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  • Ivar definitions show 'long' type encoding as 'long long' type encoding

    - by Frank C.
    I've found what I think may be a bug with Ivar and Objective-C runtime. I'm using XCode 3.2.1 and associated libraries, developing a 64 bit app on X86_64 (MacBook Pro). Where I would expect the type encoding for the following "longVal" to be 'l', the Ivar encoding is showing a 'q' (which is a 'long long'). Anyone else seeing this? Simplified code and output follows: Code: #import <Foundation/Foundation.h> #import <objc/runtime.h> @interface Bug : NSObject { long longVal; long long longerVal; } @property (nonatomic,assign) long longVal; @property (nonatomic,assign) long long longerVal; @end @implementation Bug @synthesize longVal,longerVal; @end int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; unsigned int ivarCount=0; Ivar *ivars= class_copyIvarList([Bug class], &ivarCount); for(unsigned int x=0;x<ivarCount;x++) { NSLog(@"Name [%@] encoding [%@]", [NSString stringWithCString:ivar_getName(ivars[x]) encoding:NSUTF8StringEncoding], [NSString stringWithCString:ivar_getTypeEncoding(ivars[x]) encoding:NSUTF8StringEncoding]); } [pool drain]; return 0; } And here is output from debug console: This GDB was configured as "x86_64-apple-darwin".tty /dev/ttys000 Loading program into debugger… sharedlibrary apply-load-rules all Program loaded. run [Switching to process 6048] Running… 2010-03-17 22:16:29.138 ivarbug[6048:a0f] Name [longVal] encoding [q] 2010-03-17 22:16:29.146 ivarbug[6048:a0f] Name [longerVal] encoding [q] (gdb) continue Not a pretty picture! -- Frank

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  • Using PHP substr() and strip_tags() while retaining formatting and without breaking HTML

    - by Peter
    I have various HTML strings to cut to 100 characters (of the stripped content, not the original) without stripping tags and without breaking HTML. Original HTML string (288 characters): $content = "<div>With a <span class='spanClass'>span over here</span> and a <div class='divClass'>nested div over <div class='nestedDivClass'>there</div> </div> and a lot of other nested <strong><em>texts</em> and tags in the air <span>everywhere</span>, it's a HTML taggy kind of day.</strong></div>"; When trimming to 100 characters HTML breaks and stripped content comes to about 40 characters: $content = substr($content, 0, 100)."..."; /* output: <div>With a <span class='spanClass'>span over here</span> and a <div class='divClass'>nested div ove... */ Stripping HTML gives the correct character count but obviously looses formatting: $content = substr(strip_tags($content)), 0, 100)."..."; /* output: With a span over here and a nested div over there and a lot of other nested texts and tags in the ai... */ Challenge: To output the character count of strip_tags while retaining HTML formatting and on closing the string finish any started tags: /* <div>With a <span class='spanClass'>span over here</span> and a <div class='divClass'>nested div over <div class='nestedDivClass'>there</div> </div> and a lot of other nested <strong><em>texts</em> and tags in the ai</strong></div>..."; Similar question (less strict on solution provided so far)

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  • Really slow obtaining font metrics.

    - by Artur
    So the problem I have is that I start my application by displaying a simple menu. To size and align the text correctly I need to obtain font metrics and I cannot find a way to do it quickly. I tested my program and it looks like whatever method I use to obtain font metrics the first call takes over 500 milliseconds!? Because of it the time it takes to start-up my application is much longer than necessary. I don't know if it is platform specific or not, but just in case, I'm using Mac OS 10.6.2 on MacBook Pro (hardware isn't an issue here). If you know a way of obtaining font metrics quicker please help. I tried these 3 methods for obtaining the font metrics and the first call is always very slow, no matter which method I choose. import java.awt.Font; import java.awt.FontMetrics; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.font.FontRenderContext; import java.awt.font.LineMetrics; import javax.swing.JFrame; public class FontMetricsTest extends JFrame { public FontMetricsTest() { setVisible(true); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } @Override public void paint(Graphics g) { Graphics2D g2 = (Graphics2D) g; Font font = new Font("Dialog", Font.BOLD, 10); long start = System.currentTimeMillis(); FontMetrics fontMetrics = g2.getFontMetrics(font); // LineMetrics fontMetrics1 = // font.getLineMetrics("X", new FontRenderContext(null, false, false)); // FontMetrics fontMetrics2 = g.getFontMetrics(); long end = System.currentTimeMillis(); System.out.println(end - start); g2.setFont(font); } public static void main(String[] args) { new FontMetricsTest(); } }

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  • Ruby Gems Not Installing, Hangs While Getting Gems

