telling me anything. Please ask for more information than this, you'll probably need it.

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  • linux/shell: change a file's modify timestamp relatively?

    - by index
    My Canon camera produces files like IMG_1234.JPG and MVI_1234.AVI. It also timestamps those files. Unfortunately during a trip to another timezone several cameras were used, one of which did not have the correct time zone set - meta data mess.. Now I would like to correct this. Proposed algorithm: 1 read file's modify date 2 add delta, i.e. hhmmss (preferred: change timezone) 3 write new timestamp Unless someone knows a tool or a combination of tools that do the trick directly, maybe one could simplify the calculation using epoch time (seconds since ..) and whip up a shell script. Any help appreciated!

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  • Image manipulation filter needed: unobtrusively hide an area by blurring or smudging?

    - by index
    I would like to hide an empty area of a panorama stitched with hugin (using the GIMP). Hide in the sense of blending it in unobtrusively. I.e. fill the area with the average color of the surroundings and blur it. Or manually smudge the surroundings into the empty area. Is there a filter/plug-in that automatically smudges/blurs the edges into the area? Not looking for seam carving. Thanks.

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  • How to change the Nginx default folder?

    - by Ido Bukin
    I setup a server with Nginx and i set my Public_HTML in - /home/user/public_html/website.com/public And its always redirect to - /usr/local/nginx/html/ How can i change this ? Nginx.conf - user www-data www-data; worker_processes 4; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; tcp_nopush on; tcp_nodelay off; keepalive_timeout 5; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include /usr/local/nginx/sites-enabled/*; } /usr/local/nginx/sites-enabled/default - server { listen 80; server_name localhost; location / { root html; index index.php index.html index.htm; } # redirect server error pages to the static page /50x.html error_page 500 502 503 504 /50x.html; location = /50x.html { root html; } } /usr/local/nginx/sites-available/website.com - server { listen 80; server_name website.com; rewrite ^/(.*) http://www.website.com/$1 permanent; } server { listen 80; server_name www.website.com; access_log /home/user/public_html/website.com/log/access.log; error_log /home/user/public_html/website.com/log/error.log; location / { root /home/user/public_html/website.com/public/; index index.php index.html; } # pass the PHP scripts to FastCGI server listening on # 127.0.0.1:9000 location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include /usr/local/nginx/conf/fastcgi_params; fastcgi_param SCRIPT_FILENAME /home/user/public_html/website.com/public/$fastcgi_script_name; } } The error message I get is Fatal error: require_once() [function.require]: Failed opening required '/usr/local/nginx/html/202-config/functions.php' the server try to find the file in the Nginx folder and not in my Public_Html

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  • What are the IR codes the new Apple Remote (alu) uses?

    - by index
    I would like to clone the new Apple Remote (infrared, second generation, aluminium) just for fun with a microcontroller. Most codes of the previous model can be found in the LIRC remote control database (all except the key combinations menu + <<,play, which unpair, change ID, pair the remote. I also don't know which bit encodes the battery status. It uses a modified 32 bit NEC protocol (reverse LIRC codes bytewise). But the new Apple remote uses two additional codes for the play and the new select button. I don't have a mac, so I can't brute force test codes either ;-) So if someone possesses such a remote and the ability of recording those two new buttons and three combinations I'd really appreciate it. If you can't run LIRC (or it gets confused by the new codes) and you don't have an oscilloscope or logic analyser, maybe you could hook up a photo diode to your sound input and record the codes with Audacity? Just hit record, hit each button and combo a few times, hit stop, upload the uncompressed WAV file to a sharing site, done. That'd be great!

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  • linux/shell: change a file's modify timestamp relatively?

    - by index
    My Canon camera produces files like IMG_1234.JPG and MVI_1234.AVI. It also timestamps those files. Unfortunately during a trip to another timezone several cameras were used, one of which did not have the correct time zone set - meta data mess.. Now I would like to correct this (not EXIF, the file's "modify" timestamp on disk). Proposed algorithm: 1 read file's modify date 2 add delta, i.e. hhmmss (preferred: change timezone) 3 write new timestamp Unless someone knows a tool or a combination of tools that do the trick directly, maybe one could simplify the calculation using epoch time (seconds since ..) and whip up a shell script. Any help appreciated!

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  • Nginx Reverse Proxy Node.js and Wordpress + Static Files Issue

    - by joemccann
    I have had quite a time trying to get nginx to serve static assets from my wordpress blog. Have a look at the config and let me know if you can help. ( https://gist.github.com/1130332 - to see the entire thing) server { listen 80; server_name subprint.com; access_log /var/www/subprint/logs/access.log; error_log /var/www/subprint/logs/error.log; root /var/www/subprint/server/public; # express serves static resources for subprint.com out of here location / { proxy_pass http://127.0.0.1:8124; root /var/www/subprint/server; access_log on; } #serve static assets location ~* ^(?!\/).+\.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|pdf|txt|tar|wav|bmp|rtf|js|flv|swf|html|htm)$ { expires max; access_log off; } # the route for the wordpress blog # unfortunately the static assets (css, img, etc.) are not being pathed/served properly location /blog { root /var/www/localhost/public; index index.php; access_log /var/www/localhost/logs/access.log; error_log /var/www/localhost/logs/error.log; if (!-e $request_filename) { rewrite ^/(.*)$ /index.php?q=$1 last; break; } if (!-f $request_filename) { rewrite /blog$ /blog/index.php last; break; } } # actually serves the wordpress and subsequently phpmyadmin location ~* (?!\/blog).+\.php$ { fastcgi_pass localhost:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/localhost/public$fastcgi_script_name; fastcgi_param PATH_INFO $fastcgi_script_name; include /usr/local/nginx/conf/fastcgi_params; } # This works fine, but ONLY with a symlink inside the /var/www/localhost/public directory pointing to /usr/share/phpmyadmin location /phpmyadmin { index index.php; access_log /var/www/phpmyadmin/logs/access.log; error_log /var/www/phpmyadmin/logs/error.log; alias /usr/share/phpmyadmin/; if (!-f $request_filename) { rewrite /phpmyadmin$ /phpmyadmin/index.php permanent; break; } } # opt-in to the future add_header "X-UA-Compatible" "IE=Edge,chrome=1"; }

