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  • PHP: Loop or no loop?

    - by Joseph Robidoux
    In this situation, is it better to use a loop or not? echo "0"; echo "1"; echo "2"; echo "3"; echo "4"; echo "5"; echo "6"; echo "7"; echo "8"; echo "9"; echo "10"; echo "11"; echo "12"; echo "13"; or $number = 0; while ($number != 13) { echo $number; $number = $number + 1; }

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  • Declaring data types in SQLite

    - by dan04
    I'm familiar with how type affinity works in SQLite: You can declare column types as anything you want, and all that matters is whether the type name contains "INT", "CHAR", "FLOA", etc. But is there a commonly-used convention on what type names to use? For example, if you have an integer column, is it better to distinguish between TINYINT, SMALLINT, MEDIUMINT, and BIGINT, or just declare everything as INTEGER? So far, I've been using the following: INTEGER REAL CHAR(n) -- for strings with a known fixed with VARCHAR(n) -- for strings with a known maximum width TEXT -- for all other strings BLOB BOOLEAN DATE -- string in "YYYY-MM-DD" format TIME -- string in "HH:MM:SS" format TIMESTAMP -- string in "YYYY-MM-DD HH:MM:SS" format (Note that the last three are contrary to the type affinity.)

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  • Splitting assemblies - finding the balance (avoiding overkill)

    - by M.A. Hanin
    I'm writing a wide component infrastructure, to be used in my projects. Since not all projects will require every component created, I've been thinking of splitting the component into discrete assemblies, so that every application developed will only be deployed with the required assemblies. I assume that creating an assembly has some storage overhead (the assembly's code, wrapping whatever is inside). Therefore, there must be some limit to the advantage gained by splitting an assembly - a certain point where splitting the assembly is worse than keeping it united (storage-wise and performance-wise). Now, here is the question: how do I know when splitting an assembly is an overkill? P.S I guess there are other overheads to assembly splitting, aside from the storage overhead. If anyone can point out these overheads, it would be much appreciated.

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  • Makefiles - Compile all .cpp files in src/ to .o's in obj/, then link to binary in /

    - by Austin Hyde
    So, my project directory looks like this: /project Makefile main /src main.cpp foo.cpp foo.h bar.cpp bar.h /obj main.o foo.o bar.o What I would like my makefile to do would be to compile all .cpp files in the /src folder to .o files in the /obj folder, then link all the .o files in /obj into the output binary in the root folder /project. The problem is, I have next to no experience with Makefiles, and am not really sure what to search for to accomplish this. Also, is this a "good" way to do this, or is there a more standard approach to what I'm trying to do?

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  • ORM market analysis

    - by bonefisher
    I would like to see your experience with popular ORM tools outhere, like NHibernate, LLBLGen, EF, S2Q, Genom-e, LightSpeed, DataObjects.NET, OpenAccess, ... From my exp: - Genom-e is quiet capable of Linq & performance, dev support - EF lacks on some key features like lazy loading, Poco support, pers.ignorance... but in 4.o it may have overcome .. - DataObjects.Net so far good, althrough I found some bugs - NHibernate steep learning curve, no 100% Linq support (like in Genom-e and DataObjects.Net), but very supportive, extensible and mature

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  • Questions on usages of sizeof

    - by Appu
    Question 1 I have a struct like, struct foo { int a; char c; }; When I say sizeof(foo), i am getting 8 on my machine. As per my understanding, 4 bytes for int, 1 byte for char and 3 bytes for padding. Is that correct? Given a struct like the above, how will I find out how many bytes will be added as padding? Question 2 I am aware that sizeof can be used to calculate the size of an array. Mostly I have seen the usage like (foos is an array of foo) sizeof(foos)/sizeof(*foos) But I found that the following will also give same result. sizeof(foos) / sizeof(foo) Is there any difference in these two? Which one is preffered? Question 3 Consider the following statement. foo foos[] = {10,20,30}; When I do sizeof(foos) / sizeof(*foos), it gives 2. But the array has 3 elements. If I change the statement to foo foos[] = {{10},{20},{30}}; it gives correct result 3. Why is this happening? Any thoughts..