    - by Tim Hoolihan
    I recently cleared out all of my ruby install and installed form sources using the instructions at hivelogic I have have been able to install a few gems, but most of the time, "sudo gem install rails" hangs. I've added the -V flag, and it just seems to hang, I don't get any error. And the process can not be killed. I can only reboot to kill the process. My ruby info: [tim@ ~]# ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10.2.0] [tim@ ~]# gem -v 1.3.6 [tim@ ~]# gem environment RubyGems Environment: - RUBYGEMS VERSION: 1.3.6 - RUBY VERSION: 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10.2.0] - INSTALLATION DIRECTORY: /usr/local/lib/ruby/gems/1.8 - RUBY EXECUTABLE: /usr/local/bin/ruby - EXECUTABLE DIRECTORY: /usr/local/bin - RUBYGEMS PLATFORMS: - ruby - x86-darwin-10 - GEM PATHS: - /usr/local/lib/ruby/gems/1.8 - /Users/tim/.gem/ruby/1.8 - GEM CONFIGURATION: - :update_sources => true - :verbose => true - :benchmark => false - :backtrace => false - :bulk_threshold => 1000 - :sources => ["http://gems.rubyforge.org/", "http://gems.rubyforge.org"] - REMOTE SOURCES: - http://gems.rubyforge.org/ - http://gems.rubyforge.org [tim@ ~]# which ruby /usr/local/bin/ruby [tim@ ~]# which gem /usr/local/bin/gem [tim@ ~]# uname -a Darwin tim-hoolihans-macbook-pro-15.local 10.2.0 Darwin Kernel Version 10.2.0: Tue Nov 3 10:37:10 PST 2009; root:xnu-1486.2.11~1/RELEASE_I386 i386 [tim@ ~]# Any ideas?

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  • Installing MonoTouch - ibtool not found error

    - by Nic Wise
    I've had Xcode (3.2.1 - SnowLeopard, iphone 3.1.3) installed for a while, and I can run and build apps on it fine. I installed MonoTouch, as I want to leverage the 8+ years of .NET skills I have :) So I installed: Mono: MonoFramework-2.6.1_1.macos10.novell.x86 MonoTouch: monotouch-eval-1.5.0 MonoDevelop: MonoDevelop-2.2.1-r152508 (was 2.2.1, but when I started it up, it said there was an update, which I installed - thats the update version) If I make a new project and build it, I get any of the following errors: Build failed. Object reference not set to the instance of an object. Build failed: ibtool not found (btw, it's in /Developer/usr/bin/ibtool) or a similar one to the second one if I use the older (2.2.1 released) version of MonoTouch. I can't find any debug info anywhere. I could reinstall XCode/iPhone SDK, but as it already is installed and works (and no, this isn't a SL upgrade), it doesn't make sense. Anyone got any ideas? I SO want to use MonoTouch - Obj-C drives me up the wall! Console apps (mono ones) work fine. Mac OS X 10.6.2, Macbook Pro, clean install with old settings moved over.

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  • sudo port install arm-elf-gcc3 fails with "No defined site for tag: gcc…"

    - by Scott Bayes
    Am trying to get the ARM plugin for Eclipse (http://sourceforge.net/projects/gnuarmeclipse/) going on iMac i7, OS 10.6.3, Xcode 3.2.2 (don't want to upgrade during my project). The plugin needs (IIRC) arm-elf-gcc3, which needs darwinports for "easy" install. Of course, probably due to leftovers when I moved from old MacBook to iMac, Darwin ports 1.8.2 wouldn't install till I built 1.7.1 from source and installed it. darwinports 1.8.1 appears to have been properly installed, but sudo port install arm-elf-gcc3 led to 5-10 minutes of dependencies installs, then the following, produced with port -d (starting from last dependency completion for brevity): DEBUG: Found Dependency: receipt exists for gettext DEBUG: Executing org.macports.main (arm-elf-gcc3) --- Fetching arm-elf-gcc3 DEBUG: Executing org.macports.fetch (arm-elf-gcc3) --- gcc-3.4.6.tar.bz2 doesn't seem to exist in /opt/local/var/macports/distfiles/gcc Error: No defined site for tag: gcc, using master_sites Error: Target org.macports.fetch returned: can't read "host": no such variable DEBUG: Backtrace: can't read "host": no such variable while executing "info exists seen($host)" (procedure "sortsites" line 25) invoked from within "sortsites fetch_urls" (procedure "portfetch::fetchfiles" line 49) invoked from within "portfetch::fetchfiles" (procedure "portfetch::fetch_main" line 16) invoked from within "$procedure $targetname" Warning: the following items did not execute (for arm-elf-gcc3): org.macports.activate org.macports.fetch org.macports.extract org.macports.checksum org.macports.patch org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. (sorry if that's a mess, neither blockquote nor code sample tags seem to properly display cut/pasted text from Terminal.app in preview window). Can anyone advise me on how to get around this (or how to build/install arm-elf-gcc3 from source if necessary)? None of the darwinports FAQs or forums mentioned arm-elf-gcc3 anywhere that I saw.