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  • vBulletin 5 + lighthttpd url rewriting

    - by Boots
    I'm trying to get vBulletin 5 up and running under lighttpd but I'm having some problems with url rewriting. Here is the apache .htaccess provided by vBulletin. <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?routestring=$1 [L,QSA] #needed because admincp is an actual directory. RewriteRule ^(admincp/)$ index.php?routestring=$1 [L,QSA] </IfModule> If this helps, this is the IIS config provided by vBulletin <?xml version="1.0" encoding="UTF-8"?> <!-- This file is to support redirection in IIS. It is harmless if you are running under Apache --> <configuration> <system.webServer> <rewrite> <rules> <rule name="Main Redirect" stopProcessing="true"> <match url="^(.*)$" ignoreCase="false" /> <conditions logicalGrouping="MatchAll"> <add input="{REQUEST_FILENAME}" matchType="IsFile" ignoreCase="false" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" ignoreCase="false" negate="true" /> </conditions> <action type="Rewrite" url="index.php/{R:1}" /> </rule> <rule name="Admincp" stopProcessing="true"> <match url="^(admincp/)$" ignoreCase="false" /> <action type="Rewrite" url="index.php/{R:1}" /> </rule> </rules> </rewrite> </system.webServer> </configuration> Anyone have any suggestions as to the lighttpd url.rewrite equivalent? All my experiments have failed thus far. I'm running lighttpd-1.4.31-1 I tried this but it didn't work. I think it has something to do with me not properly emulating [QS] in the .htaccess url.rewrite-once = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1") This has gotten me closer but not fully functional yet. url.rewrite-if-not-file = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1")

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  • vBulletin 5 + lighttpd url rewriting

    - by Boots
    I'm trying to get vBulletin 5 up and running under lighttpd but I'm having some problems with url rewriting. Here is the apache .htaccess provided by vBulletin. <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?routestring=$1 [L,QSA] #needed because admincp is an actual directory. RewriteRule ^(admincp/)$ index.php?routestring=$1 [L,QSA] </IfModule> If this helps, this is the IIS config provided by vBulletin <?xml version="1.0" encoding="UTF-8"?> <!-- This file is to support redirection in IIS. It is harmless if you are running under Apache --> <configuration> <system.webServer> <rewrite> <rules> <rule name="Main Redirect" stopProcessing="true"> <match url="^(.*)$" ignoreCase="false" /> <conditions logicalGrouping="MatchAll"> <add input="{REQUEST_FILENAME}" matchType="IsFile" ignoreCase="false" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" ignoreCase="false" negate="true" /> </conditions> <action type="Rewrite" url="index.php/{R:1}" /> </rule> <rule name="Admincp" stopProcessing="true"> <match url="^(admincp/)$" ignoreCase="false" /> <action type="Rewrite" url="index.php/{R:1}" /> </rule> </rules> </rewrite> </system.webServer> </configuration> Anyone have any suggestions as to the lighttpd url.rewrite equivalent? All my experiments have failed thus far. I'm running lighttpd-1.4.31-1 I tried this but it didn't work. I think it has something to do with me not properly emulating [QS] in the .htaccess url.rewrite-once = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1") This has gotten me closer but not fully functional yet. url.rewrite-if-not-file = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1")

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  • calling concurrently Graphics.Draw and new Bitmap from memory in thread take long time

    - by Abdul jalil
    Example1 public partial class Form1 : Form { public Form1() { InitializeComponent(); pro = new Thread(new ThreadStart(Producer)); con = new Thread(new ThreadStart(Consumer)); } private AutoResetEvent m_DataAvailableEvent = new AutoResetEvent(false); Queue<Bitmap> queue = new Queue<Bitmap>(); Thread pro; Thread con ; public void Producer() { MemoryStream[] ms = new MemoryStream[3]; for (int y = 0; y < 3; y++) { StreamReader reader = new StreamReader("image"+(y+1)+".JPG"); BinaryReader breader = new BinaryReader(reader.BaseStream); byte[] buffer=new byte[reader.BaseStream.Length]; breader.Read(buffer,0,buffer.Length); ms[y] = new MemoryStream(buffer); } while (true) { for (int x = 0; x < 3; x++) { Bitmap bmp = new Bitmap(ms[x]); queue.Enqueue(bmp); m_DataAvailableEvent.Set(); Thread.Sleep(6); } } } public void Consumer() { Graphics g= pictureBox1.CreateGraphics(); while (true) { m_DataAvailableEvent.WaitOne(); Bitmap bmp = queue.Dequeue(); if (bmp != null) { // Bitmap bmp = new Bitmap(ms); g.DrawImage(bmp,new Point(0,0)); bmp.Dispose(); } } } private void pictureBox1_Click(object sender, EventArgs e) { con.Start(); pro.Start(); } } when Creating bitmap and Drawing to picture box are in seperate thread then Bitmap bmp = new Bitmap(ms[x]) take 45.591 millisecond and g.DrawImage(bmp,new Point(0,0)) take 41.430 milisecond when i make bitmap from memoryStream and draw it to picture box in one thread then Bitmap bmp = new Bitmap(ms[x]) take 29.619 and g.DrawImage(bmp,new Point(0,0)) take 35.540 the code is for Example 2 is why it take more time to draw and bitmap take time in seperate thread and how to reduce the time when processing in seperate thread. i am using ANTS performance profiler 4.3 public Form1() { InitializeComponent(); pro = new Thread(new ThreadStart(Producer)); con = new Thread(new ThreadStart(Consumer)); } private AutoResetEvent m_DataAvailableEvent = new AutoResetEvent(false); Queue<MemoryStream> queue = new Queue<MemoryStream>(); Thread pro; Thread con ; public void Producer() { MemoryStream[] ms = new MemoryStream[3]; for (int y = 0; y < 3; y++) { StreamReader reader = new StreamReader("image"+(y+1)+".JPG"); BinaryReader breader = new BinaryReader(reader.BaseStream); byte[] buffer=new byte[reader.BaseStream.Length]; breader.Read(buffer,0,buffer.Length); ms[y] = new MemoryStream(buffer); } while (true) { for (int x = 0; x < 3; x++) { // Bitmap bmp = new Bitmap(ms[x]); queue.Enqueue(ms[x]); m_DataAvailableEvent.Set(); Thread.Sleep(6); } } } public void Consumer() { Graphics g= pictureBox1.CreateGraphics(); while (true) { m_DataAvailableEvent.WaitOne(); //Bitmap bmp = queue.Dequeue(); MemoryStream ms= queue.Dequeue(); if (ms != null) { Bitmap bmp = new Bitmap(ms); g.DrawImage(bmp,new Point(0,0)); bmp.Dispose(); } } } private void pictureBox1_Click(object sender, EventArgs e) { con.Start(); pro.Start(); }