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  • Why can I access private/protected methods using Object#send in Ruby?

    - by smotchkkiss
    The class class A private def foo puts :foo end public def bar puts :bar end private def zim puts :zim end protected def dib puts :dib end end instance of A a = A.new test a.foo rescue puts :fail a.bar rescue puts :fail a.zim rescue puts :fail a.dib rescue puts :fail a.gaz rescue puts :fail test output fail bar fail fail fail .send test [:foo, :bar, :zim, :dib, :gaz].each { |m| a.send(m) rescue puts :fail } .send output foo bar zim dib fail The question The section labeled "Test Output" is the expected result. So why can I access private/protected method by simply Object#send? Perhaps more important: What is the difference between public/private/protected in Ruby? When to use each? Can someone provide real world examples for private and protected usage?

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  • Recommendations for 'C' Project architecture guidlines?

    - by SiegeX
    Now that I got my head wrapped around the 'C' language to a point where I feel proficient enough to write clean code, I'd like to focus my attention on project architecture guidelines. I'm looking for a good resource that coves the following topics: How to create an interface that promotes code maintainability and is extensible for future upgrades. Library creation guidelines. Example, when should I consider using static vs dynamic libraries. How to properly design an ABI to cope with either one. Header files: what to partition out and when. Examples on when to use 1:1 vs 1:many .h to .c Anything you feel I missed but is important when attempting to architect a new C project. Ideally, I'd like to see some example projects ranging from small to large and see how the architecture changes depending on project size, function or customer. What resource(s) would you recommend for such topics? Thanks

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  • Fluent API Style Usage

    - by Chris Dwyer
    When programming against a fluent API, I've seen the style mostly like this: var obj = objectFactory.CreateObject() .SetObjectParameter(paramName, value) .SetObjectParameter(paramName, value) .DoSomeTransformation(); What is the reasoning behind putting the dot at the beginning of the line instead of the end of the line like this: var obj = objectFactory.CreateObject(). SetObjectParameter(paramName, value). SetObjectParameter(paramName, value). DoSomeTransformation(); Or, is it merely a style thing that a team makes a consensus on?

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  • Objective C -std=c99 usage

    - by Andy White
    Is there any reason why you shouldn't use the "-std=c99" flag for compiling Objective-C programs on Mac? The one feature in C99 that I really like is the ability to declare variables anywhere in code, rather than just at the top of methods, but does this flag causes any problems or create incompatibilities for iPhone or Cocoa apps?

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  • Helper Casting Functions -- Is it a code smell?

    - by Earlz
    I recently began to start using functions to make casting easier on my fingers for one instance I had something like this ((Dictionary<string,string>)value).Add(foo); and converted it to a tiny little helper function so I can do this ToDictionary(value).Add(foo); Is this a code smell? Also, what about simpler examples? For example in my scripting engine I've considered making things like this ((StringVariable)arg).Value="foo"; be ToStringVar(arg).Value="foo"; I really just dislike how inorder to cast a value and instantly get a property from it you must enclose it in double parentheses. I have a feeling the last one is much worse than the first one though (also I've marked this language agnostic even though my example is C#)

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  • Advantages of a build server?

    - by CraigS
    I am attempting to convince my colleagues to start using a build server and automated building for our Silverlight application. I have justified it on the grounds that we will catch integration errors more quickly, and will also always have a working dev copy of the system with the latest changes. But some still don't get it. What are the most significant advantages of using a Build Server for your project?

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  • Can a script called by XHR reference $_COOKIE?