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  • Install CLSQL on Mac OS X

    - by Ken
    I have SBCL installed (via macports/darwinports) on my Intel Core 2 Duo Macbook running 10.5.8. I've installed several libraries like this: (require 'asdf) (require 'asdf-install) (asdf-install:install 'cl-who) But when I tried to install CLSQL this way ('clsql) after it downloaded, I got this: ... ; registering #<SYSTEM CLSQL-UFFI {123D9E01}> as CLSQL-UFFI ; $ cd /Users/ken/.sbcl/site/clsql-5.0.5/uffi/; make cc -arch x86_64 -arch i386 -bundle /usr/lib/bundle1.o -flat_namespace -undefined suppress clsql_uffi.c -o clsql_uffi.dylib ld: duplicate symbol dyld_stub_binding_helper in /usr/lib/bundle1.o and /usr/lib/bundle1.o for architecture i386 ld: duplicate symbol dyld_stub_binding_helper in /usr/lib/bundle1.o and /usr/lib/bundle1.o for architecture x86_64 collect2: ld returned 1 exit status collect2: ld returned 1 exit status lipo: can't open input file: /var/folders/Nf/Nf4o5ArDFaWBH2OwtnWM3E+++TQ/-Tmp-//ccJyZxou.out (No such file or directory) make: *** [clsql_uffi.so] Error 1 Is there something I forgot, or some trick to get it to build on Mac OS X? I know very little about C libraries on the Mac these days, so I don't even know where to start on this. Thanks!

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  • XNA Reach profile with VMWare - Vertex Buffers not working?

    - by Nektarios
    Running XNA app, using Reach profile, in VMWare Fusion host OS Mac OSX, VM is Windows XP SP 3 (my dual-boot OS). Running on MacBook Pro w/NVidia 320M graphics card When I am booted in to XP natively, my code works. The code is drawing cubes that are set up using vertex buffers When another friend runs this same code on Windows 7, it also works for him just fine When I am running my code in the VM, it doesn't work. I have billboarding sprites running in a shader program and this part displays fine. I get no crashing or errors, the geometry just doesn't appear. I tried Debug and Release. This is very basic operation so I'm thinking VMWare isn't the problem, but it's my code.... My init code: var vertexArray = verts.ToArray(); var indexArray = indices.ToArray(); indexBuffer = new IndexBuffer(GraphicsDevice, typeof(Int16), indexArray.Length, BufferUsage.WriteOnly); indexBuffer.SetData(indexArray); vertexBuffer = new VertexBuffer(GraphicsDevice, typeof(VertexPositionColor), vertexArray.Length, BufferUsage.WriteOnly); vertexBuffer.SetData(vertexArray); My Draw code: // problem isn't here, tried no cull GraphicsDevice.RasterizerState = RasterizerState.CullClockwise; GraphicsDevice.BlendState = BlendState.AlphaBlend; GraphicsDevice.DepthStencilState = new DepthStencilState() { DepthBufferEnable = true }; // Update View and Projection TileEffect.View = ((Game1)Game).Camera.View; TileEffect.Projection = ((Game1)Game).Camera.Projection; TileEffect.CurrentTechnique.Passes[0].Apply(); GraphicsDevice.SetVertexBuffer(vertexBuffer); GraphicsDevice.Indices = indexBuffer; GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, indices.Count, 0, indices.Count / 3); For LoadContent: TileEffect = new BasicEffect(GraphicsDevice) { World = Matrix.Identity, View = ((Game1)Game).Camera.View, Projection = ((Game1)Game).Camera.Projection, VertexColorEnabled = true };

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  • GHC 6.12 and MacPorts

    - by absz
    I recently installed GHC 6.12 and the Haskell Platform 2010.1.0.1 on my Intel MacBook running OS X 10.5.8, and initially, everything worked fine. However, I discovered that if I use cabal install to install a package which depends on a MacPorts library (e.g., cabal install --extra-lib-dirs=/opt/local/lib --extra-include-dirs=/opt/local/include gd), things work fine in GHCi, but if I try to compile, I get the error Linking test ... Undefined symbols: "_iconv_close", referenced from: _hs_iconv_close in libHSbase-4.2.0.0.a(iconv.o) "_iconv", referenced from: _hs_iconv in libHSbase-4.2.0.0.a(iconv.o) "_iconv_open", referenced from: _hs_iconv_open in libHSbase-4.2.0.0.a(iconv.o) ld: symbol(s) not found collect2: ld returned 1 exit status After some Googling, I found a long Haskell-cafe thread discussing this problem. The upshot seems to be that MacPorts installs an updated version of libiconv, and the binary interface is slightly different from the version included with the system. Consequently, if you try to link with any MacPorts library, the MacPorts libiconv gets linked in too; and since the base library was built to link against a different version of libiconv, things break. I've tried setting LD_LIBRARY_PATH and DYLD_LIBRARY_PATH and adding more flags to try to get it to look at /usr/lib again (e.g. cabal install --extra-lib-dirs=/opt/local/lib --extra-include-dirs=/opt/local/include --extra-lib-dirs=/usr/lib --extra-include-dirs=/usr/include gd), but neither worked. Uninstalling the MacPorts libiconv isn't really an option, since I have a bunch of ports installed which depend on it---including some ports I want Haskell to link to, like gd2. From what I've seen online, the upshot really seems to be "you're boned": you cannot link against any MacPorts library while compiling with GHC, and there doesn't seem to be a solution. However, that thread was from the end of 2009, so I figure there's a chance that someone has a solution, workaround, ridiculous hack… anything, really. So: does anybody know how to get GHC 6.12 to link against the system libiconv at the same time as it links to libraries from MacPorts? Or, failing that, a way to make linking not break in some other clever way?