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  • Help with Silverlight Sockets and Message delivery

    - by pixel3cs
    There are 4 months since I stopped developing my Silverlight Multiplayer Chess game. The problem was a bug wich I couldn't reproduce. Sice I got some free time this week I managed to discover the problem and I am now able to reproduce the bug. It seems that if I send 10 messages from client, one after another, with no delay between them, just like in the below example // when I press Enter, the client will 10 messages with no delay between them private void textBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter && textBox.Text.Length > 0) { for (int i = 0; i < 10; i++) { MessageBuilder mb = new MessageBuilder(); mb.Writer.Write((byte)GameCommands.NewChatMessageInTable); mb.Writer.Write(string.Format("{0}{2}: {1}", ClientVars.PlayerNickname, textBox.Text, i)); SendChatMessageEvent(mb.GetMessage()); //System.Threading.Thread.Sleep(100); } textBox.Text = string.Empty; } } // the method used by client to send a message to server public void SendData(Message message) { if (socket.Connected) { SocketAsyncEventArgs myMsg = new SocketAsyncEventArgs(); myMsg.RemoteEndPoint = socket.RemoteEndPoint; byte[] buffer = message.Buffer; myMsg.SetBuffer(buffer, 0, buffer.Length); socket.SendAsync(myMsg); } else { string err = "Server does not respond. You are disconnected."; socket.Close(); uiContext.Post(this.uiClient.ProcessOnErrorData, err); } } // the method used by server to receive data from client private void OnDataReceived(IAsyncResult async) { ClientSocketPacket client = async.AsyncState as ClientSocketPacket; int count = 0; try { if (client.Socket.Connected) count = client.Socket.EndReceive(async); // THE PROBLEM IS HERE // IF SERVER WAS RECEIVE ALL MESSAGES SEPARATELY, ONE BY ONE, THE COUNT // WAS ALWAYS 15, BUT BECAUSE THE SERVER RECEIVE 3 MESSAGES IN 1, THE COUNT // IS SOMETIME 45 } catch { HandleException(client); } client.MessageStream.Write(client.Buffer, 0, count); Message message; while (client.MessageStream.Read(out message)) { message.Tag = client; ThreadPool.QueueUserWorkItem(new WaitCallback(this.processingThreadEvent.ServerGotData), message); totalReceivedBytes += message.Buffer.Length; } try { if (client.Socket.Connected) client.Socket.BeginReceive(client.Buffer, 0, client.Buffer.Length, 0, new AsyncCallback(OnDataReceived), client); } catch { HandleException(client); } } there are sent only 3 big messages, and every big message contain 3 or 4 small messages. This is not the behavior I want. If I put a 100 milliseconds delay between message delivery, everything is work fine, but in a real world scenario users can send messages to server even at 1 millisecond between them. Are there any settings to be done in order to make the client send only one message at a time, or Even if I receive 3 messages in 1, are they full messages all the time (I dont't want to receive 2.5 messages in one big message) ? because if they are, I can read them and treat this new situation

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  • TCP client in C and server in Java

    - by faldren
    I would like to communicate with 2 applications : a client in C which send a message to the server in TCP and the server in Java which receive it and send an acknowledgement. Here is the client (the code is a thread) : static void *tcp_client(void *p_data) { if (p_data != NULL) { char const *message = p_data; int sockfd, n; struct sockaddr_in serv_addr; struct hostent *server; char buffer[256]; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { error("ERROR opening socket"); } server = gethostbyname(ALARM_PC_IP); if (server == NULL) { fprintf(stderr,"ERROR, no such host\n"); exit(0); } bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length); serv_addr.sin_port = htons(TCP_PORT); if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0) { error("ERROR connecting"); } n = write(sockfd,message,strlen(message)); if (n < 0) { error("ERROR writing to socket"); } bzero(buffer,256); n = read(sockfd,buffer,255); if (n < 0) { error("ERROR reading from socket"); } printf("Message from the server : %s\n",buffer); close(sockfd); } return 0; } And the java server : try { int port = 9015; ServerSocket server=new ServerSocket(port); System.out.println("Server binded at "+((server.getInetAddress()).getLocalHost()).getHostAddress()+":"+port); System.out.println("Run the Client"); while (true) { Socket socket=server.accept(); BufferedReader in= new BufferedReader(new InputStreamReader(socket.getInputStream())); System.out.println(in.readLine()); PrintStream out=new PrintStream(socket.getOutputStream()); out.print("Welcome by server\n"); out.flush(); out.close(); in.close(); System.out.println("finished"); } } catch(Exception err) { System.err.println("* err"+err); } With n = read(sockfd,buffer,255); the client is waiting a response and for the server, the message is never ended so it doesn't send a response with PrintStream. If I remove these lines : bzero(buffer,256); n = read(sockfd,buffer,255); if (n < 0) { error("ERROR reading from socket"); } printf("Message from the server : %s\n",buffer); The server knows that the message is finished but the client can't receive the response. How solve that ? Thank you