    - by Christian Mann
    Quick yes/no - I'm building an AJAX application and some scripts require authentication. Can I read $_COOKIE['username'] and $_COOKIE['password'] on the server if the PHP script was called via XHR, whether that be $.get() or $.post()? Side question: Can it also set cookies? Is that considered "good practice"?

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  • Amazon SimpleDB Identity Seed equivalent

    - by Zaff
    Is there an equivalent to an identity Seed in SimpleDB? If the answer is no, how do you handle creating something like a customer number or order number that will prevent the creation duplicate numbers? My experience is mainly from SQL Server in which I would either create a primary key with an identity seed or use transactions in a stored procedure to increment the number. Thanks for your help!

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  • What version numbering scheme to use?

    - by deamon
    I'm looking for a version numbering scheme that expresses the extent of change, especially compatiblity. Apache APR, for example, use the well known version numbering scheme <major>.<minor>.<patch> example: 4.5.11 Maven suggests a similar but more detailed schema: <major>.<minor>.<patch>-<qualifier>-<build number> example: 4.5.11-RC1-3732 Where is the Maven versioning scheme defined? Are there conventions for qualifier and build number? Probably it is a bad idea to use maven but not to follow the Maven version scheme ... What other version numbering schemes do you know? What scheme would you prefer and why?

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  • Staging database good practices

    - by Tom
    Hi, I'm about to deploy to production a fairly complex site and for the first time need a staging environment where I can test things in a more realistic environment, especially with regard to some external services that cannot be run locally. My general plan is to develop & test first locally, push simple changes (small bug fixes, HTML/CSS, JS, etc) direct to production, and for larger changes, push first to staging subdomain for thorough testing and then to production. I don't think that I need to keep the staging and production databases in sync (occasional manual updating would do) but I'm wondering if there are any general good practices with regard to maintaing a staging environment in relation to a production environment, especially when it comes to databases. Any general thoughts/advice/experience would be appreciated.

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  • C# integer primary key generation using Entity Framework with local database file (Sdf)

    - by Ronny
    Hello, I'm writing a standalone application and I thought using Entity Framework to store my data. At the moment the application is small so I can use a local database file to get started. The thing is that the local database file doesn't have the ability to auto generate integer primary keys as SQL Server does. Any suggestions how to manage primary keys for entities in a local database file that will be compatible with SQL Server in the future? Thanks, Ronny

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  • Best practices for large solutions in Visual Studio (2008)

    - by Eyvind
    We have a solution with around 100+ projects, most of them C#. Naturally, it takes a long time to both open and build, so I am looking for best practices for such beasts. Along the lines of questions I am hoping to get answers to, are: how do you best handle references between projects should "copy local" be on or off? should every project build to its own folder, or should they all build to the same output folder(they are all part of the same application) are solutions folders a good way of organizing stuff? I know that splitting the solution up into multiple smaller solutions is an option, but that comes with its own set of refactoring and building headaches, so perhaps we can save that for a separate thread :-)

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  • Objective-C @class / import best practice

    - by Winder
    I've noticed that a lot of Objective-C examples will forward declare classes with @class, then actually import the class in the .m file with an import. I understand that this is considered a best practice, as explained in answers to question: http://stackoverflow.com/questions/322597/objective-c-class-vs-import Coming from C++ this feels backwards. I would normally include all needed .h files in the new classes header file. This seems useful since it would make the compiler generate a warning when two classes include each other, at which point I can decide whether this is a bad thing or not then use the same Objective-C style and forward declare the class in the header and include it in the .cpp file. What is the benefit of forward declaring @class and importing in the implementation file? Should it be a best practice in C++ to forward declare classes rather than including the header file? Or is it wrong to think of Objective-C and C++ in these similar terms to begin with?

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  • Proper way to use a config file?