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  • "no such file to load -- treetop/runtime" running "rake jobs:work"

    - by Ryan Marshall
    when i try and run the "rails server" or "rake jobs:work" i get the error: "no such file to load -- treetop/runtime" full trace: macbook-pro-2:domain ryan$ rake jobs:work --trace(in /Applications/htdocs/domain) rake aborted! no such file to load -- treetop/runtime /opt/local/lib/ruby/gems/1.8/gems/mail-2.2.14/lib/mail.rb:68:in require' /opt/local/lib/ruby/gems/1.8/gems/mail-2.2.14/lib/mail.rb:68 /opt/local/lib/ruby/gems/1.8/gems/mail-2.2.14/lib/mail.rb:61:ineach' /opt/local/lib/ruby/gems/1.8/gems/mail-2.2.14/lib/mail.rb:61 /opt/local/lib/ruby/gems/1.8/gems/delayed_job-2.1.2/lib/delayed/performable_mailer.rb:1:in require' /opt/local/lib/ruby/gems/1.8/gems/delayed_job-2.1.2/lib/delayed/performable_mailer.rb:1 /opt/local/lib/ruby/gems/1.8/gems/delayed_job-2.1.2/lib/delayed_job.rb:5:inrequire' /opt/local/lib/ruby/gems/1.8/gems/delayed_job-2.1.2/lib/delayed_job.rb:5 /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:64:in require' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:64:inrequire' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:62:in each' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:62:inrequire' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:51:in each' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler/runtime.rb:51:inrequire' /opt/local/lib/ruby/gems/1.8/gems/bundler-1.0.7/lib/bundler.rb:112:in require' /ApApplications/htdocs/domain/config/application.rb:7 /opt/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:ingem_original_require' /opt/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in require' /Applications/htdocs/domain/Rakefile:4 /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2383:inload' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2383:in raw_load_rakefile' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2017:inload_rakefile' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in standard_exception_handling' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2016:inload_rakefile' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2000:in run' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:instandard_exception_handling' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:1998:in run' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/bin/rake:31 /opt/local/bin/rake:19:inload' /opt/local/bin/rake:19 in my Gemfile i have: "gem 'delayed_job'"

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  • How to write a decent process filter?

    - by konr
    Hi there, I'm building a program that communicates with Emacs, and one of the challenges I'm facing is writing Emacs's process filter function. Its input string is a series of s-expressions to be evaluated. Here is a sample: (gimme-append-to-buffer "25 - William Christie dir, Les Arts Florissants - Scene 2. Prelude - Les Arts Florissants\n") (gimme-append-to-buffer "26 - William Christie dir, Les Arts Florissants - Cybele: 'Je Veux Joindre' - Les Arts Florissants\n") (gimme-append-to-buffer "27 - William Christie dir, Les Arts Florissants - Scene 3. Cybele: 'Tu T'Etonnes, Melisse' - Les Arts Florissants\n") (gimme-append-to-buffer "28 - William Christie dir, Les Arts Florissants - Cybele: 'Que Les Plus Doux Zephyrs'. Scene 4. - Les Arts Florissants\n") (gimme-append-to-buffer "29 - William Christie dir, Les Arts Florissants - Entree Des Nations - Les Arts Florissants\n") (gimme-append-to-buffer "30 - William Christie dir, Les Arts Florissants - Entree Des Zephyrs - Les Arts Florissants\n") (gimme-append-to-buffer "31 - William Christie dir, Les Arts Florissants - Choeur Des Nations' 'Que Devant Vous' - Les Arts Florissants\n") (gimme-append-to-buffer "32 - William Christie dir, Les Arts Florissants - Atys: 'Indigne Que Je Suis' - Les Arts Florissants\n") (gimme-append-to-buffer "33 - William Christie dir, Les Arts Florissants - Reprise Du Choeur Des Nations : 'Que Devant Nous' - Les Arts Florissants\n") (gimme-append-to-buffer "34 - William Christie dir, Les Arts Flor*emphasized text*issants - Reprise De L'Air Des Zephyrs - Les Arts Florissants\n") The first problem that I've faced is that the string is somehow not fully formed when the function is so called, so writing something like (mapcar 'eval (format "(%s)" input-string)) won't work. To deal with this first problem, I was using a loop. The full function I wrote is: (defun eval-all-sexps (s) (loop for x = (ignore-errors (read-from-string s)) then (ignore-errors (read-from-string (substring s position))) while x summing (or (cdr x) 0) into position doing (eval (car x)))) Now the second problem that showed up is that the function is called twice with a somewhat large input, first with valid but partial content, then with what looks like pieces of the remaining data. To solve this problem, I'm considering using a junk variable to hold up what remains from a loop and then concatenating it to the input of the next call, but I was wondering if you guys have any other suggestions on how to deal with such a problem more elegantly. Thanks!