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  • SQL Server and Hyper-V Dynamic Memory - Part 1

    - by SQLOS Team
    SQL and Dynamic Memory Blog Post Series   Hyper-V Dynamic Memory is a new feature in Windows Server 2008 R2 SP1 that allows the memory assigned to guest virtual machines to vary according to demand. Using this feature with SQL Server is supported, but how well does it work in an environment where available memory can vary dynamically, especially since SQL Server likes memory, and is not very eager to let go of it? The next three posts will look at this question in detail. In Part 1 Serdar Sutay, a program manager in the Windows Hyper-V team, introduces Dynamic Memory with an overview of the basic architecture, configuration and monitoring concepts. In subsequent parts we will look at SQL Server memory handling, and develop some guidelines on using SQL Server with Dynamic Memory.   Part 1: Dynamic Memory Introduction   In virtualized environments memory is often the bottleneck for reaching higher VM densities. In Windows Server 2008 R2 SP1 Hyper-V introduced a new feature “Dynamic Memory” to improve VM densities on Hyper-V hosts. Dynamic Memory increases the memory utilization in virtualized environments by enabling VM memory to be changed dynamically when the VM is running.   This brings up the question of how to utilize this feature with SQL Server VMs as SQL Server performance is very sensitive to the memory being used. In the next three posts we’ll discuss the internals of Dynamic Memory, SQL Server Memory Management and how to use Dynamic Memory with SQL Server VMs.   Memory Utilization Efficiency in Virtualized Environments   The primary reason memory is usually the bottleneck for higher VM densities is that users tend to be generous when assigning memory to their VMs. Here are some memory sizing practices we’ve heard from customers:   ·         I assign 4 GB of memory to my VMs. I don’t know if all of it is being used by the applications but no one complains. ·         I take the minimum system requirements and add 50% more. ·         I go with the recommendations provided by my software vendor.   In reality correctly sizing a virtual machine requires significant effort to monitor the memory usage of the applications. Since this is not done in most environments, VMs are usually over-provisioned in terms of memory. In other words, a SQL Server VM that is assigned 4 GB of memory may not need to use 4 GB.   How does Dynamic Memory help?   Dynamic Memory improves the memory utilization by removing the requirement to determine the memory need for an application. Hyper-V determines the memory needed by applications in the VM by evaluating the memory usage information in the guest with Dynamic Memory. VMs can start with a small amount of memory and they can be assigned more memory dynamically based on the workload of applications running inside.   Overview of Dynamic Memory Concepts   ·         Startup Memory: Startup Memory is the starting amount of memory when Dynamic Memory is enabled for a VM. Dynamic Memory will make sure that this amount of memory is always assigned to the VMs by default.   ·         Maximum Memory: Maximum Memory specifies the maximum amount of memory that a VM can grow to with Dynamic Memory. ·         Memory Demand: Memory Demand is the amount determined by Dynamic Memory as the memory needed by the applications in the VM. In Windows Server 2008 R2 SP1, this is equal to the total amount of committed memory of the VM. ·         Memory Buffer: Memory Buffer is the amount of memory assigned to the VMs in addition to their memory demand to satisfy immediate memory requirements and file cache needs.   Once Dynamic Memory is enabled for a VM, it will start with the “Startup Memory”. After the boot process Dynamic Memory will determine the “Memory Demand” of the VM. Based on this memory demand it will determine the amount of “Memory Buffer” that needs to be assigned to the VM. Dynamic Memory will assign the total of “Memory Demand” and “Memory Buffer” to the VM as long as this value is less than “Maximum Memory” and as long as physical memory is available on the host.   What happens when there is not enough physical memory available on the host?   Once there is not enough physical memory on the host to satisfy VM needs, Dynamic Memory will assign less than needed amount of memory to the VMs based on their importance. A concept known as “Memory Weight” is used to determine how much VMs should be penalized based on their needed amount of memory. “Memory Weight” is a configuration setting on the VM. It can be configured to be higher for the VMs with high performance requirements. Under high memory pressure on the host, the “Memory Weight” of the VMs are evaluated in a relative manner and the VMs with lower relative “Memory Weight” will be penalized more than the ones with higher “Memory Weight”.   Dynamic Memory Configuration   Based on these concepts “Startup Memory”, “Maximum Memory”, “Memory Buffer” and “Memory Weight” can be configured as shown below in Windows Server 2008 R2 SP1 Hyper-V Manager. Memory Demand is automatically calculated by Dynamic Memory once VMs start running.     Dynamic Memory Monitoring    In Windows Server 2008 R2 SP1, Hyper-V Manager displays the memory status of VMs in the following three columns:         ·         Assigned Memory represents the current physical memory assigned to the VM. In regular conditions this will be equal to the sum of “Memory Demand” and “Memory Buffer” assigned to the VM. When there is not enough memory on the host, this value can go below the Memory Demand determined for the VM. ·         Memory Demand displays the current “Memory Demand” determined for the VM. ·         Memory Status displays the current memory status of the VM. This column can represent three values for a VM: o   OK: In this condition the VM is assigned the total of Memory Demand and Memory Buffer it needs. o   Low: In this condition the VM is assigned all the Memory Demand and a certain percentage of the Memory Buffer it needs. o   Warning: In this condition the VM is assigned a lower memory than its Memory Demand. When VMs are running in this condition, it’s likely that they will exhibit performance problems due to internal paging happening in the VM.    So far so good! But how does it work with SQL Server?   SQL Server is aggressive in terms of memory usage for good reasons. This raises the question: How do SQL Server and Dynamic Memory work together? To understand the full story, we’ll first need to understand how SQL Server Memory Management works. This will be covered in our second post in “SQL and Dynamic Memory” series. Meanwhile if you want to dive deeper into Dynamic Memory you can check the below posts from the Windows Virtualization Team Blog:   http://blogs.technet.com/virtualization/archive/2010/03/18/dynamic-memory-coming-to-hyper-v.aspx   http://blogs.technet.com/virtualization/archive/2010/03/25/dynamic-memory-coming-to-hyper-v-part-2.aspx   http://blogs.technet.com/virtualization/archive/2010/04/07/dynamic-memory-coming-to-hyper-v-part-3.aspx   http://blogs.technet.com/b/virtualization/archive/2010/04/21/dynamic-memory-coming-to-hyper-v-part-4.aspx   http://blogs.technet.com/b/virtualization/archive/2010/05/20/dynamic-memory-coming-to-hyper-v-part-5.aspx   http://blogs.technet.com/b/virtualization/archive/2010/07/12/dynamic-memory-coming-to-hyper-v-part-6.aspx   - Serdar Sutay   Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • SQL Server and Hyper-V Dynamic Memory - Part 1