    - by user156814
    I just started using a PHP framework, Kohana (V2.3.4) and I am trying to set up a config file for each of my controllers. I never used a framework before, so obviously Kohana is new to me. I was wondering how I should set up my controllers to read my config file. For example, I have an article controller and a config file for that controller. I have 3 ways of loading config settings // config/article.php $config = array( 'display_limit' => 25, // limit of articles to list 'comment_display_limit' => 20, // limit of comments to list for each article // other things ); Should I A) Load everything into an array of settings // set a config array class article_controller extends controller{ public $config = array(); function __construct(){ $this->config = Kohana::config('article'); } } B) Load and set each setting as its own property // set each config as a property class article_controller extends controller{ public $display_limit; public $comment_display_limit; function __construct(){ $config = Kohana::config('article'); foreach ($config as $key => $value){ $this->$key = $value; } } } C) Load each setting only when needed // load config settings only when needed class article_controller extends controller{ function __construct(){} // list all articles function show_all(){ $display_limit = Kohana:;config('article.display_limit'); } // list article, with all comments function show($id = 0){ $comment_display)limit = Kohana:;config('article.comment_display_limit'); } } Note: Kohana::config() returns an array of items. Thanks

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  • Removing duplicates without overriding hash method

    - by Javi
    Hello, I have a List which contains a list of objects and I want to remove from this list all the elements which have the same values in two of their attributes. I had though about doing something like this: List<Class1> myList; .... Set<Class1> mySet = new HashSet<Class1>(); mySet.addAll(myList); and overriding hash method in Class1 so it returns a number which depends only in the attributes I want to consider. The problem is that I need to do a different filtering in another part of the application so I can't override hash method in this way (I would need two different hash methods). What's the most efficient way of doing this filtering without overriding hash method? Thanks

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  • How to make efficient code emerge through unit testing

    - by Jean
    Hi, I participate in a TDD Coding Dojo, where we try to practice pure TDD on simple problems. It occured to me however that the code which emerges from the unit tests isn't the most efficient. Now this is fine most of the time, but what if the code usage grows so that efficiency becomes a problem. I love the way the code emerges from unit testing, but is it possible to make the efficiency property emerge through further tests ? Here is a trivial example in ruby: prime factorization. I followed a pure TDD approach making the tests pass one after the other validating my original acceptance test (commented at the bottom). What further steps could I take, if I wanted to make one of the generic prime factorization algorithms emerge ? To reduce the problem domain, let's say I want to get a quadratic sieve implementation ... Now in this precise case I know the "optimal algorithm, but in most cases, the client will simply add a requirement that the feature runs in less than "x" time for a given environment. require 'shoulda' require 'lib/prime' class MathTest < Test::Unit::TestCase context "The math module" do should "have a method to get primes" do assert Math.respond_to? 'primes' end end context "The primes method of Math" do should "return [] for 0" do assert_equal [], Math.primes(0) end should "return [1] for 1 " do assert_equal [1], Math.primes(1) end should "return [1,2] for 2" do assert_equal [1,2], Math.primes(2) end should "return [1,3] for 3" do assert_equal [1,3], Math.primes(3) end should "return [1,2] for 4" do assert_equal [1,2,2], Math.primes(4) end should "return [1,5] for 5" do assert_equal [1,5], Math.primes(5) end should "return [1,2,3] for 6" do assert_equal [1,2,3], Math.primes(6) end should "return [1,3] for 9" do assert_equal [1,3,3], Math.primes(9) end should "return [1,2,5] for 10" do assert_equal [1,2,5], Math.primes(10) end end # context "Functionnal Acceptance test 1" do # context "the prime factors of 14101980 are 1,2,2,3,5,61,3853"do # should "return [1,2,3,5,61,3853] for ${14101980*14101980}" do # assert_equal [1,2,2,3,5,61,3853], Math.primes(14101980*14101980) # end # end # end end and the naive algorithm I created by this approach module Math def self.primes(n) if n==0 return [] else primes=[1] for i in 2..n do if n%i==0 while(n%i==0) primes<<i n=n/i end end end primes end end end

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