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  • Shopping list for developing Windows app on Mac

    - by raj.tiwari
    Folks, I need to maintain a C#/.Net desktop application. So, I need to set myself up with Windows(7?) and Visual Studio. My current development machine is a Macbook Pro and I would like to continue using it. Overall, I am considering the following recipe: Install VMWare Fusion or Parallels or VirtualBox for running the Windows OS Buy a version of Windows to develop on Buy Windows Developer tools Having been in the open source universe all this time, I am utterly unfamiliar with the options/packages in the Windows world. I could use some help on the following: Does the recipe above look fine, or do I need to change something? What is a good VM environment to buy/use? VirtualBox is free, but Parallels/VMWare promise Windows app that blend in with my Mac windows. Could use some help on this topic Does MSFT sell a package deal which has bare bones Windows 7 and the necessary dev tools, or do I need to buy the OS and dev tools separately? Since I only need Windows to churn this C# desktop application, What is the OS version and flavor or Visual Studio I should get? Thanks in advance for any pointers. -Raj

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  • Keymap issues with NX from Mac OS X Lion

    - by Andy
    I tried to answer the question from Mark: Keymap issues with NX from Mac OS X Lion to Ubuntu However, it is locked so I figured I would post a new question / answer. I have been trying to answer this for a few days now because I have no issues when connecting through NX Client (technically OpenNX) to FreeNX server from an iMac (with Lion), but if I try to connect with a Macbook Pro I get horrible keyboard binding issues. The fix that is working for me is to go into: ~/.nx/config/HOST.nxs and change: <option key="Current keyboard" value="false"/> <option key="Custom keyboard layout" value="empty"/> <option key="Grab keyboard" value="false"/> I have tried this on three NX Servers and all are fixed. Hope it helps or gets you closer. Always check in the ~/.nx/temp/ for the sshlog and see if --keyboard="empty/empty" instead of "pc105/en" because the Mac is really pc104. 9:05:35: startsession --session="HOST" --type="unix-gnome" --cache="8M" --images="32M" --link="adsl" --geometry="2556\ x1396" --screeninfo="2560x1440x32+render" --keyboard="empty/empty" --backingstore="1" --encryption="1" --composite="1" --\ shmem="1" --shpix="1" --streaming="1" --samba="0" --cups="0" --nodelay="1" --defer="0" --client="macosx" --media="0" --st\ rict="0" --aux="1"

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  • VPython in Eclipse - thinks it has the wrong architecture type.

    - by Duncan Tait
    Evening, So I've recently installed VPython on my MacBook (OS X, Snow Leopard) - and it works absolutely fine in IDLE and from the command line (interactive mode). However, eclipse has issues. Firstly it couldn't find it (which is a bit of an issue actually with all these 'easy install' python modules - when they don't tell you where they actually install to!) but I searched it out in the depths of Library\Frameworks... and added that to the System PYTHONPATH listbox in Eclipse. Now it can find it, but it says the following: Traceback (most recent call last): File "/Users/duncantait/dev/workspace/Network_Simulation/src/Basic/Net_Sim1.py", line 15, in <module> import visual File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/__init__.py", line 59, in <module> import cvisual ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so, 2): no suitable image found. Did find: /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so: mach-o, but wrong architecture I am guessing that VPython might not be built for a 64-bit architecture (Intel), but the fact remains that it works in both IDLE and command prompt... So there must be a way to configure Eclipse to run it right? (Wishful thinking). Thanks for any help! Duncan

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  • Processing a log to fix a malformed IP address ?.?.?.x

    - by skymook
    I would like to replace the first character 'x' with the number '7' on every line of a log file using a shell script. Example of the log file: 216.129.119.x [01/Mar/2010:00:25:20 +0100] "GET /etc/.... 74.131.77.x [01/Mar/2010:00:25:37 +0100] "GET /etc/.... 222.168.17.x [01/Mar/2010:00:27:10 +0100] "GET /etc/.... My humble beginnings... #!/bin/bash echo Starting script... cd /Users/me/logs/ gzip -d /Users/me/logs/access.log.gz echo Files unzipped... echo I'm totally lost here to process the log file and save it back to hd... exit 0 Why is the log file IP malformed like this? My web provider (1and1) has decide not to store IP address, so they have replaced the last number with the character 'x'. They told me it was a new requirement by 'law'. I personally think that is bs, but that would take us off topic. I want to process these log files with AWstats, so I need an IP address that is not malformed. I want to replace the x with a 7, like so: 216.129.119.7 [01/Mar/2010:00:25:20 +0100] "GET /etc/.... 74.131.77.7 [01/Mar/2010:00:25:37 +0100] "GET /etc/.... 222.168.17.7 [01/Mar/2010:00:27:10 +0100] "GET /etc/.... Not perfect I know, but least I can process the files, and I can still gain a lot of useful information like country, number of visitors, etc. The log files are 200MB each, so I thought that a shell script is the way to go because I can do that rapidly on my Macbook Pro locally. Unfortunately, I know very little about shell scripting, and my javascript skills are not going to cut it this time. I appreciate your help.