    - by SQLOS Team
    SQL and Dynamic Memory Blog Post Series   Hyper-V Dynamic Memory is a new feature in Windows Server 2008 R2 SP1 that allows the memory assigned to guest virtual machines to vary according to demand. Using this feature with SQL Server is supported, but how well does it work in an environment where available memory can vary dynamically, especially since SQL Server likes memory, and is not very eager to let go of it? The next three posts will look at this question in detail. In Part 1 Serdar Sutay, a program manager in the Windows Hyper-V team, introduces Dynamic Memory with an overview of the basic architecture, configuration and monitoring concepts. In subsequent parts we will look at SQL Server memory handling, and develop some guidelines on using SQL Server with Dynamic Memory.   Part 1: Dynamic Memory Introduction   In virtualized environments memory is often the bottleneck for reaching higher VM densities. In Windows Server 2008 R2 SP1 Hyper-V introduced a new feature “Dynamic Memory” to improve VM densities on Hyper-V hosts. Dynamic Memory increases the memory utilization in virtualized environments by enabling VM memory to be changed dynamically when the VM is running.   This brings up the question of how to utilize this feature with SQL Server VMs as SQL Server performance is very sensitive to the memory being used. In the next three posts we’ll discuss the internals of Dynamic Memory, SQL Server Memory Management and how to use Dynamic Memory with SQL Server VMs.   Memory Utilization Efficiency in Virtualized Environments   The primary reason memory is usually the bottleneck for higher VM densities is that users tend to be generous when assigning memory to their VMs. Here are some memory sizing practices we’ve heard from customers:   ·         I assign 4 GB of memory to my VMs. I don’t know if all of it is being used by the applications but no one complains. ·         I take the minimum system requirements and add 50% more. ·         I go with the recommendations provided by my software vendor.   In reality correctly sizing a virtual machine requires significant effort to monitor the memory usage of the applications. Since this is not done in most environments, VMs are usually over-provisioned in terms of memory. In other words, a SQL Server VM that is assigned 4 GB of memory may not need to use 4 GB.   How does Dynamic Memory help?   Dynamic Memory improves the memory utilization by removing the requirement to determine the memory need for an application. Hyper-V determines the memory needed by applications in the VM by evaluating the memory usage information in the guest with Dynamic Memory. VMs can start with a small amount of memory and they can be assigned more memory dynamically based on the workload of applications running inside.   Overview of Dynamic Memory Concepts   ·         Startup Memory: Startup Memory is the starting amount of memory when Dynamic Memory is enabled for a VM. Dynamic Memory will make sure that this amount of memory is always assigned to the VMs by default.   ·         Maximum Memory: Maximum Memory specifies the maximum amount of memory that a VM can grow to with Dynamic Memory. ·         Memory Demand: Memory Demand is the amount determined by Dynamic Memory as the memory needed by the applications in the VM. In Windows Server 2008 R2 SP1, this is equal to the total amount of committed memory of the VM. ·         Memory Buffer: Memory Buffer is the amount of memory assigned to the VMs in addition to their memory demand to satisfy immediate memory requirements and file cache needs.   Once Dynamic Memory is enabled for a VM, it will start with the “Startup Memory”. After the boot process Dynamic Memory will determine the “Memory Demand” of the VM. Based on this memory demand it will determine the amount of “Memory Buffer” that needs to be assigned to the VM. Dynamic Memory will assign the total of “Memory Demand” and “Memory Buffer” to the VM as long as this value is less than “Maximum Memory” and as long as physical memory is available on the host.   What happens when there is not enough physical memory available on the host?   Once there is not enough physical memory on the host to satisfy VM needs, Dynamic Memory will assign less than needed amount of memory to the VMs based on their importance. A concept known as “Memory Weight” is used to determine how much VMs should be penalized based on their needed amount of memory. “Memory Weight” is a configuration setting on the VM. It can be configured to be higher for the VMs with high performance requirements. Under high memory pressure on the host, the “Memory Weight” of the VMs are evaluated in a relative manner and the VMs with lower relative “Memory Weight” will be penalized more than the ones with higher “Memory Weight”.   Dynamic Memory Configuration   Based on these concepts “Startup Memory”, “Maximum Memory”, “Memory Buffer” and “Memory Weight” can be configured as shown below in Windows Server 2008 R2 SP1 Hyper-V Manager. Memory Demand is automatically calculated by Dynamic Memory once VMs start running.     Dynamic Memory Monitoring    In Windows Server 2008 R2 SP1, Hyper-V Manager displays the memory status of VMs in the following three columns:         ·         Assigned Memory represents the current physical memory assigned to the VM. In regular conditions this will be equal to the sum of “Memory Demand” and “Memory Buffer” assigned to the VM. When there is not enough memory on the host, this value can go below the Memory Demand determined for the VM. ·         Memory Demand displays the current “Memory Demand” determined for the VM. ·         Memory Status displays the current memory status of the VM. This column can represent three values for a VM: o   OK: In this condition the VM is assigned the total of Memory Demand and Memory Buffer it needs. o   Low: In this condition the VM is assigned all the Memory Demand and a certain percentage of the Memory Buffer it needs. o   Warning: In this condition the VM is assigned a lower memory than its Memory Demand. When VMs are running in this condition, it’s likely that they will exhibit performance problems due to internal paging happening in the VM.    So far so good! But how does it work with SQL Server?   SQL Server is aggressive in terms of memory usage for good reasons. This raises the question: How do SQL Server and Dynamic Memory work together? To understand the full story, we’ll first need to understand how SQL Server Memory Management works. This will be covered in our second post in “SQL and Dynamic Memory” series. Meanwhile if you want to dive deeper into Dynamic Memory you can check the below posts from the Windows Virtualization Team Blog:   http://blogs.technet.com/virtualization/archive/2010/03/18/dynamic-memory-coming-to-hyper-v.aspx   http://blogs.technet.com/virtualization/archive/2010/03/25/dynamic-memory-coming-to-hyper-v-part-2.aspx   http://blogs.technet.com/virtualization/archive/2010/04/07/dynamic-memory-coming-to-hyper-v-part-3.aspx   http://blogs.technet.com/b/virtualization/archive/2010/04/21/dynamic-memory-coming-to-hyper-v-part-4.aspx   http://blogs.technet.com/b/virtualization/archive/2010/05/20/dynamic-memory-coming-to-hyper-v-part-5.aspx   http://blogs.technet.com/b/virtualization/archive/2010/07/12/dynamic-memory-coming-to-hyper-v-part-6.aspx   - Serdar Sutay   Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • SQL SERVER – Guest Post – Jonathan Kehayias – Wait Type – Day 16 of 28