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  • Flex - Flash Builder Design View not showing embedded fonts correctly

    - by Crusader
    Tools: Air 2, Flex SDK 4.1, Flash Builder, Halo component set (NO Spark being used at all) Fonts work perfectly when running the appliction, but not in design view. This effectively makes design view WORTHLESS because it's impossible to properly position components or labels without knowing what the true size is (it changes depending on font...) ... CSS included in root component like so: <fx:Style source="style.css"/> CSS file: /* CSS file */ @namespace mx "library://ns.adobe.com/flex/mx"; global { font-family:Segoe; font-size:14; color:#FFFFFF; } mx|Application, mx|VBox, mx|HBox, mx|Canvas { font-family:Segoe; background-color:#660000; border-color:#222277; color:#FFFFFF; } mx|Button { font-family:Segoe; fill-colors:#660000, #660000, #660000, #660000; color:#FFFFFF; } .... Interestingly (or buggily?), when I try pasting the style tag into a subcomponent (lower than the top level container), I get a bunch of warnings in the subcomponent editor view stating that CSS type selectors are not supported in.. (all the components in the style sheet). Yet, they do work when the application is executed. Huh? This is how I'm embedding the fonts in the root level container: [Embed(source="/assets/segoepr.ttf", fontName="Segoe", mimeType="application/x-font-truetype", embedAsCFF='false')] public static const font:Class; [Embed(source="/assets/segoeprb.ttf", fontName="Segoe", mimeType="application/x-font-truetype", fontWeight="bold", embedAsCFF='false')] public static const font2:Class; So, is there a way to get embedded fonts to work in design view or what?

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  • asyncsocket Write Issue

    - by James
    I am attempting to use asyncsocket to communicate GPS data from a server app on my iPhone to a client app on my macbook. The two devices connect without any problems, and when the first data is sent from the iPhone to the laptop in asyncsocket's didConnectToHost method, the data is sent without hiccup. When I subsequently try to write additional data to the laptop from the locationManager method, however, no data is written. Here is the code: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { lat = [NSNumber numberWithFloat:newLocation.coordinate.latitude]; [lat retain]; NSLog(@"lat: %1.0f", [lat floatValue]); NSString *msg = [NSString stringWithFormat:@"%1.0f", [lat floatValue]]; NSData *msgData = [msg dataUsingEncoding:NSUTF8StringEncoding]; [listenSocket writeData:msgData withTimeout:-1 tag:0]; } listensocket is my instance of ASyncSocket. I know that no data is being sent because after the initial successful transfer, the didWriteDataWithTag method is not called. Can anyone explain this? Thanks! James

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  • FlashBuilder 4 and Zend Framework error

    - by sig
    I am trying to use adobe flash builder 4 with a php service. I had it set up an older macbook running leopard, but just tried to set it up on my new laptop running snow leopard. I did all the same steps.. set the Flex Server to be PHP, set the web root and url. Then I go to Data-Connect To PHP and point it to a php file I have in my web root. It says it needs to install Zend, and claims it does so successfully, but then when I try to continue, I get an error. I don't understand.. this same setup works on my older laptop. (Yes, I checked the amf.production was false) Unable to retrieve operations and entities from the file Make sure that Zend Framework is installed correctly and the parameter "amf.production" is not set to true in the amf_config.ini file located in the project output folder. false), true);$default_config-merge(new Zend_Config_Ini($configfile, 'zendamf'));$default_config-setReadOnly();$amf = $default_config-amf;// Store configuration in the registryZend_Registry::set("amf-config", $amf);// Initialize AMF Server$server = new Zend_Amf_Server();$server-setProduction($amf-production);if(isset($amf-directories)) { $dirs = $amf-directories-toArray(); foreach($dirs as $dir) { // get the first character of the path. // If it does not start with slash then it implies that the path is relative to webroot. Else it will be treated as absolute path $length = strlen($dir); $firstChar = $dir; if($length = 1) $firstChar = $dir[0]; if($firstChar != "/"){ // if the directory is ./ path then we add the webroot only. if($dir == "./"){ $server-addDirectory($webroot); }else{ $tempPath = $webroot . "/" . $dir; $server-addDirectory($tempPath); } }else{ $server-addDirectory($dir); } }}// Initialize introspector for non-productionif(!$amf-production) { $server-setClass('Zend_Amf_Adobe_Introspector', '', array("config" = $default_config, "server" = $server)); $server-setClass('Zend_Amf_Adobe_DbInspector', '', array("config" = $default_config, "server" = $server));}// Handle requestecho $server-handle();

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  • Why is the Clojure Hello World program so slow compared to Java and Python?