    - by pinaldave
    Jonathan Kehayias (Blog | Twitter) is a MCITP Database Administrator and Developer, who got started in SQL Server in 2004 as a database developer and report writer in the natural gas industry. After spending two and a half years working in TSQL, in late 2006, he transitioned to the role of SQL Database Administrator. His primary passion is performance tuning, where he frequently rewrites queries for better performance and performs in depth analysis of index implementation and usage. Jonathan blogs regularly on SQLBlog, and was a coauthor of Professional SQL Server 2008 Internals and Troubleshooting. On a personal note, I think Jonathan is extremely positive person. In every conversation with him I have found that he is always eager to help and encourage. Every time he finds something needs to be approved, he has contacted me without hesitation and guided me to improve, change and learn. During all the time, he has not lost his focus to help larger community. I am honored that he has accepted to provide his views on complex subject of Wait Types and Queues. Currently I am reading his series on Extended Events. Here is the guest blog post by Jonathan: SQL Server troubleshooting is all about correlating related pieces of information together to indentify where exactly the root cause of a problem lies. In my daily work as a DBA, I generally get phone calls like, “So and so application is slow, what’s wrong with the SQL Server.” One of the funny things about the letters DBA is that they go so well with Default Blame Acceptor, and I really wish that I knew exactly who the first person was that pointed that out to me, because it really fits at times. A lot of times when I get this call, the problem isn’t related to SQL Server at all, but every now and then in my initial quick checks, something pops up that makes me start looking at things further. The SQL Server is slow, we see a number of tasks waiting on ASYNC_IO_COMPLETION, IO_COMPLETION, or PAGEIOLATCH_* waits in sys.dm_exec_requests and sys.dm_exec_waiting_tasks. These are also some of the highest wait types in sys.dm_os_wait_stats for the server, so it would appear that we have a disk I/O bottleneck on the machine. A quick check of sys.dm_io_virtual_file_stats() and tempdb shows a high write stall rate, while our user databases show high read stall rates on the data files. A quick check of some performance counters and Page Life Expectancy on the server is bouncing up and down in the 50-150 range, the Free Page counter consistently hits zero, and the Free List Stalls/sec counter keeps jumping over 10, but Buffer Cache Hit Ratio is 98-99%. Where exactly is the problem? In this case, which happens to be based on a real scenario I faced a few years back, the problem may not be a disk bottleneck at all; it may very well be a memory pressure issue on the server. A quick check of the system spec’s and it is a dual duo core server with 8GB RAM running SQL Server 2005 SP1 x64 on Windows Server 2003 R2 x64. Max Server memory is configured at 6GB and we think that this should be enough to handle the workload; or is it? This is a unique scenario because there are a couple of things happening inside of this system, and they all relate to what the root cause of the performance problem is on the system. If we were to query sys.dm_exec_query_stats for the TOP 10 queries, by max_physical_reads, max_logical_reads, and max_worker_time, we may be able to find some queries that were using excessive I/O and possibly CPU against the system in their worst single execution. We can also CROSS APPLY to sys.dm_exec_sql_text() and see the statement text, and also CROSS APPLY sys.dm_exec_query_plan() to get the execution plan stored in cache. Ok, quick check, the plans are pretty big, I see some large index seeks, that estimate 2.8GB of data movement between operators, but everything looks like it is optimized the best it can be. Nothing really stands out in the code, and the indexing looks correct, and I should have enough memory to handle this in cache, so it must be a disk I/O problem right? Not exactly! If we were to look at how much memory the plan cache is taking by querying sys.dm_os_memory_clerks for the CACHESTORE_SQLCP and CACHESTORE_OBJCP clerks we might be surprised at what we find. In SQL Server 2005 RTM and SP1, the plan cache was allowed to take up to 75% of the memory under 8GB. I’ll give you a second to go back and read that again. Yes, you read it correctly, it says 75% of the memory under 8GB, but you don’t have to take my word for it, you can validate this by reading Changes in Caching Behavior between SQL Server 2000, SQL Server 2005 RTM and SQL Server 2005 SP2. In this scenario the application uses an entirely adhoc workload against SQL Server and this leads to plan cache bloat, and up to 4.5GB of our 6GB of memory for SQL can be consumed by the plan cache in SQL Server 2005 SP1. This in turn reduces the size of the buffer cache to just 1.5GB, causing our 2.8GB of data movement in this expensive plan to cause complete flushing of the buffer cache, not just once initially, but then another time during the queries execution, resulting in excessive physical I/O from disk. Keep in mind that this is not the only query executing at the time this occurs. Remember the output of sys.dm_io_virtual_file_stats() showed high read stalls on the data files for our user databases versus higher write stalls for tempdb? The memory pressure is also forcing heavier use of tempdb to handle sorting and hashing in the environment as well. The real clue here is the Memory counters for the instance; Page Life Expectancy, Free List Pages, and Free List Stalls/sec. The fact that Page Life Expectancy is fluctuating between 50 and 150 constantly is a sign that the buffer cache is experiencing constant churn of data, once every minute to two and a half minutes. If you add to the Page Life Expectancy counter, the consistent bottoming out of Free List Pages along with Free List Stalls/sec consistently spiking over 10, and you have the perfect memory pressure scenario. All of sudden it may not be that our disk subsystem is the problem, but is instead an innocent bystander and victim. Side Note: The Page Life Expectancy counter dropping briefly and then returning to normal operating values intermittently is not necessarily a sign that the server is under memory pressure. The Books Online and a number of other references will tell you that this counter should remain on average above 300 which is the time in seconds a page will remain in cache before being flushed or aged out. This number, which equates to just five minutes, is incredibly low for modern systems and most published documents pre-date the predominance of 64 bit computing and easy availability to larger amounts of memory in SQL Servers. As food for thought, consider that my personal laptop has more memory in it than most SQL Servers did at the time those numbers were posted. I would argue that today, a system churning the buffer cache every five minutes is in need of some serious tuning or a hardware upgrade. Back to our problem and its investigation: There are two things really wrong with this server; first the plan cache is excessively consuming memory and bloated in size and we need to look at that and second we need to evaluate upgrading the memory to accommodate the workload being performed. In the case of the server I was working on there were a lot of single use plans found in sys.dm_exec_cached_plans (where usecounts=1). Single use plans waste space in the plan cache, especially when they are adhoc plans for statements that had concatenated filter criteria that is not likely to reoccur with any frequency.  SQL Server 2005 doesn’t natively have a way to evict a single plan from cache like SQL Server 2008 does, but MVP Kalen Delaney, showed a hack to evict a single plan by creating a plan guide for the statement and then dropping that plan guide in her blog post Geek City: Clearing a Single Plan from Cache. We could put that hack in place in a job to automate cleaning out all the single use plans periodically, minimizing the size of the plan cache, but a better solution would be to fix the application so that it uses proper parameterized calls to the database. You didn’t write the app, and you can’t change its design? Ok, well you could try to force parameterization to occur by creating and keeping plan guides in place, or we can try forcing parameterization at the database level by using ALTER DATABASE <dbname> SET PARAMETERIZATION FORCED and that might help. If neither of these help, we could periodically dump the plan cache for that database, as discussed as being a problem in Kalen’s blog post referenced above; not an ideal scenario. The other option is to increase the memory on the server to 16GB or 32GB, if the hardware allows it, which will increase the size of the plan cache as well as the buffer cache. In SQL Server 2005 SP1, on a system with 16GB of memory, if we set max server memory to 14GB the plan cache could use at most 9GB  [(8GB*.75)+(6GB*.5)=(6+3)=9GB], leaving 5GB for the buffer cache.  If we went to 32GB of memory and set max server memory to 28GB, the plan cache could use at most 16GB [(8*.75)+(20*.5)=(6+10)=16GB], leaving 12GB for the buffer cache. Thankfully we have SQL Server 2005 Service Pack 2, 3, and 4 these days which include the changes in plan cache sizing discussed in the Changes to Caching Behavior between SQL Server 2000, SQL Server 2005 RTM and SQL Server 2005 SP2 blog post. In real life, when I was troubleshooting this problem, I spent a week trying to chase down the cause of the disk I/O bottleneck with our Server Admin and SAN Admin, and there wasn’t much that could be done immediately there, so I finally asked if we could increase the memory on the server to 16GB, which did fix the problem. It wasn’t until I had this same problem occur on another system that I actually figured out how to really troubleshoot this down to the root cause.  I couldn’t believe the size of the plan cache on the server with 16GB of memory when I actually learned about this and went back to look at it. SQL Server is constantly telling a story to anyone that will listen. As the DBA, you have to sit back and listen to all that it’s telling you and then evaluate the big picture and how all the data you can gather from SQL about performance relate to each other. One of the greatest tools out there is actually a free in the form of Diagnostic Scripts for SQL Server 2005 and 2008, created by MVP Glenn Alan Berry. Glenn’s scripts collect a majority of the information that SQL has to offer for rapid troubleshooting of problems, and he includes a lot of notes about what the outputs of each individual query might be telling you. When I read Pinal’s blog post SQL SERVER – ASYNC_IO_COMPLETION – Wait Type – Day 11 of 28, I noticed that he referenced Checking Memory Related Performance Counters in his post, but there was no real explanation about why checking memory counters is so important when looking at an I/O related wait type. I thought I’d chat with him briefly on Google Talk/Twitter DM and point this out, and offer a couple of other points I noted, so that he could add the information to his blog post if he found it useful.  Instead he asked that I write a guest blog for this. I am honored to be a guest blogger, and to be able to share this kind of information with the community. The information contained in this blog post is a glimpse at how I do troubleshooting almost every day of the week in my own environment. SQL Server provides us with a lot of information about how it is running, and where it may be having problems, it is up to us to play detective and find out how all that information comes together to tell us what’s really the problem. This blog post is written by Jonathan Kehayias (Blog | Twitter). Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: MVP, Pinal Dave, PostADay, Readers Contribution, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • 550 “Overwrite permission denied” when editing a file via FTP

    - by nodebunny
    DreamHost recently moved my accounts to a new shared box, and now I can't edit files via UltraEdit's built in FTP client, which messes up my work flow! What did they do that this is not working now? It stopped working after they moved me. Here's the output from the FTP console in UltraEdit 10/26/2011 10:42:36 AM: 220 DreamHost FTP Server 10/26/2011 10:42:36 AM: USER nodebunny 10/26/2011 10:42:36 AM: 331 Password required for ninjawww 10/26/2011 10:42:36 AM: PASS xxxxxxxx 10/26/2011 10:42:36 AM: 230 User nodebunny logged in 10/26/2011 10:42:36 AM: FEAT 10/26/2011 10:42:36 AM: 211-Features: LANG ja-JP.UTF-8;ja-JP;zh-TW;fr-FR;zh-CN;en-US*;bg-BG;ko-KR.UTF-8;ko-KR MDTM MFMT TVFS UTF8 MFF modify;UNIX.group;UNIX.mode; MLST modify*;perm*;size*;type*;unique*;UNIX.group*;UNIX.mode*;UNIX.owner*; REST STREAM SIZE 211 End 10/26/2011 10:42:36 AM: OPTS UTF8 ON 10/26/2011 10:42:36 AM: 200 UTF8 set to on 10/26/2011 10:42:36 AM: PWD 10/26/2011 10:42:36 AM: 257 "/" is the current directory 10/26/2011 10:42:36 AM: PWD 10/26/2011 10:42:36 AM: 257 "/" is the current directory 10/26/2011 10:42:36 AM: CWD /dev/proj/nodebunny 10/26/2011 10:42:36 AM: 250 CWD command successful 10/26/2011 10:42:36 AM: PWD 10/26/2011 10:42:36 AM: 257 "/dev/proj/nodebunny/lib/Buffer" is the current directory 10/26/2011 10:42:36 AM: PWD 10/26/2011 10:42:37 AM: 257 "/dev/proj/nodebunny/lib/Buffer" is the current directory 10/26/2011 10:42:37 AM: TYPE I 10/26/2011 10:42:37 AM: 200 Type set to I 10/26/2011 10:42:37 AM: PORT 10,15,55,125,226,16 10/26/2011 10:42:37 AM: 200 PORT command successful 10/26/2011 10:42:37 AM: STOR Buffer.pm 10/26/2011 10:42:37 AM: 550 Buffer.pm: Overwrite permission denied