    - by viksit
    Hi all, I'm reading "Programming Clojure" and I was comparing some languages I use for some simple code. I noticed that the clojure implementations were the slowest in each case. For instance, Python - hello.py def hello_world(name): print "Hello, %s" % name hello_world("world") and result, $ time python hello.py Hello, world real 0m0.027s user 0m0.013s sys 0m0.014s Java - hello.java import java.io.*; public class hello { public static void hello_world(String name) { System.out.println("Hello, " + name); } public static void main(String[] args) { hello_world("world"); } } and result, $ time java hello Hello, world real 0m0.324s user 0m0.296s sys 0m0.065s and finally, Clojure - hellofun.clj (defn hello-world [username] (println (format "Hello, %s" username))) (hello-world "world") and results, $ time clj hellofun.clj Hello, world real 0m1.418s user 0m1.649s sys 0m0.154s Thats a whole, garangutan 1.4 seconds! Does anyone have pointers on what the cause of this could be? Is Clojure really that slow, or are there JVM tricks et al that need to be used in order to speed up execution? More importantly - isn't this huge difference in performance going to be an issue at some point? (I mean, lets say I was using Clojure for a production system - the gain I get in using lisp seems completely offset by the performance issues I can see here). The machine used here is a 2007 Macbook Pro running Snow Leopard, a 2.16Ghz Intel C2D and 2G DDR2 SDRAM. BTW, the clj script I'm using is from here and looks like, #!/bin/bash JAVA=/System/Library/Frameworks/JavaVM.framework/Versions/1.6/Home/bin/java CLJ_DIR=/opt/jars CLOJURE=$CLJ_DIR/clojure.jar CONTRIB=$CLJ_DIR/clojure-contrib.jar JLINE=$CLJ_DIR/jline-0.9.94.jar CP=$PWD:$CLOJURE:$JLINE:$CONTRIB # Add extra jars as specified by `.clojure` file if [ -f .clojure ] then CP=$CP:`cat .clojure` fi if [ -z "$1" ]; then $JAVA -server -cp $CP \ jline.ConsoleRunner clojure.lang.Repl else scriptname=$1 $JAVA -server -cp $CP clojure.main $scriptname -- $* fi

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  • GenerateDSYMFile warning: unable to open object file

    - by regulus6633
    The background: I have a project that I last built on 10.5 on a PPC computer using xcode v3.1. It builds against the 10.4 SDK. I now have a MacBook with 10.6 on it and Xcode v3.2.1. I installed the 10.4 SDK with xcode. So now I want to build the project on an intel chip on 10.6. I first get a build error because I have the wrong version of gcc setup so I change the build settings to use gcc 4.0. The problem: Now when I build the project I get the following warning: GenerateDSYMFile "build/Release/What's Keeping Me?.app.dSYM" "build/Release/What's Keeping Me?.app/Contents/MacOS/What's Keeping Me?" cd "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?" /Developer/usr/bin/dsymutil "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?/build/Release/What's Keeping Me?.app/Contents/MacOS/What's Keeping Me?" -o "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?/build/Release/What's Keeping Me?.app.dSYM" warning: (i386) /Users/hmcshane/Downloads/Csu-71/crt.dynamic_no_pic.o unable to open object file warning: (ppc7400) /Users/hmcshane/Downloads/Csu-71/crt.dynamic_no_pic.o unable to open object file Any idea what this is? And why is the path for the problem files rooted in my downloads folder? The project certainly doesn't reside there.

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  • as3crypto PEM.readRSAPublicKey returns null

    - by www.jefferyfernandez.id.au
    I am trying to implement a bit of encryption in my Air application while communication with a PHP backend server. For this purpose I am using as3crypto library and I can't read the public key to make the encryption possible. Here is my action script code: var rsa:RSAKey = PEM.readRSAPublicKey(this.readApplicationFileContents('server.crt')); if ( rsa ) { var encodeSource:ByteArray = Hex.toArray(Hex.fromString("Hello World")); var encodeDestination:ByteArray = new ByteArray; var encodeDestination2:ByteArray = new ByteArray; rsa.encrypt(encodeSource, encodeDestination, encodeSource.length) rsa.decrypt(encodeDestination, encodeDestination2, encodeDestination.length); trace(encodeDestination2.toString()); } private function readApplicationFileContents(filePath:String):String { var fileObject:File = File.applicationDirectory.resolvePath(filePath); var fileStream:FileStream = new FileStream(); fileStream.open(fileObject, FileMode.READ); var fileContents:String = fileStream.readUTFBytes(fileStream.bytesAvailable); return(fileContents); } readApplicationFileContents function returns the proper certificate contents as a string. But rsa variable always returns null. It would have been easier if I was able to compile the as3crypto library so I can debug through the source, but I can't get the library to compile and can't find any instructions to do the same. Anyone have a clue what's wrong? PS. Sorry first time poster and I can't seem to get the syntax highlighting right. Must be Chrome is not working well with the editor.

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  • Google Code Jam 2010 Large DataSets Take Too Long to Submit

    - by Travis
    Hey Guys, I'm participating in the 2010 code jam and I solved two of the problems for the small data sets, but I'm not even close to solving the large data sets in the 8 minute time frame. I'm wondering if anyone out there has solved the large data set: What hardware were you running on? What language were you running on? What performance tuning techniques did you do on your code to run as fast as possible? I'm writing the solutions in Ruby, which is not my day to day language, and executing them on my Macbook Pro. My solutions for problem A and problem C are on github at http://github.com/tjboudreaux/codejam2010. I'd appreciate any suggestions that you may have. FWIW, I have alot of experience in C++ from college, my primary language is PHP, and my "sandbox" language is Ruby. Was I just a bit ambitious by taking a shot at this in Ruby, not knowing where the language struggles for performance, or does anyone see anything that's a redflag as to why I can't complete the large dataset in time to submit.

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  • Application icons for Flex mobile app targeting Android and iOS

    - by Alexander Farber
    The Adobe doc Developing AIR applications for mobile devices lists quite a few icons to be declared in an application descriptor file. But when I try Export Release Build with the following myApp-app.xml: <icon> <image16x16>assets/icons/16x16.png</image16x16> <image29x29>assets/icons/29x29.png</image29x29> <image32x32>assets/icons/32x32.png</image32x32> <image36x36>assets/icons/36x36.png</image36x36> <image48x48>assets/icons/48x48.png</image48x48> <image57x57>assets/icons/57x57.png</image57x57> <image72x72>assets/icons/72x72.png</image72x72> <image114x114>assets/icons/114x114.png</image114x114> <image128x128>assets/icons/128x128.png</image128x128> <image512x512>assets/icons/512x512.png</image512x512> <!-- <image50x50>assets/icons/50x50.png</image50x50> <image58x58>assets/icons/58x58.png</image58x58> <image100x100>assets/icons/100x100.png</image100x100> <image144x144>assets/icons/144x144.png</image144x144> <image1024x1024>assets/icons/1024x1024.png</image1024x1024> --> </icon> I get the error message (regardless if deploying for Android or iOS) unless I comment the 5 lines as above: error 103: application.icon.image50x50 is an unexpected element/attribute error 103: application.icon.image58x58 is an unexpected element/attribute error 103: application.icon.image100x100 is an unexpected element/attribute error 103: application.icon.image1024x1024 is an unexpected element/attribute error 103: application.icon.image144x144 is an unexpected element/attribute My question is what to do here? Moving those 5 icons underneath <android>....</android> or <iphone>....</iphone> doesn't help either. Using Flash Builder 4.7 beta under Windows 7 / 64 bit.

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  • Why does Fabric display the disconnect from server message for almost 2 minutes?

    - by Matthew Rankin
    Fabric displays Disconnecting from username@server... done. for almost 2 minutes prior to showing a new command prompt whenever I issue a fab command. This problem exists when using Fabric commands issued to both an internal server and a Rackspace cloud server. Below I've included the auth.log from the server, and I didn't see anything in the logs on my MacBook. Any thoughts as to what the problem is? Server's SSH auth.log with LogLevel VERBOSE Apr 21 13:30:52 qsandbox01 sshd[19503]: Accepted password for mrankin from 10.10.100.106 port 52854 ssh2 Apr 21 13:30:52 qsandbox01 sshd[19503]: pam_unix(sshd:session): session opened for user mrankin by (uid=0) Apr 21 13:30:52 qsandbox01 sudo: mrankin : TTY=unknown ; PWD=/home/mrankin ; USER=root ; COMMAND=/bin/bash -l -c apache2ctl graceful Apr 21 13:30:53 qsandbox01 sshd[19503]: pam_unix(sshd:session): session closed for user mrankin Server Configuration OS: Ubuntu 9.10 OpenSSH: Ubuntu package version 1.5.1p1-6ubuntu2 Client Configuration OS: Mac OS X 10.6.3 Fabric ver 0.9 Vritualenv ver 1.4.7 pip ver 0.7 Thoughts on Cause of the Issue I don't know how long the problem has existed. However, I know that at one point I didn't have this problem. Things that have changed since then are that I have recreated my virtualenv's using virtualenv 1.4.7, virtualenvwrapper 2.1, and pip 0.7. Not sure if this is related, but it is a thought since I run my fabfiles from within a virtualenv.

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  • Can't create new xib files in Xcode projects

    - by Reed Olsen
    This one is a doozy... My buddy just downloaded the iPhone SDK on his Snow Leopard MacBook Pro. No matter what kind of project he creates (Window Based, View Based, etc...,) he can't create or use his own xib files. The project will compile and run fine until he adds a new xib file. Here are some symptoms: When he selects a pre-generated xib in Xcode (such as MainWindow.xib), no preview is shown on the right hand side. Double clicking on this file will open it in interface builder (This is correct behavior). When he selects his own custom xib, the preview pane displays the XML content of the xib. Double clicking on his custom xib opens up the XML file in Xcode - as if it were a standard code file (This is jacked up). Opening his custom xib from finder opens it in Interface Builder. When building the application, the build warning says something to the effect of "Warning: No rule to process file /path/to/CustomXib of type sourcecode.xib for architecture i386" At runtime he gets the error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "MyCustomXib"' We've uninstalled Xcode from the command line and reinstalled. I've verified that it's the right version for his machine. I'm stumped!

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