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  • Rendering with Direct3D

    - by Jamie
    Hi, I'm slightly confused about how Direct3D rendering works. Basically, as long as I render to one surface, everything is fine. But when I try rendering to multiple surfaces, it seems like everything is still rendered to one surface. I think there's something wrong with my calls. For each update cycle this is what I do 1. device-BeginScene() 2. sprite-Begin(...) ... A bunch of GetRenderTarget to store the old render target, then SetRenderTarget to set a new surface, and then things like CreateVertexBuffer, SetTexture, etc to draw on the new render target. Then resetting to the old render target. sprite-Draw([the back buffer]) (the back buffer is actually another surface, not the actual back buffer. But here it is being drawn onto the actual back buffer, I think) sprite-End() device-EndScene() device-Present(...) Also, it seems like if I mix sprite drawing and non-sprite drawing onto a surface, that first one set of render commands is executed and then the other set, rather than in order by when each command was called. If anyone could shed light on any of this, it would be much appreciated.

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  • JavaCV IplImage to LWJGL Texture

    - by rendrag
    As a side project I've been attempting to make a dynamic display (for example a screen within a game) that shows images from my webcam. I've been messing around with JavaCV and LWJGL for the past few months and have a basic understanding of how they both work. I found this after scouring google, but I get an error that the ByteBuffer isn't big enough. IplImage img = cam.getFrame(); ByteBuffer buffer = img.asByteBuffer(); int textureID = glGenTextures(); //Generate texture ID glBindTexture(GL_TEXTURE_2D, textureID); //Bind texture ID //I don't know how much of the following is necessary //Setup wrap mode glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL12.GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL12.GL_CLAMP_TO_EDGE); //Setup texture scaling filtering glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); //Send texture data to OpenGL - this is the line that actually does stuff and that OpenGL has a problem with glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL12.GL_BGR, GL_UNSIGNED_BYTE, buffer); That last line throws this- Exception in thread "Thread-0" java.lang.IllegalArgumentException: Number of remaining buffer elements is 144, must be at least 921600. Because at most 921600 elements can be returned, a buffer with at least 921600 elements is required, regardless of actual returned element count at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:162) at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:189) at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:230) at org.lwjgl.opengl.GL11.glTexImage2D(GL11.java:2845) at tests.TextureTest.getTexture(TextureTest.java:78) at tests.TextureTest.update(TextureTest.java:43) at lib.game.AbstractGame$1.run(AbstractGame.java:52) at java.lang.Thread.run(Thread.java:679)

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  • Perl - can't flush STDOUT or STDERR

    - by Jim Salter
    Perl 5.14 from stock Ubuntu Precise repos. Trying to write a simple wrapper to monitor progress on copying from one stream to another: use IO::Handle; while ($bufsize = read (SOURCE, $buffer, 1048576)) { STDERR->printflush ("Transferred $xferred of $sendsize bytes\n"); $xferred += $bufsize; print TARGET $buffer; } This does not perform as expected (writing a line each time the 1M buffer is read). I end up seeing the first line (with a blank value of $xferred), and then the 7th and 8th lines (on an 8MB transfer). Been pounding my brains out on this for hours - I've read the perldocs, I've read the classic "Suffering from Buffering" article, I've tried everything from select and $|++ to IO::Handle to binmode (STDERR, "::unix") to you name it. I've also tried flushing TARGET with each line using IO::Handle (TARGET-flush). No dice. Has anybody else ever encountered this? I don't have any ideas left. Sleeping one second "fixes" the problem, but obviously I don't want to sleep a second every time I read a buffer just so my progress will output on the screen! FWIW, the problem is exactly the same whether I'm outputting to STDERR or STDOUT.

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